As Civilization 7 Dataminers Discover Reference to the Atomic Age, Firaxis Says ‘We’re Excited for Where This Is Going’

Civilization 7 dataminers have unearthed evidence to suggest the game is set to receive a fourth, unannounced Age — and developer Firaxis has teased its plans in an interview with IGN.

A full campaign in Civilization 7 is one that goes through all three Ages: Antiquity, Exploration, and Modern. Once the Age is completed, all players (and any AI opponents) experience an Age Transition simultaneously. During an Age Transition, three things happen: you select a new civilization from the new Age to represent your empire, you choose which Legacies you want to retain in the new Age, and the game world evolves. The Civilization games have never had such a system.

Based on the unit types and victory conditions currently in-game, the Modern Age ends before the Cold War. In an interview with IGN, Civilization 7 lead designer Ed Beach confirmed this timeline, explaining how Firaxis settled on ending the current version of the game at the conclusion of World War 2.

“We spent a lot of time looking at the ebbs and flows of history,” Beach said. “Once we knew that our game would benefit by breaking it up into chapters, obviously the first thing we ask ourselves is, ‘well, when does a chapter start and when does a chapter end?’ And our senior historian on the project, Andrew Johnson, was working very closely with me, comes from a study of Southeast Asian history. My tendencies are way too focused on Western history, but he’s very good at making sure that we’re looking at the whole picture worldwide. But we did notice that all the big empires of antiquity, it wasn’t just the Roman Empire, but even the big empires over in China and India crumbled under outside pressure in the rough same time period, the 300 to 500 common era time period that Rome was being challenged. Those big empires face challenges across the world.

“So we’re like, okay, that’s a great ending chapter for the first block of our game or what we’re going to call the Age. So that’s where Antiquity ends. And so we started looking for other places where the other chapters should end. The transition from Exploration to Modern is all about those big monarchies that were established, especially in places like Europe being challenged by people’s revolutions, like the French Revolution or the American Revolution. There were a lot of revolutions in Europe in the 1840s as well. So that felt like a good grounding point. And then the nations emerging from it, the Americas and the French and so forth, could be in the Modern Age that follows.

“Then we looked for where’s the next big shakeup worldwide in history, and it was the World Wars. We had to feel like there was a big pivot in history in 1945 essentially after the World Wars. Especially because we have new gameplay systems that can be unique for each Age, so we can change the rules of diplomacy or the rules of warfare, which commanders you have access to, whenever we change Ages, we need to make sure that those breaks have enough conformity to what happened in real life that they make sense to us.

“So yeah, we very deliberately did not push into the Cold War time period because that is one that just felt very different than the rest of the Modern Age. It just sort of dips its toes in the Cold War, like you’ve identified with the thermonuclear device being the one that ends the military victory path there.”

The inevitable follow-up question is, of course, whether Firaxis plans to expand Civilization 7 down the line with the addition of a fourth Age where players may, perhaps, go to space, land on the moon, and get to play with up to day units.

Executive producer Dennis Shirk wouldn’t confirm this outright, but did tease the developer’s future plans.

“You can imagine the possibilities with this, honestly,” Shirk said. “The way that the design team set it up so that each age is chockfull of systems, visuals, units, Civs, all specific to that age, and what you could do with that and where you could take it… we can’t talk about the specifics. We can just talk about it in generalities. We’re excited for where this is going to go.”

Hot on the heels of this tease, Civilization 7 players have already datamined the game, which is available in advanced access to those who paid more, and found reference to the Atomic Age.

Redditor ManByTheRiver11 revealed mention of unannounced leaders, civilizations, and word of the Atomic Age. New leaders and civs are of course expected, given Firaxis’ DLC strategy for previous games in the series. And this Atomic Age would certainly fit the bill with where Civ 7 currently ends and Shirk’s tease in our interview.

In the shorter term, Firaxis is working on addressing various community complaints that have led to a ‘mixed’ user review rating on Steam. In an interview with IGN ahead of the release of its third quarter financial results, Take-Two CEO Strauss Zelnick acknowledged that Civilization 7 had received some negative reviews from press and players, but insisted that the “legacy Civ audience” will come around the more they play, and called Civilization 7’s early performance “very encouraging.”

Looking for tips to help you take over the world? Check out our guide to completing every Civ 7 victory, our run down of the biggest Civ 7 changes for Civ 6 players, and the 14 crucial Civ 7 mistakes to avoid. We’ve also got explanations on all the Civ 7 map types and difficulty settings so you know what you’re getting into.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Steam’s overlords still think in-game ads are fine as long as they’re “appropriate”

Cheery mom-and-pop computer game business Valve have created a new Steamworks page for their policy about in-game adverts and advertising in general, with a troubleshooter’s list of dos and don’ts for developers.

As Graham pointed out to me just now, Valve’s handling of such things hasn’t really changed over the past few years, but I can’t pass up the opportunity to chew the fat a little about the intriguingly murky, slippery-slope business of turning your virtual world into an ad platform. Also, I had already written this article by the time he pointed that out to me, and I can’t bear to send all my precious words to the abyss.

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Take-Two Boss Unconcerned by Plummeting PS5 and Xbox Sales, Insists GTA 6 Will Cause ‘A Meaningful Uptick in Console Sales’ in 2025

Grand Theft Auto 6 is set to launch fall 2025 on PlayStation 5 and Xbox Series X and S only, leaving one platform in particular out in the cold: PC.

It’s an omission in keeping with developer Rockstar’s playbook for its previous games, but in 2025 feels outdated. And, given the increasing importance of the PC for a multiplatform game’s success, is GTA 6’s no-show on PC a missed opportunity or even a mistake?

IGN put that question to Take-Two boss Strauss Zelnick ahead of the company’s recent financial results, and in his response he teased GTA 6’s eventual release on PC.

“So with Civ 7 it’s available on console and PC and Switch right away,” Zelnick said of Firaxis’ recently launched Civilization 7. “With regard to others in our lineup, we don’t always go across all platforms simultaneously. Historically, Rockstar has started with some platforms and then historically moved to other platforms.”

Rockstar fans have noted the studio’s historical reluctance to release other past games on PC day-and-date with console, as well as its fraught relationship with the modding community over the years. Still, some had hoped that a game as big as GTA 6 could be a turning point for the studio’s PC gaming attitude.

Big Rockstar titles tend to get to PC eventually, but the question of how long PC gamers will have to wait for what could end up being one of the biggest games ever remains. Given GTA 6’s fall 2025 release window, which Take-Two is still confident in, it seems likely PC players won’t get to play the game until 2026 at the earliest.

In December 2023, a former developer at Rockstar attempted to explain why GTA 6 is coming to PC after it hits PS5 and Xbox Series X and S, and called on PC gamers to give the studio the “benefit of the doubt” over its controversial launch plans.

But how big of a missed opportunity could skipping PC for GTA 6’s launch be? Zelnick told IGN that the PC version of a multiplatform game can generate 40% of overall sales, or even more with certain games.

That stat came as part of a discussion about the current console generation, which has seen sales of the PS5 and Xbox Series X and S — the two consoles GTA 6 launches on later this year — plummet. While Nintendo has the Switch 2 waiting in the wings, neither Sony nor Microsoft have announced their next-gen consoles. How long before the industry needs the PlayStation 6 and whatever Xbox is next?

Zelnick pointed to the PC platform as growing in importance, even as console sales fall, while publishers wait for Sony and Microsoft’s next moves.

“We have seen PC become a much more and more important part of what used to be a console business, and I wouldn’t be surprised to see that trend continue,” he said. “Of course, there will be a new console generation.”

In any case, according to Zelnick, the release of GTA 6, which is expected to be the biggest entertainment launch of all time, will drive console sales as fans jump into the current generation for the first time in order to play the game.

“When you have a big title in the market and we have many of them coming, historically that has sold consoles,” Zelnick said.

“And I think that will happen this year. I don’t think tariffs are going to be our friend, but I think there will be a meaningful uptick in console sales in calendar 25 because of the release schedule, not just coming from us, but coming from others. So I’m not concerned about that [console sales falling]. I think the trend that you’d want to focus on is this increasing share of the market that is reflected in PC.”

Indeed, many see the PlayStation 5 Pro as a future ‘GTA 6 machine,’ in the hopes it will be the best platform to play the game when it comes out. However, tech experts believe the PS5 Pro probably won’t run GTA 6 at 4K60.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Commandos Origins plants a release date under an enemy tank, will detonate in two months time

Better get yer cigar chompin’ mouth muscles warmed up. Second world war sabotage ’em up Commandos: Origins now has a release date, and it’s fairly soon. Good news for people who enjoy sniping fascists from across the map while commanding a barrel-armed Irishmen to simultaneously slit a throat. And equally good news for those who lament the loss of Shadow Tactics: Blades Of The Shogun developer Mimimi Games.

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Don’t Worry, Dragon Quest XII Is Still In Development

Take your time.

If you, like us, have been eagerly waiting for new information on Dragon Quest XII: The Flames of Fate, then you’re just going to have to be patient and wait a bit longer.

However, given that next to nothing has been shared regarding the game since its initial teaser trailer in 2021, it’s understandable if you’re feeling somewhat anxious about its development. Thankfully, in a new livestream (thanks, Automaton), creator Yuji Horii has stated that the development team is “working hard on Dragon Quest XII”.

Read the full article on nintendolife.com

Dragon Quest 12 Information to Be Revealed ‘Little by Little,’ Series Creator Yuji Horii Says

Dragon Quest 12 is still in development and information will be released “little by little,” series creator Yuji Horii has said.

As reported by Automaton, Horii said the development team at Square Enix is “working hard” on Dragon Quest 12, while on a livestream with his radio show group KosoKoso Hōsō Kyoku.

It’s the first update on the game since May 2024, when Horii noted the deaths of Dragon Quest character designer Akira Toriyama and composer Koichi Sugiyama. The series’ lead producer Yu Miyake had by that point already stepped down from his position to lead Square Enix’s mobile game division.

Fans had expressed concern that Dragon Quest 12 might have been canceled amid restructuring at Square Enix and a lack up updates, but Horii’s latest comments appear to confirm the game is still in the works.

Dragon Quest 12 was announced as part of the series’ 35th anniversary celebration and will be the first mainline entry since 2017’s Dragon Quest 11: Echoes of an Elusive Age.

Since then, Square Enix has said Dragon Quest 3 HD-2D Remake exceeded sales expectations after selling 2 million copies.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Improving Civilization 7’s UI is the “top priority”, say Firaxis

The RPS review of Firaxis’ grand strategy Civilisation 7 is currently in progress. We didn’t get early code, and our usual method of sidestepping this issue by rapidly entering the numbers and letters spelled out by our extensive collection of longhorn beetles bore no fruit. Rest assured: it’s coming. Sin reviewed it for EuroVega though, awarding it two out of a possible five beetles. While she found it largely dull, she did mention that “its UI has enough potential to make some of my complaints feel patchable”. Firaxis seem to agree, putting out a statement last Friday following feedback from the game’s advanced access period.

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Nightmare Kart is getting a free DLC, but Sony’s plague ridden rats have come for Bloodborne PSX

Would you like the good or the bad news first? Obviously I can’t actually respond to that, so I’ll just do the bad news first and if you chose differently you can always tip your monitor upside down, hang from the ceiling, or just work your way up the article from the bottom: tributary horror demake Bloodborne PSX is no more. As reported by The Verge (thanks PC Gamer), LW Media’s Lilith Walther has received a copyright takedown notice from firm MarkScan on behalf of Sony Interactive, accusing Bloodborne PSX of ‘digital piracy’. The game was previously available on Itch for three years without issue.

This follows a recent DMCA takedown of a YouTube video promoting Bloodborne PSX, as chronicled by noted good modsman Lance McDonald below. As McDonald mentions, MarkScan were also responsible for another recent strike against his own 60fps Bloodborne mod, which had been available without issue since 2021.

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Fans React to Kendrick Lamar’s Super Bowl PlayStation Easter Egg

Football fans spent months preparing for Kendrick Lamar’s Super Bowl LIX halftime show, but no one was expecting to see the artist take another dig at Drake with a stadium-sized PlayStation Easter Egg.

Most of the rapper’s set went off as expected. While the crowd cheered to spins on hits from records like DAMN and GNX, appearances from stars like Samuel Jackson and SZA helped take the show to new heights. Of course, there were plenty of references to Lamar’s infamous 2024 beef with Drake, too, but what audiences didn’t expect was how the Super Bowl performer chose to finally close the door on the former Degrassi star. As the lights went down, the words “Game Over” could be seen illuminated on the side of the stadium, while the stage was revealed to feature PlayStation’s iconic cross, circle, triangle, and square symbols.

Lamar’s Super Bowl halftime show was always going to be seen as a victory lap when it came to his beef with Drake, but bringing Sony into the fight to finally close that chapter in grand fashion felt especially brutal. Although it’s not quite clear why the To Pimp a Butterfly artist chose to seemingly channel PlayStation for the end of his year-long fight, music and gaming fans have taken to social media to share their appreciation for the dig nonetheless. At the very least, Lamar’s already great performance might be better on rewatch once you realize the stage is one big video game reference.

With Lamar’s show now finally putting the beef to bed, it’s hard not to look at the weekend as one of PlayStation’s biggest (and strangest) ever. Aside from its surprise spot in the Super Bowl halftime show, the gaming company found itself making headlines on Friday and Saturday morning when gamers were locked out of accessing PSN for an extended period of time. The unscheduled event saw fans unable to play any online titles for around a full day, resulting in one of the longest periods of downtime since the infamous outage of 2011. PlayStation was eventually able to bring PSN back online later yesterday and has stated it will be gifting PlayStation Plus users an additional five days onto their subscriptions.

Meanwhile, the Super Bowl still has time to go, and that means more trailers and commercials for some of the biggest movies and TV shows of 2025. Highlights so far include teasers for Jurassic World Rebirth, Mission Impossible: The Final Reckoning, and Thunderbolts*. For everything included in this year’s Big Game, you can see our commercial roundup here.

Photo by David Buono/Icon Sportswire via Getty Images.

Michael Cripe is a freelance contributor with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

Nintendo Music Adds Golden Sun Soundtrack, Here’s Every Song Included

Relive Camelot’s GBA classic.

Nintendo has today added the soundtrack of Camelot’s Game Boy Advance title Golden Sun to the Nintendo Music app.

This latest addition to the Switch Online music service includes a total of 54 tracks and has a runtime of 1 hour and 56 minutes. You’ll be able to listen to songs like the main theme, battle theme, Mercury Lighthouse, the dungeon theme, and much more.

Read the full article on nintendolife.com