That’s right, it’s no longer scheduled for this year. Not entirely surprising, to be honest, but at least we have a date now. Obviously, what’s not yet clear at this stage is whether the game is heading for the Nintendo Switch 2. Hopefully we’ll get full confirmation of this pretty soon, though.
Welcome to Next Week on Xbox! In this weekly feature we cover all the games coming soon to Xbox Series X|S, Xbox One, Windows PC, and Game Pass! Get more details on these upcoming games below and click their profiles for further info (release dates subject to change). Let’s jump in!
Dive into the epic Romance of the Three Kingdoms with the latest expansion for Age of Empires II: Definitive Edition, where history and legend collide in a battle for supremacy! Battle your way across China with three new campaigns, commanding the forces of Shu, Wei, and Wu, each with their unique units, technologies, and heroes with devastating abilities. Additionally, explore medieval history on the fringes of China with two new civilizations: the Jurchens and Khitans!
A turn-based, character-centric tactical RPG in the King Arthur: Knight’s Tale universe – a dark fantasy version of the Arthurian myth. King Arthur: Legion IX welcomes new players to the mythical land of Avalon with an all-new story and heroes, also offering tough challenges to returning veterans.
The advanced Hyper Unit Aska is sent on a suicide mission to rescue the citizens’ Cores from the vast monolithic city Moebius once a hopeful new home for humanity now turned into a deadly trap. Blast your way through the Internal Defence Corps in cybernetic warfare, confront the Engineers and uncover the mysteries of the project Eden.
Craft stunning cocktails with precision and creativity as you rise through the ranks of the bartending world. Unlock a variety of unique venues, from cozy neighborhood bars to high-end cocktail lounges, all while immersing yourself in a rich, narrative-driven experience that puts your skills and charisma to the test.
Get ready to dive into the ocean’s depths, face fearsome sea creatures and collect experience crystals in roguelite action game Submarine Survivor! As you face the blue unknown, you’ll have to upgrade your submarines with various combinations of weapons and chips to become the Lord of the Ocean. Submarine Survivor balances exploration with highly customizable combat across 2D maps packed with mission nodes.
Empyreal is a complex, challenging, feature-rich action RPG. In a far-flung corner of the galaxy an Expedition arrives on a hitherto unexplored planet to find a colossal Monolith built by a lost civilization. Venture inside the Monolith and face the automatons that yet remain, remnants of the impossibly ancient civilization that built this unknowable structure. Survive and uncover revelations that transform our understanding of humanity itself.
In Penguin Flight: Beyond the Clouds, join the determined penguin on his quest to defy gravity! This 2D pixel art platformer offers challenging levels, creative obstacles, and high-flying action. Sharpen your reflexes and perfect your timing to master jumps, dashes, and new mechanics as you progress. Each stage presents unique surprises and challenges—all to reach the balloon that lifts you to the next level.
In a future knocked off its axis by corporate greed and stupidity, you have been made redundant and abandoned on the far edge of space with little gear and no safety net. You must explore every nook and cranny, collect dozens of upgrades, and turn over every mysterious alien rock if you want to get revenge on your former employer and return to Earth.
Embrace the Aurora, save the Guardians. In an ancient world left in ruin, embark on the journey of an isolated fox far from home. With the help of a wise Raven companion, seek out the lost legendary guardians and release them from the grasp of the dark shaman Grimnir.
When a wormhole tears open in space, an astronaut is hurled down and crashes on a distant planet. Solve the puzzle and piece together the mystery in this 2D, pixel art, first person, point and click adventure. Inspired by games like Myst and Riven with a dash of the LucasArts adventures of the 90s, The Abandoned Planet is sure to scratch that old-school, adventure game itch.
Truck Simulator Cargo Driver 2025 – USA invites you to fire up your engines and embark on an authentic adventure across America’s vast roads! In this game, you’ll have the chance to experience the thrill and challenge of being a truck driver. You’ll take on missions that involve transporting different types of cargo, ensuring that you reach your destination on time and with minimal damage to your truck.
Pop and move the ball while you paint! Paint your way across a variety of maze puzzles which sounds easy, but you must be super strategic to color and fill every square.
Discover the secrets of an abandoned homestead, try to survive in a haunted hospital and walk the corridors of the possessed school. There are traps on every side, you can’t feel safe anywhere. Collect runes – eyes – painted on the walls. Thanks to them, you gain the ability to see through the eyes of your opponent, and you can try to predict his movements.
As the May 8 release date for the PS5 and PS VR2 title The Midnight Walk creeps ever closer, we grow more and more excited to experience this unique dark first-person adventure. Making its debut at State of Play late last year, the game showcased an incredible hand-crafted “cozy horror” world filled with deformed antiques, charming little freaks, and plenty of nightmare fuel. With the clock due to strike midnight very soon, we wanted to get another look at what the game will offer–and savor more of the game’s gorgeous stop-motion inspired visuals in the process. We sat down with its creator, Swedish studio Moonhood for a walk through a new section of the game.
Close your eyes to sense the world around you
You begin The Midnight Walk as The Burnt One, awakening in a makeshift grave you must extract yourself from. As you move down the winding road ahead and get your bearings, you learn a bit about how the world works: using matches to light fires and candles, sneaking about to escape the notice of threats, and finding and using items.
One of the most unique actions is closing your eyes to focus on hearing sounds you couldn’t sense normally–and sometimes change the environment when you open them again. On the flat screen version of the game, a button press and hold will increase the volume of important objects and dangers around you. The DualSense controller vibrates to indicate how close you are to an important object.
After your brief introductory trek, you’ll meet one of the other main figures: Potboy, a being with a stubby little body and a big, malformed head crowned by toasty fire. A touch from a lit match awakens him from his stasis, and he immediately flees in panic, hiding away in a large container. You’ll need to find and feed him some coal to earn his trust, and soon, you’re inseparable–well, you would be, if there weren’t so many creatures lurking in this dark world that feed upon light and fire and see Potboy as either a threat or a treat. You’re going to have to help each other out on your journey to the far-off Moon Mountain, which stands like a faraway monolith guiding you in the distance.
Meet a cast of brazier buddies
The lively, jauntily animated Pothead, being small and nimble, can squeeze into places and interact with the environment in ways the Burnt One can’t–but you’ll need to help guide him to the right spots. His flame can not only set objects alight, it also transforms parts of the landscape. Some elements, like flora, rebloom in vibrant life in response to the flame, while other obstacles dissipate or retract in apparent fear of the fire.
Much of the puzzle-solving will come from using Potboy in tandem with items or the environment in creative ways: one puzzle we were shown involved lighting a candle to lure a hungry foe away from Potboy so that he could hit some switches without fear of becoming dinner.
Eventually, you’ll meet Pothead’s friend Housy, a living abode that moves about on insect-like legs. Housy tags along on your journey and serves as a home base and collectible trove–and he looks fantastically freaky creeping along behind you. You can retreat to the safety of Housy’s insides at any time after your meeting, but you will have to go back outside eventually.
While much of The Midnight Walk pacing is relaxed, allowing you to fully savor this world’s murky, off-kilter atmosphere, you’ll still find plenty of sudden surprises that demand a rapid response. Be it a gang of crooked creatures chasing you and Potboy down a narrow path or the Molgrim — a huge cone-shaped, snaggle-toothed beast with a horrifying wail and an insatiable hunger — you’ll need to make some quick decisions to fight or flee. Sometimes discretion is the better part of valor: hiding in a closet might throw a monster off your track, or sometimes just running for dear life is all you need. At other times you’ll need to make use of some tools–like the matchlock, that shoots matches at faraway candles and other contraptions. No matter what, you’ll always need to be alert, because danger is omnipresent and can strike when you least expect.
Let the night envelop you
Every moment in The Midnight Walk is full of intrigue. As you wander through dimly-lit, gnarled environments, you find yourself surrounded by objects that feel like an uneasy mix of the natural and the artificial, the direct result of the numerous real-life models and objects that the team at Moonhood have painstakingly scanned into the game and animated. “Shellphones” found throughout tell a story of a world that was once crafted and curated, now left seemingly to rot away. Even the characters that seem friendly–or, at least, not murderously aggressive– to you and Pothead have something “off” about them, like the citizens of Nobodyville whose bodies have long since been banished, leaving them as craniums with a distrust of limbed “Somebodys.”
While the game looks incredible on a normal setup, PS VR2 fully immerses you in the strange beauty of this world. Looking around and interacting with the environment is far more intuitive and immersive: for example, instead of using a button to close your eyes, you’ll be able to actually close your eyes to make use of hypersensory hearing or environment-altering power. This mechanic isn’t just used for listening. Finding “eye symbols” hidden across the world and “meditating” on them causes the environment – and sometimes monsters – to change…
Binaural sound makes every creak, flame, and roar feel more vibrant and powerful while letting you enjoy the beauty of the tense, haunting soundtrack. The developers at MoonHood were eager to tell us about how impressive the scenes we saw were on PS VR2, and we’re inclined to take their word for it. So get your matches and candles ready–you’re about to take the walk of your life.
It was, perhaps, inevitable: Rockstar has delayed GTA 6 to May 2026. Confirmation comes from an unceremonious statement that was devoid of launch platforms or any new trailer. Not even a new screenshot accompanied the news.
Fans of Rockstar games have been here before, of course. The legendary developer has form when it comes to delaying its games, so this delay to GTA 6 perhaps comes as little surprise. Still, those fans have reacted with a mix of disappointment, relief, and a realization that the internet is now set for another 12 months of rampant, often nonsensical speculation about all things GTA 6.
The GTA 6 subreddit, which has been the source of so many of the wild conspiracy theories surrounding the game, its trailers, and when it might come out, has exploded following the news.
“Ffs, Fuck Rockstar, at least give us screenshots,” MyNameIsToFuOG said, reflecting a general disappointment that Rockstar failed to soften the blow of GTA 6’s delay without any fresh look at the game.
“At least give us a screenshot, this is ridiculous even for R*,” added Abvk0. “1.5 years of silence just to drop a delay news without even showing us bread crumbs of the game?”
“At least we have a date now, I don’t mind a delay if it means the game is gonna be good,” said the more philosophical bl00nded.
“It’s Rockstar bro. What did you expect? Also, I really doubt it will release on May 26, they will delay it more,” said a somewhat concerned Puzzleheaded-Hunt731.
There is also speculation Rockstar may release GTA 6 on PC at the same time as on PlayStation 5 and Xbox Series X and S, now the game has been delayed to 2026. “I hope that means that a PC version is also coming in 2026 and not 2027,” said Kiwibom.
“2026 console release, late 2027 PC release, 2028 new-gen console release,” predicted Velkoadmiral.
IGN’s own commenters had plenty to say about the GTA 6 delay, too, with user BSideleau slamming the console generation thus far in a scathing post:
“Surprising no one. It will be a final game of this tepid generation. What a let down. I have never felt more grifted than by Microsoft and Sony this generation. Both consoles are more 0.5 updates from the previous generation than true next gen consoles, yet they expected us to pay MORE for them. Quit letting them get away with it. Demand better.”
There’s also plenty of talk about how much GTA 6 will cost. With both Nintendo and Microsoft going to $80 for some of their games, fans are bracing themselves for an $80 GTA 6. Some believe it could cost even more, going up to $100 perhaps, if the new GTA Online is included.
In its statement, Rockstar said “we look forward to sharing more information with you soon.” Could this mean Trailer 2 isn’t far off? Fans certainly hope so.
GTA 6 isn’t just expected to be the biggest entertainment launch of all time, fans expect it to be one of the greatest games ever made. Under that enormous pressure, the developers at Rockstar and parent company Take-Two will be desperate to ensure the game launches at the highest possible quality level. With that in mind, this delay feels like it was always going to happen.
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Open world crime blockbuster Grand Theft Auto 6 has been delayed until next year, say Rockstar, telling fans that they “need this extra time to deliver at the level of quality you expect and deserve”. It’s not the biggest surprise – delays happen. But it’s a slightly embarrassing announcement given that Strauss Zelnick, big boss of publisher Take-Two, has twice publicly reassured investors that the game would release on time in autumn this year. The announcement comes with some sense of relief, however, as Rockstar have now set a firm date in Spring.
PlayStation is seemingly pulling its one-time poster child, Sackboy, from its marketing materials.
As noted by Realradec, Sackboy was notably absent from the PlayStation Productions banner at the start of the Until Dawn movie, although most of his peers, like Astro Bot, Uncharted‘s Nathan Drake, and Horizon Zero Dawn‘s Aloy, still have a place.
“Can confirm after seeing Until Dawn that Sackboy is not in the PlayStation Productions intro anymore (picture below is the 2023 version from Gran Turismo),” wrote Realradec. “I don’t like this era of Sackboy erasure,” (thanks, PlayStationLifestyle).
Oh yeah I forgot to mention, I can confirm after seeing Until Dawn that Sackboy is not in the PlayStation Productions intro anymore (picture below is the 2023 version from Gran Turismo)
Once upon a time, Sackboy was the golden child of PlayStation, becoming a mascot for the PlayStation brand in much the same way Sonic is associated with Sega, and Mario represents all things Nintendo. Now, however, as Sackboy hasn’t starred in a PlayStation game since 2020’s delightful Sackboy: A Big Adventure, it seems he’s being sidelined to make room for more contemporary faces.
“They are removing the Sack, they can’t just put him out on the street like that,” commented one unhappy Twitter user, while another asked: “They took out my boy? But he was just in that Secret Level episode!”
“He is not Sackboy anymore… he is Sadboy now,” teased another.
While others lamented, “why can’t Astro Bot and Sackboy coexist?”, others had a more measured reaction.
“Sackboy being erased from the PS Productions logo does not mean anything, DreamWorks also swaps out characters in their logo montage sometimes,” said another.
Vikki Blake is a reporter, critic, columnist, and consultant. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.
If you’re looking for Anime Mania Codes now that the game has had a re-release, you’re in the right place. We’ve checked high and low to bring you all the new codes for the Roblox experience, which will help you get closer to creating your dream team with your favorite anime characters.
Working Anime Mania Codes (May 2025)
The current and active Anime Mania Codes for this month are:
Anime Mania has a straightforward process when it comes to redeeming codes. You just need to follow these steps:
Open the Anime Mania Roblox experience
Look on the bottom left of the screen to find blue buttons
To the right of roll, and in the middle you’ll find Codes
Press Codes and copy the codes from this article in there
Hit submit and enjoy your bonuses!
Why Isn’t My Anime Mania Code Working?
If your Anime Mania code isn’t working, it’s usually because of two reasons. We test all codes before we upload them, so if you find one on here that doesn’t appear to be a valid code, you may have typed it in incorrectly or accidentally included an additional space. Check for any extra spaces first, and be sure to copy the code directly from this article. Roblox codes are often case-sensitive, so the code will appear here exactly how it should be used. Alternatively, the code may have been expired. Typically, a Roblox experience will say “code expired” when this is the case.
How to Get More Anime Mania Codes
We check for new Roblox codes every day, so if you want to stay up to date with Anime Mania and code drops, your best bet is to check back here. If you want to hunt for them yourself, you can always visit the Anime Mania Discord server, or check out Yakrus on X.
What is Anime Mania in Roblox?
Anime Mania is a fighting game, where you’ll curate a team made up of popular anime characters. Once you’ve selected your team, you’ll choose your character and take on waves of enemy in an arena. You can freely move around and make use of special attack moves to keep enemies at bay.
Lauren Harper is an Associate Guides Editor. She loves a variety of games but is especially fond of puzzles, horrors, and point-and-click adventures.
Survival hellscape Rust has added a tropical jungle biome to its procedurally generated maps, the biggest change to the landscape of the game in nine years. It’ll appear close to where new players spawn and hides a number of threats and fun. Poisonous snakes will skitter through the undergrowth and riverside crocs will chew your face given the chance. There are ruins and temples hidden among the trees, housing some basic loot. And you can swing from vines, perhaps inspiring a whole new life in the canopy. Probably for the best, considering there are now tigers and panthers stalking the ground below.
In case you somehow missed it, we’re getting another Lord of the Rings game, but this one is probably like no other entry you’ve seen in the series before. This new title, known as Tales of the Shire, has been described as a “cosy” Tolkien-inspired lifestyle-like game and it’s arriving on the Switch this July.
In the lead up to the big release, the New Zealand team Wētā Workshop is now showcasing various aspects of the title with special “inside look” videos. The latest one covers the Fellowship behind this new game – with various shorts directly from the team, including how certain aspects of the game have been crafted.
When Bethesda shadow-dropped The Elder Scrolls IV: Oblivion Remastered amid the launch of fellow role-playing game Clair Obscur: Expedition 33, most thought there could be only one winner. But, according to the publisher of Clair Obscur, not only did Oblivion not harm Clair Obscur, Clair Obscur actually benefitted from Oblivion’s release because it boosted excitement for the RPG genre.
So says Kepler Interactive’s senior portfolio manager Matt Handrahan, who told The Game Business all about Clair Obscur: Expedition 33’s launch success against the odds.
First, some background. RPG fans were faced with the difficult choice between spending hundreds of hours in Oblivion’s Cyrodiil, or embarking on an expedition to take down the Paintress in Clair Obscur. The launch of the two games in the same week provoked both joyful and frustrated reactions from RPG fans, as well as a cheeky comment from Kepler Interactive itself.
Microsoft, which owns Oblivion developer Bethesda and which had heavily backed Clair Obscur since its reveal at an Xbox Showcase last year, also came under fire for shadow-dropping Oblivion on top of Clair Obscur, with both games being Game Pass day-one titles.
But, according to Handrahan, there was nothing to worry about. “We always knew that Expedition 33 had a very specific identity,” Handrahan said. “When I was in the press, I saw the Western-style RPG and the Japanese-style RPG as having quite different appeals and audiences. I knew plenty of people that would play an Elder Scrolls game that wouldn’t necessarily play Final Fantasy and vice versa.
“Also, by the time that we rolled around, we had momentum of our own and we felt pretty confident that we could stand beside it. I think there were other aspects, like the price point we were at and the inclusion in Game Pass… so we knew we would have a lot of interest around the game. We were confident in that. And it went as well as it possibly could have done in our eyes. And, actually, proximity to Oblivion didn’t seem to harm us at all. In many ways, I think it just drew attention to quality RPGs that week and everybody was thinking and talking about the genre.”
Clair Obscur has become a big hit for Keplar and its French developer, Sandfall Interactive, selling over 1 million copies in just three days and posting impressive concurrent player numbers on Steam. It’s done so well that French President Macron has praised the development team.
Bethesda has announced Oblivion Remastered has seen over 4 million players since launch, but hasn’t announced a sales figure. It too has seen big Steam concurrent player numbers.
The Game Business quoted data from Ampere that shows 35% of Clair Obscur players also played Oblivion remastered, which means there was significant overlap. A lot of that has to do with both games launching in Game Pass, with the overlap percentage dropping for Steam and PlayStation 5 players.
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.