Catholic Priest AI chatbot is defrocked within a week after taking confession and okaying Gatorade baptisms

Last week a Catholic media ministry (not sure what that is but okay) called Catholic Answers created a generative AI priest chatbot called Father Justin. Fr. Justin used a large language model to answer questions about the Catholic church and Catholic orthodoxy, and if you have any familiarity with how people love to test AI chatbots – or you read the headline of this article – then you know where this is going. Fr. Justin, who was already kind of controversial anyway, offered the sacrament and claimed to be a real priest to Futurism, and gave the thumbs up to baptising a baby in Gatorade in an emergency.

Catholic Answers (who have the domain Catholic.com; gotta imagine His Holiness wishes he’d moved quicker on that one) then defrocked Justin, making him a lay theologian in a suit jacket, jeans and an open collar shirt that gives him a “me and my wife saw you across the bar” kind of vibe, when before he had the whole dog collar kit and caboodle.

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Microsoft’s Xbox Game Release Windows for Rest of 2024 Reportedly Revealed

A new report has revealed launch timings for Xbox games throughout the rest of 2024, spilling the beans on when to expect everything from the next Call of Duty to Indiana Jones.

The Verge reported that Bethesda is currently targeting a September release for the Starfield expansion Shattered Space. In a recent interview, Bethesda development chief Todd Howard announced a fall release window for the expansion.

Elsewhere, Activision plans to release the next Call of Duty, which some fans believe is called Black Ops V, in late October, according to The Verge. The same report claims Obsidian’s Avowed and Microsoft Flight Simulator 2024 follow in November, leaving MachineGames’ hotly anticipated Indiana Jones and the Great Circle to launch in December.

If true, that’s a jam-packed second half of 2024 for Xbox, which is now boosted by Microsoft’s $69 billion acquisition of Activision Blizzard and all the games it owns. It’s worth remembering that Microsoft now owns Blizzard and MMO World of Warcraft, which is set to receive the The War Within expansion before the end of this year.

Microsoft is heavily rumored to be planning to announce the next Gears of War game during its showcase, although there’s no indication it’s a 2024 title. Expect plenty of release dates for all the games coming out this year, and some set for 2025. Other announced Microsoft games include The Initiative and Crystal Dynamics’ Perfect Dark reboot, Rare’s Everwild, Playground’s Fable reboot, InXile’s Clockwork Revolution, Undead Labs’ State of Decay 3, and Compulsion Games’ South of Midnight.

Fans don’t have long to wait before hearing all this straight from the horse’s mouth; Microsoft’s Xbox showcase event is set for June 9.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

We could be seeing Total War: Warhammer 3’s redemption after months of backlash

Yesterday, coinciding with the release of the Thrones of Decay DLC, Total War: Warhammer 3 jumped 90 places in the Steam charts, trailed closely by the three lord packs that make up the strategy game‘s latest expansion. Those lord packs are now the three top rated expansions in the series’ history, and the base game itself saw a huge uptick in positive reviews. The last day also saw a peak player count of around 66,000, putting it ahead of giants like Palworld, Rimworld, and Fallout 76. None of this would be especially notable, however, if this wasn’t a complete turnaround from how things have been for the best part of a year now.

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New Contra: Operation Galuga Update Is Finally Available On Switch, Here Are The Patch Notes

Update: Switch catches up with the other platforms.

Update : After being released on other platforms last week, Konami and WayForward have revealed that the latest update for Contra: Operation Galuga is now available on Switch too.

Notice of the Switch’s inclusion was shared by the official Contra Twitter account. You can find the full patch notes for this new update in our original coverage below.

Read the full article on nintendolife.com

Call of Duty Fans Are Squinting at Microsoft’s Direct Showcase Tease, Believe It Hides Black Ops V

This week, Microsoft announced the timing of its Xbox showcase event in June as well as a follow-up Direct for a mystery game that looks like a clear tease for the next Call of Duty.

This year’s mainline Call of Duty is reportedly a Treyarch-developed Black Ops game set in the Gulf War. Some had even thought it might be called Call of Duty Black Ops Gulf War, following the naming convention set out by the previous Black Ops game, Call of Duty Black Ops Cold War.

However, following Microsoft’s tease, eagle-eyed Call of Duty fans are giving the image included the zoom and enhance treatment, and believe the redacted section conceals the words Call of Duty Black Ops V.

As many fans have pointed out, you can almost make out the ‘OPS’ from Black Ops in the redacted section in the bottom of the image. The suggestion is the spacing only makes sense if the words are ‘Black Ops V’, not ‘Gulf War.’

Why the V, specifically? It’s all in the pixels, fans believe. Actually, the single pixel to the right of the blacked out part of the image. Would it be more of a bar if it concealed a ‘5’ than a ‘V’? Some fans believe so.

If the game is called Black Ops V, that would track with the roman numeral system used for previous Black Ops games (bizarrely, Activision went with Black Ops IIII for the fourth game in the series, as opposed to IV). Black Ops V would also be a somewhat puzzling choice given it wouldn’t actually be the fifth mainline Black Ops game, but the sixth. Perhaps Activision wants to lean more on the idea of this new Black Ops being a fully-fledged sequel after veering into potential sub-sub-brand territory with Cold War. Perhaps the game spans more than the Gulf War, so using the name in the title wouldn’t properly reflect its content. Or perhaps Activision feels like having Gulf War in the title of the game is a step too far, even for Call of Duty.

Whatever the case, fans don’t have long to wait to find out, given the Xbox Showcase and the Call of Duty Direct are a little over a month away.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

A Fallout 76 theatre troupe is putting on Richard III, with a ghoul king inspired by the Fallout TV show

A player-run troupe of actors will be performing an adaptation of Richard III in Fallout 76, featuring a “ghoul” in the lead role. They’re partly inspired by the recent Fallout TV show, which puts a jaded cowboy ghoul in a pivotal role and has lead to an increase in players of the online multiplayer RPG. This production will likely be more faithful to the bard than to Amazon Prime. It will open with the lines: “Now is the nuclear winter of our discontent.”

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Helldivers 2 Dev to Patch the Eruptor After Community Investigation Reveals Ricochet and Shrapnel Issue

Helldivers 2 developer Arrowhead has issued a statement on recent changes to the way ricochet works in the game after members of the community pointed out one weapon in particular was killing players more than it should.

After this week’s release of patch 01.000.300, which tweaked a long list of weapons, stratagems, and enemies, a debate emerged about the state of ricochet. According to the initial patch notes: “Shots that ricochet from heavy armored enemies will now properly hit the Helldiver who fired them. Trigger discipline is highly recommended.”

Players then reported getting killed more often by shots that ricochet, but there was confusion about what exactly was happening. Clips shared on social media appeared to show players suffering embarrassing deaths at the hands of their own ricocheting projectiles, even from rockets and explosives, but redditor Zenbast investigated the issue and blamed it on the Eruptor.

The Erupter is an explosive weapon that causes shrapnel, and, Zenbast found, it was this shrapnel that was killing players, not necessarily ricocheting bullets. Zenbast suggested other weapons that have the shrapnel effect might have had a similar issue, but it was the Eruptor that was causing the most chaos.

Now, Arrowhead has issued a follow-up acknowledging the issue with the Eruptor and announcing planned changes to fix it. The developer said it will completely remove the shrapnel effect from the Eruptor but increase its hit damage as a result. “This should make it less lethal to the operator but just as powerful against enemies,” Arrowhead said. “It should maintain its destructive power, and as it is still classed as explosive, it will not lose the ability to break objects, close holes, destroy fabricators, etc. This will, overall, be a buff to the weapon as shrapnel played an almost negligible part in the damage and power it dealt. Its AOE will be unaffected.”

Arrowhead ended its statement by thanking the Helldivers community for working out what was happening. Here’s the statement in full:

The teams have been hard at work testing a number of community issues today, mainly focused on the changes to ricochets and shrapnel. In response to a previous front page post we looked into the possibility of rockets and other explosives being affected by ricochets. This has since been debunked by the community, but nonetheless, our Ministry of Defense team also ran a number of tests today and confirmed that rockets and explosives are not ricocheting backwards.

However, we have noticed another issue through these posts and community feedback that has identified the possibility for shots from the R-36 Eruptor to explode and rebound shrapnel at the shooter, which has a high enough damage value to instantly kill the player. To prevent this, we’re looking to completely remove the shrapnel effect from the Eruptor but will be increasing its hit damage as a result. This should make it less lethal to the operator but just as powerful against enemies. It should maintain its destructive power, and as it is still classed as explosive, it will not lose the ability to break objects, close holes, destroy fabricators, etc. This will, overall, be a buff to the weapon as shrapnel played an almost negligible part in the damage and power it dealt. Its AOE will be unaffected.

Currently, with the systems in place, only small arms should be able to ricochet on armor. If you see an explosive VFX at the point of impact, the projectile is not causing a ricochet, as explosion effects are not triggered when a ricochet occurs. Shrapnel, however, can still explode outwards from the point of impact and kill the player.

We apologize for this misunderstanding and thank you all for investigating these new changes so diligently, and for passing on your feedback to us. Hopefully this makes sense and these changes should help everyone survive better!

If you’re looking for more on Helldivers 2, check out IGN’s feature on the Let Me Solo Her of Helldivers 2, a player who has answered over 100 SOS Beacons as part of a mission to help others.

Helldivers 2 has become one of the surprise hits of 2024 since launching in February, topping the charts on Steam and reportedly selling around three million copies. According to at least one analyst, it’s still growing. Check out IGN’s Helldivers 2 review to find out why it’s going down so well.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Call of Duty 2024 and Gears 6 to get June reveal alongside Avowed and Indiana Jones release dates, claims report

Microsoft’s Xbox summer showcase in June will reportedly include a hefty post-show segment on the next and currently untitled Call Of Duty, alongside release dates for such first-party headliners as Microsoft Flight Simulator 2024, Avowed and Indiana Jones And The Great Circle. As rumoured in April, they’re also apparently going to show off a new Gears Of War game. Nice to see the COG and Locust still getting work.

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Stars Wars: Hunters Brings Free-To-Play PVP Action To Switch This June, Preload Now Live

“Fight for glory in the arena”.

Back in 2021, the online and mobile developer Zynga announced it would be bringing the “free-to-download” player-verse-player third-person competitive shooter Star Wars: Hunters to the Switch and mobile devices.

While it’s been playable on mobile devices for some time, it’s now finally launching on the Switch eShop on 4th June 2024. Preloads are also live, so you can jump straight in when the game unlocks on Switch.

Read the full article on nintendolife.com