Forsaken 64 is the Surprise Next N64 Game Coming to Nintendo Switch Online via the Mature App

Forsaken 64 is the surprise next N64 game coming to the Nintendo 64 – Nintendo Classics: Mature app for Nintendo Switch Online + Expansion Pack members.

Some N64 games on Switch and Switch 2 via the Nintendo Switch Online + Expansion Pack subscription are only available via the separate Mature app. The list includes Turok: Dinosaur Hunter, Turok 2: Seeds of Evil, Shadow Man and Perfect Dark. Now, add Forsaken 64, which launches September 4, to the list.

Forsaken 64 launched in 1998 courtesy of developer Iguana UK, which handled the port, and publisher Acclaim. It’s a 3D first-person shooter similar to 1995’s influential Descent, with a whiff of Quake. You navigate through a series of tunnels while blasting enemies in a sci-fi setting.

Here’s the official blurb from Nintendo:

You are a ruthless mercenary, sent to the condemned remains of Earth as part of a covert operation codenamed “Forsaken.” Your mission is to infiltrate and destroy the last bastions of the mechanized terror that wiped out all life on the planet. Earth is a death trap riddled with merciless mechanoid adversaries and gangs of rival bounty hunters, and you’ll have to brave them all astride your anti-grav pioncycle to make your fortune…or meet your doom. Choose between different modes in this first-person shooter title released for the Nintendo 64 system in 1998, and enter the fight in Single Player Mode or Multi-Player Mode. Then, select your bike. Each bike has different attributes, each biker a different attitude. Pick one that suits your style, then dive into your mission. The availability of weapons, enemies, and powerups changes depending on the level you play, so stay sharp!

Forsaken 64 is infamous for its U.S. box art, which leaned on the game’s Mature rating by showing a random woman’s face with a solitary tear and tattooed cheek. The woman did not appear in the game, with some fans accusing the image of being misleading. The PAL box art, on the other hand, simply displayed the Forsaken 64 logo on an image of Earth.

Every now and then Forsaken 64’s box art comes up in online conversation around the N64 console, with some fondly remembering how out of place it looked. “Without any previous knowledge or looking at screenshots, would you be able to guess Forsaken 64’s genre based on the boxart alone?” asked redditor Drowsy_Drowzee in a post eight months ago.

“I remember picking up Forsaken 64 as a loose cart back in the early 2000s and thinking it would be a cool horror/survival horror based on the name, cover art, and age rating. To my surprise, it was a vehicular action game.”

“Forsaken irritated me as a kid,” added InfiniteRespond4064. “I rented it not knowing what it was and found the gameplay really obtuse and boring. Cover art misleading.”

“It certainly stands out in a sea of fancy but bad CG renders,” said branewalker.

Check out IGN’s list of all the N64 games available on Nintendo Switch Online to find out more.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Arrowhead will target Helldivers 2’s “crippling” tech issues now Xbox release is sorted, but would rather not do a “performance-only update”

Shams Jorjani, boss of Helldivers 2 developers Arrowhead, has taken to Discord to address the rise in reports of performance issues following the arrival of the shooter’s Into the Unjust update. In addition to admitting that the new addition has missed the mark from a stability pespective, the exec added that the game’s Xbox release now being in the rear view mirror should free up more resources to tackle performance problems.

Since the Terminid spelunking expedition-themed update arrived yesterday, players have cited an uptick in crashes that Arrowhead are already looking into, with the installation size the game’s ballooned to on PC and your usual sorts of pesky bugs also being sources of ire, at least among vocal online Helldivers.

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Bitten by the hardware bug, Hollow Knight: Silksong gets ultrawide support

Good news for the ultrawide monitor-owning Nic Reubens of the world: Hollow Knight: Silksong will, unlike its narrow-eyed predecessor, natively support stretchy displays up to the 21:9 format when it finally releases tomorrow. Silksong marketing-man-at-large Matthew Griffin shared some demonstrative screenshots on Xitter, confirming that it won’t require any of the weird bodging that Hollow Knight did to fill out those bigger screens.

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Rumour: Resident Evil Requiem Could Be Heading To The Switch 2

“it’ll be a different version with different tech”.

The Resident Evil series has seen pretty strong representation on the Switch, but it’s perhaps safe to say that fans aren’t best pleased with some titles being relegated to ‘Cloud Versions’.

We’re still waiting to see whether Capcom is keen to re-release RE2, RE3, RE7, and RE Village natively on the Switch 2, but for now, it seems the company is potentially considering bringing its latest entry to Nintendo’s new hardware.

Read the full article on nintendolife.com

Cyberpunk: Edgerunners Is Coming to Blu-Ray, and You Can Preorder Right Now

Cyberpunk Edgerunners is getting a second season, but if you missed the first season, it’s not too late to catch up on the Netflix-bound anime.

If you did enjoy it already, there’s good news: It’s coming to Blu-Ray via Crunchyroll, and you can preorder it right now.

Preorder Edgerunners On Blu-Ray Now

The first season is available to preorder via Crunchyroll’s own storefront so far, and is only available in the US at the time of writing. It’ll set you back $123.98 (that’s a lot of Eddies), and it’s a pretty packed set.

The 10 episodes are split across a trio of discs, there’s a storyboard booklet from director Hiroyuki Imaishi, another booklet, and three animation cel sheets alongside a poster.

Preorders are open now, with shipping expected from October 23, 2025. That date isn’t guaranteed, though.

In our glowing review from Matt Kim, we said, “Cyberpunk: Edgerunners doesn’t overtake Cyberpunk 2077 so much as it expands upon it.”

“But for the best version of Night City this side of the 21st century, consider diving into Studio Trigger’s madcap vision of the famous tabletop RPG. It’s a wild ride, but worth every blistering second, choom.”

If you’ve played Cyberpunk 2077 since the 2.1 update, you may have missed some references to the Edgerunners anime, like a new prominence for the song “I Really Want to Stay At Your House”, and equipment for V inspired by Edgerunners protagonist David.

A sequel to Cyberpunk 2077 is in the works, with the game shedding its ‘Codename Orion’ beginnings and now being called just “Cyberpunk 2”, at least for now.

Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He’s a big fan of Magic: The Gathering and other collectible card games, much to his wife’s dismay.

Splatoon 3 Version 10.1.0 Announced For Switch And Switch 2, Here Are The Full Patch Notes

So fresh.

Nintendo’s been busy this week with the release of a new firmware update for the Switch and Switch 2, and now a Splatoon 3 patch has been announced.

This will bump the game up to Version 10.1.0 on both systems and includes multiplayer changes and a bunch of other adjustments. As mentioned at the very end of these patch notes, the update after this will apparently focus on changes to the balance of battles.

Read the full article on nintendolife.com

Fallout 76: Take Base-Building to a New Level with the C.A.M.P Revamp Update

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Fallout 76: Take Base-Building to a New Level with the C.A.M.P Revamp Update

The post Fallout 76: Take Base-Building to a New Level with the C.A.M.P Revamp Update appeared first on Xbox Wire.

Perfect Dark Was Nearly Saved by Take-Two, But the Deal Fell Through

The Initiative, the studio behind Perfect Dark, was shuttered earlier this year in a mass Microsoft layoffs, with its project apparently canceled. However, Perfect Dark apparently remained in development at Crystal Dynamics until just last week, while leadership from both studios struggled to find new funding from a surprising source: Take-Two.

In a report from Bloomberg, which IGN can corroborate from its own sources, it is revealed that Perfect Dark was not “fully abandoned” when The Initiative shuttered earlier this year. Leadership from both Crystal and The Initiative spent the following two months looking for a new publisher and funding source. While multiple parties expressed interest, the most likely candidate turned out to be Take-Two interactive. However, the two groups couldn’t come to an agreement, at least in part due to disagreements over long-term ownership of the property.

As a result, the deal fell through, resulting in last week’s layoffs at Crystal Dynamics as all hope of the project being reinstated vanished.

Crystal Dynamics originally signed onto Perfect Dark as co-developer after the project struggled to get off the ground with its first co-dev, Certain Affinity. Crystal was acquired by Embracer Group in 2022, and Perfect Dark was canceled in July after failing to appear at the Xbox Games Showcase the prior month.

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.