Like a Dragon: Pirate Yakuza in Hawaii – The First Preview

In the trailer for Like a Dragon: Pirate Yakuza in Hawaii, Yakuza fan-favorite Goro Majima wakes on a beach with his memory wiped. A kid with a tiger cub pal named Noah finds him, and before long, Majima finds himself beating up a pirate captain and taking over his ship (or so it’s implied.) I got my first hands-on with the latest in the Yakuza franchise, and I’d love to tell you about it.

I played a short portion of Pirate Yakuza when Majima, Noah, and friends arrived in Infinite Wealth’s familiar locale of Honolulu, but this was very much constructed as a demo, so I can’t be certain of how similar the next series of events would be to the full game. First, a short combat tutorial on mechanics potentially unfamiliar to Infinite Wealth players: Pirate Yakuza in Hawaii isn’t a turn-based RPG like Infinite Wealth, but instead an action beat-em-up like the original Yakuza games. This short tutorial primarily described Majima’s two fighting styles: Majima’s classic Mad Dog Style and the new, aptly pirate-themed Sea Dog Style.

In Sea Dog Style, Majima wields dual cutlasses, a long-range hand cannon, and a wire hook that allows you to pull in close to a targeted enemy. A cutlass can also be thrown as a boomerang if a button is held down. Combat is engaging and fun, and I can see it being varied enough to keep things interesting with just its two different styles.

The Dragon Kart mini-game is basically Yakuza Mario Kart, complete with boosts, drifting, coins, and items.

After the basic tutorial, I could choose whether to go to the fabled Madlantis to continue the story, or do one of a few side activities: Karaoke, Dragon Kart, Crazy Delivery, and fit check (change clothes).

I don’t have quite enough experience with these mini-games in previous Yakuza games, so I couldn’t comment on whether anything substantial had changed about them, but they were all fun and worthy of spending time on for the entertainment factor alone. I can tell you that long-time Yakuza fans will definitely recognize at least some of the songs available in karaoke, though.

Yakuza: Like a Dragon’s mini-game Dragon Kart wasn’t in Infinite Wealth, making it the most far-removed of the side activities available during the demo. This absorbing mini-game is pretty built out in its own right and is basically Yakuza Mario Kart, complete with boosts, drifting, coins, and items. You can also go to a changing room to switch out Majima’s clothes for both his regular and pirate styles.

In between side-activities, I became best friends with a little bird named Joseph and used the new Wire Hook while out exploring to gather a high-up butterfly. Apparently you can swing around Hawaii with it, but I didn’t see any obvious points to trigger this when I played.

Finally, for the main event, I got to see a bit of the brand new location of Madlantis. This grungy yet lively ship-graveyard-turned-mini-city-inside-a-cave-in-the-middle-of-the-ocean looks like a worthy hub. It’s at least home to Pirate Colosseum, where, in the full game, you’ll be able to engage in “intense ship battles” as the Goro Pirates.

Unfortunately, I didn’t get to try out any sort of ship battle in the demo, which was a little disappointing to say the least, but Like a Dragon: Pirate Yakuza in Hawaii is ship-shaping up to be a seaworthy spin-off with a fin-favorite at its helm. (Sorry, I couldn’t resist.)

Crossbow: Bloodnight’s Fast-Paced Blend of FPS Action and Gothic Horror

Summary

  • Experience the relentless combat of Retro Horror.
  • Arcade-style FPS with gothic horror – optimized for Xbox controllers.
  • Intense engaging combat that challenges reflexes and decision making.

Enter the World of Gothic Horror FPS

FPS games have captivated players for years, offering dynamic combat and adrenaline-pumping challenges. But what if we added a gothic horror atmosphere and hordes of hellish creatures to the mix? Welcome to Crossbow: Bloodnight, a game that redefines fast-paced, retro-style shooter experiences.

You become a hunter, armed only with a mythical crossbow, tasked with facing endless waves of demonic forces. Your mission? Survive. The game not only delivers a frenetic pace but also evokes the spirit of classic arcade titles loved by millions.

CrossbowB screenshot

Incredibly Fast-Paced Combat with a Learning Curve

Crossbow: Bloodnight stands out by focusing on rapid, arcade-like gameplay that demands precise aiming and quick reflexes. It’s a game designed for true old-school FPS fans who thrive on relentless action with no breaks. Every second counts in this fight for survival, and every defeat teaches you something new. What’s more, the controls are perfectly optimized for your trusty Xbox controller, making it easy for any player to dive headfirst into the chaos.

What Makes an Outstanding Action Game?

The best action games make you feel every moment of the fight, every shot, and every movement. Crossbow: Bloodnight achieves this through its fast-paced, dynamic combat where there’s no room for mistakes. Battling waves of enemies requires mastery of controls and quick decision-making.

At the same time, the game plunges players into a gothic horror world, creating a perfect blend of dread and excitement, reminiscent of classic titles from the ’90s and early 2000s. Each playthrough offers new challenges, and with the ever-changing enemy patterns, every session feels fresh and thrilling.

CrossbowB screenshot

You’re the Weapon. Survive the Night

There’s nothing more satisfying than a well-aimed crossbow shot that takes down a group of enemies in one swift motion. In Crossbow: Bloodnight, the crossbow isn’t just a weapon—it’s your key to survival. Every shot needs to be precise, and every decision, calculated.

The game throws you into a mysterious, gothic world where you must fight to survive in the most treacherous of environments. Only the fastest and most skilled will make it through the night and see their name climb the leaderboards.

Style and Atmosphere at its Best

Creating a dynamic FPS within a horror setting requires not only great combat mechanics but also artistic excellence. Crossbow: Bloodnight excels in this regard with its pixel-art aesthetic, paying homage to classic games while incorporating modern visual effects. Every level, every arena is filled with detail that brings the gothic horror atmosphere to life.

With perfectly matched music and sound effects, every battle is an immersive experience that pulls you in for hours. This is a game that not only tests your skills but also your mental endurance.

CrossbowB screenshot

Step into the Bloodnight and Fight for Survival

Dive into the relentless action of Crossbow: Bloodnight, where every second counts in the fight for survival. Battle waves of enemies, survive the night, and etch your name in history as the ultimate hunter. The game is a love letter to classic FPS titles while offering fresh, modern thrills.

Play Crossbow: Bloodnight today and experience fast-paced action like never before.

Xbox Play Anywhere

CROSSBOW: Bloodnight

Hyperstrange

$4.99

From the developers of POSTAL: Brain Damaged and ELDERBORN comes CROSSBOW: Bloodnight, a fast-paced single-player FPS arcade game with classic horror vibes. Master the occult powers of your automatic crossbow and fight for every second of survival against a relentless demonic horde!

Game features:

– Arcane Crossbow with various shooting modes, further empowered by siphoned spirits of your prey.
– Fluid, skill-rewarding movement mechanics with dashes, jumps, and bunny hops.
– Devastating special attack that takes time to recharge and is best used in strategic moments.
– Instant respawn button and fast respawn after death, so you can stay immersed in the game.
– Six enemy types in two variants, endlessly flooding the darkness-clad courtyard of the old, desecrated abbey that becomes the arena of your struggle.
– Global leaderboard system so you can compete against friends and strangers.

The Coven of Crossbow, an ancient order of hunters sworn to guard the balance between the forces of heaven and hell prevailed against all odds. In the year 1666, as fire and plague ravages London, the Coven is facing its greatest challenge yet. It is The Ancient Horror from Beyond makes its way towards our reality. In its wake, legions of nightmare creatures spawn in the darkness. The Bloodnight is upon us, let the hunt begin!

The post Crossbow: Bloodnight’s Fast-Paced Blend of FPS Action and Gothic Horror appeared first on Xbox Wire.

Official PlayStation Podcast Episode 495: Play Date

Email us at PSPodcast@sony.com!

Subscribe via Apple Podcasts, Spotify, or download here


Hello listeners, we’ve got a bunch to unpack! This week, the PlayStation Podcast team dives into some of the hottest reveals coming out of this week’s news-packed State of Play. Plus, Sid discusses his recent hands-on experience with PS5 Pro launching on November 7.

Stuff We Talked About

  • Next week’s releases:
    • Until Dawn | PS5, PC
    • Sword Art Online: Fractured Daydream | PS5
    • Spongebob SquarePants: The Patrick Star Game | PS5, PS4
  • PlayStation Plus Monthly Games for October:
    • WWE 2K24
    • Dead Space
    • Doki Doki Literature Club Plus
  • Ghost of Yōtei
  • Astro Bot new content announced
  • The Midnight Walk
  • Hell is Us
  • Chroma Collection – PS5 accessories
  • Legacy of Kain: Soul Reaver 1 & 2 Remastered
  • Horizon Zero Dawn Remastered
  • PS5 Pro
  • The Plucky Squire
  • Doom + Doom II
  • Warhammer 40,000: Space Marine 2

The Cast

Sid Shuman – Senior Director of Content Communications, SIE

Tim Turi – Content Communications Manager, SIE


Thanks to Dormilón for our rad theme song and show music.

[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]

The Nintendo Switch Lite Hyrule Edition Is Now Available Exclusively at Best Buy

Apparently it’s not too late for Nintendo to be releasing new Switch editions. The Nintendo Switch Lite: Hyrule Edition has just recently been released with a launch price of $209.99 and you can only get it at Best Buy. That is $10 more than the cost of a standard Switch Lite, justified by the fact that a 12-month Switch Online + Expansion Pack membership – which normally retails for $49 – is bundled with the console.

Nintendo Switch Lite Hyrule Edition (Best Buy Exclusive)

The Switch Lite Hyrule Edition was announced during the June 18 Nintendo Direct alongside the upcoming The Legend of Zelda: Echoes of Wisdom. We originally saw it available overseas in the UK, but Best Buy has exclusive rights here.

This particular edition is adorned in a gold colorway very similar to the Switch OLED Hyrule Edition. It is a gorgeous metallic finish that looks even better than in the photos. Aside from the tiny Triforce logo, the front of the case is free from any busy embellishments. The rear sports a single large embossed Hyrule Crest. It’s the best-looking Switch Lite so far.

Differences between the Switch Lite, Switch, and Switch OLED

The Switch Lite’s major draw is that it’s $100 less expensive than the Switch and $150 less than the Switch OLED. It’s compatible with most Nintendo Switch games and it runs off the same hardware, so performance is identical.

The three main tradeoffs of the Switch Lite are that: 1) the controllers are not detachable, 2) the console can’t be docked and played on a TV, and 3) the display is smaller (5.5″ vs 6.2″ on Switch and 7″ on Switch OLED).

If you were intending to use the Switch solely as a handheld console, you might be better off just getting the Switch Lite. Even though the controls aren’t detachable, the Switch Lite does support wireless Bluetooth, so you can always purchase another pair of Joy-Cons, a Switch Pro controller, or a compatible third-party wireless Switch controller.

What does the Switch Online membership offer?

For many people, Switch Online is a necessary add-on for a complete Switch experience. You will absolutely need this if you plan on accessing the online portions of your favorite games, like being able to play online against other opponents in Super Smash Bros Ultimate or Splatoon 3, downloading other people’s creations in Minecraft or Super Mario Maker 2, or visiting someone else’s island in Animal Crossing: New Horizons. Other perks include access to the NES, SNES, and Game Boy emulator libraries so you can play classic games like Super Mario Bros. 3, F-Zero, and Donkey Kong Country,exclusive deals and offers at the eShop, cloud saves, access to the mobile app, and more.

You also get the Switch Online Expansion Pack

The Expansion Pack gives you access to more emulator games and free DLCs. Here’s the list:

  • Classic Nintendo 64 games
  • Classic Game Boy Advance games
  • Classic SEGA Genesis games
  • Mario Kart 8 Deluxe Booster Course pass
  • Animal Crossing: New Horizons Happy Home Paradise access
  • Splatoon 2: Octo Expansion access

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn’t hunting for deals for other people at work, he’s hunting for deals for himself during his free time.

Starfield: Shattered Space Expansion Global Launch Times Revealed

Bethesda Game Studios has published Shattered Space global launch times for those looking to hop into the first major Starfield expansion on its PC and Xbox Series X | S release date.

The developer clued players into how they can experience the first big DLC drop in a post on its website. It reveals a host of details about what is required to dive into the story content and the new locations it brings with it. Shattered Space will be available on September 30 for $29.99 (or $26.99 with a Game Pass subscription), and you can see its full list of launch times below.

Starfield: Shattered Space global release times for PC and Xbox Series X | S:

  • Los Angeles: 8:00 a.m., September 30
  • Chicago: 10:00 a.m., September 30
  • New York: 11 a.m., September 30
  • Mexico City: 9:00 a.m., September 30
  • São Paulo: 12:00 p.m., September 30
  • London: 4:00 p.m., September 30
  • Paris: 5:00 p.m., September 30
  • Berlin: 5:00 p.m., September 30
  • Riyadh: 6:00 p.m., September 30
  • New Delhi: 8:30 p.m., September 30
  • Hong Kong: 11:00 p.m., September 30
  • Beijing: 11:00 p.m., September 30
  • Tokyo: 12:00 a.m., October 1
  • Sydney: 1 a.m., October 1
  • Auckland 4:00 a.m., October 1

Those who own the Premium or Constellation Editions of Starfield receive Shattered Space at no additional cost. Although the DLC’s starting mission will become available after the base game’s introductory mission, One Small Step, is completed, Bethesda recommends players wait until they reach level 35 “for the best experience.” The developer also boasted about the many changes and tweaks it’s brought to the experience since launch, suggesting that with Shattered Space at the door, there’s never been a better time to jump into Starfield. Some of the additions added since the base game released last year include its Rev-8 vehicle as well as a number of gameplay and visual enhancements.

With that in mind, Bethesda also shared a list of PC requirements for Shattered Space. You can see the developer’s minimum and recommended specs below.

Starfield: Shattered Space minimum PC specs:

  • OS Windows 10 Version 21H1 (10.0.19043)
  • Processor AMD Ryzen 5
  • Memory 16 GB RAM
  • Graphics AMD Radeon RX 5700, NVIDIA GeForce 1070 Ti
  • DirectX Version 12
  • Storage 125GB Available Space
  • Additional Notes SSD Required

Starfield: Shattered Space recommended PC specs:

  • OS Windows 10/11 with updates
  • Processor AMD Ryzen 5 3660X, Intel i5-10600K
  • Memory 16 GB RAM
  • Graphics AMD Radeon RX 6800 XT, NVIDIA GeForce RTX 2080
  • DirectX Version 12
  • Network Broadband Internet Connection
  • Storage 125GB Available Space
  • Additional Notes SSD Required

Starfield introduced PC and Xbox players to Bethesda’s new space RPG universe last September. Although we felt it had a few issues holding it back from true greatness, we still enjoyed our time with the sci-fi story it told. In our 7/10 review, we said, “Starfield has a lot of forces working against it, but eventually the allure of its expansive roleplaying quests and respectable combat make its gravitational pull difficult to resist.”

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

Star Wars Outlaws Unveils Roadmap Leading Up to November Steam Release

Ubisoft has unveiled the roadmap of what’s to come over the next couple of months for Star Wars Outlaws, all leading up to its Steam release and first story pack in November.

The roadmap, which you can see below, reveals that the next title update will come on October 3, focused on bug fixes and improvements. Update 3 will follow on October 24, featuring some quality of life improvements.

But the big day will come a month later on November 21. As was confirmed earlier this week, Star Wars Outlaws will release on Steam on that date, which is the same day of the release of its first story pack. We already knew about that, but Ubisoft also revealed that Update 4 will arrive on November 21 too, featuring combat and stealth improvements as well as free additional contracts.

Ubisoft confirmed the details of the upcoming story pack, Star Wars Outlaws: Wild Card, a few days ago. The DLC will “see Kay and Nix infiltrate a high-stakes Sabacc tournament where they will face off against the legendary Lando Calrissian.”

It’s the latest in what’s been something of a news-filled week for Ubisoft. On Wednesday, the publisher admitted that Outlaws had a “softer than expected launch” in a note to investors, but vowed to roll out updates to draw in more players over the holiday season.

“In response to player feedback, Ubisoft’s development teams are currently fully mobilized to swiftly implement a series of updates to polish and improve the player experience in order to engage a large audience during the holiday season to position Star Wars Outlaws as a strong long-term performer,” Ubisoft wrote at the time.

In the same note to investors, Ubisoft also delayed Assassin’s Creed Shadows to February 2025 and revealed that they’d be returning to Day 1 Steam releases with Shadows, seemingly in response to Outlaws’ launch.

We gave Star Wars Outlaws a 7/10 in our review, with Tristan Ogilvie calling it “a fun intergalactic heist adventure with great exploration, but it’s hindered by simple stealth, repetitive combat, and a few too many bugs at launch.”

Alex Stedman is a Senior News Editor with IGN, overseeing entertainment reporting. When she’s not writing or editing, you can find her reading fantasy novels or playing Dungeons & Dragons.

Clowned King is a Fire Emblem-inspired RPG in which you lead a whole party of clowns

I must confess, it was not till this very hour that I envisaged the possibility of an RPG party consisting exclusively of clowns. There’s a fine tradition of clown characters in RPGs – Sylvando from Dragon Quest XI, Harle from Chrono Cross, the Jester in Darkest Dungeon – but a whole party’s worth? The full big top? The maximum cabaret? Madness! Delightful madness! Here’s the trailer for Clowned King, the next game from Moonana, developer of the colourful and melodious Keylocker. I like it better than a custard pie full of razorblades. I like most things better than a custard pie full of razorblades, but this comes reasonably high up that list.

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Nintendo Patents Filed After Palworld’s Release Suggest Lawsuit Prep Started Months Ago

Pika your battles.

Last week, Nintendo and The Pokémon Company announced that they were filing a patent infringement lawsuit against Palworld developer Pocketpair. While the latter studio claimed it was “unaware of the specific patents we are accused of infringing upon,” online speculation soon began to throw out various plausible-sounding submissions from Nintendo’s back catalogue.

While there’s still no official word on which designs are relevant to this case, MBHB law firm associate Andrew Velzen has noted (via GamesIndustry.biz) that some seemingly key patents were in fact filed after Palworld’s release, suggesting Nintendo has been on the lawsuit drive for a while.

Read the full article on nintendolife.com

Share of the Week: Astro Bot – VIP Bots

Last week, we asked you to share your favorite VIP Bot cameos in Astro Bot using #PSshare #PSBlog. Here are this week’s highlights:

TheFourthFocus shares the Machine Hunter/Aloy VIP Bot in action.

DiogOliveiraVP shares Astro posing with the Lovestruck Lyricist/PaRappa VIP Bot.

omegangell shares the Roguish Conduit/Delsin Rowe VIP Bot blazing through the skies.

shimo_ps shares the Dependable Smuggler/Joel VIP Bot protecting the Immune Survivor/Ellie VIP Bot from the Fungus Head/Click VIP Bot.

spideyfan0480 shares Astro decked out to match the Dad of Boy/Kratos VIP Bot.

i3ecci shares the Tooled-Up Mechanic/Ratchet standing beside the rift jumping Multiversal Rebel/Rivet.

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?

THEME: Astro Bot – Levels
SUBMIT BY: 11:59 PM PT on October 2, 2024

Next week, we’re blasting across the galaxies to highlight Astro Bot’s levels. Share your favorite level using #PSshare #PSBlog for a chance to be featured.

Breachway early access review: a graceful reinvention of starship combat as a question of taut deckbuilding

The beauty of cards is that they can be anything. You can slap together a working game with them in a couple of minutes. Take 12 blanks, doodle some faces and landscapes, and lo, you have a procedural narrative generator. Make some duplicates, invent a few rules and lo, you have systems.

Conversely, the great drawback of cards – especially in those roguelite deckbuilders people have been churning out since Slay The Spire – is that everything can be reduced to them. For example: last night, I played a round of Fungi with my partner, Fungi being a charming tabletop foraging sim in which you gather scrumptious chantarelles and boletus from the forest floor. This morning I resumed playing Breachway, out now in early access, in which you guide a starship through a series of wartorn solar systems, with battles unfolding as a turn-based exchange of cards corresponding to ship components.

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