Cyberpunk 2077 Developer CD Projekt Used AI to Replace Deceased Voice Actor With Family’s Permission

Cyberpunk 2077 developer CD Projekt used AI to replace a deceased voice actor after gaining permission from the family.

Miłogost Reczek was a Polish voice actor best known as the Polish dub for Homer Simpson in The Simpsons Movie, as well as Vesemir and Thaler in The Witcher games and doctor Viktor Vektor in Cyberpunk 2077. He died in December 2021 aged 60.

Bloomberg reported Reczek’s family gave CD Projekt permission to recreate his voice using AI for the recently released expansion, Phantom Liberty. CD Projekt localization director Mikołaj Szwed is quoted as saying the developer didn’t want to find a replacement for the late actor and re-record his lines. “We didn’t like this approach,” Szwed explained, as Reczek “was one of the best Polish voice talents” and his performance “was stellar”.

CD Projekt instead hired a different voice actor who performed new lines for Vik, then used voice-cloning software Respeecher to change the dialogue so it sounded like Reczek. Szwed said: “This way we could keep his performance in the game and pay tribute to his wonderful performance as Viktor Vektor,” Szwed said.

The use of AI in video game development is one of the hottest topics in the industry, with voice actors in particular expressing concern about the future of their profession. Last month, members of Screen Actors Guild – American Federation of Television and Radio Artists (SAG-AFTRA) voted to authorise a strike as a part of the resumption of bargaining over the guild’s Interactive Media Agreement, which governs voice, motion capture, and other actors working in video games. While this doesn’t mean a strike is currently happening, it does mean that SAG-AFTRA negotiators have the power to call one if negotiations continue to stagnate.

One of the key issues is the need for protection against the encroachment of AI technology. “We want to ensure that they don’t replace all the humans with computers,” Interactive Negotiating Committee member Zeke Alton told IGN. “Not a prohibition on it, but just as we move forward with the technology, how do we move with it and not get left behind.”

“We’re having the argument now specifically about these AI algorithms and they are wiping out large portions of the workforce,” Alton continued. “And so if we lose that and set the precedent for corporations to remove the lower levels of their workforce using algorithms, that then proliferates into every workforce on the planet, and that can have disastrous results for the economy and for society as a whole. That’s why this is an existential fight, not just for us, but to anybody else out there watching: you’re next. And would you like to have the precedent of being protected or the precedent of being removed?”

In the summer, voice actors called out AI-generated explicit Skyrim mods, and in July, Victoria Atkin — who played Evie Frye in 2015’s Assassin’s Creed Syndicate — called AI-generated mods the “invisible enemy we’re fighting right now” after discovering her voice was used by cloning software.

Despite these concerns and amid strike action, the use of generative AI in the entertainment industry has been rapid. Disney has used AI to replace deceased actors such as Peter Cushing and Carrie Fisher, and recreate a younger Mark Hamill, in the Star Wars franchise. AI was also used to de-age Harrison Ford in Indiana Jones and the Dial of Destiny.

In April, as part of an investigation into the rise of AI, Pawel Sasko, CD Projekt Lead Quest Designer, told IGN: “I really believe that AI, and AI tools, are going to be just the same as when Photoshop was invented. You can see it throughout the history of animation. From drawing by hand to drawing on a computer, people had to adapt and use the tools, and I think AI is going to be exactly that. It’s just going to be another tool that we’ll use for productivity and game development.”

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Bohemia warns against spread of fake Israeli–Palestinian conflict videos actually created in Arma 3

Social media users are attempting to pass off videos of Bohemia Interactive’s military shooter Arma 3 as real-life footage of the on-going Israeli-Palestinian conflict, which erupted into open war this week. Several of these mocked-up videos have circulated on Tik-Tok and Xitter, one of them purporting to show a member of the Hamas group shooting down Israeli helicopters. Bohemia Interactive have now released a statement calling on their community to publish and share Arma 3 footage responsibly, while offering advice on how to spot a fake.

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Microsoft’s $69 Billion Activision Blizzard Buyout Imminent After Stock Halted and UK Clears Deal

Microsoft’s long-running pursuit of Activision Blizzard looks set to come to an end today after the UK finally cleared the deal and stock in the Call of Duty maker was halted.

In April, the UK’s Competition and Markets Authority (CMA) announced its “Final Report” on the acquisition, citing competition concerns around cloud gaming in the UK. Since then, Microsoft has defeated the U.S.’s Federal Trade Commission (FTC) in court, obtained approval from key regulator the European Commission, and secured an agreement with console rival Sony for the provision of Activision games on PlayStation for a decade.

In August, Microsoft submitted a new Activision Blizzard deal for review to the CMA that involves selling off Activision’s cloud gaming rights to Assassin’s Creed maker Ubisoft, which would be free to port cloud versions of Activision Blizzard games to any platform.

Now, the CMA said it had cleared the tweaked $69 billion deal — the largest in tech history — for Microsoft to buy Activision. The CMA framed its decision as a victory for the preservation of competitive prices and better services in cloud gaming. “In August this year Microsoft made a concession that would see Ubisoft, instead of Microsoft, buy Activision’s cloud gaming rights,” the CMA said. “This new deal will put the cloud streaming rights (outside the EEA) for all of Activision’s PC and console content produced over the next 15 years in the hands of a strong and independent competitor with ambitious plans to offer new ways of accessing that content.

“The new deal will stop Microsoft from locking up competition in cloud gaming as this market takes off, preserving competitive prices and services for UK cloud gaming customers. It will allow Ubisoft to offer Activision’s content under any business model, including through multigame subscription services. It will also help to ensure that cloud gaming providers will be able to use non-Windows operating systems for Activision content, reducing costs and increasing efficiency.”

Brad Smith, Vice Chair and President, Microsoft, said: “We’re grateful for the CMA’s thorough review and decision today. We have now crossed the final regulatory hurdle to close this acquisition, which we believe will benefit players and the gaming industry worldwide.

Meanwhile, trading in shares in Activision Blizzard were halted on Nasdaq exchanges with the alert “news pending”, suggesting the deal is set to close imminently.

Activision Blizzard boss Bobby Kotick emailed staff to hail the news. “We now have all regulatory approvals necessary to close and we look forward to bringing joy and connection to even more players around the world,” Kotick said.

“Our board chair Brian Kelly and I are incredibly proud of all of you and your accomplishments over the last four decades. We’re excited for our next chapter together with Microsoft and the endless possibilities it creates for you and for our players.”

When the deal closes, Microsoft will own the likes of Call of Duty, World of Warcraft, and Candy Crush. Xbox is expected to add many of Activision Blizzard’s games into its subscription service, Game Pass, although Call of Duty Modern Warfare 3 and Diablo 4 will be held back until next year.

However, the FTC is soldiering on with its attempt to unravel the deal, despite losing its high-profile court case in the summer. The FTC is waiting on a decision on its trial verdict appeal before moving forward with its own in-house trial, although both will come after Microsoft seals the deal.

And in a new development, the FTC filed a submission to re-open discovery in order to gain more information on Microsoft’s cloud gaming divestiture deal with Ubisoft, and its deal with Sony to ensure Call of Duty remains on PlayStation consoles.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Dragon Ball Games Battle Hour Returns In 2024 – Games, Announcements & More

“Stay tuned for more information”.

Following the surprise anniversary update for Dragon Ball Xenoverse 2 earlier this week, Bandai Namco has now announced “Dragon Ball Games Battle Hour” will be returning next year on 26th – 28th January at the Los Angeles Convention Center.

Dragon Ball fans can expect Dragon Fighter Z, Dragon Ball Super Card Game, Dragon Ball Legends and Dragon Ball Dokkan Battle to all feature at the event. Bandai Namco teases that there’ll also be “more”, and to stay tuned for more information.

Read the full article on nintendolife.com

F-Zero 99 Updated To Version 1.0.2, Here Are The Full Patch Notes

Get racing.

The new battle royale hit F-Zero 99 has received an update, bumping the software up to Version 1.0.2.

This latest patch appears to contain some fixes related to ‘Ranks’. Several other issues have also been resolved to improve the overall experience. Here are the patch notes, courtesy of Nintendo’s support page:

Read the full article on nintendolife.com

Lords of the Fallen Developers Promise Xbox Patch in ‘Coming Days’ to Bring it to Parity

CI Games has announced that it is currently working on a patch to bring the Xbox version of Lords of the Fallen up to par with the PC and PlayStation versions.

“We would like to take this opportunity to thank all of the content creators who have worked with us to enable the rapid deployment of patches, updates, and performance improvements ahead of tomorrow’s exciting launch of Lords of the Fallen,” the developer said in a statement.

“As such, PC and PlayStation 5 players will be able to enjoy the game as intended. The Xbox version is currently being updated, bringing it to parity with the other platforms, and the patch will release over the coming days.”

Some players have said that the game suffers from technical issues on Xbox Series X, such as harsh frame rate drops and textures not loading in. It doesn’t seem like other platforms are experiencing these problems as often as Xbox is.

In IGN’s Lords of the Fallen review, we said, “Lords of the Fallen is a great soulslike, and its killer new idea of swapping between two versions of the world to solve puzzles and slay enemies is an excellent twist to set it apart from the pack. That concept is unfortunately hamstrung by numerous, highly annoying technical issues and weak boss fights, but awesome explorable areas and fantastic buildcrafting more than make up for those shortcomings.”

Lords of the Fallen releases on October 13 for PC, PlayStation 5, and Xbox Series X|S

George Yang is a freelance writer for IGN. He’s been writing about the industry since 2019 and has worked with other publications such as Insider, Kotaku, NPR, and Variety.

When not writing about video games, George is playing video games. What a surprise! You can follow him on Twitter @Yinyangfooey

The actually decent Alien: Blackout will be delisted soon, so play it while you can

How about a little something to lower your spirits? FoxNext have announced that they’re delisting or, ugh, “sunsetting” 505 Go’s Alien: Blackout, the surprisingly solid mobile and tablet horror game you could summarise as Five Nights at Freddy’s, if Freddy’s were a subsidiary of Weyland-Yutani. You’ve got until 31st October to play it, after which all development and support for Blackout will cease and the game will no longer be available to buy.

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Starfield Mod Replaces Every Ship in the Game With Thomas the Tank Engine

You don’t have to wait any longer: the most essential mod to any Bethesda RPG is here and, as per usual, it will fill your game with Thomas the Tank Engine.

The mod, which is now available for any PC player to download, converts all starships into Thomas the Tank Engine, complete with those lidless, dead eyes we know and love.

If you’re wondering why it took so long for such a critical mod to be brought to life, it’s because the modding community only recently completed most of the work necessary to make modding Starfield much easier, including making it function with the popular Nifskope editor. Meanwhile Bethesda’s own Creation Kit, which the company plans to provide itself next year to make modding easier, is still under development.

Of all the games that players create mods for, none are more popular than Bethesda’s, whose past releases hold all of the top five positions for most mods downloaded for a single game. Even without the Creation Kit, Starfield already enjoys a passionate modding community with over one million mods downloaded for the game so far.

Longtime Bethesda fans will remember the iconic mode from The Elders Scrolls V: Skyrim, which replaced all the scary dragons with far more terrifying trains, but if you haven’t seen it, it’s never too late to download it here. In fact, this meme might be more than a little bit to blame for the recent indie game Choo-Choo Charles.

Travis Northup is a writer for IGN. You can follow him on Twitter @TieGuyTravis and read his games coverage here.

Xbox Insider Release Notes – Omega (2310.231009-2200)

Hey Xbox Insiders! We have a new Xbox Update Preview coming to the Omega ring. It’s important we note that some updates made in these preview OS builds include background improvements that ensure a quality and stable build for Xbox consoles.

We continue to post these release notes, even when the noticeable changes to the UI are minimal, so you’re aware when updates are coming to your device. Details can be found below!

Xbox Insider Release Notes

System Update Details:

  • OS version released: XB_FLT_2310ZN25398.2504.231009-2200
  • Available: 4 p.m. PT – October 12, 2023
  • Mandatory: 4 p.m. PT – October 13, 2023

Note: This update may not occur automatically before it has already become mandatory. You can always find the most current update as soon as it is available by opening the Guide > Profile & system > Settings > System > Updates.

Remember: Newly enrolled users in this ring are not guaranteed to receive all early updates, but they’ll receive the update prior to the GA release. Additionally, a small subset of users may remain on their current GA build once they enroll until the next system update becomes mandatory for the public. Visit the Xbox Insider Program FAQ to learn more.

Fixes Implemented

Thanks to the hard work of Xbox engineers, we are happy to announce the following fixes have been implemented for this build:

Games

  • Fixes to address an unexpected cursor which could remain visible during gameplay in some titles.

System

  • Various updates to properly reflect local languages across the console.
    • Note: Users participating in Preview may see “odd” text across the console, for more information go here.

Known Issues

We understand some issues have been listed in previous Xbox Insider Release Notes. These items aren’t being ignored, but it will take Xbox engineers more time to find a solution.

Audio

  • We have received reports of users experiencing intermittent issues with audio across the dashboard, games, and apps. If you have experienced issues, be sure you have the latest firmware updates for your TV and other equipment. If you’re unsure, you may need to contact the manufacturer for assistance.
    • Note: If you continue to experience issues after applying the latest firmware updates, please submit feedback via Report a Problem immediately with the “Reproduce with advanced diagnostics” option, then select the category “Console experiences” and “Console Audio Output Issues”. Be sure to include as much information as possible:
      • When did the issue start?
      • Did you lose audio just in the game/app or system audio as well?
      • Does changing the audio format resolve the issue? If yes, what was the format before and after?
      • Does rebooting resolve the issue?
      • What does your setup include? Equipment, layout, etc.
      • And any additional information you can provide to reproduce the problem.

Games

  • We are aware of an issue causing unexpected steering wheel vibration in some titles, and a fix is coming in a subsequent update.

Keyboard Button Mapping for Xbox Controllers

  • If you change your keyboard language settings while the Xbox Accessories app is open, the change will be reflected after quitting the app or rebooting your console.

Networking

  • We are investigating reports of an issue where the console may not connect to their network as expected on boot. If you experience this, be sure to report the issue via Report a Problem as soon as you’re able.
    • Workaround: Wait a minute for the connection to establish. If your console still hasn’t connected, restart your Xbox from the Power Center by holding the Xbox button > Restart console > Restart.

Make sure to use Report a problem to keep us informed of your issue. We may not be able to respond to everyone, but the data we’ll gather is crucial to finding a resolution.

What Happens to Your Feedback

How to Get Xbox Insider Support

If you’re an Xbox Insider looking for support, please reach out to the community subreddit. Official Xbox staff, moderators, and fellow Xbox Insiders are there to help with your concerns.

When posting to the subreddit, please look through most recent posts to see if your issue has already been posted or addressed. We always recommend adding to threads with the same issue before posting a brand new one. This helps us support you the best we can! Don’t forget to use “Report a problem” before posting—the information shared in both places helps us understand your issue better.

Thank you to every Xbox Insider in the subreddit today. We love that it has become such a friendly and community-driven hub of conversation and support.

For more information regarding the Xbox Insider Program follow us on Twitter. Keep an eye on future Xbox Insider Release Notes for more information regarding your Xbox Update Preview ring!

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