Riot lay off more workers for the second time in a year – and add “evolving” to our big list of nonsense words companies use to describe job cuts

Riot Games are cutting more jobs at their studios, the company announced today. This is the second time in a year the League of Legends developer has laid off workers. Chairman and co-founder of Riot, Marc Merrill, made the announcement yesterday, claiming that by cutting these jobs the company was “evolving League” and “investing heavily in solving today’s challenges”. A total of 32 people have lost their jobs, mostly workers on League of Legends, according to a figure the developer gave to our sister site Eurogamer.

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XDefiant Dev Says ‘We Have Done Very Little Marketing So Yes Our Numbers Are Down’ Amid Rumor It Could Shut Down After Season 4 if Player Count Doesn’t Improve

XDefiant, Ubisoft’s free-to-play Call of duty rival, has missed the publisher’s expectations since launching in May — that much CEO Yves Guillemot admitted during a recent financial call. But are there plans to shut the game down? Not so, its chief developer has insisted.

Rumors began circulating this week that support for XDefiant could come to an end after Season 4, which closes out XDefiant’s Year 1 roadmap, if its player count failed to improve. Ubisoft has yet to announce player numbers or revenue figures for XDefiant, with Guillemot promising to say more at the end of October.

Now, XDefiant executive producer Mark Rubin, who works at Ubisoft’s San Francisco development studio, has responded to those rumors, insisting the company does not plan to shut the game down after Season 4.

However, in-line with Guillemot’s comments, Rubin — who was an executive producer on Call of Duty before making the switch to Ubisoft — admitted player numbers are down. This, Rubin said, was because Ubisoft has done “very little marketing” as it works to improve the game. Once XDefiant is in “a better place”, the marketing push will begin, Rubin said.

“To be crystal clear there are NO plans to shut down after Season 4,” Rubin tweeted. “I’ve literally been in meetings as of last week to discuss our Year 2 plans. But, right now we are super focused on improving the technical experience (which includes netcode) and adding more content for Seasons 3 & 4.

“We have done very little marketing so yes our numbers are down but that is just to give the team the time to get the game in a better place before we do bigger spends on marketing to bring new players to the game and to bring back players that have left.”

XDefiant launched into the brutal live service shooter market at a time when it had already claimed a number of high-profile victims. Rocksteady’s Suicide Squad: Kill the Justice League flopped to the tune of $200 million after Starbreeze’s Payday 3 suffered a disastrous launch last year. Since then, things have only got more difficult, with Sony’s Concord going down as one of the biggest PlayStation disasters of all time.

Meanwhile, Ubisoft has endured an awful year with the aforementioned disappointing return from XDefiant and, most recently, Star Wars Outlaws. It delayed Assassin’s Creed Shadows into 2025 following poor sales of Outlaws, and its staff in France are currently on strike.

In its recent note to investors, Guillemot acknowledged that the company’s “second quarter fell short of expectations” and vowed to launch “a review aimed at further improving our execution.” He also addressed some of the cultural conversations happening around the company lately, which have intensified around Star Wars Outlaws and the upcoming Assassin’s Creed Shadows.

Things have got so bad at Ubisoft that its founding Guillemot family and shareholder Tencent are reportedly considering teaming up to take the company private following the collapse of its share price.

Meanwhile, Ubisoft has ditched Epic Games Store timed exclusivity for its PC games and gone back to day-one launches on Steam, a move clearly designed to boost flagging sales of its games. Ubisoft has yet to announce a Steam launch for XDefiant, but it feels like a certainty at this point.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

I am happy to report that Building Relationships has more than one joke, and most of them are pretty good

You might have caught this one during Day Of The Devs earlier this year. It’s stuck with me since because the developer Tanat seemed like a rad dude, and also because there’s nothing I cherish more than taking a bad pun and just absolutely going to town on it, marrow and all. Building Relationships is about buildings forming relationships in a Love Islandy scenario, though without the reality TV framing you might find in say, Crush House. But the real gag here is the commitment to the bit. Besides that, it’s just a really charming and fun N64-style 3D platformer.

It also features the sort wonky physics that definitely wouldn’t get Ninty’s seal of quality, but work brilliantly here, especially since your character consists largely of angles but still insists on, you know, performing motions.

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F-Zero 99 Updated To Version 1.5.1, Here Are The Full Patch Notes

You got boost power!

Following a rather sizable update earlier this month, Nintendo’s Switch Online battle royale racer F-Zero 99 has now received another patch.

This bumps the game up to Version 1.5.1 and includes a bunch of fixes. There’s also a confirmation that certain things haven’t been recorded correctly for customers running on Version 1.4.1 or before.

Read the full article on nintendolife.com

Riot Lays off More League of Legends Developers While Promising to Increase Team Size

Riot Games has announced it will be laying off an unknown number of developers from the League of Legends PC development team, while simultaneously pledging to increase the size of the League of Legends team.

In a post to X/Twitter today, Riot Games co-founder Marc Merrill shared “An Update on How We’re Evolving League” in which he announced the layoffs, explaining that this “isn’t about reducing headcount to save money.” Instead, the layoffs are apparently occurring so the company can make “sure we have the right expertise.”

“While team effectiveness is more important than team size, the League team will eventually be even larger than it is today as we develop the next phase of League,” Merrill continued. “For Rioters who are laid off, we’re supporting them with a severance package that includes a minimum of six months’ pay, annual bonus, job placement assistance, health coverage, and more.”

Merrill continued his explanation in a follow-up post, in which he said that the success of a development team is unrelated to its size. “If we’re solving the wrong problems, more resources won’t fix it. It’s about building smarter and healthier, not just bigger.”

IGN has reached out to Riot Games for more clarity on why these layoffs are occurring, how many roles were impacted, and if any of those individuals are being considered for placement in roles as a part of the planned team expansion. A spokesperson confirmed that 27 employees were impacted across League of Legends development team and an additional five roles on Riot’s publishing team. The spokesperson stated that those impacted would have the ability to use the company’s internal job board to apply for other roles at Riot, but declined to share anything else.

These layoffs come rather uncomfortably as League of Legends celebrates its 15th anniversary, which Merrill references briefly in the post “so that League continues to be great for another 15 years and beyond.” They also come nine months after Riot already laid off 530 individuals, roughly 11% of its staff, in an effort to cut costs after allegedly taking on too many “big bets” as a company.

According to a games industry layoff tracker, this puts the number of laid off game developers this year alone at over 13,000, with over 10,000 laid off in 2023 and over 8,000 in 2022. We wrote about how the ongoing industry mass layoffs have impacted developers earlier this year.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

Review: Nintendo Sound Clock: Alarmo – Pricey But Delightful, And Something Only Nintendo Could Pull Off

Can Hyrule’s destiny really depend on such a lazy boy?

Editor’s note: We’ve now updated this review with our final thoughts and a score having spent some quality (sleepy) time with Alarmo.


Nintendo Sound Clock: Alarmo, one of Nintendo’s most perplexing yet delightful products in recent memory, was announced and launched simultaneously on Wednesday 9th October.

Read the full article on nintendolife.com

One of the Best PlayStation 5 SSD Deals for Prime Day Is Available Again on Amazon

We’ve seen the cost of SSDs trending upward for most of 2024, but lately it looks like prices have normalized and are even starting to drop back down. Today, Amazon is offering the PS5 compatible Lexar NM790 2TB PCIe Gen4 x4 M.2 Solid State Drive (SSD) with pre-installed heatsink for only $128.99. This was one of the best SSD deals we saw during Amazon Prime Day. It expired quickly after, but available once again for a little while longer.

Lexar NM790 2TB PS5 SSD for $128.99

The PlayStation 5 console comes with a 1TB SSD, but 300GB of that is reserved for the OS, leaving around 700GB left over for games. That space will run out quickly because some games take up an enormous amount of space, especially if you buy digital copies. For example, Star Wars: Jedi Survivor, Final Fantasy VII: Rebirth, and NBA 2K25 all require 140GB each. Even older games like God of War: Ragnarok, Gran Turismo 7, and Horizon Forbidden West require 90GB of space apiece.

Enter the Lexar NM790 SSD. Although we didn’t pick it as one of our favorite SSDs for the PlayStation 5, Lexar is a well known and established flash memory brand and its SSD has garnered plenty of positive reviews. The NM790 is a guaranteed fit with any PlayStation 5 console. Performance-wise, it boasts read speeds of 7,400MB/s and write speeds of 6,500MB/s, which is well above Sony’s minimum recommendation of 5,600MB/s. It’s also pre-equipped with a low-profile aluminum heatsink. The 2TB capacity triples the storage of a PS5 or doubles the storage of a PS5 Pro.

Alternative: Silicon Power XS70 2TB PS5 SSD for $127.99

Amazon is offering Amazon Prime members this Silicon Power XS70 2TB PS5 SSD for $127.99 shipped. The primary difference is that the Lexar NM790 is a DRAM-less drive and the Silicon Power XS70 has a DRAM cache. Instead of onboard DRAM, the NM790 uses HMB (host memory buffer), which basically means that it uses the system memory as cache. The XS790, on the other hand, has a dedicated DRAM cache built into the stick. Theoretically, having a DRAM cache offers fast random write performance, but both types of SSDs are so fast that there really any noticeable performance difference when it comes to gaming on a PS5 or PC.

If you want more options, here’s a list of the best PS5 SSD deals available right now. If you’re looking for deals on other PS5 accessories, check out our constantly updated best PS5 deals article. If you don’t yet own a PS5 console, note that the new PS5 Pro is currently up for preorder and ships out next month. This is a more powerful version of the PS5 with double the storage capacity at a significantly higher price.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn’t hunting for deals for other people at work, he’s hunting for deals for himself during his free time.

Warhammer 40,000: Space Marine 2 Dev Reveals New Tyranid Enemy, the Huge Hierophant Bio-Titan

Warhammer 40,000: Space Marine 2 will soon get a brand new enemy type: the terrifying Tyranid Hierophant Bio-Titan.

Publisher Focus Entertainment said this huge xenos hits the explosive third-person melee shooter as part of the new PvE operation: Termination, which takes players back to the planet Kadaku. This will be made available for free, and is coming “very, very soon.”

Also part of this free update is the new Lethal difficulty, which is “designed to test your skills against the most brutal xenos and heretics.” The new weapon is the Neo-Volkite pistol, also free for all players.

As for cosmetics available through the premium season pass, the Dark Angels chapter of Space Marines is first in-line for new threads with a theme pack. This adds new weapon styles, armor pieces, and color schemes featuring the Unforgiven (the name given to the Dark Angels chapter following the disastrous events of the Horus Heresy in Warhammer 40,000 lore). This theme pack includes a full armor set for the Bulwark class.

All the above forms part of Season 2 of Space Marine 2, which runs from October until the end of 2024. Focus also teased the first year of updates coming to the game as part of Seasons 3 and 4. This includes new PvE operations, new PvP maps and modes, new Tyranid and Thousand Sons enemies, and a new Horde mode “with just one challenge: survive.” Expect cosmetics for new Space Marine chapters, too.

Specifically, Season 3 also adds PvE Prestige ranks and a Battle Barge expansion (the Battle Barge is the Ultramarines’ base of operations during the events of Space Marine 2). Season 4 adds the aforementioned Horde mode, a new enemy, and a new weapon. More seasons will follow.

Developer Saber Interactive recently released Space Marine 2’s game-changing patch 3.0, which made a seemingly innocuous change to the ending that got Warhammer 40,000 fans excited. Fans have also unearthed interesting and unannounced Space Marine 2 cosmetics by datamining the game.

Meanwhile, IGN interviewed Saber Chief Creative Officer Tim Willits about Space Marine 2’s record-breaking success. He revealed the boost he expects the PS5 Pro will give Space Marine 2, discussed how the breakout success of Space Marine 2 had “changed everything” for the studio, and how protective Games Workshop is over the Warhammer 40,000 brand.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.