Warhammer Co-Creator Bryan Ansell Dies at 68

Bryan Ansell, one of the chief architects of the Warhammer franchise alongside Richard Halliwell and Rick Priestley, has died. He was 68.

Ansell’s death was announced on Instagram on December 30 with the message, “With great sadness, we announce that Bryan passed away peacefully at home this morning surrounded by his family, 30th December 2023.”

It included a classic photo of Ansell sitting in front of a Warhammer army with the description, “Mighty, Dark-Winged, Avenging Lord of Chaos, Bryan Ansell, and his Mighty Avenging Chaos Army.”

Warhammer founded Cidatel Miniatures in partnership with Steven Jackson’s Games Workshop in 1978. His initially sold 25mm historical and fantasy miniatures and games, but it was 1983’s Warhammer Fantasy Battle that would become the company’s breakout hit. Ansell bought out Games Workshop alongside Tom Kirby, and the company was eventually refocused around Warhammer and Warhammer 40K. Ansell ultimately left Games Workshop to focus on Wargames Foundry.

Warhammer, of course, remains immensely popular to this day, as evidenced by the huge range of licensed video games and other media that have come out of the property. The tabletop game likewise remains very popular, fostering a passionate community dedicated to painting miniatures among other activities.

Games Workshop alumni paid tribute to Ansell, with Games Workshop co-founder Ian Livingstone writing, “Very sad news Bryan Ansell passed away. Bryan, Steve Jackson and I set up Citadel Miniatures in 1978 as part of Games Workshop. He was a craftsman and dynamic entrepreneur who drove the growth of GW to the next level. Without Bryan, Warhammer would not have launched.”

Remedy designer Tuomas Pirinen, who previously worked at Games Workshop, wrote, “Bryan Ansell, the man behind the growth of Games Worshop and the patron of Warhammer and #40K as we know it today has died. Not many #Warhammer fans know it today, but without him, there would almost certainly be no Warhammer hobby at all today. Hard, man, but I’ll drink to you.”

Games Workshop did not provide a statement on any of its official channels.

Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

Dragon’s Dogma 2: Exclusive Fighter, Thief, Warrior and Sorcerer Gameplay – IGN First

We’re kicking off 2024 with a whole month long of coverage for the hotly anticipated Dragon’s Dogma 2 from Capcom. All throughout January, we’ll have interviews, reveals, deep dives, and much more covering our experiences and impressions after getting play about 10 hours of the game at Capcom’s offices in Japan.

For now, have a look above at 18 minutes of gameplay covering both basic Fighter and Thief vocations, along with some never before seen looks at the Warrior and Sorcerer vocations as well.

Keep an eye out right here on IGN for more Dragon’s Dogma 2 all throughout the month of January as IGN First rolls on.

Mitchell Saltzman is an editorial producer at IGN. You can find him on twitter @JurassicRabbit

Smash Bros. Creator Sakurai Says He’s Still Focused on Making Games

Super Smash Bros. and Kirby director Masahiro Sakurai revealed he’s still making games while juggling his recent shift into becoming a video game YouTuber.

In the latest episode of Masahiro Sakurai on Creating Games, aptly titled “Creators Change, Too,” Sakurai reflected on what it was like entering the video game industry at a young age and experiencing his predecessors slowly phase out of public consciousness. As if reading the room via the internet, Sakurai addressed whether the subject matter of his video pertained to himself saying he’s still actively working in the industry.

“As for me, I’m still creating games for the time being,” Sakurai said. “But I’m also making this YouTube channel. I’d never done anything like this before starting out, so in a way, you could say I haven’t exactly stayed put either.”

Although Sakurai coupled his announcement with an old Smash Bros. gameplay video, he didn’t disclose whether or not he was working on a new entry in the eclectic video games Oscars-esque fighting game series. However, in a previous YouTube video, Sakurai has gone on record saying “I can’t imagine a Smash Bros. title without me,” and that he’d still like to “keep working with Nintendo.” Regardless, we’ll have to keep our fingers crossed for whatever Sakurai has been cooking at a later date.

Toward the latter half of the video, Sakurai encouraged viewers not to grieve developers if they’ve pivoted out of the industry or “secured patents that made them a fortune” to pursue a non-public-facing career path. Look no further than fellow video game figures like Nintendo’s Shigeru Miyamoto and former PlatinumGames developer Hideki Kamiya coming out to say they haven’t left the industry wholesale despite their respective absences. Instead, Sakurai urged fans to support developers in their new ventures even if that means they’ve found fulfilling work outside of games.

“Aside from those who reach retirement age, there are quite a few people who disappear from the game industry part way through their careers,” Sakurai said. “Of course, for some of them it’s simply unclear where they ended up. This isn’t limited to the game industry, but if a creator you know does suddenly vanish without a trace please don’t write them of as “washed up” or “finished”!”

Isaiah Colbert is a freelance writer for IGN. You can follow them on Twitter @ShinEyeZehUhh

An award-winning dual-chamber PC case is down to a historic UK price

Montech’s King 95 Pro was chosen as TechPowerUp’s runner-up PC case of the year, and now it’s discounted to a historic low in the UK: £114, a solid price for a full-size dual-chamber design with six RGB fans included, tonnes of useful features and excellent thermal performance.

That deal price is for the blue version, but the white version (shown below) is also relatively affordable at £125 if you’d prefer a trendy gleaming design.

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Guide: Best Retro Throwback Nintendo Switch Games – Modern Games With Old-School Style

Scratch that nostalgia itch with these Switch neo-classics.

Updated with Gravity Circuit and Chico and the Magic Orchards DX. Enjoy!


Ah, nostalgia — it’s a tricksy thing. How many times have we gone back to revisit a treasured classic only to find that modern games have spoiled it for us? For all the brilliant aspects of retro games, the mod cons and performance we’re used to now are pretty fantastic, too, and sometimes going back can be tough. Was this slowdown always here? I don’t remember it looking this fuzzy. You mean I have to start again… at the beginning?!

Read the full article on nintendolife.com

What’s better: a fresh new MMO server, or Viscera Cleanup Detail’s Sniffer tool?

Last year (wahey), you narrowly decided that giving items to other players is better than throwing grenades back. I feel glad for your family and friends, who doubtless received wonderful gifts for Christmas rather than regifted junk. You’re a little sweetie. Well, 55% of you are little sweeties. The rest… best not to dwell. Let’s open this new year with a question of beginnings. What’s better: a fresh new MMO server, or Viscera Cleanup Detail’s Sniffer tool?

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Xbox Game Pass Early January 2024 Games Announced

Microsoft has announced the games coming to Xbox Game Pass in January 2024, with Assassin’s Creed Valhalla and Resident Evil 2 headlining this month’s offerings.

Revealed on Xbox Wire, the mysterious adventure game Close to the Sun is available today, January 3. Set in the 1890s, players must board a mysterious ship complex created by Nikola Tesla in an alternative version of history. In our 7/10 review, IGN said: “Close to the Sun is a harrowing and thoughtfully designed first-person exploration adventure that shows a twisted world in which Nikola Tesla’s ideas came to life.”

Xbox Game Pass Early January 2024 Games

Assassin’s Creed Valhalla is the 2020 entry in the long running and popular franchise in which players take on the role of Eivor, a Viking raider who does as much screaming and smashing as they do sneaking and stealth. Following on from the role-playing game style gameplay of Assassin’s Creed Origins and Odyssey, Valhalla features England as its main map but also lets players visit the likes of Norway and North America.

In our 8/10 review, IGN said: “Assassin’s Creed Valhalla is a massive, beautiful open world fuelled by brutal living and the dirty work of conquerors. It’s a lot buggier than it should be but also impressive on multiple levels.”

Resident Evil 2 is the other heavy hitter of early January, with the 2019 game completely recreating the beloved survival horror entry for a modern audience. Players take on the role of Leon S. Kennedy as he starts his first day as a police officer in Raccoon City in the midst of a zombie apocalypse, or Jill Valentine who goes searching for her missing brother. These intertwining storylines see both characters forced to overcome one horrifying challenge after the other.

In our 9/10 review, IGN said: “Now this is how you remake a classic. Resident Evil 2 expertly reanimates the horrifying atmosphere and moments of extreme tension that made the original so revered.”

Sticking to the spooky atmosphere, We Happy Few is another horror title joining Xbox Game Pass in January. It sees a group of slightly terrible people try to escape from a prescribed cheerful lifestyle, having to force their way through some horrifying citizens to do so. In our 7/10 review, IGN said: “There’s a great story lurking in We Happy Few, but you’ll have to escape some repetitive levels to find it.”

Games Leaving Xbox Game Pass in January 2024

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

I’m learning to do cryptic crosswords in 2024, and they are the worst

In 2024, I am learning to do cryptic crosswords. Last year I complained about Puzzmo’s crossword clues being very US-centric and Excors commented that US and UK puzzles seem very different, both in their form and in the fact that UK crosswords are often crytpic. Which is true! Often if you see a “quick crossword” in a UK paper that means “crossword with clues that are general knowledge questions and not an archaic set of riddles – you know, for if you’re waiting for the kettle to boil, or are an idiot”. So I decided to look into how you actually do cryptics. It’s way harder than I thought, but at the same time I did not realise it’s just smug puns.

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