With Less Than a Year Until GTA 6, Rockstar Finally Launches GTA 5 and GTA Online in Saudi Arabia and UAE

As the world waits for Grand Theft Auto 6, Rockstar has finally released GTA 5 and GTA Online in both Saudi Arabia and the United Arab Emirates (UAE).

Despite launching almost 12 years ago and selling 215 million copies elsewhere in the world, neither Saudi Arabia nor the UAE had previously cleared Rockstar’s 2013 blockbuster for sale — until this week.

Issues over the game’s age rating and local regulations banning games with violence, sex and drug use have long stood in the way of local fans playing GTA 5 legally — though as a Niko Partners report highlighted, some fans have previously got around restrictions by quietly importing boxed copies, or downloading the game via PlayStation or Xbox accounts linked to other regions.

Now, fans can simply buy a copy of GTA 5 legally, which has finally been released under the two countries’ new 21+ age rating. The launch of this higher age restriction, following the earlier introduction of localised age ratings in 2016, has helped smooth GTA 5’s belated path to release — alongside a bit of help from Rockstar parent company Take-Two Interactive to grease the wheels.

A recently-agreed partnership between Take-Two and a Saudi firm, the Advanced Initiative Company, will see the latter now act as the local distributor for all Take-Two titles, including GTA 5, WWE 2K, NBA 2K and Red Dead Redemption.

The countries, with a combined population of around 44 million, will presumably now also become a market in which Rockstar can sell GTA 6, when it finally arrives.

After more than a decade in development and a recent major delay, GTA 6 is currently set to launch on May 9, 2026, pending any further hold-ups.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Dead Spells Codes (July 2025)

Looking for codes for Dead Spells? IGN has you covered. We’ve jumped into the game and checked for all the newest and working codes for the Dead Rails inspired game. This fantasy survival game allows you to play as various classes including Gnome, Mushroom, and Goblin as you set off on expeditions.

Working Dead Spells Codes (July 2025)

  • 40Klikes – 100 Burgers (NEW)
  • Gullible – 50 Burgers (NEW)
  • SteamPunk – 100 Burgers
  • LIZARD – 50 Burgers

Expired Dead Spells Codes (July 2025)

As of this month, these codes have now expired:

  • 35Klikes
  • 1MVisits
  • Thief King
  • 30Klikes
  • 25Klikes
  • Traits!
  • 20Klikes
  • 15Klikes
  • VampireMansion!
  • 10Klikes
  • 5000!

How to Redeem Dead Spells Codes

You’ll need to find the blue lizard in Dead Spells in order to redeem codes, so to find it and get your rewards, follow these steps:

  1. Launch Dead Spells on Roblox
  2. When you log into a server, go straight ahead past the water fountain.
  3. Then, look for the blue lizard wearing a monacle near the noticeboard. It will say Enter Codes above it
  4. Approach the lizard and interact with it to enter codes
  5. Enter the code into the box and hit claim

How to Get More Dead Spells Codes

We check for new codes every day, so the best way to find out about the latest Dead Spells code is to save this article and keep checking back. You can also hunt for codes in the dediated Discord server, where codes are also announced.

Why Isn’t My Dead Spells Code Working?

If your code for Dead Spells isn’t working, it’s likely for one of two reasons:

  1. The code has been entered incorrectly
  2. The code has expired

If a code is not accepted in Dead Spells, it will say “code does not exist or is expired.” It doesn’t make it clear what the problem is, you’ll just know the code hasn’t worked. The good news is, if you use our article, we’ll move codes into expired when they stop working, so you can tell the difference. If a code is in the active and working list, however, be sure to copy and paste it exactly as you see it here. We test each of the codes before uploading them, and Roblox codes are often case-sensitive, so it’s important that it’s exact.

Lauren Harper is an Associate Guides Editor. She loves a variety of games but is especially fond of puzzles, horrors, and point-and-click adventures.

Flashpoint: Worlds Collide Codes (July 2025)

Want codes for Flashpoint: Worlds Collide? In this article, you’ll find the latest active codes so you can earn cash, experience, suits, and more fast. IGN has you covered for when new ones are released and updates when they expire. This article also explains how to redeem codes if you’re not sure!

Working Flashpoint: Worlds Collide Codes (July 2025)

According to the developer, most codes will expire after one week but there are occasional codes that don’t. So make sure you’re quick enough to redeem the new ones before they’re gone! Here are all the current active codes for Flashpoint: Worlds Collide and the rewards you’ll get for redeeming them:

  • Velocity9 – 1 V9
  • N3G4T1V3 – Negative Flash (Rebirth)
  • jldownfall – The flash [SSKTJL]
  • clicksteryt – Clickster Suit

Expired Flashpoint: Worlds Collide Codes (July 2025)

Unfortunately, these codes have expired and will no longer work:

  • sorryforthebugs:(
  • d3layedp0int
  • thankyoufor800klikes!!
  • L1GHTN1NGTHR0W
  • 1MILINTERESTED
  • sorryfordelay:(
  • hehehehaw666klikes!
  • thisnextcodegoesouttomykingwagwarnitsking
  • LovxellIsSoooooCoolAndHandsomeAndHePullsAllTheLadiesAndHesAlsoSuperTallAndRichWith10GazillionDollars
  • yay500kinterested!!
  • siliisthecoolestdevandastroshouldgivehimaraisebecauseheisthebestdev
  • WeLoveVerifiedAndAppreciateHimVeryMuch
  • yay350kinterested!!
  • 100kinterested!!
  • 200kinterested!!
  • yippee1milmembers
  • woahhh50kinterested
  • 350klikes!!
  • comeonletsgetto50kplayers!!
  • yay75kinterested
  • 300klikes!!
  • UPDATESOON!!
  • thankyouguysfor200waitnoimean200klikes!!yeahthatsoundsaboutright
  • 250klikes!!
  • 25kplayers
  • 30kplayers
  • MartyZealousTooQuick
  • wallywestgoat
  • 14kPlayers
  • 69kLikes
  • holymolywehit150klikes
  • 15kplayers
  • 20kplayers
  • getthegameto100klikesformorecoolcodes
  • 100klikes!!
  • 50kinterestednext?
  • UnderneathTheTree
  • walnut
  • sub2varisyt

How to Redeem Flashpoint: Worlds Collide Codes

Before you can redeem codes for Flashpoint: Worlds Collide you’ll need to follow a few simple steps. Make sure you do these before trying to claim any in-game:

  1. First, join the Varis Studios Roblox group.
  2. Launch Flashpoint: Worlds
  3. Press the “Codes” button at the top left of your screen
  4. Enter your code here and press the Redeem button to get your rewards.

Why Isn’t My Flashpoint: Worlds Collide Code Working?

There are two main reasons why a code usually doesn’t work in any Roblox game and the same goes for this experience:

  • The code is expired
  • The code has been entered incorrectly

If a code has been entered incorrectly or has expired, you’ll see a message that says, “Not an active code!” To stop this from happening, we recommend copying and pasting the code directly from this article. We check and test each code before we add them to our article. However, when copying them, you can sometimes accidentally include an extra space somewhere. This is why you should always double-check that there aren’t any additional spaces!

Where to Find More Flashpoint: Worlds Collide Codes

We’ll update this article when new codes are added so you can always check back here and keep up-to-date with the latest codes. Flashpoint: Worlds Collide has its own dedicated Discord server where codes are announced, as well as game updates. Certain codes may require going to specific YouTuber channels to find them as well.

What is Flashpoint: Worlds Collide in Roblox?

Flashpoint: Worlds Collide is a Roblox experience that revolves around Flash from the DC Universe. Players can speed through the city as their own avatar or wear one of many outfits as they fight criminals and earn money doing it.

As you stop crimes, you’ll gain experience so you can upgrade your skills and become faster. Which you’ll need to do if you want to beat other players in races where speed is all that matters. Or you can put more of your skill points into stats like health and damage so you’re an even stronger crime fighter. Become the super hero that you want to be.

Jeffrey Lerman is a freelance game journalist for IGN who has been covering games for over a decade. You can follow him on Bluesky.

The Dark Queen Of Mortholme is a reverse Elden Ring where you play the final boss

FromSoftware’s RPGs have done much to explore the cycle of death and resurrection that games have historically taken for granted, but ask comparatively few questions on how the bosses feel about all this. What of the growing psychological weariness that comes from having to swat the same quixotic gnat over and over? What of the despair that grows from realising that, in the eternal battle between godly power and free resurrections 4 life, resurrections will always win out on a long enough timeline. Broken meta. Plz fix. My crumbling empire and poetically exposed eterna-hubris cannot take any more.

What I’m saying is, when people talk about Dark Souls being about “overcoming adversity”, they are lying to themselves. Dark Souls is about being a tiny little cheater running face first into a wall until your head is so used to the shape of the bricks that they simply have no effect on your fat, dumb skull. Dark Souls is about using an unfair advantage to torture gods who are much better than you at everything.

Read more

Nintendo Still Doesn’t Want You To Talk About The Switch Online Playtest Program

Good luck with that.

Nintendo has announced it will be running another Switch Online Playtest Program later this month, and in the fine print of the application, it’s once again asked participants to “not discuss or disclose content” about this test.

This request from Nintendo to not share content also extends to not revealing details from the participant website or talking about the experience with “others”. One exception to this rule is if you participate “as a group” in the playtest, you may communicate and exchange information as long as it’s “within the bounds of your group”.

Read the full article on nintendolife.com

Review: No Sleep For Kaname Date – From AI: THE SOMNIUM FILES (Switch 2) – Fun Cast, Weak Twists In This Satisfying Spin-Off

It’s a date.

No Sleep For Kaname Date – From AI: THE SOMNIUM FILES is the newest entry in Spike Chunsoft’s AI: Somnium Files series and is actually a spin-off of the first two games. As a ‘mid-quel’ between both stories, No Sleep for Kaname Date is a good companion piece for fans of the series but not so much for those unfamiliar. Its visual novel elements are bolstered by new gameplay mechanics that keep the game, and series, from becoming stale.

This entry also sees the return of our original protagonist, Kaname Date. This time around, his idol friend, Iris Sagan, is kidnapped by a UFO and she’s forced to play escape room games in order to stay alive, while Kaname works around the clock to uncover the dark secrets behind Iris’s abduction.

Read the full article on nintendolife.com

Humble Bundle Has All of the Borderlands Games for Only $16 Ahead of the Borderlands 4 Release Date

Humble Bundle has a psycho deal for Borderlands fans. Until next Friday, July 25, you can grab every Borderlands game, as well as Tiny Tina’s Wonderlands, for just $16. If you’re unfamiliar with how Humble Bundle works, the more you pay, the more you get. So while $16 gets you all eight games, you can choose to pay less to get only some of the games on the list. Conversely, if you pay more than $16, not only do you get all of the games, but you also contribute to charity and video game publishers.

Borderlands x Wonderlands Collection at Humble Bundle

This bundle (a $279 value) includes all of the mainline Borderlands games, the VR version of Borderlands 2, the Telltale games, and more. The bundle is missing the iOS-exclusive Borderlands Legends real-time strategy game, but here’s everything that comes in the collection:

  • Borderlands
  • Borderlands 2
  • Borderlands 3
  • Borderlands: The Pre-Sequel
  • Tales From the Borderlands
  • New Tales From the Borderlands
  • Borderlands 2 VR
  • Tiny Tina’s Wonderlands

And for an in-depth breakdown of how to play all of the Borderlands games in chronological order, we’ve got you covered. Since this deal is specific to PC gamers, It’s also worth noting that every game on this list is playable on the Steam Deck except for Borderlands 2 VR. As of right now, we haven’t gotten any confirmation that Borderlands 4 will be Steam Deck verified or even playable on the handheld, however.

Borderlands 4 has been generating a lot of buzz in 2025, but did you forget that a Borderlands movie actually came out last year? Well, good thing I’m here to remind you that IGN’s Matt Donato reviewed the big screen adaptation, giving it a three overall saying “Borderlands is a catastrophic disappointment that plays like hacked-to-pieces studio slop, betraying everything fans adore about Gearbox Software’s franchise in derivative, regrettable fashion.”

Here’s to hoping the next game brings the franchise back to it’s full potential when it releases in September later this year.

Borderlands 4 Is Available for Preorder Now

Once you’re caught up on the entire Borderlands saga, you can preorder Borderlands 4 before it drops September 12 on PS5, Xbox Series X/S, Nintendo Switch 2, and PC. It promises the same high-octane looting and shooting the core games are known for with some new twists and turns along the way. You can check out IGN’s Borderlands 4 preview for all of the little details we know about the game so far.

Humble Bundle is part of IGN Entertainment, the division of Ziff Davis that includes GamesIndustry.biz, IGN, and MapGenie.

Myles Obenza is a freelance writer for IGN. Follow him on Bluesky @mylesobenza.bsky.social.

Planet Coaster 2: Fuel Your Park Inspiration with Frontier’s Favorite Xbox Community Builds

Planet Coaster 2: Fuel Your Park Inspiration with Frontier’s Favorite Xbox Community Builds

In Planet Coaster 2, you can push the boundaries of your creativity like never before. With enhanced and improved building tools, you can design a true water and theme park paradise that will delight and thrill your guests.

The latest free updates have included many new features for players to explore including modular souvenir shops, on-ride photos for guests to take home their memories, and tasty sit-down restaurants that can be fully customised to fit any theme in your park. Returning themes from the original Planet Coaster have also unlocked even more creative possibilities!

With this in mind, we’ve picked some of our favourite Xbox community creations from the Frontier Workshop to get you inspired and we can’t wait to share them with you!

These blueprints and park builds show off the fantastic tools and features you can use to create amazing theme and water parks in Planet Coaster 2, which can be downloaded into your game.


1. Lazy River by Baaty

Share Code – 62T-9L7-44L

A lazy river is a classic staple in any water park! The use of scenery items like the inflatables scattered around the pool add a fun moment of realism to the paradise created by the trees and plants along the water’s edge. A great example of the scenery brush, a tool that gives you the ability to place lots of objects in a short amount of time!


2. Ragnarök Ridge – Viking Themed Coaster by BluerRoosterUK

Share Code – 1NY-G28-19L

Building rides in Planet Coaster 2 isn’t only about the visuals! This epic build doesn’t just look great as a focal point for any park, it boasts excellent stats, making it ideal for Franchise Mode. It also features amazing custom animatronics that breathe life into this fierce Viking-themed rollercoaster.


3. Shabadoo’s Electric Garden by Daypass

Share Code – 3JG-Y3Y-S3Y

Dark rides are a fantastic way to play with the lighting in your park, and this ride shows that off brilliantly with a range of glowing scenery pieces and lights that really stand out! The number of lights and effects in Planet Coaster 2 allow you to create awesome dark ride experiences that your guests (and you – thank you first person mode!) can enjoy.


4. AquaAdventure World by SplashZone

Share Code – 2Z6-8J0-PJT

This theme park is what Planet Coaster 2 is all about! Using rocks, water and terrain tools allows you to add levels to the space, instead of having a flat theme park. The fantastic mix of coaster and water park elements on an epic scale looks amazing and goes down well with your guests too.


5. Fantasy Building by Birtie

Share Code – 1F2-J6W-016

Planet Coaster 2’s themes have wonderful versatility for creating details in your parks. By using the Aquatic, Mythology and Viking themes, this park building adds the perfect fantasy flair with all the little details – we want to walk around here ourselves!

If you’re looking for even more inspiration for your wonderful and wacky park building ideas, check out the Planet Coaster 2 community page to see the Featured Creators and Workshop Creations we’re loving right now.

So, what are you waiting for? Dive in and create a splash.

Planet Coaster 2

Frontier Developments


138

$49.99

Create a splash with Planet Coaster 2 – sequel to the world’s best coaster park simulator!  

Reach new heights of creativity, management, and sharing as you construct the theme parks of your dreams combining epic water rides and coasters to delight and thrill your park guests. 

Dive in now! 

EMBRACE CREATIVITY 

Expand your imagination: Enhanced and improved building and pathing tools let you create spectacular, true-to-life theme parks, complete with sprawling plazas. Make your mark on the world as you shape terrain and populate your park with stunning swimming pools and thrilling rides. It’s never been easier to bring your dream park to life.  

Create the ultimate theme park: Dive into a world of creativity with nine distinct themes, from returning classics like Pirate and Western, to exciting new additions in Viking and Mythology. With thousands of themed customisable pieces at your fingertips, every creation will be truly unique.

Next-level customisation: Embark on the coaster park experience of a lifetime as you push the boundaries of creativity like never before!  Unleash your imagination as you build the most awe-inspiring themed creations with unparalleled customisation tools! For the first time, intuitively add scalable scenery and objects to every ride to elevate your park and give your guests a day to remember. 

Combine epic water and coaster rides: Create the ultimate experience for your thrill-seeking guests using piece-by-piece construction. Build a vibrant array of exhilarating rollercoasters and jaw-dropping thrill rides. Design a seamlessly interconnected park paradise with glistening swimming pools and twisting water flumes.   

Create unforgettable experiences: Surprise and amaze as you bring the dramatic flair of real-world theme parks to your guests with the brand-new event sequencer tool, while sophisticated global illumination lighting brings the theme park experience to your home with stunning visuals and striking authenticity. 

MASTER MANAGEMENT 

Find the secret to success: Balance thrilling your guests with managing your budget – populate your park with amazing efficiently powered attractions and the right amenities to boost your rating and become a theme park master. 

Take care: Provide for your guests’ health, well-being, and happiness so your park can thrive. With all-new waterparks comes the need for shade, sunscreen, lifeguards, changing rooms, and more to ensure everyone has their best day both in and out of the pool. 

Satisfaction guaranteed: Understanding the wants and needs of your guests has never been easier! The new ‘heat maps’ feature lets you understand the wider park’s needs at a glance before diving deeper into the details -simply select any guest to see how they and their immediate group are enjoying your theme park.  

SHARE THE RIDE 

Create together: Unleash your collective creativity in Sandbox Mode. Take turns to work on building a park with players around the world using a shared cross-platform save! 

Play together: For the first time ever, collaborate with friends in Franchise Mode to create the best theme park empire and compete with others to reach the top of worldwide leaderboards! 

Visit together: Soak up the fun and get up close and personal, as you experience other players theme park creations first hand – explore their worlds in first person as a park guest! 

Share creations: Share anything and everything! Upload coasters, rides, or even full theme parks for other players, and download and delight in other’s creations. All are easily accessible from the cross-platform Frontier Workshop both in-game and online. 

The post Planet Coaster 2: Fuel Your Park Inspiration with Frontier’s Favorite Xbox Community Builds appeared first on Xbox Wire.

Line of Fire: Burnt Moon Board Game Review

Of the many war-themed board games, Osprey Games’ Undaunted series is arguably one of the best in the current board game generation. These games’ unique deck-building mechanics, mixed with historical theaters of war, including Normandy, Stalingrad, or North Africa, have helped grow its fanbase. And the release of last year’s Undaunted 2200: Calisto took the series from the fields of World War II and into space with a futuristic science fiction entry. Now, the team at Osprey has distilled the experience of the series into a solely deck-building experience with the release of Line of Fire: Burnt Moon. And they’ve done so with a surprising level of success.

Ditching the modular tiles or fold-out boards of the Undaunted games, Line of Fire gives two players a set of five identical location boards, each with an assigned point values. Once all five get randomly placed out for both players, each side deploys forces to the various spots in an effort to hold eight points’ worth of locations, or destroy all of the oppositions land-capturing units, claiming victory.

Turns begin with both players drawing four cards, and secretly selecting one of those to offer up in a bid to gain that round’s initiative. Whoever offers the card with a higher value gets to play first. Both of those cards are then discarded and the first player takes their turn placing out their hands of cards, followed by the second player, and once they are finished, new hands are drawn and the the process starts over.

Set on Jupiter’s moon, Io, in the world of Undaunted 2200, Line of Fire has a science fiction motif. So, instead of troops on the ground, you deploy ROVs – Remote Operated Vehicles – into the warzones. ROVs are composed of four different varieties, divided into A and B forces. Each ROV type has special actions it can take. For example, the MOSS units allow you to capture locations, while the DaCU units can build fortifications that can only be activated by playing an identical unit card on a previously deployed card. Players also have access to a small selection on personnel cards which provide benefits including adding cards to your deck or disabling an opponents ROVs, further adding strategy elements to Line of Fire.

For players who are familiar with Osprey’s Undaunted titles, many of Line of Fire’s mechanics will feel identical, from the initiative bidding to removing casualties. When a unit is destroy in Line of Fire, players first try to remove a copy of that card from their hand. If none are in their hand, they then search their discard, then their deck, then the reserve, and lastly remove the unit on the board that is being attacked. I personally love this approach, as I find searching for hold cards and seeing your supply slowly dwindling away to be far more of a tense experience than simply removing the card that was attacked. It’s also through this method that if ever all of you or your opponent’s MOSS ROVs (the only unit type that can capture) are gone from the deployed regions, you lose.

Despite the box’s small footprint, Line of Fire provides a riveting strategic experience in a fairly short time frame. The matches I played rarely took even a half hour to complete, with games taking even less time the more experience both players have, as you can quickly play your three cards and be done.

The matches I played rarely took even a half hour to complete.

Even with both choices of cards being identical, there is still a good bit of strategy required in Line of Fire. Knowing what cards to add to your deck, where to deploy them, and when to retreat when a battlefield is lost are all key decisions you have to make. Being a deck-building game, there is still some aspect of luck involved, as the cards you have in hand dictate what actions you can take on your turn – but I never found that luck overpowered solid tactics and decision making. That said, I did find that some of Line’s design direction made it harder to get into than I feel it really needed to be, with much of that coming down to the card designs and naming.

Admittedly, I have not yet played Undaunted 2200: Callisto, so this may be less of an issue for some folks, but the naming of the ROVs threw my friends for a loop and never made sense. Terms like “infantry”, “tank”, and “sniper” I can grasp at a glance, but if you were to ask someone which of “MOSS”, “TIR”, “xED”, or “DaCU” was your heavy artillery unit, they would probably look at you and walk away.

Between the random names and various symbols that make almost as little sense as the names, it just makes the cards harder to decipher than they need to be, even with the handy reference cards that both players have. I get that Line is set in the future and leans into the science fiction element, but sometimes it’s just easier to say “my tank is attacking your plane”.

From a visual and component standpoint, Line of Fire is a striking game, with artwork and designs that evoke classic science fiction book covers with blocky-square robots. Both players also have unique artwork for their units, that are also clearly denoted by heavy use of either redish-pink colors or blues for their respective side. This extends even into the storage solution with each player’s cards, fortifications and location tiles all fitting snuggly into a color-coordinated box, that both then are carried in a magnetically sealed box roughly the size of a VHS tape. I’m a sucker for games with good storage solutions, and Line of Fire’s does it’s job splendidly, making it quick and easy to set up and break down, and small enough to fit in your bag to take with you.