Maximizing storage for your Steam Deck or ROG Ally is, frankly, essential. While the built-in SSD handles most games well, few will truly push it to its limits, meaning a good micro SD card is often your best bet. Enter one of the year’s standout deals for Steam Deck owners.
Indonesian indie developers stellarNULL have announced action adventure gameMentari, a coming of age story about a magical girl who heals the world and fights baddies with the power of dance. As they attack you, you’ll hit them with sick twirls and the ‘ol two step, cleansing them of a sickness called the “Stillness”. Bonus fun fact: Mentari means “Sunshine” in Indonesian, while Menari means “dancing”.
A spiritual successor to Studio ZA/UM’s RPGDisco Elysium is currently in development at the newly-formed Longdue. It’s set in a world “conceived by the leads” of the canceled sequel.
A representative of Longdue told us that “the studio isn’t ready to talk about specific names at the moment beyond the people mentioned in the press release, but they are looking forward to sharing more about the game and the studio in the future”. They did, however, confirm that Disco Elysium’s lead writer and designer Robert Kurvitz and art director Aleksander Rostov are not involved.
On Disco Elysium’s five-year anniversary, two separate studios each made up of people who used to work at developer ZA/UM have announced they’re both making a spiritual successor of their own.
Disco Elysium is a 2019 narrative role-playing game developed and published by controversial studio ZA/UM. Gameplay revolves around navigating dialogue trees rather than combat, with each of the 24 skills representing a different aspect of the amnesiac detective protagonist’s abilities and thoughts. The player is free to support or suppress his ideologies as they work through the story. Disco Elysium is considered by some among the greatest video games ever made.
It went on to enjoy enormous success, winning numerous game of the year awards and selling millions of copies. A TV series adaptation deal followed, as did the release of an expanded version of the game featuring full voice acting and new content subtitled The Final Cut. A follow-up seemed all but guaranteed, but after high-profile staff exits and subsequent messy legal tussles brought ZA/UM to its knees, what might have turned out to be a Disco Elysium sequel was canceled.
Now, two new London-based studios have emerged from the chaos: Dark Math Games and Longdue Games. Each has drawn a line back to both Disco Elysium and ZA/UM in the announcement of not just their existence, but their upcoming games.
Let’s start with Dark Math Games. Founded in 2023, Dark Math describes itself as a “breakaway group” from the original development team of Disco Elysium. It is a group of 20 people, about half of whom “contributed” to “bringing the critically acclaimed hit Disco Elysium and Disco Elysium – The Final Cut to life.”
Dark Math’s game is called XXX NIGHTSHIFT and, like Disco Elysium, is described as a ‘true detective RPG.’ Here’s the official blurb:
Set 2086, you play a Patrol Op, Dinorah Katz, who is stranded at a luxury Ski resort in Antarctica. This original science-fiction setting lands you in a resort that shouldn’t exist with people that you shouldn’t know with the endless polar night covering a multitude of sins.
XXX NIGHTSHIFT will deliver a deep single-player role-playing experience with many tools and layers of gameplay. A unique companion dynamic adds more fun and offers different paths to solve cases. The innovative and powerful role-playing system respects your time and trusts your intelligence with seismic choices. It’s up to you to decide how your story unfolds — and how it ends.
Based on its announcement trailer and screenshots, XXX NIGHTSHIFT looks remarkably similar to Disco Elysium, even down to the isometric perspective and dialogue text that moves up the right-hand side of the screen as the player makes choices and hears voice actors bring a narrator and the protagonist’s internal monologue to life.
One of the four Dark Math founders is art director Timo Albert, who was a motion graphic designer at ZA/UM from 2018 to October 2022. Albert commented: “Additionally to innovating the traditional RPG mechanics, we’ll bring something fresh to the table. You will see. And of course, a few less words. And a few more bullets, perhaps. In total: lot more fun.”
According to filings on Companies House, Dark Math’s active directors include Heiti Kender, with his brother, Kaur Kender, listed as a resigned director. Kaur Kender was an early investor in ZA/UM and executive producer of Disco Elysium. In March 2023, a bitter legal dispute between Kender and ZA/UM over ownership of the coveted Disco Elysium IP was resolved, with a court ordering Kender to repay ZA/UM CEO Ilmar Kompus for legal fees.
Now, let’s move on to Longdue Games. It said it’s making a “new psychological RPG… set in a game world conceived by the leads of the now canceled Disco Elysium sequel.” Others working on this untitled Disco Elysium spiritual successor worked at the likes of Bungie, Rockstar, and Yes, Your Graces developer Brave At Night.
Longdue, backed by tech investor Riaz Moola, said it has a “focus on creating psychologically deep, narrative-first experiences” and wants to become “a meaningful and consistent voice in the isometric cRPG space.”
“With the fifth anniversary of Disco Elysium on the horizon, Longdue is proud to announce its formation as a new independent studio that has raised seed investment to create an RPG that will continue Disco Elysium’s award-winning legacy and represent a bold new artistic endeavor that aims to trailblaze in the narrative-first cRPG space,” Longdue said in its note to press.
Longdue didn’t name its game (all we have for now is a solitary piece of concept art, below), but it did say it features what it calls a “psychogeographic” RPG mechanic “where every decision reshapes both the world and the characters that inhabit it.” “In this experience,” Longdue explained, “the lines between the mind and the environment blur, colliding and transforming with each choice, leading players through an ever-evolving narrative landscape.”
Here’s the official blurb on Longdue’s game:
Longdue’s debut RPG explores the delicate interplay between the conscious and subconscious, the seen and unseen. Set in a world where choices ripple between the character’s psyche and environment, players will navigate a constantly shifting landscape, shaped by both internal and external forces.
Longdue mentioned just one of its developers in its press release: narrative director Grant Roberts. Roberts said: “At Longdue, we’re inspired by decades of classic RPGs, from Ultima and Wizardry, through Fallout and Planescape, to the justifiably adored Disco Elysium.
“We’re excited to continue that legacy with another narrative-first, psychological RPG, where the interplay between inner worlds and external landscapes is the beating heart of the experience. We’re building a world-class team for a world-class game that will tell a world-class story, and we can’t wait to show you more.”
Londue isn’t announcing anyone else working at the company right now, “but is looking forward to talking more about the studio and the game in the future,” a representative told IGN.
It’s worth noting that neither Robert Kurvitz, the lead writer and designer of Disco Elysium and founding member of ZA/UM, nor Aleksander Rostov, who was art director on Disco Elysium, are involved with either studio. Both were fired from ZA/UM in 2022 amid allegations of mismanagement and misconduct. Kurvitz and Rostov are reportedly making a new game of their own at a studio called Red Info, which is backed by Chinese internet company NetEase.
As for ZA/UM, it reportedly canceled a standalone expansion for Disco Elysium back in February, leaving several staff members at risk of losing their jobs. While an official Disco Elysium 2 seems as unlikely now as it did when ZA/UM first fell apart, it is clear that there are many who are keen to keep the dream alive.
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Xbox Insiders on Xbox Series X consoles are invited to join The First Berserker: Khazan – Technical Closed Beta starting today. Play as the protagonist “Khazan,” as you survive the relentless pursuit of imperial forces, navigate conspiracies aimed at killing you, and overcome the harsh environments. The closed beta is available until October 20 with limited space available, so join now to experience this hardcore action role-playing game!
Key Features:
Thrilling Action Excitement – Experience dazzling and hardcore action based on skill.
Epic Boss Battles – Engage in hardcore and challenging boss fights.
Khazan’s Ruthless Revenge Saga – Dive into Khazan’s epic revenge story set in the DNF (Dungeon&Fighter) Universe.
3D Cel Animation Graphics – Enjoy comic-inspired intricate graphics and spectacular action.
For more information: follow us on X/Twitter at @XboxInsider and this blog for announcements and more. And feel free to interact with the community on the Xbox Insider SubReddit.
Apart from the return of Dragon Quest III this November, Square Enix is also planning on reviving Dragon Quest I & II as a special HD-2D Remake. For heroes planning on playing through these titles in the true chronological order, it seems you’ll be rewarded with a little bit extra at the end.
Speaking at the Tokyo Game Show 2024, the series’ creator Yuji Horii apparently hinted at how the first two titles would include some additional elements including a “new discovery” and a “bit of a surprise” (Famitsu via Automaton).
October 11, 2024 –SEGA is thrilled to announce that Metaphor: ReFantazio, the latest RPG from ATLUS’s Studio Zero, has released on PlayStation®4, PlayStation®5.
About Metaphor: ReFantazio
・A New Undertaking That Captures the Essence of ATLUS
ATLUS is a console game developer that was formed in 1986. It has garnered popularity across the globe, with its Persona series reaching 22 million* units sold worldwide. ATLUS will celebrate its 35th anniversary this year.
*As of March 5, 2024
ATLUS has worked on many contemporary stories, such as Shin Megami Tensei and Persona, and provided players with its own unique worlds and experiences. After the immense success of Persona5, ATLUS is now set to explore the realm of classic fantasy.
A fantastical story that could not have been explored within the framework of modernity. This anniversary project offers a fresh new take on the fantasy RPG genre. Rather than seeking solace in the past, this new adventure has been driven by a philosophy of creativity and empathy and aims to break new ground.
・A Groundbreaking Project Helmed by Renowned Creators and Artists
A team of internationally recognized creators, who have earned accolades at various game awards, have assembled for this project to develop a totally new fantasy RPG, including director KatsuraHashino, character designer Shigenori Soejima, and composer Shoji Meguro. The team behind Metaphor: ReFantazio has an illustrious history, having developed Persona 3, Persona 4, and Persona 5. Notably, Persona 5 has become the franchise’s biggest success, with 10 million units sold worldwide.
*As of December 22, 2023
Creators:
Director: Katsura Hashino (Shin Megami Tensei III Nocturne, Persona 3, 4, 5)
Character Designer: Shigenori Soejima (Persona 3, 4, 5)
Composer: Shoji Meguro (Shin Megami Tensei III Nocturne, Persona 3, 4, 5)
Joining this incredible team of creators is a team of equally exceptional artists, all united in their goal to deliver an out-of-this-world production.
・The Story, the Art and Sound, the Mechanics, All Unique
Story:
Lose track of time and immerse yourself. Mysterious and unpredictable events unfold in a realm replete with the anxieties and aspirations of its inhabitants, calling you on a grand journey with plenty to experience.
Art and Sound:
Distinctive and charming character designs. Beautiful and fantastical background art throughout the game’s world. With stylish UIbased on Western painting tradition, even just browsing the menus provides a sense of excitement.
In addition, the game provides a new musical experience with a blend of orchestra, world music, choir, and chants, a sound developed from a reinterpretation of religious music.
Mechanics:
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A unique battle system combining quick action with turn-based combat. An unbelievably comfortable play tempo and exhilarating graphics. Players are given a high degree of freedom and ability to strategize, realized through Archetypes, a mechanic at the pinnacle of party customization.
Ride gauntlet runners on a journey to change the world. The Daily Life mechanics present in the Persona series have evolved, allowing you to experience an entirely new type of journey.
The Game’s Story
・Setting
A world separate from our own, inhabited by 8 different tribes.
Within one corner of this world exists the Kingdom of Euchronia.
The kingdom is an alliance of nations that began with its valiant first king and saw unification and governance over the ages by the powerful royal bloodline in its immense magical prowess. However, the kingdom began to decay over the long years, now deteriorating into a land without virtue divided by prejudice and disparity.
In addition to the vicious animals roaming its vast territory, the land is inundated with mysterious creatures known as “humans,” meaning not even the smallest of safe spaces remains outside of the cities.
Then, the kingdom’s prince and king are assassinated, bringing even further confusion and anxiety to its citizens who now have no ruler.
・Prologue
A young man embarks on a journey to lift a curse, with a fairy by his side
The Elda are a minority tribe shunned in the Kingdom of Euchronia.
The protagonist, a young Elda, is traveling alongside his fairy partner, Gallica, to lift the curse placed upon the kingdom’s prince.
There is only one way to lift the deadly curse that eats away at the prince:
Take the life of its caster.
As the young man travels across the vast continent, he will have many chance meetings, form bonds, and eventually learn the truth of the kingdom.
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Download the image
The curtain unfolds after a terrible incident shakes the entire kingdom..
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・Introduction
A race for the throne decided by majority vote, imposed by the power of magic.
Just over ten years have passed since the Kingdom of Euchronia’s crown prince was assassinated. Then, the king himself is cut down, leaving the kingdom in chaos without any ruler or heir to the throne.
Who will be the next king? The sanctifex serving as head of the state religion, a lord or lady of a nearby nation, or perhaps a leader of the military…? As the royal funeral is carried out with various powerful parties all vying for the throne, a spell is unexpectedly cast at the funeral site.
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Download the image
Time is finite before my soul departs this benighted world… Come October, there shall be a reckoning. A Day of the Hero. Upon that day, whosoever hath truly earned the greatest faith of the citizenry… shall ascend to throne and crown by right of kings.
Ringing in the sky was the voice of the king who had been declared dead. He had a grand spell set to activate upon his death that would pit every one of his citizens against one another in a race for the throne, to be decided by popular vote.
The people descend into utter chaos at the thought of electing their own king for the very first time. However, our protagonist decides he must throw himself into the fray in order to accomplish his mission.
And so begins the great race for the throne, to be carried out all across the kingdom. Over the course of his journey, he finds various allies to join him. What awaits them is a grand journey that will change the world as they know it.
Characters
・The Protagonist Elda and His Fairy
・Allies of Differing Backgrounds
Within this society rife with discrimination, allies belonging to various tribes come to join the protagonist. Each of them has their own reason for wanting to change the world, and when they come into contact with the protagonist’s awakened power, Heroic Embodiment (Archetype), they become able to use it as well.
Play through the beginning of Metaphor with the new demo! You’ll be able to carry over your save data to the full game once you’re done! To pick up the demo, simply head over to your platform’s store to download it.
*The demo’s content may slightly differ from the launch version.
*You can play the demo as many times as you like.
*All screenshots and footage shown during the broadcast are from the Japanese edition of the game, which is still under development. English support will be available at release.
Microsoft has responded to claims that the company will soon stop selling Xbox consoles in Saudi Arabia, suggesting that no major changes are on the way.
Rumors that the gaming giant would soon pull out of the area began to swirl earlier today following information shared by TrueGaming co-founder Mohammed Albsimi. In a post on X/Twitter, he said that Microsoft had already made retailers aware that it would soon stop selling Xbox devices in Saudi Arabia. The move would have seen distributors without access to Xbox consoles, signaling a potentially huge shift for the company.
Xbox chief consumer sales officer Ami Silverman provided IGN with a statement on the matter, explaining that Xbox devices remain available in Saudi Arabia. You can see the statement in full below.
“Xbox devices are available in all current Xbox hardware supported countries, including Saudi Arabia,” Silverman’s said. “Console availability may vary by country but Xbox games can be played on consoles, PCs, and on phones, tablets or TVs where Xbox Cloud Gaming is available. Players can visit xbox.com/regions to learn more about how to play with Xbox.”
Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.
Be sure to give him a follow on Twitter @MikeCripe.