Good news for the ultrawide monitor-owning Nic Reubens of the world: Hollow Knight: Silksong will, unlike its narrow-eyed predecessor, natively support stretchy displays up to the 21:9 format when it finally releases tomorrow. Silksong marketing-man-at-large Matthew Griffin shared some demonstrative screenshots on Xitter, confirming that it won’t require any of the weird bodging that Hollow Knight did to fill out those bigger screens.
“it’ll be a different version with different tech”.
The Resident Evil series has seen pretty strong representation on the Switch, but it’s perhaps safe to say that fans aren’t best pleased with some titles being relegated to ‘Cloud Versions’.
We’re still waiting to see whether Capcom is keen to re-release RE2, RE3, RE7, and RE Village natively on the Switch 2, but for now, it seems the company is potentially considering bringing its latest entry to Nintendo’s new hardware.
The 10 episodes are split across a trio of discs, there’s a storyboard booklet from director Hiroyuki Imaishi, another booklet, and three animation cel sheets alongside a poster.
Preorders are open now, with shipping expected from October 23, 2025. That date isn’t guaranteed, though.
In our glowing review from Matt Kim, we said, “Cyberpunk: Edgerunners doesn’t overtake Cyberpunk 2077 so much as it expands upon it.”
“But for the best version of Night City this side of the 21st century, consider diving into Studio Trigger’s madcap vision of the famous tabletop RPG. It’s a wild ride, but worth every blistering second, choom.”
If you’ve played Cyberpunk 2077 since the 2.1 update, you may have missed some references to the Edgerunners anime, like a new prominence for the song “I Really Want to Stay At Your House”, and equipment for V inspired by Edgerunners protagonist David.
A sequel to Cyberpunk 2077 is in the works, with the game shedding its ‘Codename Orion’ beginnings and now being called just “Cyberpunk 2”, at least for now.
Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He’s a big fan of Magic: The Gathering and other collectible card games, much to his wife’s dismay.
Nintendo’s been busy this week with the release of a new firmware update for the Switch and Switch 2, and now a Splatoon 3 patch has been announced.
This will bump the game up to Version 10.1.0 on both systems and includes multiplayer changes and a bunch of other adjustments. As mentioned at the very end of these patch notes, the update after this will apparently focus on changes to the balance of battles.
It includes general changes on the Switch 2, including some improvements, difficulty adjustments and several other changes. And on the Switch, there are multiple adjustments and fixes.
The Initiative, the studio behind Perfect Dark, was shuttered earlier this year in a mass Microsoft layoffs, with its project apparently canceled. However, Perfect Dark apparently remained in development at Crystal Dynamics until just last week, while leadership from both studios struggled to find new funding from a surprising source: Take-Two.
In a report from Bloomberg, which IGN can corroborate from its own sources, it is revealed that Perfect Dark was not “fully abandoned” when The Initiative shuttered earlier this year. Leadership from both Crystal and The Initiative spent the following two months looking for a new publisher and funding source. While multiple parties expressed interest, the most likely candidate turned out to be Take-Two interactive. However, the two groups couldn’t come to an agreement, at least in part due to disagreements over long-term ownership of the property.
As a result, the deal fell through, resulting in last week’s layoffs at Crystal Dynamics as all hope of the project being reinstated vanished.
Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.
Call of Duty players have a welcome surprise today after Activision handed out a whopping 20 free battle pass tier skips to Warzone and Black Ops 6 players.
In a social media post, below, Activision said the free handout was “in celebration” of the Black Ops 7 reveal. But Call of Duty fans are entirely more sceptical, based on the replies to the social media announcement.
Comments include everything from the typical “dead game” accusations having sparked the generous offer to convince lapsed players to return to the game, to pressure from Battlefield 6 forcing Activision into more pro-consumer behavior.
There’s also a degree of frustration from some who had just spent money to unlock tier skips before this announcement. And there are of course plenty of fans who are just happy to get free stuff.
Has the player retention been THAT bad this season 😭🙏
In truth, Activision has handed out free tier skips and XP tokens before. Indeed, around this time last year it gave 10 tier skips and 20 XP tokens to players who downloaded last year’s Season 5 Reloaded update.
Whatever the case, this year’s Season 05 Reloaded launches on September 4. It adds a new Multiplayer map, new and returning modes, new armaments, events, Reckoning Directed Mode in Zombies, and more.
In a blog post, Activision warned that the Season 5 Reloaded download will be larger on some platforms, and blamed it on “reorganizing” Call of Duty content to prepare for the Black Ops 7 beta on October 2. Does that mean Call of Duty’s infamous file size will shrink for this year’s game?
As a “thank you” for downloading the update (how big is it going to be?!), Activision is gifting players a pack of 2XP Tokens across all platforms. Players who complete the download and log into Call of Duty from 10am PT on September 4 until October 1 will receive:
Five 1-Hour Double Player XP Tokens (5 hours total)
Five 1-Hour Double Weapon XP Tokens (5 hours total)
Five 1-Hour Double Battle Pass XP Tokens (5 hours total)
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Fallout 76‘s latest patch is following up the addition of fishing in the only way that’s natural. Bethesda have opted to revamp its base building mechanics in an effort to make thing easier for newbies and offer veterans some extra freedom to stick huge shacks full of stuff together in different ways.
For Patch 62, dubbed ‘C.A.M.P revamp’, menus have been rejigged and placement restrictions relaxed in an effort to have you spend 60 more hours slapping bits of wood into accomodation, rather than going off and ruining some super mutant’s day. Then again, I can’t imagine the green folks are too happy about the wasteland being turned into a showroom of properties that’d probably cost several million quid despite the fact they can barely keep the radiation out, such are modern house prices.