Share of the Week: Landscapes

Last week we asked you to take in the view from your favorite games, and share memorable landscapes and environments using #PSshare #PSBlog. Here are this week’s highlights:

MrioMoreno5 shares a sky gondola and bridge in The Artful Escape.

bardfinnie shares Ellie gazing out at a lush mountain and forest landscape in The Last of Us Part II Remastered.

photomodeoftsu shares the flooded pavilion of Eidos 7 in Stellar Blade.

call_me_xavii shares Aloy running across a vast desert in Horizon Forbidden West.

scottoka1 shares a blue oasis town in the middle of a desert in Final Fantasy XVI.

jdmsantos07 shares a massive ship lodged between rocks in a craggy cave of Uncharted 4: A Thief’s End.

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?

THEME:  Mythical
SUBMIT BY: 11:59 PM PT on May 22, 2024

Next week, we’re turning the lens on legends and myths. Share mythical characters or creatures you’ve encountered the a game of your choice using #PSshare #PSBlog for a chance to be featured.

Xbox Memorial Day Deals 2024 – Here’s What to Expect

There are a few different points in the year that feature some great sale events, offering excellent discounts on a variety of gaming-related items. Memorial Day weekend is one of those times and usually has quite a few deals for Xbox fans to enjoy. Whether you’re looking for deals on games or controllers or storage, there’s plenty to check out at numerous different retailers.

While we don’t know what exactly will be hitting those virtual sale shelves this year, we can take a good look at previous years to see what could be making a comeback. Below, you can also find information on when Memorial Day lands this year, how long sales will last, and when the next big sale event will be that you can mark your calendar for.

Best Xbox Deals Today

When is Memorial Day?

While Memorial Day lands on Monday, May 27, some of the sales start up a bit earlier. Sometimes even a week before, but that depends entirely on the retailer. Places like Amazon, Best Buy, and Walmart will put up a notice on their respective websites stating when their sale event begins and how long it will last for, so it’s worth checking out your preferred site to see when the best time to buy is.

It’s also worth noting that some of these retailers offer early access to sale events through their respective memberships. Though that hasn’t been confirmed yet at one of their locations for this one, it’s still worth keeping in mind. Places like Walmart, for example, offer this through their Walmart+ membership and you can even score a free 30-day trial to test it out! They’re also offering some excellent bonus offers right now that you can take advantage of, like Xbox Game Pass Ultimate for two months for free, a three-month trial of YouTube Premium for free, five months of Apple Music for free, and more.

What Xbox Deals to Expect This Year

Based on previous years, there are quite a few different Xbox deals that could pop up again this year. Xbox video game deals will absolutely come back around, but last year saw various expansion cards go on sale and there’s a very good chance that Xbox controllers will be discounted as well. We’ll make sure to update this piece with the best Xbox deals as they appear, but if you simply can’t wait for Memorial Day weekend and want to see what the best deals are right now, make sure to have a look at our roundup of the best Xbox deals.

How Long Do Memorial Day Sales Last?

While some sales will just run through the three-day weekend, others can extend a few days after, which is nice if you’re feeling on a tight schedule of picking up your favorite deals. Again, this entirely depends on the retailer, so it’s worth checking out your preferred shop to see what their sale event plans are.

When Will the Next Sale Event Happen After Memorial Day?

Summer is a great time to shop around as there are a wide variety of sale events that go on over those months. You won’t even have to wait too long for the next one, as June usually sees some big Summer gaming sales very early on. With IGN Live and Summer Game Fest kicking the festivities off this year in June, there will likely be a sale that happens around that time on each platform’s store. IGN Live will run from June 7-9 in LA and SGF’s big livestream event will kick off on June 7 at 2pm PT/5pm ET/10pm GMT, so make sure to keep your eyes peeled around this time to see what the Xbox Store has up its sleeve.

Not long after these events will be Amazon Prime Day, which is an excellent time for Prime members to scope out deals they may have missed over Memorial Day weekend. While we don’t know the exact dates for it this year, if it follows the pattern of previous years, it’ll likely land around the second week of July.

If you want to see even more deals outside of Xbox, check out our roundups of the best PlayStation deals, the best Nintendo Switch deals, and the best PC video game deals. You can also check out our Daily Deals roundup to see the latest and greatest discounts available at the moment, from tech to video games to movies.

Hannah Hoolihan is a freelance writer who works with the Guides and Commerce teams here at IGN.

College Football 25 Trailer Shows First Look at Gameplay, New Details Revealed

After teasing earlier this year that it would properly reveal the long-awaited return to the college football video game series, EA Sports has finally released the first official gameplay trailer for College Football 25. The trailer shows off the visuals, first looks at returning modes like Road to Glory, and some new changes fans can anticipate.

You can watch the new trailer above. Additionally in a press release, EA shared new details about what is coming to College Football 25. Such as the previously confirmed return of the fan-favorite modes Road to Glory and Dynasty Mode and insight into two new online modes: Road to the College Football Playoff and College Football Ultimate Team.

More interestingly, the trailer reveals that College Football 25 will introduce CampusIQ, which bundles several features that aim to bring “to life the true depth of college football.” Features like a Wear & Tear System and Pre-Snap recognition aim to challenge a player’s strategy to ensure maximum success for their favorite FBS school.

Beyond the diversity in play styles across all 134 college football schools, another thing that makes college football unique is the iconic settings, stadiums, and traditions. EA notes that College Football 25 will capitalize on the spirit of college football by offering rivalry rituals and unique team run-outs. It will also feature broadcasting and commentary from notables analysts and commentators, such as Kirk Herbstreit and Rece Davis.

The full reveal and details on gameplay come less than a day after EA announced the cover athletes for both the Standard and Deluxe Editions of College Football 25. In addition, the publisher revealed that College Football 25 will be released on July 19 for PS5 and Xbox Series X/S, though fans who buy the Deluxe Edition or the MVP Bundle will gain access to the game three days early.

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.

Lorelei And The Laser Eyes doesn’t let its surreal creativity strip its puzzles of logic

“In one of Nero’s many manifests,” reads a books in surreal puzzle-box Lorelei And The Laser Eyes, referring to its eccentric (read: tastefully deranged) antag-artist, “there is a satirical proposal claiming that only dictators should be allowed to direct films.” Developers Simogo – of well-deserved Sayonara Wild Hearts and Device 6 acclaim – seem to agree that’s a position worth satirising. Lorelei, despite its single-solution puzzles, is not dictatorial. It’s far too interested in collaborating with you for that. It wants you to observe, consider, and interpret its many mysteries. What’s really hooked me here is how those puzzles are kept coherent and logical, despite you getting delivered a letter by dog and occasionally visiting a floppy disk bizzaro world where you converse with a magician who manifests from his own discarded hat.

Read more

Call of Duty Black Ops 6 Reportedly Set to Launch Straight Into Xbox Game Pass

Microsoft will soon announce its intention to release this year’s mainline Call of Duty game straight into Game Pass, according to a new report.

The Wall Street Journal reports that Microsoft will announce the plans during its Xbox showcase event in June.

“Microsoft plans a major shakeup of its video game sales strategy by releasing the coming installment of Call of Duty to its subscription service instead of the longtime, lucrative approach of only selling it a la carte,” WSJ reported. Microsoft declined to comment when contacted by the publication.

The report tallies with recent comments from Xbox president Sarah Bond, who indicated all Microsoft’s games, including those developed by the recently acquired Activision, will launch straight into Game Pass.

Microsoft has faced tough questions around the potential cannibalization effect of Game Pass, particularly on games that launch on the service day-one. While Xbox executives have insisted sales can be boosted by a game’s presence on Game Pass, some publishers remain unconvinced. Former Activision boss Bobby Kotick, for example, was always against putting Call of Duty into subscription services. Unlike Microsoft, console rival Sony does not release its new exclusives straight into its subscription service.

In an interview with IGN last year, Xbox boss Phil Spencer was asked how he’d handle his and Kotick’s different ideologies after the deal to buy Activision Blizzard closed. “Well, there’s a different person making the decisions,” Spencer laughed.

“Well, there’s a different person making the decisions.

New Call of Duty games sell for $70 and usually shift around 25 million copies per year, amounting to hundreds of millions of dollars in revenue. By releasing this year’s Call of Duty straight into Game Pass, Microsoft potentially risks cannibalizing those sales.

Of course, Activision will also launch Call of Duty across Xbox, PlayStation, and PC as a game that can be bought outright. But with Game Pass subscriber numbers failing to grow meaningfully Microsoft is under pressure to attract new customers, and adding a mainline Call of Duty game at launch will no doubt help with that.

This year’s Call of Duty is expected to be called Black Ops 6, after teasers discovered in Warzone were acknowledged by developer Treyarch. Microsoft is also rumored to be ready to release the Call of Duty back catalog of video games into Game Pass ahead of Black Ops 6’s release later this year.

Microsoft is in the process of cutting 1,900 staff from its gaming business. Earlier this month, the company shocked the video game world by announcing the closure of Hi-Fi Rush developer Tango Gameworks and Redfall developer Arkane Austin. There are fears more cuts are to come.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

The Countdown Begins! Splatoon 3’s Apocalypse-Themed Splatfest Kicks Off This Weekend

Apocalypse wow.

Update : Set your doomsday clocks, folks, because Splatoon 3’s end-of-the-world Splatfest gets underway this weekend.

The event will be kicking off on 18th May (17th in North America) and asks the surprisingly dark question, “What would you do at the world’s end?“. Be sure to head over to the polling station in Splatsville Square to cast your vote for either Team Same Ol’, Bucket List or Save the Day and then prepare yourself for a weekend of splatting.

Read the full article on nintendolife.com

Headphones Required – Senua’s Saga: Hellblade II’s Binaural Audio Is Like Nothing You’ve Ever Heard

Headphones Required – Senua’s Saga: Hellblade II’s Binaural Audio Is Like Nothing You’ve Ever Heard

2017’s Hellblade: Senua’s Sacrifice was an exceedingly special game. A bold, brash direction for Ninja Theory, the decision to craft a short, narrative experience revolving around mental health was a brave leap, but one that ultimately paid off. Now, seven years later, the studio is gearing up to reveal a sequel to Senua’s story, built with the same love and care, but expanding on the debut in every conceivable way. 

In the run up to launch, we’ll be bringing you the story of Senua’s Saga: Hellblade II from inside the studio itself, as well as stories and lessons from Hellblade’s creative leads. This is Ninja Theory’s ultimate form, filled with industry-leading talent, groundbreaking technology, and one of the most unique approaches to game development you’ve ever seen to fulfil the ultimate goal – the pursuit of true immersion. 


If you’ve played Hellblade: Senua’s Sacrifice, you will be more than familiar with its incredible audio design; most notably the memorable, incessant dialogue that goes on inside Senua’s mind throughout the course of the game – and, by association, the unique way it enters your head, too. In Senua’s Saga: Hellblade II, Ninja Theory is going all out on implementing audio to establish its sense of place – here the first game used audio techniques simply for Senua’s internal dialogue, the sequel makes sound trickery an integral part of the game.

Xbox Wire had the honor of sitting down with Hellblade audio director David Garcia Diaz in his studio, to find out how the team did it, why it’s needed, and uncover more about the utterly mesmerizing process of building binaural audio into the very fabric of Senua’s journey. 

For the uninitiated, binaural audio is a method of recording sound using two microphones, designed to create a 3D soundscape as you would hear it with your own ears. It’s not a new process – but its implementation across the Hellblade series is both unique and integral to its design. This is the most authentic recreation of psychosis you can experience, and Garcia Diaz has landed here through almost a decade of research, patience and skill. 

A Leap In Technology

Garcia Diaz separates Hellblade’s main pillars of evolution down into two parts – technological and psychological. The technological improvements stem from a sizeable upgrade in the resources and equipment used to capture its soundscape; Garcia Diaz’s office showcases a smorgasbord of impressive tools that left my inner synth enthusiast in awe. 

Screenshot of Senua's Saga: Hellblade 2

There’s also now a team of seven working on Hellblade II‘s audio design, whereas Garcia Diaz worked alone on Senua’s Sacrifice. He admits: “The first game was a massive project with so many details, and I couldn’t do everything. There’s a lot of places where you can’t hear foley or footsteps, I just focused on what felt the most important.”

As I move through Hellblade II‘s incredible environments, I can truly feel and hear the premium approach to even the smallest sounds. During one scene, I lead Senua through an abandoned village, and we can hear the remnants of its fate, echoing from the past. I hear an anguished mother crying intertwined with the harsh buzz of flies orbiting a nearby carcass, so intense and erratic I nearly swat myself a few times. On the calmer, open coasts, I hear the distant crashing of waves and ambient winds landing secondary to the crunch of Senua’s feet padding cautiously over loose stones. 

Crucially, with headphones on, I can hear where all of this is. This isn’t a wash of sound effects, they’re placed precisely where they should be. Garcia Diaz and his team have been able to consider acoustics more fully, and how sound moves and reverberates in Hellblade II as it does in the real world, to create that deeper sense of immersion. 

“The acoustics play an incredibly important role,” Garcia Diaz adds. “For example, if you shout and there’s a rock, the sound is going to bounce off that. If a priest is chanting in a cave, you want to hear the sound travelling towards you, or the opposite if something is moving away. All of the sounds work together to create atmosphere and tension, and with this technology, we can achieve that.”

Screenshot of Senua's Saga: Hellblade 2

Senua’s Growth

The other main aspect Garcia Diaz addresses is the psychological evolution of Senua herself, and how that has shaped what she will hear in the world, and in her head. She’s stronger and more in tune with her psychosis – not cured, but armed with a greater understanding of what to expect, which in turn leads to a wider range of conversational exchanges between the voices. 

Senua’s condition is once again represented in part by the Furies – the voices that she will hear throughout the game. In Hellblade II, the voices can still feel every bit as overwhelming, but there is a fluidity to them that can make them almost a comfort as you follow Senua. 

Hellblade 1 had very dark ‘colors’ – now we have other colors”, Garcia Diaz explains. “Senua has the ability to feel [the Furies] in a different way, they now have deeper, meaningful conversations which didn’t happen in the first game, which I think is very beautiful.” 

Screenshot of Senua's Saga: Hellblade 2

This is represented in action as I watch Senua engage in a conversation with several new characters across her journey. The Furies are in conflict each time, debating Senua’s reactions, running through potential responses and justifications with a mind-bending pace. But Senua is no longer a prisoner to this cacophony, she can see past the influence of the voices and decide for herself how to proceed in that moment. Does this person need my help? Will they hurt me? Senua can find her own answers through the noise just as the player does, and we can feel her emotions and considerations reflected in the style, tenacity and placement of the sound, similar to a score for a movie.

“We are representing abstract concepts with sound,” Garcia Diaz adds. “What does guilt sound like, and what is our vision of guilt for Senua? How do we interpret sadness, or euphoria, or rage?”

“We are not just recreating a sound, we are creating a character’s reality, and this is our way of interpretating these emotions [for Senua] with sound and music and voices, all tied together to create one moment.”

“We are not just recreating a sound, we are creating a character’s reality, and this is our way of interpretating these emotions.”

David Garcia Diaz

Three’s A Crowd

While Hellblade: Senua’s Sacrifice is an insular journey that follows Senua alone with the accompaniment of the Furies representing how her psychosis manifests, Hellblade II will see Senua encounters new characters in the world for the first time. She’ll engage in dialogue with these strangers, and face the trials of navigating relationships while handling the overwhelming, unrelenting narration of her condition. 

In one Hellblade II scene, Senua meets a stranger that is being held captive by Viking slavers. In this moment, she’s conversing with him directly, but the voices are at odds with what both parties are saying out loud. 

“You have to consider – what happens if there is a conversation between three people? What does that sound like to everyone involved?” Garcia Diaz adds.

While I’m at the studio I’m shown a snippet of the Furies in action. Performers Abbi Greenland and Helen Goalan take part in an unscripted performance depicting Senua moving through a cave. Through headphones, I hear a haunting narration of the surroundings, their thoughts seamlessly falling into a flow state. But what I see is the two actors circling both sides of the head-shaped Neumann microphone sitting between them like vultures picking at a carcass – allowing their voices to feel as though they’re moving through your head, as they would do for Senua Even in this brightly-lit room, I’m on edge after 30 seconds of this experience, the unpredictable hisses and snarky giggles picking at my brain. Garcia Diaz likens the experience to jazz – it’s atmospheric, moving and some of its best parts are created out of improvisation, not a pre-agreed script.

Hellblade actresses, Abbi and Helen, performing a snippet of their voice lines

“In music you have crescendos, diminuendos, fortissimos, pianissimos – I want to do the same with the voices,” Garcia Diaz says. “Sometimes they grow, sometimes they’re quiet so you don’t feel constantly tired or overwhelmed. 

“There are enough dynamics that we’re able to have them present almost all of the time – sometimes we’ll cross a boundary, but I think this is important, because the voices are something that Senua cannot switch off.”

The importance of the audio is something that cannot be overstated in both Hellblade games – it’s what makes Senua’s journey so unique and emotional to experience. Garcia Diaz knows this, but he also recognizes that his role as audio director is just one cog in Ninja Theory’s wider pursuit for immersion. 

“Everything needs to go together, and I’m excited for people to see it all,” he says. “For people to discover this new Senua, and to get immersed in her world again. That’s what we’re striving for – a unique experience, and an immense journey.” 

Senua’s Saga: Hellblade II will be released on May 21, 2024 for Xbox Series X|S, Windows PC, Steam and Cloud – and will be available with Xbox Game Pass and PC Game Pass day one.

The post Headphones Required – Senua’s Saga: Hellblade II’s Binaural Audio Is Like Nothing You’ve Ever Heard appeared first on Xbox Wire.

Vote For Your Favorite Overwatch 2 x Porsche Livery to Win a Custom Xbox Series X

Iconic sports car brand Porsche and hero shooter Overwatch 2 have teamed up for an electric collaboration that includes special in-game cosmetics and Legendary character skins, and you can take part for a chance to win a limited collab design Xbox Series X!

Race into battle with a Legendary skin for D.Va that’s inspired by the new all-electric Porsche Macan. D.Va’s jacket combines her bunny icon with the Macan’s official colour swatch known as Provence, while her mech partner Tokki gets a new look that incorporates details from the Macan, like the sleek rear light, four-point headlights, and yellow brake caliper.

D.Va and Tokki’s new look isn’t the only addition. Pharah also gets in on the action with a new suit inspired by the all-electric Porsche Taycan. IGN has everything you need to know about the collaboration, including trailers and the chance to choose one of three collab inspired livery designs that will be wrapped on a Macan Electric.

That’s right, this collab is speeding out into the real world. If D.Va gets a Macan-inspired design, it’s only right that the Macan gets a collab inspired design too! There are three livery options to choose from: The Finish Line, World of Heroes and Nerf This! Head over to the Porsche x Overwatch 2 hub to cast your vote for your favorite design and you’ll be entered into the prize draw, where you could win the grand prize of a limited collab design Xbox Series X and Porsche x Overwatch hoodie!

The livery design with the most votes will be announced at IGN Live, taking place June 7–9. Then you can spot the winning livery wrapped on a real Macan Electric, and pose with the life-sized mech statue of Tokki at gamescom 2024 in Cologne, Germany.