Ballerina Team “Not Setting Out to Do a Female John Wick”

When From the World of John Wick: Ballerina hits theaters in June, it will mark the first film entry in the ever-expanding franchise not led by Keanu Reeves’s titular assassin. Instead Reeves passes the baton (or should we say Glock) to Ana de Armas and her character Eve Macarro, who the team insists is complex and nuanced in her own right and not just a female John Wick clone.

De Armas leads a cast of newcomers featuring Norman Reedus and Gabriel Byrne along with returning faces Reeves, Ian McShane, Anjelica Houston, and the late Lance Reddick.

On the heels of a wild panel at CCXP last week in São Paulo, Brazil, much of the cast along with director Len Wiseman sat down with IGN to talk about building on the franchise’s mythology, if de Armas could take Reeves in a fight, and how they made a John Wick movie without John Wick himself as the lead.

IGN: At the CCXP panel, the fans were really excited to see you all.

Ian McShane (Winston Scott): Delicious. It was delicious.

IGN: With all that energy, what do you think is going to surprise and excite them about Ballerina?

Ana de Armas (Even Macarro): It’s (a) new take on this world. It is changing perspectives and a new point of view in the world that we already know and love. But this time (it’s) through Eve’s experience. We’ll see the connection and the timeline, how it intertwines with John Wick.

Len Wiseman (Director): One of the things that was very important early on was that I was not setting out to do a female John Wick, that John Wick is John Wick. This is an entirely different character, kick-ass (in) her own right. (She’s) a new character within the world, not somebody that’s replicating what John Wick does.

IGN: John Wick shows up in some form in Ballerina…

Norman Reedus (Daniel Pine): He shows up in human form. In human form.

I was not setting out to do a female John Wick. This is a completely different character.

Wiseman: Eve is looking to become an assassin. (She) starts up with the Ruska Roma, train(s), and becomes an assassin. John Wick is really essentially trying to get out of the world. So that became the building ground of what really set it apart.

McShane: It’s new but natural. I mean, don’t forget, we’ve met the character before as a girl, but now we meet her as a grown-up. So my character has been keeping tabs on her throughout all these years. So when she appears, (he tries to) dissuade her from a mission in a certain sense as he always does John. Winston’s ever, ever enigmatic. And also it’s a natural thing. It’s nice to turn around instead of looking at Keanu, I look at this gorgeous…

De Armas: Keanu’s gorgeous,

McShane: Oh, he’s gorgeous too.

De Armas: Keanu is gorgeous too. We love him.

IGN: Norman, was there something specific that made you want to join this franchise?

Reedus: Well, I’m a big fan already. I’ve worked with Len before. I am friends with Keanu. I’m a big fan of Ana’s as well, and the whole franchise. I mean, it’s a cool world to be a part of, so it was kind of a no-brainer.

IGN: Ana, you’re no stranger to fight scenes. Can you compare what you’ve done in Ballerina with what you did with Paloma In No Time To Die? Was there a change in how you approached the action scenes?

De Armas: It’s a completely different character. I mean, I loved Paloma. I really wish I had more time in the movie and…

McShane: No, it was perfect. Everybody wanted her to come back again and she never did. But now you come back as a fully fledged “Paloma Two!”

De Armas: (With) Eve, her motivation behind it all, it’s pain. In this case also, I had the time to sink my teeth into the fights and really had time to get better at it. Not just three weeks training. I was training for four or five months. So it was really intense and the stakes (of) the fights and the level of detail and everything.

These are very intricate, complicated fights with very imaginative stuff that I have around me to figure out how to defend myself in this male-dominated world. So it’s less humor, but also (in) the John Wick universe (there’s) this kind of humor or irony in these scenes. And some things are so crazy that you have to laugh at it because it’s bananas.

Every time you check into a hotel, you’re on an airplane, John Wick is playing. 

IGN: As the series has progressed, the mythology has gotten bigger and more complex. When you’re making this movie, how do you balance that with the action scenes the John Wick films have become known for?

Wiseman: One of the things that is very special about the franchise is the mythology and the worldbuilding. There’d be a lot of conversations (with Chad Stahelski, director of the four John Wick movies, and Keanu) about that. We’d say “what if we developed this section that’s new to the world?” And so it is a balance. It’s fun. I love worldbuilding. So it’s challenging, but it’s a lot of fun as well.

McShane: The mythology behind it has always been steeped into some kind of movie reality. That’s why people love them. Lights go down (for) two hours, you go somewhere else, then the lights go up and you should feel you’ve been somewhere (else), a little deeper each time. Fans get so obsessed by and now social media, they want to know an answer to everything that happens in a movie.

De Armas: When we met John Wick, he’s already who he is, and we didn’t see him becoming that person. We didn’t see him in the Ruska Roma. And how was that training and preparation? And we do see that through Eve. What does it mean to be protected by them or be an outsider? What are the consequences? If you break the rules, who can help you? Who can you trust? So for me, it was interesting to explore a little bit more of the origins of becoming an assassin.

McShane: I know (writers) Chad (Stahelski) and Michael (Finch) and Shay (Batten), each time kill off every character apart from Keanu. There are many versions until they decide how it should be going forward. The one thing I’ll miss if we do another one is my dear friend Lance Reddick, of course. God bless you brother. But this will be a fitting testament to his character. And he was a great human being. He was a lovely man.

IGN: Norman, you’ve been involved in projects before that have had really hardcore dedicated fan bases.

Reedus: I think the first time I experienced a rabid fan base was Boondock Saints. That movie, for not coming to theaters, was the most rented Blockbuster DVD ever above Titanic. And we filmed that for like $7 million. It became that successful because of the fan base.

(With) The Walking Dead, that fan base is crazy. Death Stranding even has a crazy fan base. Of course, (John Wick) has a crazy fan base. Every time you check into a hotel, you’re on an airplane, John Wick is playing. I’m sure this will be the same. So bring on the crazy. It’s great.

IGN: When you’re preparing for a role like this in Ballerina, do you approach it differently than your involvement in something like Death Stranding?

Reedus: That’s apples and oranges. (Ballerina) is very physical and very mathematically put together as far as action scenes go. There’s a lot of people that help put those types of things together and make them safe and make them spectacular.

(The) people on a Death Stranding game are behind a computer and the walls are blue and I have a skintight, Lycra body suit on with a camera and balls all over me. And Hideo is going “pick up that baby doll and cry.” And I’m like, “why?” And he’s like, “look, a whale goes over.” They’re totally different. There’s nothing to hold onto in a Death Stranding game.

Keanu is God. He’s the Baba Yaga.

IGN: Ana has trained so much for this, as Keanu did for all of his movies. Could you pick between Ana and Keanu if they faced off against each other? Who would win?

Wiseman: John Wick. John Wick is the Baba Yaga. He has been Eve’s character. She’s on the rise. She starts to train, so we’ll check it in a couple years.

Reedus: There’s John Wick, then there’s Keanu. If those crossed, maybe she would win because John would be “I can’t. You can have it.” You know what I mean?

IGN: Ana, with all of the training you’ve done, do you think you could take Keanu if it came to it in a fight?

De Armas: No, he’s God. Keanu is God. He’s the Baba Yaga.

This piece was combined from two separate interviews and has been edited for clarity.

Video: Here Are Felix’s Top 5 Nintendo Switch Games Of 2024

Felix Navidad.

It might not feel like Nintendo itself has been particularly busy this year, but goodness, there’s still been an awful lot of new games in 2024. Some great ones, even!

Since we’re now fast approaching the end of the year, it seems only right that the lovely chaps on our video team share their personal top five games of 2024. Now, it’s important to note that these might not all be titles that released in 2024; they’re just ones that the guys happened to have played over the last 12 months.

Read the full article on nintendolife.com

Guide: Best Tetris Games, Ranked – Switch And Nintendo Systems

*whispers* Go for a Tetris.

Few video games can lay claim to having such enormous influence on both gamers and the industry at large as Tetris. All who played Alexey Pajitnov’s block-falling puzzler fell for its elegant design and Nintendo in particular harnessed its addictiveness to great effect as a pack-in title that made ‘Game Boy’ an essential purchase and a household name.

But what’s the best Tetris game? Is the Game Boy iteration still the most popular decades later? We’ve compiled this definitive ranking of Tetris games to answer just that question, so you can dump the garbage and focus on clearing lines in the best possible way.

Read the full article on nintendolife.com

Talking Point: What Are You Playing This Weekend? (Christmas 2024 Edition)

Holly *and* Jolly? In this economy?

Christmas is right around the corner and we’re feeling sufficiently merry and bright, so it’s time for another edition of What Are You Playing!

This week on Nintendo Life, we all questioned our sanity as we checked out our Nintendo Switch Year in Review, a new Pokémon Trading Card Game Pocket expansion had us heading back to the packs, we ran through the very best games you should pick up in Europe’s latest eShop sale and even more ‘Switch 2’ rumours came out to play (because of course they did).

Read the full article on nintendolife.com

What are we all playing this holiday?

Happy weekend all. Due to the intervention of Dark Powers and also, half the Treehouse already being on holiday, we neglected to do a round-up of staff Xmas plays before signing off for the year. Well, I’m pretty sure nobody did one. I can’t see anything scheduled in the RPS Post-A-Tron, but the RPS Post-A-Tron is an unreliable beast, full of malice and deceit. If I publish this and it turns out we have two, please divide into rival factions and have a comments war over which is the real one. Apologies! Normal service will resume next year.

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Teenage Mutant Ninja Turtles: Mutants Unleashed Updated, Here Are The Full Patch Notes

Download it now.

Following its release in October, Teenage Mutant Ninja Turtles: Mutants Unleashed has received a new update.

It adds a new colour blind mode with three options and also “responds to fan demand” for increased gameplay difficulty and other quality-of-life improvements. Here’s the full rundown, courtesy of the PR:

Read the full article on nintendolife.com

‘Ys vs. Trails In The Sky: Alternative Saga’ Announced For Switch, Coming 2025

The crossover fighter returns.

Well, here’s a surprise – Falcom and refint/games have announced they’re reviving the crossover fighting game bringing together Ys. and Trails in the Sky.

Ys vs. Trails in the Sky: Alternative Saga will be coming to the Switch and multiple other platforms worldwide in 2025. This game was originally released on the PlayStation Portable in 2010 and was exclusive to Japan.

Read the full article on nintendolife.com

The Team Fortress 2 Comic Has Released Its Long-Awaited Final Issue

The Team Fortress 2 comic has just released its newest update, seven years since the last issue and seemingly the finale to this long journey.

Team Fortress 2 Issue 7 “The Days Have Worn Away” is the first update to the online digital comic series since January 10, 2017, and it looks like it might just be the comic’s finale based on this tweet from Valve writer Erik Wolpaw.

“Did you know the construction of the Leaning Tower of Pisa was one hundred and ninety nine years late? Literally everyone alive when construction started was dead by the time it finished,” The Team Fortress 2 team writes in a blog post announcing the new issue. A perhaps more extreme example of something taking a long time to complete than this comic, but an apt analogy.

For fans of Team Fortress 2, you’ll find the gang all here including a newly married Soldier and even a maskless Spy. The issue also has a dedication to Rick May, the voice of Soldier who died in 2020 at the age of 79. The story itself concludes a long, winding journey that TF2 fans have been waiting a long time to see updated, so I won’t spoil the rest of the comic here.

The comics have served as an invaluable tome to find out more about the different TF2 characters, especially background characters like Miss Pauling and The Administrator. The comics are very much worth a full read if you haven’t checked them out already.

Valve is continuing the trend of emerging from what seems like some kind of gaming hibernation, first with the release of the Steam Deck and the testing of its new hero shooter, Deadlock. This new comic issue serves that Valve creatives are still tinkering in the background, working on new stories for our favorite games.

Matt Kim is IGN’s Senior Features Editor. You can reach him @lawoftd.

Save 33% Off the Xbox Elite Series 2 Pro-Grade Controller With Component Pack

There’s less than a week left before Christmas, but Best Buy is still pushing out more gaming deals for December. Right now, you can pick up the professional-grade Xbox Series X Elite Series 2 Wireless Controller for only $119.99 after a 33% off instant discount. Better yet, you can still get it delivered by 12/25. That’s a great deal for the original Elite Series 2 controller that includes the component pack, unlike the Elite Series “Core” controllers. The component pack retails for $60.

Xbox Elite Wireless Controller Series 2 for $119.99

Includes component pack

The Xbox Elite Series 2 Core controller features better build quality and lots more customizability than the stock controller that comes with the Xbox Series X console. Some of the more significant pro gaming features include adjustable-tension thumbsticks, wrap-around rubberized grip, and shorter hair trigger locks. The component pack, which is bundled with this controller, includes an extra sets of paddles, thumbsticks, D-pad, and case.

The original Xbox Elite Series 2 controller is rarely discounted. I usually see more deals on the Elite Series “Core” models, which don’t include the component pack. However, one of the biggest advantages of getting this controller over the standard controller is the customizability. Without those extra accessories in the component pack to modify the controller to your liking, there’s less of a reason to spend so much more than the already excellent non-Elite controller.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn’t hunting for deals for other people at work, he’s hunting for deals for himself during his free time.