Battlefield 6 Devs to ‘Revert’ Aim Assist Settings as PC Players Edit Files to Turn Off Crossplay

EA and Battlefield Studios have plans to tweak aim assist settings for Battlefield 6 controller users – but that hasn’t stopped PC players from digging into the files to turn off crossplay.

Senior console combat designer Matthew Nickerson confirmed BF Studios would be “reverting back” to open beta controller aim assist settings in an X/Twitter post earlier this week. It’s a major change, especially for those on console, that fans have pleaded for since Battlefield 6 launched for PC, PlayStation 5, and Xbox Series X | S October 10.

Nickerson says the change back to open beta settings will arrive “shortly,” adding that recoil reduction adjustments are also coming soon. Although PC and console players have disagreed on how aim assist has changed since the August open beta tests, many feel the settings have been tweaked for the worse.

“In the beta, aiming and shooting felt really satisfying, but now the aim feels completely different,” one popular comment posted shortly after launch says. “Making micro-adjustments is harder; I find myself fighting with the aim.”

“I’m not the greatest on controller but I’m pretty good and I can also say confidently that this problem did not exist in the beta,” another comment at the time said. “Aiming and aim assist felt perfectly fine on controller.”

BF Studios has made more than a few adjustments to Battlefield 6 that have had players up in arms, but the post-beta changes related to aim assist have been especially controversial. They’ve been so divisive, in fact, that some PC players recently started tearing through the game’s files just to avoid players using the controller assistance feature.

The workaround comes from content creator and X user @otterTweets, who revealed the method for those who are “tired of OP aim assist.” They say diving into the files at “documents/battlefield 6/settings/steam/PROFSAVE” and adding “GstGameplay.CrossPlayEnable 0” turns off crossplay completely.

There is, unsurprisingly, a catch for those who do this, though. Ottr says turning Battlefield 6 PC crossplay off drops affected players into lobbies populated with bots instead of real-world players. If enough PC users switch crossplay off, they could theoretically begin playing with more actual players, but it could take some time to really catch on.

With EA and BF Studios actively preparing to release aim assist tweaks for controller users in Battlefield 6, PC players may want to hold off on finding their own ways to sneakily turn off crossplay. While we wait to learn more about when and how these changes will be delivered, you can read up on other recent changes, including a reduction in challenge requirements and tweaks to Conquest ticket sizes. You can also read our September interview with Nickerson and technical director Christian Buhl.

Michael Cripe is a freelance writer with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

Arc Raiders could get map conditions that alter the friction, for truly Tribes-esque sliding

I called out sliding as one of my favourite aspects of Arc Raiders in a launch-day write-up. It lends the looter shooter a gambolling giddiness you might not expect from its heavily laden packmule characters. In more practical terms, it makes you harder to hit and allows you to flank or retreat while regenerating stamina, the catch being that you might slide into somewhere you’d rather not be, like directly beneath a bunch of Hornets.

After a few hours spent doing migrant penguin impressions in Buried City and Blue Gate, a thought occurred: hang on, this is almost like the hypermobile ski shooting in Tribes: Ascend. I mean, not really, but perhaps if they made friction a setting on custom servers, this crouch-walking pillage ’em up could be a bona fide movement shooter.

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Terminator 2D: No Fate Delayed Again, This Time to December As Team Needs Time To Assemble Physical Editions

Terminator 2D: No Fate — the new retro game that blends scenes from Terminator 2: Judgment Day with original scenarios and multiple endings — has been delayed for a third time, this time to December 12, 2025.

Terminator 2D: No Fate sees you play as Sarah Connor and the T-800 as you try to put a stop to Skynet’s plans before the human race is annihilated. It’s coming to PC via Steam, Nintendo Switch, PS5, Xbox Series X and S, and last-gen console systems. It was initially slated to release on September 5 before being delayed to the end of October, then November 26. And now it’s been delayed again.

Last time, publisher Reef Entertainment said the release date had been pushed back from the original October 31 date due to “ongoing global trade and tariff changes that delayed shipment of the components for our Day One and Collector’s Editions.” And while the “physical components” necessary for all editions have now “finally arrived,” the company needs “some time.” And even though this only impacts the physical editions of the game, Reef has confirmed this delay also applies to digital editions, too.

“First of all, we want to start by saying thank you. We know you’ve waited longer than expected for the release of Terminator 2D: No Fate, and we truly appreciate your patience and support throughout this journey,” the team said. “The physical components for all editions have now finally arrived, following the ongoing delays that pushed us off our previous schedules. However, we now have to assemble the physical editions, which we need some time to do.

“Because of this, we are moving the launch date of Terminator 2D: No Fate to December 12, 2025, for all physical and digital versions of the game.

“We are sincerely sorry for the repeated delays. We don’t take your patience for granted, and we never want to disappoint our community. Our goal has always been to deliver the game that you deserve, and we’re almost there. Thank you again for standing by us.”

In June, IGN reported on how the developers tracked down the actor who played future war John Connor back in 1991 to include his likeness, and found out why Arnold Schwarzenegger isn’t in the game.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Pokémon Legends: Z-A Mega Dimension DLC News Coming Tomorrow

A Mega Announcement?

We’re just shy of three weeks past Pokémon Legends: Z-A‘s release, but tomorrow, The Pokémon Company has some news in store for the upcoming DLC, Mega Dimension.

At 6am PST / 9am EST / 2pm GMT (or your local time), we’ll be getting an “update” on the DLC, which will feature two versions of Mega Raichu and the Mythical ‘mon Hoopa.

Read the full article on nintendolife.com

PlayStation Store: October 2025’s top downloads

It’s time to see which PS5, PS4, PS VR2, and free-to-play games topped last month’s download charts. October players were hunting down the Yōtei Six and enemy soldiers as Ghost of Yōtei and Battlefield 6 dominated the US and EU PlayStation Store charts. Battlefield Redsec won the battle royale to claim the top spot on the free-to-play charts in both the US and EU.

Check out the full listings below. What titles are you playing this month?

PS5 Games

US/CanadaEU
Battlefield 6Battlefield 6
Ghost of YōteiGhost of Yōtei
NBA 2K26EA Sports FC 26
EA Sports FC 26Grand Theft Auto V
ARC RaidersARC Raiders
DispatchMinecraft
EA SPORTS Madden NFL 26Jurassic World Evolution 3
Digimon Story Time StrangerUFC 5
Little Nightmares IIILittle Nightmares III
Grand Theft Auto VDigimon Story Time Stranger
NASCAR 25Dispatch
MinecraftIt Takes Two
Jurassic World Evolution 3Dying Light: The Beast
Borderlands 4Hogwarts Legacy
The Outer Worlds 2Forza Horizon 5
Dying Light: The BeastNBA 2K26
Ninja Gaiden 4Gran Turismo 7
EA SPORTS College Football 26PowerWash Simulator 2
UFC 5Hollow Knight: Silksong
NHL 26Among Us

*Naming of products may differ between regions
*Upgrades not included

PS4 Games

US/CanadaEU
Red Dead Redemption 2Red Dead Redemption 2
Batman: Arkham KnightEA Sports FC 26
Call of Duty: Black Ops IIIThe Forest
Gang BeastsGrand Theft Auto V
The ForestA Way Out
theHunter: Call of the WildBatman: Arkham Knight
Grand Theft Auto VMinecraft
God of WarGang Beasts
MinecraftGod of War
Mortal Kombat XMafia: Trilogy
Hollow Knight Voidheart EditionHollow Knight: Voidheart Edition
A Way OutUnravel Two
STAR WARS Battlefront IINeed for Speed Heat
Need for Speed HeatMortal Kombat X
Dying LightHogwarts Legacy
Destiny – The CollectionCall of Duty: Black Ops III
God of War III RemasteredMafia: Definitive Edition
EA Sports FC 26Kingdom Come: Deliverance
Middle-earth: Shadow of WarDying Light
Mafia: TrilogyCall of Duty: Modern Warfare

*Naming of products may differ between regions

PS VR2 Games*

US/CanadaEU
Max MustardMax Mustard
The Walking Dead: Saints & SinnersMetro Awakening
Beat SaberBeat Saber
Before Your EyesCreed: Rise to Glory – Championship Edition
Metro AwakeningJob Simulator
Arizona Sunshine RemakeThe Walking Dead: Saints & Sinners
Job SimulatorArizona Sunshine Remake
Among Us 3D: VRVampire: The Masquerade – Justice
Creed: Rise to Glory – Championship EditionAmong Us 3D: VR
Grand Rush VR Highway Car Traffic Racing SimulatorPavlov

*PlayStation Store purchases only. Game upgrades or games bundled with hardware not included

Free to Play (PS5 + PS4)

US/CanadaEU
Battlefield REDSECBattlefield REDSEC
FortniteFortnite
Wizard101skate.
RobloxRoblox
Call of Duty: WarzoneCall of Duty: Warzone
Marvel RivalsRocket League
skate.Delta Force (F2P)
Delta Force (F2P)eFootball
Rocket LeagueTom Clancy’s Rainbow Six Siege X – Free Access
Tom Clancy’s Rainbow Six Siege X – Free AccessAsphalt Legends

Battlefield 6 Gets ‘Major’ Overhaul of Challenges and Assignments, With ‘Significant’ Reductions to Challenge Requirements Available Now

Battlefield 6 developer BF Studios has announced a “major” overhaul of Challenges and Assignments, with “substantial” adjustments across the board.

BF Studios said that these changes, outlined in patch notes below, build on the recent updates that increased the XP earned in official matches and reduced the XP needed for the first 20 attachment ranks.

“This update makes significant reductions to challenge requirements, cutting down on time investment while maintaining a focus on skill-driven progression that rewards consistent play,” BF Studios explained. “Challenges and Assignments are tuned around defined playtime targets, and these changes bring their requirements in line with those goals to make them more achievable within a reasonable session length.”

BF Studios continued: “Assignments will continue to range from goals you can complete through regular play to a few that reward true mastery, particularly those tied to cosmetic items. Some of the original criteria did not fully reflect that intent, and we have updated them to make their difficulty and purpose clearer.”

The first set of changes went live today, November 5, through a server-side update and are available immediately. Any progress you’ve already made will automatically be applied when you enter a match, unlocking any challenges or assignments you now meet based on the updated criteria.

BF Studios said the scale of its plans for Challenges and Assignments is “large and will take place over multiple server-side and client-side updates,” so players can expect additional updates in the future.

While Battlefield 6 has enjoyed a record-breaking launch, some have critisized the pace of in-game progression, which this update looks to address. Other hot topics include the size of Battlefield 6’s multiplayer maps compared to those in previous games, and out-of-place soldier skins.

We’ve got plenty more on Battlefield 6, including word on the hidden firing range room that players are investigating for secret Easter Eggs and hints at future content. Those looking to brush up on their online skills can also read our multiplayer tips and tricks guide.

Community Update – Challenge & Assignment Changes patch notes:

In this first set of changes we made a total of 90+ adjustments to Challenges and Assignments. Below we’ve highlighted a few examples.

Class Challenges

Assault, Engineer, Support, and Recon challenges now complete much faster.

  • Assault 2: Have Squadmates deploy on your Spawn Beacon.
  • Reduced from 50 deploys to 5.
  • Support 2: Revive teammates as Support.
  • Reduced from 200 revives to 60.

Weapon Assignments

All weapon-type assignments (ARs, SMGs, LMGs, Shotguns, DMRs, Snipers, Carbines) have been significantly simplified.

  • Rapid Fire 1/Assault Rifle: Inflict damage with Assault Rifles.
  • Reduced from requiring 10000 inflicted damage to 3000.

Mode & Unit Assignments

The majority of our mode-specific assignments (Conquest, Rush, Breakthrough, Domination, and others) have been standardized to require two wins per tier. This change makes it easier to pursue these challenges with clear intent.

  • Conquest 2: Wins in Conquest.
  • Reduced from 5 wins to 2.
  • Conquest 3: Objective kills in a round of Conquest.
  • Reduced from 30 objective kills in a round to 10.

Gameplay & Mastery

General “Expert” and “Master” assignments that require multi-kills, headshots, kill streaks, or revives have been adjusted to better match the natural rhythm of gameplay. For example, multi-kill and streak goals now align with average round performance rather than rare, outlier achievements.

  • Explosives Expert 2: Get Multi Kills (2+ Kills Onwards) with explosives.
  • Reduced from 20 Multi Kills to 5.
  • Adaptable 2: Repair damaged Vehicles in a life.
  • Reduced from requiring 3000 damage to 500.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

If your PC is too puny to launch Europa Universalis 5, there’s a secret very low graphics preset

Like an asteroid touching down in a freshly shaken martini, Europa Universalis 5 is now available on Steam, and some players have been having trouble playing it. I don’t mean the people who don’t understand inflation or why they can’t make friends with Greenland. I mean the people who can’t even get the new 4X strategy game to launch, because their PCs are too pitifully puny for this behemoth of history. Don’t fret, those people. The hardware Popes at Paradox are blessing your meagre graphics cards with a sneaky workaround.

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Escape From Tarkov Shares Preorder and Beta Rewards as It Nears 1.0 Launch

Today, November 5, marks 10 years to the day Battlestate Games unveiled its extraction shooter, Escape from Tarkov. And now, 10 days from its 1.0 release, the developer has revealed preorder and beta rewards.

Escape from Tarkov is a hardcore MMO mixture of first-person shooter / third-person shooter and role-playing gameplay. Players need to find a way out of the isolated Russian city of Tarkov, survive deadly hazards, and unearth the mysteries of the city. It’s been playable in early access form since making its debut in 2016, and it’s finally coming to Steam as part of the 1.0 launch on November 15.

For anyone thinking of preordering the shooter ahead of its November 15 release — or those who’ve already preordered it — players can get following awards:

  • Clothing set: USEC Legionnaire Olive
  • Clothing set: Bear Sumrak Reverse
  • PMC Dogtag: Immortal
  • Prayer Armband: Head, Eyes
  • Hideout Style: Echo of Battle
  • Shooting Target: Hatchling
  • Mannequin: poses

While those will be available to all who preorder, there’s also a handful of additional goodies for players who have the Unheard and Edge of Darkness (EOD) editions:

  • Gamma Container: Battle-worn
  • Hideout Style: Forgotten
  • Prayer Armband: Loot
  • Shooting Target: Ace of Spades

Unheard Edition owners also get:

  • Prayer Armband: SEBU KOMAR
  • PMC Dogtag: Acolyte

Information about the special PMC dogtag, unique armband, and customization for owners of the Edge of Darkness edition “will be announced later.”

“Today marks 10 years since the release of the very first Escape from Tarkov trailer. As the beta test comes to an end, we want to thank you for your support and for the opportunity to create a universe that has united players all over the world,” the team said. “Countless updates, TarkovTV episodes, and in-game events — none of this would have been possible without you, our players.

“On November 15, we will turn a new page together with you. In the meantime, we invite you to check out the rewards that will be available for preordering and participating in the beta test.”

Escape from Tarkov’s 1.0 release hasn’t been without controversy, however. Fans criticized Battlestate Games after the developer confirmed players will be required to repurchase the full game if they want to play it on Steam.

It’ll be interesting to see how Escape from Tarkov measures up against the current extraction shooter darling, Arc Raiders. It has a peak concurrent player count of 354,836 on Steam, making it one of the biggest extraction shooters ever on Valve’s platform. Another key competitor could be Bungie’s upcoming Marathon.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Ditch any Fallout 4 mods which mess with the main menu ahead of its anniversary edition update, Bethesda warn

Awooga, awooga, the bomb’s about to be dropped. Well, the anniversary edition update for Fallout 4‘s about to arrive at any rate. As with its next-gen predecessor, the question is how it might affect whatever established mod load order you’ve got in place. Helpfully, Bethesda have now specified any mods which change the game’s home screen as ones you’ll certainly want to disable ahead of the update’s arrival.

That’s right, time to kiss farewell to the image of Paladin Danse in a risque pose you’ve had lurking behind the start new game button. At least temporarily.

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The Nintendo Museum Has Already Played Host To Over Half A Million Visitors

Admission continues via randomly selected drawings.

The Nintendo Museum has been open to the public for roughly a year at this point and, thanks to the ongoing lottery system for prospective visitors, the venue has already played host to quite a few people.

Announced via Nintendo’s latest financial briefing, the company states that the “cumulative number of
visitors surpassed half a million as of the end of September”, and that it will continue to implement randomly selected drawings going forward. This is simply due to the large number of numbers, and Nintendo has apologised for any inconvenience this might cause.

Read the full article on nintendolife.com