Assassin’s Creed Shadows Has a ‘Canon Mode’ That Makes Every Dialogue Decision For You

Assassin’s Creed Shadows features a Canon Mode that makes every dialogue decision for the player instead of having them choose, Ubisoft has revealed.

Creative director Jonathan Dumont was asked by a fan on Reddit how much weight player choices have in Assassin’s Creed Shadows. “Choices come more into play when recruiting allies and romancing some of the characters,” Dumont said, before revealing the ability to remove these choices altogether.

“Since the fanbase is divided on branching dialogues, we have incorporated an option called Canon Mode which allows you to play the game with choices already made for you, to give you a choice free experience,” he added. “Hope this makes it fun for everyone.”

Role-playing games have long included dialogue options that allow players to shape the story, but Assassin’s Creed picked up branching dialogue when it shifted to a full-on RPG series with Assassin’s Creed Origins. Clearly, some fans preferred more concrete stories like that of Ezio’s in Assassin’s Creed 2.

Ubisoft will therefore hope fans of both options will pick up Assassin’s Creed Shadows, which could be the most important entry in the franchise’s history. Not only does it have a lot riding on it as the long-awaited Feudal Japan-set entry and the first full Assassin’s Creed since 2020, but a struggling Ubisoft needs it to perform well following recent flops.

It’s not enjoyed a particularly positive promotional period so far, however. Issues began as some fans expressed frustration with inaccuracies in the game’s depiction of Japan, leading the development team to issue an apology and say the game is not intended to be a factual representation of history but instead “a compelling, historical fiction.” This comes despite art director Thierry Dansereau telling IGN that Ubisoft looked to make Shadows as “authentic as possible to match historical events” just two months prior.

Concern was also raised when the developer used a flag from a Japanese historical re-enactment group in artwork for Assassin’s Creed Shadows without permission. Ubisoft apologized for doing so but refused to remove the artwork from the aforementioned and presumably already printed artbook available in the Collector’s Edition. The historical re-enactment group said this was not good enough, but Ubisoft hasn’t publicly acknowledged it since.

Yet another controversy came as collectible figure maker PureArts removed an Assassin’s Creed Shadows statue from sale over its “insensitive” design.

Fans are also frustrated by the delay to the game, as Assassin’s Creed Shadows, which was originally due out in November before being pushed to February 14. This puts Assassin’s Creed Shadows in more direct competition with PlayStation’s Ghost of Tsushima sequel, Ghost of Yotei, another 2025 open-world action adventure game set in Feudal Japan.

Ubisoft CEO Yves Guillemot maintained confidence, however. “There’s a lot of space for very high-quality games, and those two games can sell very well,” he said in the company’s latest earnings call. “The focus is to really make sure that we deliver a fantastic experience with this dual protagonist approach and two different and complimentary gameplays.”

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Sonic, Tails And Knuckles Get The Stop-Motion Treatment In This New Festive Movie Promo

Five gold RINGS.

We’re almost halfway through December, so you know what’s almost upon us? That’s right, it’s nearly time for Christmas Day Sonic the Hedgehog 3‘s theatrical release!

Before the blue blur arrives on the big screen for the third time on 20th December, Paramount Pictures is filling the holiday season with festive tie-ins, including the above promo, ‘A Very Sonic Christmas’.

Read the full article on nintendolife.com

Warhammer 40,000: Space Marine 2 Dataminers Are Having a Field Day, Uncover Information Up to Season 9

With the release of Warhammer 40,000: Space Marine 2 Patch 5, dataminers have uncovered information on cosmetics set to hit the game up to Season 9.

The Year 1 roadmap for Space Marine 2 includes new content up to Season 4, which is set to kick off at some point in 2025 (we’re currently in Season 2).

Space Marine 2 publisher Focus Entertainment and developer Saber Interactive are releasing new Champion skins for specific classes with each season. The game launched in September with an Ultramarines Champion skin for the Heavy class, and this week’s game-changing Patch 5 added the Dark Angels Champion skin for the Bulwark class.

Now, based on fresh datamines, that cadence looks set to continue with each season up to Season 9.

Warning! Warhammer 40,000 spoilers for upcoming cosmetics follows!

Redditor agentduckman12 uncovered information revealing the cosmetic DLC, reproduced below.

  • Season 3: Raven Guard
  • Season 4: Salamander
  • Season 5: Space Wolves
  • Season 6: Chaos Pack
  • Season 7: Imperial Fist
  • Season 8: White Scars
  • Season 9: Blood Angels

What fans don’t know yet is which class is set for each Chapter Champion skin, although agentduckman12 also leaked a Salamander Sniper Champion Pack skin render, below, so we know the Sniper class is set for a Salamander Champion skin.

The Assault, Tactical, and Vanguard are classes are therefore still up for grabs. Obviously there are enough Chapters here for each class to get more than one Champion skin, unless Saber plans to release new classes in the future of course.

The only other question is when these seasons will roll out. If we’re looking at year one including four seasons, then we could be waiting until 2026 for Season 9 and the Blood Angels skin. IGN has asked Focus Entertainment for comment.

Speaking of unannounced DLC, IGN has reported on the availability in-game of what looks like a Battle Barge expansion set to hit Space Marine 2 with Season 3.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

A minor tweak to Steam will soon let you change the way you download that monstrous 250GB update

If your PC has ever started randomly roaring, and you check Steam only to find Space Marine 2 is panic-installing a 9 billion gigabyte update, then perhaps Valve’s new upcoming feature is for you. For most of us, Steam simply slurps down fresh gigs of installed games automatically when a new update is released (and sometimes schedules the updates according to its own capricious whims). But the platform is testing a new option in the beta client, which lets you set download behaviour to git new gigs only when you actually launch a game. This would be a terrible curse, for reasons I will explain, but it’s only going to be an option – not the new default.

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Untitled Goose Game and Thank Goodness You’re Here! publishers are doing a thing and I’m not sure what the thing is but it seems like a cool thing

I have to write at least 250 words for a news post. Rock Paper Shotgun’s CMS (content management system) even has a built-in widget that shouts at me if I don’t write at least 250 words. “Page 1 body content is quite short” it says if I go under. How cute is that “quite”? I love being fooled into getting charmed by automated systems via colloquial British understatement. Anyway, I bring this up because I honestly don’t have anything to add about Blippo+. I just wanted to inform you all of its existence. It’s a “casual” “FMV” “Cinematic” “Pixel Graphics” “1980s” digital product from developers also named Blippo+, as well as publishers Panic, who’ve previously unleashed the horrible goose and Thank Goodness You’re Here! on the world. Have a visual orientation:

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Sonic-Style Platformer ‘Freedom Planet 2’ Scores Limited Run Physical Switch Release

Pre-orders open next week.

In some surprising news, the excellent Sonic-style platformer Freedom Planet 2 will be getting a Limited Run Games physical release for the Switch.

This game originally launched on the eShop earlier this year and received a 9 out of 10 from us here at Nintendo Life. The physical launch will include a standard edition for $39.99 USD (or your regional equivalent) and a deluxe edition for $69.99 USD.

Read the full article on nintendolife.com

Lollipop Chainsaw RePOP Is Getting A Sweet Photo Mode Update

Smile, Juliet.

The Lollipop Chainsaw RePOP developer Dragami Games has not only continued to address various issues with multiple patches but it’s also adding additional content to the game.

With this in mind, Dragami Games company CEO Yoshima Yasuda has now announced the team will be adding a photo mode “soon”. Nothing else was detailed, but typically these modes allow you to take shots of the main character and sometimes even change the outfits and camera settings.

Read the full article on nintendolife.com

Nintendo Expands Switch Online’s NES And Game Boy Color Library With Two More Classics

Celebrate the history of Tetris.

To celebrate the 40th anniversary of Tetris this year, Nintendo has added Tetris (NES) and Tetris DX (Game Boy Color) to the Switch Online service this week.

As part of this, Tetris creator Alexey Pajitnov has also shared a special message – thanking fans for being part of the Tetris legacy for all of this time:

Read the full article on nintendolife.com

Massive Open World Map Confirmed for Assetto Corsa EVO

Driving simulation specialist studio Kunos Simulazioni has today revealed that the upcoming Assetto Corsa EVO will feature a large, open-world map that “faithfully recreates the iconic Eifel region surrounding the legendary Nürburgring.” The confirmation comes via Kunos’ official website.

According to Kunos, the map will make its way into Assetto Corsa EVO in mid-2025, at an unspecified point during summer in the Northern Hemisphere. The open world will be released in stages, and will eventually cover 1600 square kilometers. New features and content will be added as the map expands. Kunos explains the map is fully laser-scanned, and will boast “unmatched detail.”

Local businesses based around the Nürburgring are also set to feature, so players will be able to rent cars and upgrade and customise their vehicles at actual outets. As part of today’s news, Kunos has opened an invitation to all local businesses in the vicinity of the Nürburgring to contact the studio for the opportunity to be featured in Assetto Corsa EVO.

Assetto Corsa EVO will initially become available on PC in Early Access from January 16, 2025. Console versions are also expected eventually, but not until the game exits its Early Access period.

Luke is a Senior Editor on the IGN reviews team. You can track him down on Bluesky @mrlukereilly to ask him things about stuff.