Nintendo Has Apparently Retired Its Gulf War Game Boy

It’s going back to Redmond.

Nintendo was known in its earlier years of video game development for its durable and long-lasting hardware, but one system that trumped all was the legendary Game Boy. In fact, there’s one famous Game Boy as you might recall that was damaged in a bombing during the Gulf War and still works!

In an update, the Game Boy has apparently been retired from active duty. ‘VGArtandTidbits’ on Twitter asked one of the Nintendo New York Store employees about it “after not seeing it on display for a while” and was informed the famous handheld had been returned to Nintendo’s headquarters in Redmond Washington.

Read the full article on nintendolife.com

Will Xbox Win the FTC Trial? We Asked the Experts

If Microsoft could make a video game that was as successful and beloved by gamers as Call of Duty, it wouldn’t have been in court in late June. That’s the core of the issue, according to economists, the San Francisco judge, and onlookers who await the judge’s decision with baited breath.

“We wouldn’t be here if Microsoft had created Call of Duty,” Judge Jacqueline Scott Corley said to lawyers representing Microsoft and the FTC. The law wants people to make their own creative video game smash hits, rather than purchasing them, according to the judge last Thursday.

Corley is poised to make a decision within two weeks on whether Microsoft can acquire Activision Blizzard for nearly $70 billion. Most experts IGN spoke to think that Microsoft is likely to win its case against the Federal Trade Commission, though a vocal minority disagree. The FTC and Microsoft declined to comment.

Much of the FTC’s case hinges on Call of Duty, or “a shooter video game,” as the judge put it, and that Microsoft did not make a video game that shot its way to success by itself but is looking to buy one.

Florian Ederer, associate professor of economics at the Yale School of Management, explained to IGN that a key point in antitrust law is that “nobody can really say that you are doing anything bad if you’re the one that organically grew into a dominant player.”

“If you just make amazing games that then give you a very dominant market position, that’s not illegal. That’s perfectly fine,” Ederer said. Sony’s God of War was brought up in court as an example of organic success.

Corley pushed the FTC on the possibility that some other game developer could come out with something better, if Microsoft bought up Call of Duty. She said: “I’m trying to figure out why the emphasis is so much on ‘Call of Duty.’ Isn’t there an argument that will force someone to come up with another good annual game? After all, Mr. Kotick started from essentially nothing, but he was able to do it, right?”

The FTC responded that Call of Duty was particularly successful – or as some have described it, “a unicorn.”

If you just make amazing games that then give you a very dominant market position, that’s not illegal. That’s perfectly fine

According to a June survey of 1,000 PC and console gamers by investment bank Jefferies, 38% surveyed wanted to play Call of Duty, followed by Fortnite (29%) and Minecraft (29%). The majority (31%) were looking forward to the upcoming Call of Duty title the most, followed by Spider-Man 2, a PlayStation exclusive, at 28%.

Xbox’s counter-argument: Call of Duty was not a unicorn.

Microsoft’s economist Dr. Liz Bailey argued on the stand this week that Call of Duty was not unique, that the FTC’s economist’s market definition was too narrow and didn’t align with reality, and that if the merger goes through, Activision games will become available on more platforms. Bailey analyzed the market and said that Nintendo was a competitor to PlayStation and Xbox.

It’s in Microsoft’s favor to argue that the market is larger, so that the company is seen as less monopolistic, while it’s in the FTC’s favor to argue that the market is smaller.

Most analysts IGN interviewed agreed that the judge was likely to rule in Microsoft’s favor, and that a different outcome would take them by surprise.

“Everybody knows that the FTC at the moment is very, very, very aggressive,” Ederer said. “Most people expect the FTC not to be successful here.”

Under the Biden administration, the FTC has been more proactive, including suing Amazon in June for allegedly tricking customers into signing up for Amazon Prime.

“The Federal Trade Commission isn’t bringing cases because they are easy to win,” said Lee Hepner, legal counsel at anti-monopoly advocacy group the American Economic Liberties Project. “They are bringing cases that anticipate new frontiers of corporate dominance. Microsoft’s ambition is to create a monopoly in the fastest growing sector of the entertainment industry, at a price that is 70 times the size of Facebook’s acquisition of Instagram.”

Not everything has gone Microsoft’s way. The United Kingdom blocked the merger in April, citing cloud gaming as the reason. The FTC continued this line of argument during the hearing, saying that if consoles became obsolete in the future, they’d be replaced by the cloud, where Microsoft holds the advantage.

The FTC also had some evidence on its side: in particular, two emails from Matt Booty, the head of Xbox Games Studios, from 2019 and 2021.

In 2019, Booty wrote to Xbox’s chief financial officer Tim Stuart that Microsoft could “spend Sony out of business.”

“Content is the one moat that we have,” Booty wrote in response to emails that were redacted from public view. He said that in ten years, the company would look back and say, it would have been worth spending $2 or $3 billion in 2020 to stay ahead of the competition.

Microsoft spokesperson David Cuddy responded in a statement last Monday: “This email is three and a half years old and predates the announcement of our acquisition by 25 months. It refers to industry trends we never pursued and is unrelated to the acquisition.”

In a 2021 email, Booty wrote that there was “no effing way” that Xbox was going to put its original games on competitors’ streaming or subscription service.

What’s next for the Xbox FTC case

During a tense moment in court, the FTC and Microsoft argued in closing remarks and the judge gave an indication of her thinking.

“The merger is permanent, Judge,” FTC lawyer James Weingarten said repeatedly on Thursday, before he launched into an argument about how the deal would hurt Sony.

Corley interrupted him. “It’s not the harm to Sony we care about, it’s the harm to consumers,” she said, before calling for a break.

The FTC versus Microsoft hearing is only the first step in what could be a long, drawn-out process, depending on how the judge rules.

If the FTC loses the hearing, it could immediately appeal the judge’s decision and file to stop the court order. It could also choose to continue its case against Microsoft, even if the merger is completed.

As for Activision Blizzard, it will be paid a $3 billion break-up fee if the deal fails, and if it’s completed, Activision CEO Bobby Kotick stands to earn roughly $400 million.

The deal has a July 18 deadline. Microsoft and Activision could potentially renegotiate if the judge rules against them. We have been avidly covering the trial and will keep a close eye on the judge’s decision.

Shannon Liao is a video games journalist who was formerly a staff writer at the Washington Post, CNN and The Verge. You can follow her on Twitter at @Shannon_Liao and on Substack at shannonliao.substack.com

Trepang2 review: It’s an indie F.E.A.R.

Here’s a move I pull in most gunfights in Trepang2: slidekick into an enemy, grab them out of mid-air, briefly hold them in front of me as a human shield, only to pull the pin on their vest’s grenade and hurl them into a group of their pals, who do try to scatter before this meaty bomb bursts but sadly forget that they also need to avoid me and my chunky shotgun. Often this is all in slow-motion. Trepang2 is unashamedly aiming to be a new F.E.A.R. and does a pretty great job of it for a game made by a core team of only four people (plus external artists and such). Give me a shotgun, a slidekick, and slo-mo, and I’m happy.

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Feature: 8 Strangest Super Mario Urban Legends – Which Mario Myths Are True?

The Mario franchise is full of odd stories.

There’s nothing that the gaming community loves more than someone finding a ‘cursed copy’ of a beloved childhood game or a way to visit a secret world inside a game universe.

The Mario franchise has been the source of a lot of myths and secrets, including the Paper Mario serial code mystery and the elusive Minus World.

Read the full article on nintendolife.com

Hitchhiker’s Guide to Doom & Destiny Worlds: Author’s Tips & Tricks Unveiled

Get ready to sail into the realm of Doom & Destiny Worlds, where nerds are heroes, fashion choices are questionable and most “spells” go out in a boom! On the 30th of June you will embark on a journey filled with laughter, friends and some great turn-based strategy!

New players can have a rough time mastering all the game mechanics, so we gathered our top five tips to start your journey with a bang:

D&D Worlds screenshot

1. Craft your way to victory, for base weapons won’t suffice. Don armor and helmets to boost stats and deter enemy laughter. Wild armor and horned helms are the early-game stars, granting stamina for devastating strikes or sturdy defense. Remember, not all heroes can rock sturdy stone gear, so fit those weaklings with wooden sets. Obtaining a Utility Slot armor is a challenge, but get hold of an Anvil and you can craft a Buckler to gain cost-effective dodges and Stamina boosts for your tank.

2. Your journey begins with a humble “Raft”. But wait, there’s more! Hidden in the inventory of your greedy mentor lies the wonder of the seas, known as the “Raftoise”! Snag it and wave farewell to the humble raft. To secure this nautical gem, complete holy patterns, ignite those magical torches and hunt down “Spaghetti Fireflies” under the cover of night. Gather a bounty of 80 Doom-Stones, trade them for the blueprint, and gather the materials needed. Discover the Mask Blueprint in the Moon Tower, craft a Diving mask, and unlock the seafloor secrets. Dive deep, defeat seafloor foes, and claim seaweed and shells aplenty. Oh, and don’t forget to explore the eastern islands for those precious corals!

3. Build, place, relocate! We’ve all been there: you plonk down something like a Crafting Station, a furnace, a cozy couch, or a snazzy torch, only to realize something is just not right. The position feels off, the alignment is wonky, the feng shui is out of whack, or it’s simply triggering your OCD. So, let me introduce you to the Allen Wrench! With this mighty contraption, you can dismantle anything (man-made) from the ground and stash it in your inventory, granting you the power to relocate it wherever your heart desires, without sacrificing a single resource. But here’s the deal: the Allen Wrench isn’t available right off the bat. You’ll need to reach the lofty heights of constructing an Advanced Crafting Station.

D&D Worlds D&D Worlds

4. The level-up system thrives on specialization, not flip-flopping about like a confused chicken! When you choose your destiny, my friend, embrace it fully. Start strong by assembling the classic RPG dream team: Tank, Striker, Healer, and Controller, each representing a stat. While a couple of early hiccups won’t ruin your day, spreading your stats too thin will delay your access to those glorious final-tier talents. Remember: a beefy Tank yearns for top-tier protection, his Magic and Agility need to take a back seat. Swift note: the game has grown with heaps of new weapons and armor. Forge mighty “multi-class” builds that transcend the limits of mono-stats, but brace yourself, it’s a challenge for the seasoned heroes.

D&D Worlds screenshot

5. Magic packs a punch but guzzles Mana Points. Fear not, for MPs slowly replenish at the end of turn or with consumables. Want a tip? In the first turns, the healer might feel a bit useless, so why not make them the designated MP provider for the all-powerful wizard? Unleash powerful spells or debuffs right from the start, aided by the healer’s MP items. For control spells like sleep, let the healer and wizard act last to disable the most dangerous foe. And when it’s time for multi-strike spells, let the healer and wizard steal the spotlight, while the tank and striker polish off the leftovers.

Psst! Are you still with me? Well, congratulations! You’ve unlocked a super-secret multiplayer tip just for you! When you’re playing with friends, only the lucky soul who snags the blueprint gets to craft it. If you are not the chosen one simply send a craft request to your friend using the handy-dandy “Order” option, or better yet, kindly ask them to whip up a copy of the blueprint for you at the trusty Desk.

And finally, let’s tackle the conundrum of confusing inventories. Craft yourself some specialized bags! These marvellous creations possess a magical quality—they collect all loot of a specific type, no matter which player initially claimed it from the ground. Say goodbye to inventory chaos and hello to organized treasure hoarding!

Happy looting and may the spirit of adventure shine upon your quests!

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12 Surprising Reveals From the Xbox FTC Trial

The Microsoft FTC trial is a wrap, and while we don’t have a ruling yet, we learned a lot of inside industry information that’s not usually available to the public.

From drama surrounding the exclusivity of Starfield and other Bethesda titles to the cost of producing huge AAA games like The Last of Us Part II, there were plenty of bombshell reveals from this week’s court battle. Here are 12 big things we learned from the Xbox FTC hearing.

Xbox Admits It Lost the Console Wars

The entire Xbox/Activision Blizzard saga has been filled with both Microsoft and Sony downplaying their respective achievements to appear as meek as possible to regulators. The FTC hearing was no exception, as the week kicked off with news of Microsoft claiming Xbox has officially “lost the console wars”.

Microsoft claimed its original Xbox was crushed by Sony and Nintendo when it entered the market in 2001, and the company said it’s been “losing” the “console wars” ever since. Citing numbers from 2021, Microsoft said Xbox held a 16% share of the console video game market. Xbox’s Phil Spencer also said a piece on the console wars, calling it a “social construct within the community” during his testimony.

Microsoft Says Next Gen Could Start in 2028

Years of hardware shortages and a slew of cross-generation game releases can make it feel like this console generation just started. But the reality is that we’re creeping up on the PlayStation 5 and Xbox Series X|S’ third birthday parties. In court documents reviewed by IGN, Microsoft is expecting the next generation — meaning the PlayStation 6 and Xbox Series X|S successor — to begin in 2028.

If Microsoft’s projection remains accurate, that means we’re just a year-and-a-half away from the halfway point of this current generation. 2028 places the PS5 and Xbox Series on an eight-year cycle, which is one year longer than the PS4 and Xbox One, and roughly the same length as the Xbox 360/PS3 generation.

Microsoft Wanted to Scoop Up Bungie, Sega, Square Enix, Zynga, and More

The last few years have seen the gaming industry’s biggest players go on an acquisition spree. We’ve seen Sony acquire Bungie, Microsoft acquire Bethesda, and a lot more. But in court documents, we’ve learned that Microsoft had plans for some big-name transactions that didn’t end up happening.

Namely, Microsoft had conversations about acquiring Sega, Square Enix, Zynga, and even Bungie before Sony bought them. But Microsoft’s ambitions went well beyond these big players. Internal documents reveal a list of 100 developers Microsoft considered at one point, before narrowing it down to eight final candidates. This list included Hades developer Supergiant Games, Pokemon GO’s Niantic, IO Interactive, and more.

AAA Sony Games Cost $200 Million-Plus to Produce

We’ve always known modern AAA video games cost a ton of money to make. But now we have a good idea of just how expensive some of these games are. In a poorly-redacted document submitted by Sony Interactive Entertainment, we learned The Last of Us Part II cost $220 million to develop, while Horizon Forbidden West cost $212 million. In the document, PlayStation said the costs are justified because AAA games “create deep and ongoing engagements with players.”

These costs give more context to recent comments from Xbox Game Studios’ Matt Booty, who said big-budget AAA games cost a half-decade or more to make, and failure can potentially ruin a studio.

Call of Duty Is, in Fact, Worth a Lot of Money

Unsurprisingly, Call of Duty was at the center of almost the entire courtroom battle over the last week. Activision’s biggest asset came up repeatedly, with the FTC raising concerns about exclusivity, or the potential of Activision releasing a worse version of Call of Duty on PlayStation.

Call of Duty’s impact makes sense, given that the same poorly-redacted document from Sony revealed that Call of Duty generated over $800 million for PlayStation in the United States alone in 2021. From Phil Spencer testifying under oath that Xbox will keep Call of Duty on PlayStation, to claims that Activision CEO Bobby Kotick threatened to pull Call of Duty from Xbox unless Microsoft granted Activision a higher revenue share, we learned a lot about the value of the franchise to both Sony and Microsoft.

Jim Ryan Doesn’t Think Starfield’s Exclusivity Is Anti-Competitive and Says PlayStation Will Be Fine

PlayStation boss Jim Ryan made it very clear that he’s not a fan of Starfield’s Xbox exclusivity. That being said, he admitted he doesn’t think it’s anti-competitive. Publicly, PlayStation has been the biggest opponent of the Microsoft Activision merger. But privately, it’s a bit of a different story.

In an email sent after Microsoft announced its intent to acquire Activision Blizzard, Ryan wrote, “I’m pretty sure we will continue to see Call of Duty on PlayStation for many years to come,” expressing that PlayStation would be more than okay if the transaction was approved.

Starfield Almost Skipped Xbox Entirely

Starfield is coming out this September as an Xbox exclusive, but that wasn’t always going to be the case. Xbox boss Phil Spencer confirmed that Starfield was potentially going to skip Xbox entirely prior to Microsoft’s acquisition of ZeniMax.

Xbox was worried about losing out on Starfield following PlayStation’s exclusivity deals for Bethesda games like Ghostwire: Tokyo and Deathloop. Spencer said Microsoft had to secure content for Xbox to “remain viable in the business.” Xbox did so by acquiring ZeniMax altogether, locking down Starfield as an Xbox exclusive.

Drama Surrounding Bethesda Exclusivity: Indiana Jones, Elder Scrolls, and More

The FTC tried to prove that Xbox’s treatment of ZeniMax games could demonstrate how the company will handle exclusivity when it comes to Activision Blizzard games. One piece of evidence used was a chat exchange between Xbox’s Tim Stuart and Matt Booty. The chat log focused on a November 2021 meeting, where Phil Spencer apparently decided to make all future Bethesda games Xbox exclusives, not just new IP.

Exclusives came up in a number of different ways during the hearing, specifically in regard to ZeniMax studios. We learned that MachineGames’ upcoming AAA Indiana Jones game was at one point set to be a multiplatform release before Microsoft’s acquisition changed plans. In terms of other future games, Spencer claimed that final decisions on platforms for upcoming Bethesda games like Obsidian’s The Outer Worlds 2 and Bethesda Game Studios’ The Elder Scrolls 6 have not been made yet. But with Spencer’s apparent decision in mind, it seems like deciding Xbox exclusivity for those titles could be more of a formality than an actual decision at this point.

The Elder Scrolls 6 Is a Long Ways Off

Speaking of The Elder Scrolls 6, don’t expect to play the Skyrim follow-up anytime soon. We already knew The Elder Scrolls 6 was set to be Bethesda Game Studios’ next priority following Starfield (With Fallout 5 coming after TES6), but Spencer said the game is still “five plus years away.” Five years from now is 2028, which puts us in the window for the next console generation we discussed earlier. So, it’s entirely possible that The Elder Scrolls 6 could be a cross-generation release, or skip this current generation of consoles entirely.

Everyone Says They Don’t Like Exclusives

For all the talk of exclusives, multiple industry figures took the stand and said they aren’t big fans of exclusive games. Microsoft CEO Satya Nadella said he “has no love” for console exclusives, and that Microsoft plays the exclusive game to stay competitive with market leaders. Activision CEO Bobby Kotick agreed, saying making Call of Duty Xbox exclusive isn’t in Activision’s best interest, and it would actually be detrimental to business.

“You would alienate over 100 million monthly active players,” Kotick said. “Half of them play on phones, but the rest of them play on computer and PlayStation, and you would have a revolt if you were to remove the game from more than one platform. Gamers are very passionate… And so with that kind of investment, time, and effort, you get an enthusiastic, passionate group of people.”

Sony’s Jim Ryan and Activision’s Bobby Kotick Had Words for Game Pass

PlayStation boss Jim Ryan had strong words for Xbox Game Pass, claiming he “talked to all the publishers, and they unanimously do not like Game Pass because it is value destructive.” Ryan also claimed Game Pass is unprofitable for Microsoft. IGN reached out to Xbox for comment, and Xbox pointed out that every Game Pass title announced at this month’s Xbox Games Showcase is coming from a creator that’s previously worked with the subscription service. And, there are multiple examples of publishers in favor of Xbox Game Pass, so it’s not entirely clear who exactly Ryan was referring to.

We know that Activision’s Bobby Kotick doesn’t want to see his games on subscription services, as he said, “I don’t agree with the idea of a multi-game subscription service as a business proposition going forwards, but we [Activision and Microsoft] can agree to disagree.”

Activision CEO Bobby Kotick Regrets Not Supporting Nintendo Switch

The Nintendo Switch is an undeniable smash hit. But that wasn’t obvious to everyone when Nintendo was emerging from the Wii U era in 2017. In fact, even Activision’s Bobby Kotick underestimated the Nintendo Switch when he saw a prototype for the machine. Now, he admits it was a mistake to not develop more software for Switch, and says Activision will consider putting Call of Duty on future Nintendo consoles once they have the specs of the next device.

There’s a lot more to read about regarding this week’s huge trial while we all wait for a ruling. Check out our analysis pieces about how Microsoft’s mask is slipping, and Activision’s claims that the FTC “doesn’t really understand our industry.” And, IGN Senior Reporter Rebekah Valentine was in the courtroom all week long, and she wrote analyses and recaps for every day of the hearing. Or, for all the news highlights, check out our full recap of the Microsoft FTC hearing.

Logan Plant is a freelance writer for IGN covering video game and entertainment news. He has over seven years of experience in the gaming industry with bylines at IGN, Nintendo Wire, Switch Player Magazine, and Lifewire. Find him on Twitter @LoganJPlant.

Daedalic Entertainment Ending Internal Development, Work on New Lord of the Rings Game Halted

Daedalic Entertainment, the studio behind the long-delayed and poorly-reviewed The Lord of the Rings: Gollum, is shutting down its internal development arm.

In a new article by Games Wirtschaft, the outlet reported that Daedalic Entertainment will now focus on game publishing, sales, and marketing. The studio sent out a statement to Games Wirtschaft, stating that it was a “difficult turning point” for the company.

Daedalic Entertainment also told the studio that it is laying off people, with 25 individuals impacted by the layoffs. “We value each and every member of our team, and it is important to us that the transition goes as smoothly as possible,” a Daedalic spokesperson told Games Wirtschaft. “Therefore, we will support our former employees in finding new opportunities within our network.”

Additionally, the German-based game studio announced that it had halted the development of another Lord of the Rings game it was working on internally. The game has been in development since 2022 and was under the codename “It’s Magic,” with it supposedly launching next year.

Despite the studio no longer working on new games internally, it is still committed to improving The Lord of the Rings: Gollum, with another patch currently being worked on, according to Games Wirtschaft. A Nintendo Switch version is also in development and is aiming to release later this year.

The Lord of the Rings: Gollum was released last month and was met with criticism for its performance issues, graphics, and gameplay. Shortly after its launch, the developer apologized and pledged to improve the quality of the game.

In our review of The Lord of the Rings: Gollum, which we gave a 4 out of 10, we said the game ” is filled with dull stealth, bad platforming, and a pointless story, and does little to justify why anyone should take the time to play it.”

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.

Buy 2, Get 1 Free Sale on Pre-Owned Games at GameStop

If you’re looking to save on some of this year’s most exciting games – like The Legend of Zelda: Tears of the Kingdom, Final Fantasy XVI, or Diablo IV – GameStop has a Buy 2 Get 1 Free sale going on right now for pre-owned games. This includes some excellent newer releases like those previously mentioned. Check out some of the games included in the sale below, and to see all of the pre-owned games available in the sale, click here.

GameStop Buy 2, Get 1 Free on Pre-owned Games Sale

For those with a My Best Buy Plus/Total membership, you can also save on select Nintendo games at Best Buy right now through their Buy 2 Get 1 Free sale. This sale even includes preorders for newly announced games like Super Mario Bros. Wonder and Super Mario RPG.

If you’d like to see more video game deals going on right now, we have a collection of several that are all gathered up in our best video game deals article. We also have individual deal pages written up for PlayStation, Xbox, and Nintendo, if you’d rather zero in on your favorite console. Not only do we keep all of those updated with individual game deals, but we also update them when big publisher events happen, like PlayStation’s Days of Play or Nintendo’s eShop sale.

There’s also Amazon Prime Day to look forward to on July 11 and 12, which is an excellent time to pick up discounted video games. In general, you’ll find a wide variety of items on sale that are worth picking up then, and we’ll keep you up to date on all of the sales as they unfold on the day. If you’d like to see some early Amazon Prime Day sales, check out the links below.

Great Deals Before Prime Day

Hannah Hoolihan is a freelance writer who works with the Guides and Commerce teams here at IGN.