Assassin’s Creed Shadows Is My Comfort Game, and It’s Just $49.99 at Amazon Today

Assassin’s Creed Shadows is the most exciting the series has felt in years, and it’s now down to just $49.99 on Amazon for PS5 and Xbox.

It’s the first big discount the game has had since its release earlier this year, and comes courtesy of Amazon’s early Prime Day sales.

Dropping from $70, that’s a sizable $20 off the list price, and an increasingly more appealing price point for anyone previously unsure of Ubisoft’s latest open-world RPG.

I will defend this game till my dying breath. I’ve spent so much time just chilling and exploring the open-world landscape, and it’s honestly become a comfort game since I cracked it open.

If you’re after something meaty, with a seriously satisfying gameplay loop and some proper stealth challenge, especially with the new Nightmare difficulties, Assassin’s Creed Shadows absolutely delivers.

There are still some rough edges, but none of it takes away from how immersive and enjoyable it is overall. It’s a beautiful, ambitious Assassin’s Creed game that doesn’t try to please everyone, and I respect it more because of that.

IGN’s Jarrett Green review gave it an 8 out of 10, calling Yasuke and Naoe “the strongest Assassin duo in years,” and they’re right. The way Shadows handles combat, story, and seasonal changes across its open world makes it feel more alive than most open-world games manage.

At $50, it’s an easy recommendation. And honestly, I’d defend this one even if it weren’t on sale. The fact that it’s cheaper just makes it easier for others to see what I already know: this game is worth your time.

In other AC news, Ubisoft’s next big patch for Assassin’s Creed Shadows recently rolled out on June 25, 2025, and even included the game’s next story pack, which introduces a new Ally character for Naoe and Yasuke played by Critical Role’s Robbie Daymond.

Robert Anderson is a deals expert and Senior Commerce Editor, for IGN. You can follow him @robertliam21 on Twitter/X or Bluesky.

Monster Hunter Wilds title update two aims to defeat the biggest beasts of all: shader compilation and VRAM issues

Capcom have a tough fight on their hands at the moment. No, Arkveld hasn’t escaped from its lair to terrorise the non-OP masses. Monster Hunter Wilds has been suffering from some pretty nasty performance issues on PC.

While they don’t look to have the action game running as well as some kind of crash and stuffer-free Usain Bolt quite yet, the release of Wilds’ second title update has seen the studio try to curb some shader compilation and VRAM-related problems.

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Clone-generating game The Alters may have used AI to generate some writing, despite the lack of a Steam disclosure

The Alters is a sci-fi management game in which you remix your character’s life history in a “Quantum Computer” to generate a workforce of deeply disturbed, borderline non-functional clones. In a twist so on-the-nose I can feel its fingers plucking at my olfactory bulb, developers 11 Bit Studios may have used generative AI to spawn or auto-translate parts of the in-game lore – despite the absence of a generative AI disclosure on Steam.

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Mini Review: Until Then (Switch) – A Relatable Yet Ethereal Narrative Adventure

Glitch in the Matrix.

Until Then is a visual novel that tells the story of Mark Borja, a high school student who grapples with the usual day-to-day of teenage life while trying to figure out why he’s experiencing weird cases of déjà vu. It’s a slow burn; one that relishes in the quieter, mundane aspects of life that many TV shows and movies would rather you believe didn’t exist.

With beautiful pixel art visuals at its heart, Until Then feels a lot more ‘alive’ than a lot of visual novels, with dialogue and actions taking place entirely within the scene; so in other words, no ‘talking head’ sequences where static characters are nattering to one another from across the screen.

Read the full article on nintendolife.com

Bandai Namco Teases New My Hero Academia Game as It Confirms Summer Showcase This Week

Surprise! A new My Hero Academia game is on the way.

We learned the news during Bandai Namco’s brief teaser for its upcoming Summer Showcase, and while details were light — at least for now — we can expect more when the showcase goes live on July 2 at 12pm PT / 3pm ET / 9pm CEST / 4am JST.

My Hero Academia debuted in April 2016 and became an instant hit, telling the story of Izuku Midoriya as he navigates a school for superheroes after only just inheriting the world’s most powerful abilities. Alongside the eight seasons of anime, four films and myriad games have been released, too. The eighth and final series is set to air this coming October.

In the same 30-second teaser, Bandai Namco also revealed we’re set to get a new trailer for Towa and the Guardians of the Sacred Tree and a gameplay deep dive of Digimon Story: Time Stranger.

That’s not all. Also slated to appear are Code Vein 2, The Blood of Dawnwalker, Death Note Killer Within, Everybody’s Golf Hot Shots, Little Nightmares 3, Patapon 1+2 Replay, Shadow Labyrinth, Super Robot Wars Y, and Tekken 8.

We had a good look at The Blood of Dawnwalker quite recently, of course. Rebel Wolves — the studio led by former The Witcher 3 game director and co-director for Cyberpunk 2077, Konrad Tomaszkiewicz — confirmed its upcoming dark fantasy action-RPG will release in 2026 when it shared new gameplay footage earlier this month.

Bandai Namco went big on little things last week, too, confirming Little Nightmares 3 will release on October 10. And if that seems very far away, anyone who pre-orders a digital version of Little Nightmares 3 between now and launch day will get to revisit the game that started it all with Little Nightmares Enhanced Edition as an early access title.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Dune Awakening Players Say Griefing Is Getting Worse, Not Better: ‘This Game Has Massive Issues Ahead’

Dune: Awakening griefers are at it again, concocting ever-new and exciting ways to make other players’ lives miserable. And once again, the griefing concerns Ornithopters.

Last week, Funcom launched Dune: Awakening’s Public Test Client and then extended the PvE zone of the Deep Desert from about 10% of the map to 50%. It followed an AMA in which the studio told players frustrated by the endgame experience that it was “formulating a plan” to improve PvP in the Deep Desert. Previously, players branded the endgame as “toxic” due to griefing even after the ability for players to squish each other with their Ornithopter was supposedly patched out.

But despite Funcom’s mitigations, unscrupulous players have discovered another way to grief players by landing their Ornis on top of unsuspecting players — this time to prevent them from farming.

“All the griefers are now coming into Hagga to farm spice. They’re doing the same thumper and land on thopter technique they perfected in [Deep Desert]. But now they’re using it to farm all the minor nodes in Hagga,” wrote one aggrieved fan over the weekend.

“This game has some massive issues ahead. Griefers are in an all-out war against everyone else on their server, and yet there’s zero way for solos to band together to stop it. And as a Dune fan, I don’t think planting a thumper and then having four thopters land on you is part of the mythology.”

u/RandoFinder then edited their post to add: “I kept my Thopter at 730 km for 30 minutes until a spice blow, and as soon as I moved, four thopters were chasing me. JFC, y’all are pathetic. This was in Hagga. I had players tonight telling each other to doxx me when I stood up to them in Hagga chat. I’ve been in WoW general and other horrible chats, but Dune general is the most toxic chat that I’ve ever seen.”

“I think it goes without saying that PVP is PVP, and killing other players in a PVP zone is totally legitimate and expected,” responded another player. “Entrapping someone by abusing game mechanics intended to prevent grief of a similar kind, ala pinning people with ornithopters that otherwise can’t be destroyed or escaped in a PVE zone, is griefing. Griefing should be explicitly and implicitly disallowed. If you’re in a PVE zone, you should not have to worry about players killing you through an abuse of mechanics.”

At the time of writing, there has been no public response from Funcom about the issue.

Dune: Awakening has enjoyed a superb launch, with a ‘very positive’ user review rating on Steam. Within hours of going live on June 10, Funcom’s survival MMO had clocked up over 142,000 concurrent players on Valve’s platform, and hit a new high earlier this month of 189,333 players. And it’s already clocked up over 1 million players, too, making it Funcom’s fastest-selling game ever, and securing a Great 8/10 in our review.

If all that’s got you interested but you’re not sure where to start, make sure to check out all the Dune: Awakening classes you can choose from, and keep an eye on our Dune: Awakening walkthrough for a step-by-step guide to the story. We’ve also got Dune: Awakening resource guides that’ll help you find iron, steel, aluminium, and a Dune: Awakening Trainers locations guide to help you survive on Arrakis.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Rumoured Assassin’s Creed Black Flag remake teased by actor who’s pretty chill about loose lips sinking ships

Yaaar, me hearties. Pull up a barstool and take another swig of grog. I be hearin’ fresh tales of a treasure that’s reportedly still in development at Ubisoft.

These whispers be comin’ from Matt Ryan, the voice actor behind Assassin’s Creed Black Flag‘s swashbucking stabber Edward Kenway. He’s cheekily told some landlubbers that they may have to beat the game again, prompting the parrots to start squawking about a return to the Carribean yet again.

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Rematch has a mild case of hackers moving at cheetah speeds

Balls have never been footed so fast. Rematch, the moreish multiplayer soccer game from the developers of Sifu, has seen its first cases of speedhackers infesting the game over the last week.

It’s not unusual for multiplayer games to suffer a few cheaters, and it’s not clear how widespread the hacking tools are being used among the growing number of players (now at 3 million players, according to Sloclap). But it is a mild concern to anyone who prefers their team mates and opponents to move at regular human pace, and not say, the speed of an angry motorcycle, as shown in footage captured by several players.

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Bandai Namco’s Summer Showcase Promises Plenty Of Switch News Later This Week

Let’s go golfing.

Bandai Namco has announced that its ‘Summer Showcase’ presentation will return on 2nd July, and the line-up promises a bunch of Switch news.

The showcase’s teaser trailer (above) reveals that the likes of Everybody’s Golf Hot Shots, Patapon 1+2 Replay, Shadow Labyrinth, Little Nightmares III and Super Robot Wars Y will all get some time in the spotlight, and we’re set to land a new trailer for Towa and the Guardians of the Sacred Tree. That’s only the titles that are already confirmed for Switch.

Read the full article on nintendolife.com

The Dead Space remake is brilliantly, devastatingly 80% off in the Steam sale

Welcome, friend, to the good year of 2025. Scavengers Reign has just been renewed for its third season, Greggs have starting doing their festive bake all year round, and the Dead Space remake sold gangbusters.

Wait, no, sorry. This is the bad timeline. Scavengers Reign was acquired by a company who actively balk at anything people might want to watch with their entire faces, and Dead Space apparently didn’t sell well enough for EA to greenlight more. It’s with a certain melancholy then, that I recommend the Steam Summer sale’s offering of Dead Space remake at 80% off (£10/€12/$12/perhaps a sillier price if you live somewhere Valve doesn’t consider important).

Deep discounts aren’t always a sure indicator of success in either direction, of course. The brilliant Resident Evil 4 remake is 50% off its already very generous usual price and apparently did very well. But I can’t help get abandoned bargain bin vibes from this one. It deserved so much better.

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