Feature: “I’m Going To Be A Grandfather Very Soon” – Is Neo Dimension Hironobu Sakaguchi’s Final Fantasian?

“…so I have to work and buy many toys”.

In case you haven’t heard, Hironobu Sakaguchi, the father of Final Fantasy, is returning home to Square Enix, so to speak, for the first time in 21 years, bringing Mistwalker’s one-time Apple Arcade-exclusive RPG Fantasian to Nintendo Switch, PlayStation 5 (both physically and digitally) and to PlayStation 4, Xbox Series X|S, and Steam (digitally) on December 5, 2024, in the form of Fantasian Neo Dimension.

To investigate more about his latest effort, which was first announced in 2018 and released three years later, Nintendo Life met up with Sakaguchi-san a few weeks ago (before the birth of his grandchild!) in Los Angeles to discuss his newest game’s second life, and whether it would be his final Fantasian.

Read the full article on nintendolife.com

Baldur’s Gate 3 Gets New Evil Endings, Mods and More on Xbox

Baldur’s Gate 3 Gets New Evil Endings, Mods and More on Xbox

Summary

  • 13 new cinematic Evil Endings added, including one for each Origin Character.
  • Dynamic Split Screen revamps multiplayer gameplay, with the screen splitting and merging based on players’ distance from each other.
  • Mods officially available on console – check out five of the most popular game-changers to get you started.

After much anticipation, Baldur’s Gate 3 Patch 7 is now available on Xbox Series X|S, bringing with it fresh mutations, mutilations and multiplayer options to continue your adventures across The Sword Coast. With so much added, we thought it’d be helpful to break down what’s new, especially as some elements may be slightly less familiar than others!

Kicking things off are our brand new Evil Endings – there are 13 in total (what an auspicious number), all designed to reward those of you with the cast-iron stomachs needed to make some truly dastardly decisions across the course of your playthrough. You asked, we answered… just be careful what you wish for.

Baldur's Gate 3 Evil Ending Image

Alongside this, we’ve brought an updated version of our Dynamic Split Screen from Divinity: Original Sin 2 to Baldur’s Gate 3. No more shall your couch co-op sessions be littered with arguments over which direction to go in! This update means that, whenever you and your fellow party members want to go in different directions, the screen will split dynamically and remerge again when you’re back within range.

But the real meat of today’s update comes in the form of our new Mod Manager, which enables console players to embrace that special breed of mayhem usually reserved for PC players. That said, with so many mods available, we appreciate it can be a bit overwhelming. So, to get you started, here’s a rundown of five of our favorites that really show off the depth of the new toolkit:

1) Paladins Have Gods by Baladeur

Baldur's Gate 3 Mod Image

The deities overseeing the lands of The Forgotten Realms are a fickle bunch, frequently putting the “god” in “god-awful”. So why not give your stalwart Paladin a few extra curveballs to deal with by pledging their allegiance to one of these reprobates? We promise it’ll add depth, flavor and new dialogue options – and we’d never break an oath to you!

2) Path of Nightmares – Dark Urge Dice by elliegreenart

Baldur's Gate 3 Mod Image

There are a plethora of mods on offer that add visual customization options to your Baldur’s Gate 3 adventures. We’ve got mods for hair, mods for faces, and even dye packs and clothes packs. But when faced with so much choice, remember to spare a thought for the humble icosahedron – or D20 to me and you. Why not pair your latest run exploring Patch 7’s new Evil Endings with these beauties from elliegreenart? Go on – they’ll put the “die” back in your dice.

3) Adjustable Party Limit by PixellBytes

Baldur's Gate 3 Mod Image

To paraphrase the great Lesley Gore: A big party? You can try if you want to! Yes, one of the most-demanded requests we’ve seen has finally been realized thanks to the noble work of Pixellbytes, who’s added functionality allowing you to wander The Sword Coast with a party of up to 16 adventurers. Couple of fun facts: that’s exactly 1.7 times the size of a certain famous fellowship of nine, and the mod even works in multiplayer. Okay, maybe only one of those is actually fun.

4) The Celestial Warlock Subclass by tepkunset

Baldur's Gate 3 Mod Image

Despite the existing offering of 12 classes and 46 subclasses in Baldur’s Gate 3, we’re firm believers in a change being as good as a rest. Consider then, this alternate subclass for the Warlock from tepkunset. Inverting the original premise of a Warlock as being bound to a demon, the Celestial Warlock draws power from a resident of the Upper Planes, offering a very different gameplay and roleplaying experience. A star is born, indeed.

5) UnlockLevelCurve – Level 13-20 by Dustbag

Baldur's Gate 3 Mod Image

They say absolute power corrupts absolutely, so what better way to celebrate our new Evil Endings than by turning it up to 11, adding more fingers to the monkey’s paw and blowing more than just the bloody doors off? This mod from Dustbag lets you develop your characters beyond level 12 by adding levels 13-20 for all classes, enabling you to be the true terror you were always meant to be. Go get ‘em, tiger.

Baldur’s Gate 3

Larian Studios


841

$69.99

Abducted, infected, lost. You are turning into a monster, but as the corruption inside you grows, so does your power. Forge a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power. Caught in a conflict between devils, deities, and sinister otherworldly forces, you and your party will determine the fate of the Forgotten Realms.

THE ULTIMATE D&D EXPERIENCE
Choose from a wide selection of D&D races and classes, or play as an origin character with a hand-crafted background. Adventure, loot, battle, and romance as you journey through the Forgotten Realms and beyond. Play alone or as a party of up to four in multiplayer – and select your companions carefully.

SEAMLESSLY SWITCH BETWEEN SINGLE AND MULTIPLAYER
Each character weaves their own story, alone or in a party. Combine your forces in combat and split your party to follow your own quests and agendas. Concoct the perfect plan together… or introduce an element of chaos when your friends least expect it. With split-screen co-op for up to two players on one Xbox, or as up to four players online, Baldur’s Gate 3 is an adventure made to be played alone, or shared with friends.

NO ADVENTURE WILL BE THE SAME
The Forgotten Realms are a vast, detailed, and diverse world, and there are secrets to be discovered all around you – verticality is a vital part of exploration. Sneak, dip, shove, climb, and jump as you journey from the depths of the Underdark to the glittering rooftops of the Upper City. How you survive, and the mark you leave on the world, is up to you.

A CINEMATIC STORYTELLING EPIC
Forged with the new Divinity 4.0 engine, Baldur’s Gate 3 gives you unprecedented freedom to explore, experiment, and interact with a world that reacts to your choices. A grand, cinematic narrative brings you closer to your characters than ever before, as you venture through our biggest world yet. Romance, deceive, aid, obstruct, and grow alongside your friends thanks to Larian’s next-generation RPG engine.

NOTE – Local co-op is currently not supported on Xbox Series S.

Certain features of the game, including mods, may not be accessible by Xbox child accounts. At Xbox, a child means players under the age of 13, unless local laws specify differently.

The post Baldur’s Gate 3 Gets New Evil Endings, Mods and More on Xbox appeared first on Xbox Wire.

Frostpunk 2 Dev Delays Its Next Game, The Alters, to Early 2025

Frostpunk 2 and This War of Mine developer 11 bit studios has announced a delay to its next game, The Alters, from the fourth quarter of 2024 to the first quarter of 2025.

In a statement sent to Polish finance publication bankier.pl, 11 bit studios president Przemysław Marszał said the delay was necessary to improve the quality of the game.

“The production schedule for The Alters was very tight,” Marszał said. “There was uncertainty as to whether the developers would have enough time to complete all the work in the quality we all expect. After so many years of production, the risk that the game will have any shortcomings is unnecessary for us.”

The Alters is a survival video game set for PC, PlayStation 5, and Xbox Series X and S, with a day-one launch on Microsoft’s Game Pass subscription service. You play Jan, a space miner who must create alternate versions of himself in order to survive on an inhospitable planet.

Here’s the official blurb:

Inspired by the critically acclaimed title This War of Mine, The Alters thrusts players into a heart-pounding battle for survival that Jan can’t conquer alone. After crash landing on a desolate planet with a scorching star, Jan must avoid the murderous conditions by taking refuge in a cutting-edge mobile base. The only issue? It’s meant to be operated by a skilled team and he’s just Jan.

Thankfully, fate takes a turn with the discovery of Rapidium, a mysterious substance exclusive to this perilous world. Interacting with the Quantum Computer on board the mobile base allows Jan to manipulate pivotal decisions from his past—creating alternate versions of himself known as Alters—that have the potential to change everything.

The announcement of the delay comes hot on the heels of 11 bit studios’ release of city-building survival sequel Frostpunk 2, which sold enough copies to break even but not enough to prevent a share price collapse.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

PSA: Silent Hill 2 Remake Spoilers Have Leaked Online

Those looking forward to Bloober Team’s remake of Silent Hill 2 may want to brace for jump scares as basically the entire game has now leaked online.

While Silent Hill 2 originally launched 23 years ago and Bloober Team has vowed not to change the story, there’s perhaps not as much risk for spoilers as brand new games. But plenty of players will be experiencing the survival horror classic for the first time through the remake, and Silent Hill 2 plot points will be appearing on social media instead of just in wikis and playthroughs.

Some fans have already received the game ahead of its October 8 release date, with physical copies seemingly shipped early once again proving the cause. Others, like Luke76bg on ResetEra, posted a screenshot of someone with 39% completion already logged on their PlayStation 5.

The Silent Hill 2 remake is exclusive to Sony’s console for one year though will also launch on PC next week thanks to Bloober Team convincing publisher Konami. Xbox players will have to wait, however, and it’s perhaps unlikely to come to Nintendo Switch at all.

Konami previously released the first 90 minutes of gameplay through the 2BRO YouTube channel, and while the commentary is in Japanese the gameplay itself is in English, it introduces protagonist James Sunderland as he comes across the ever so spooky town of Silent Hill and all the nastiness one would expect from a survival horror title.

The first 90 minutes cover just under 10% of Silent Hill 2 according to Bloober Team’s own estimates, as it said players could complete it in “around 16 to 18 hours.”

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

After Laying Off 830 Employees, Tim Sweeney Says Fortnite Maker Epic Is Now ‘Financially Sound’

Epic Games boss Tim Sweeney has insisted the company is now “financially sound” after a tumultuous period in which 830 staff were laid off.

In September 2023, the North Carolina studio behind Fortnite and Unreal Engine suffered a significant round of layoffs that saw 830 employees, about 16% of its workforce, lose their jobs.

Separately, Epic divested music service platform Bandcamp and spun off most of SuperAwesome, a kid-safe technology company. These were acquired by Epic Games in 2022 and 2020, respectively. Around 250 people left Epic through the divestitures.

At the time, Sweeney said Epic had been spending “way more money than we earn, investing in the next evolution of Epic and growing Fortnite as a metaverse-inspired ecosystem for creators.”

He also pointed to a “major structural change to our economics” after Fortnite growth transitioned from the explosively popular and highly profitable battle royale that funded its initial expansion, to the lower margin business that came from creator content with significant revenue sharing.

I’m happy to tell you now that the company is financially sound.

Now, a year later, Sweeney has commented on the state of Epic Games, and he certainly sounded more bullish. Speaking during a presentation at Unreal Fest 2024, as reported by GI.biz, Sweeney said that Epic “spent the last year rebuilding and really executing solidly on all fronts.”

He added: “I’m happy to tell you now that the company is financially sound, and that Fortnite and the Epic Games Store have hit new records in concurrency and success.”

On that front, Fortnite hit 110 million monthly active users over the holidays, an impressive milestone for a game now seven years old. To put that into context, in August 2018 Fortnite hit 78.3 million MAUs.

Epic rarely makes Fortnite player numbers public, and when it does so it uses various metrics that make direct comparisons difficult. Last year’s Season OG, which brought back the Chapter 1 Season 5 map and with it classic areas like Tilted Towers, Pleasant Park, and Risky Reels, saw Fortnite hit a new peak of 44.7 million players in just one day. Epic previously said Fortnite saw a concurrent player record of 15.3 million players for the December 2020 end-of-season live event, which saw players teaming up with Iron Man, Wolverine, and other Marvel heroes to defeat Galactus.

Meanwhile, the Epic Games Store, which remains unprofitable as it battles with Steam maker Valve for the hearts and minds of PC gamers, reached 70 million monthly active users last month.

Founded in 1991, Epic Games is best known for creating Unreal Engine while developing a long list of games, including Unreal, the first four entries in the Gears of War series, and most notably the free-to-play battle royale game Fortnite.

Fortnite in particular has proved extremely profitable game for Epic. In 2021, Fortnite was reported to have generated an eye-watering $9 billion in just two years off the back of 400 million registered users. Since then Fortnite has spawned multiple games within the platform, including Lego Fortnite, Fortnite Festival, and Rocket Racing.

However, in recent years Sweeney and Epic have become embroiled in a costly legal feud with tech giants including Apple and Google over the launch of a competing app store for iPhones and Android phones. In August, Sweeney admitted fighting Apple and Google had cost Epic about $1 billion. And just this week, Epic launched another lawsuit, this time against Samsung and Google, over a setting known as Auto Blocker that users must turn off to install Epic Games and Fortnite.

Image credit: SeongJoon Cho/Bloomberg via Getty Images.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

I’m sorry for all the dead bodies I left behind while walking from Ireland to China in Crusader Kings 3’s brilliant new DLC

We pitch our tents outside Constantinople and crack open the ale. In the light of the campfire I examine my travel companions as they party. There’s an Ashkenazi rabbi, a Saxon serf, some French knights, a Czech spy, a German dwarf, and a pair of inseparable Italian peasants. This rowdy band of roustabouts I’ve collected in the Crusader Kings 3‘s Roads To Power expansion has the feeling of a found family, each fellow wanderer sporting their own ambitions and quirks. They won’t all make it. Many of the people I’m looking at in the glow of these embers will fall on the road, victims of robbery, landslides, and animal attacks. One of them will sacrifice their life to save the rest of us. All will bring me a step closer to my goal: I am walking from Ireland to China.

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Level-5 CEO Implies Nintendo Is To Thank For Professor Layton’s Comeback

All thanks to “Company N”.

Professor Layton and the New World of Steam was one of the biggest surprise announcements of 2023. While the return of Level-5’s polite professor might have felt like a no-brainer to some, it appears that the studio was initially hesitant about a comeback. That is until certain big names in the industry started pushing for it (thanks, Automaton).

This is according to Level-5 CEO Akihiro Hino who, in a recent Tokyo Game Show chat with Dragon Quest’s Yuji Horii, confessed that the team was content to leave the Layton series alone after it had reached a “beautiful” conclusion.

Read the full article on nintendolife.com

Elden Ring Shadow of the Erdtree Patch 1.15 Fixes Bugs and Makes Performance Improvements

Elden Ring developer FromSoftware has released patch 1.15 for the action game and its expansion, Shadow of the Erdtree across PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and S, and PC via Steam.

Patch 1.15 comes hot on the heels of Elden Ring’s big balance-changing 1.14 update, and thus does not contain any further balance changes or additional features. Check out the patch notes below, courtesy of publisher Bandai Namco.

Elden Ring is one of the biggest video games of recent years, selling an incredible 25 million copies since going on sale in 2022. The Shadow of the Erdtree DLC is a hit, too, selling five million in just three days despite tough requirements.

IGN’s Elden Ring Shadow of the Erdtree review returned a 10/10. We said: “Like the base game did before it, Elden Ring: Shadow of the Erdtree raises the bar for single-player DLC expansions. It takes everything that made the base game such a landmark RPG, condenses it into a relatively compact 20-25 hour campaign, and provides fantastic new challenges for heavily invested fans to chew on.”

Elden Ring update 1.15 patch notes:

Bug Fixes

  • Fixed a bug where the cutscene that plays when entering the Shadow Keep Church District would play again when re-entering the area.
  • Fixed a bug where some of the Golem Fist weapon attacks would not deal damage when the player was affected by certain special effects.
  • Fixed a bug where the Golem Fist weapon one-handed heavy attack power was lower than expected.
  • Fixed a bug that prevented the Aspects of the Crucible: Thorns incantation from being cast when used in quick succession.
  • Fixed a bug where the Smithing Talisman effect did not apply to some weapons’ throwing attacks.
  • Fixed a bug that prevented the use of ashes in some areas of the Scadutree Avatar battle arena.
  • Fixed a bug where Rellana, Twin Moon Knight would sometimes perform unexpected actions when interacting with objects in the battle area.
  • Fixed a bug that allowed Skills to be used in incorrect combinations with Weapons under certain circumstances.
  • Fixed a bug that caused unexpected rendering and behavior of some enemies under certain circumstances.
  • Fixed a bug where some sound effects did not play correctly.
  • Several performance improvements and other bug fixes.
  • Further fixes were added to the game’s end credits.

Possible unstable performance fixes

  • For the PS5 version of the game, unstable framerate may be improved by using the “Rebuild Database” option from the device’s safe mode.
  • In some PC versions, Ray Tracing may be unintentionally enabled and cause unstable performance. Please check the Ray Tracing setting in the “System” > “Graphics ” > “Ray Tracing Quality” from the title screen or in-game menu.
  • In the PC version, the message “Inappropriate activity detected” may appear without cheating.
    • To fix this issue, please verify the integrity of the game’s files before restarting the game.
  • In the PC version, unstable framerate may be caused by third party applications that control mouse behavior. Deactivating these third party applications may improve performance.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Baldur’s Gate 3 deserves better than these awful WizKids miniatures that look like they’d melt on a mildly temperate afternoon

Look. Having basically sold both of my best standing legs to buy more Kingdom Death Monster expansions, I can’t bemoan anyone spending silly amounts of money on whatever plastic tat makes them happy. But I love Baldur’s Gate 3, and it makes me sad to see all the wonderful art, writing, and acting that went into its characters reduced to $6 miniatures that look like their limbs would melt if I rubbed them between my thumb and forefinger.

As spotted by PC Gamer, WizKids have recently opened pre-orders for a set of greasy pre-painted fetishes based on Larian’s RPG. WizKids, of course, being the maker of supermarket-discount-aisle-ass toys but, ah, they’ve got a base on them so we can pretend they’re proper models and charge you accordingly. Moaning about toys now, are we Nic? Is this what the profession has been reduced to? And to that I say: videogames are toys anyway, they’re just slightly better at hiding it. Also, several of them are worth owning.

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Amid Nintendo’s Pokémon Lawsuit, Palworld Dev Pocketpair Signs Deal for Mobile Version

Palworld developer Pocketpair has signed a deal with PUBG company Krafton to develop a mobile version of the hit game.

Krafton, fresh from acquiring Hi-Fi Rush developer Tango Gameworks from Microsoft, has now inked a licensing agreement with Pocketpair to expand the Palworld intellectual property to mobile devices, Gematsu reported.

Krafton’s subsidiary PUBG Studios will develop the mobile version of Palworld, which reimagines and adapts the core gameplay elements for mobile. No release window was mentioned.

PUBG Studios is the development arm behind the phenomenally successful battle royale as well as its equally successful mobile versions. Indeed, PUBG Mobile has had over one billion players since launching in March 2018.

The announcement of Palworld mobile comes hot on the heels of Nintendo and The Pokémon Company’s joint lawsuit against Pocketpair for alleged patent infringement, and the subsequent launch of Palworld on PlayStation 5 everywhere except Japan, where the lawsuit was filed.

Pocketpair has insisted it has no idea which patents it’s accused of infringing, but experts have pointed to a “killer patent” that revolves around the mechanic of catching Pokémon itself. Last week, one patent expert said the lawsuit shows “just how seriously Nintendo views the threat of Palworld.”

After Palworld’s huge launch earlier this year on PC and Xbox, comparisons were made between Palworld’s Pals and Pokémon, with some accusing Pocketpair of “ripping off” Pokémon designs. But rather than file a copyright infringement lawsuit, Nintendo and The Pokémon Company have gone down the patent route.

It is worth noting that Palworld does include a mechanic that involves throwing a ball-like object (called a Pal Sphere) at monsters out in a field to capture them, similar to the mechanic seen in the 2022 Nintendo Switch exclusive Pokémon Legends: Arceus, and this may prove the key to the lawsuit.

Palworld launched on Steam priced $30 and straight into Game Pass on Xbox and PC earlier this year, breaking sales and concurrent player number records in the process. Pocketpair boss Takuro Mizobe has said Palworld’s launch was so big that the developer couldn’t handle the massive profits the game generated.

Still, Pocketpair acted swiftly to capitalize on Palworld’s breakout success, signing a deal with Sony to form a new business called Palworld Entertainment that’s tasked with expanding the IP.

While the Pokémon games are mostly at home on consoles, Nintendo has launched a number of spin-offs aimed at other devices, including mobile. Pokémon GO has seen enormous success since launching in 2016, generating billions of dollars in revenue. There’s also Pokémon Unite, a MOBA released for mobile and Nintendo Switch, and Pokémon Sleep, a sleep-tracking game that rewards the user with Pokémon depending on the quality of their sleep.

Indeed, a new Pokémon mobile game is right around the corner: Pokémon Trading Card Game Pocket, a mobile version of the Pokemon TCG, launches October 30, 2024.

Pocketpair has said it will begrudgingly investigate the patent infringement claims while continuing to update Palworld despite the lawsuit, and apologized to players left concerned about the future of the game.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.