EA Games is dead, long live EA Entertainment and EA Sports

EA are cutting themselves down the middle, with EA Games and EA Sports now making up two separate units, and the former getting a rebrand. From now on, EA Games will be known as EA Entertainment, which really doesn’t have as good a ring to it (no one’s going to be quoting “it’s in the entertainment,” any time soon are they?). The name change does imply a broader expansion into more than just games, but it’s obviously a bit of a wait and see kind of situation until EA show off something that isn’t a video game.

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People Are in Love with Super Mario Bros. Wonder’s Elephant Mario

Nintendo announced a brand new 2D Mario game called Super Mario Bros. Wonder during June’s Nintendo Direct and fans are already in love with the trailer’s “one last thing”: Elephant Mario.

A two-minute trailer for the upcoming Switch game closes with Mario absorbing some sort of Elephant fruit and transforming into, well, an elephant. Instead of Mario’s clothes changing like with the Tanooki or Cat Suits, however, this time it’s Mario himself who undergoes the transformation.

Fans were quick to embrace the new character, sharing their adoration online through social media posts, memes, and fan art.

“He’s a chonk and I love him”, wrote one Reddit user, replying to a “What are your thoughts on Elephant Mario” post that’s currently the hottest topic on the Mario subreddit. “I’ll be buying the jumbo plushie when it drops,” said another.

Other fans have found the new power hilarious, commenting the likes of “funniest s**t I’ve seen all week” and “the funniest transformation by far”.

Twitter has also exploded with love for the new character. “I love everything about Elephant Mario,” screamed @NumbNexus. “I freaked when I saw it, I absolutely agree [that he’s so cute].”

Fans will encounter Elephant Mario themselves on October 20 when Super Mario Bros. Wonder launches, and can otherwise see everything else announced during June’s Nintendo Direct right here. This includes a WarioWare game for Switch, a remaster of Luigi’s Mansion: Dark Moon, and much more.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Sand Land’s vehicular combat might have potential, but its desert world is a worry

Shown off at this year’s Summer Game Fest showcase, Sand Land is an upcoming RPG from the folks over at Ilca Inc, the developers of One Piece Odyssey, and the creator of Dragon Ball, Akira Toriyama. It’s an adaptation on one of Toriyama’s lesser-known mangas, which features a band of misfits who aim to right the wrongs of a king who’s hogged the desert’s vital water supply. I got to play it for all of 20 minutes, in a demo that was as stripped back as a grated cactus. Still, I got to sample a bit of roaming about in a tank, one brief stop at a town, an opening of one (1) chest, and some fighting. It seemed okay, I guess? But my main worry is whether its desert is interesting enough to hold people’s attention.

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Nintendo Download: 22nd June (North America)

Pikmin 1 & 2! Story of Seasons! The Last Hero of Nostalgia!

The latest Nintendo Download update for North America has arrived, and it’s bringing new games galore to the eShop in your region. As always, be sure to drop a vote in our poll and comment down below with your potential picks for the week. Enjoy!

Switch eShop – Highlights

Pikmin 1 and Pikmin 2 (Nintendo, 21st Jun, $29.99 each) – HD versions of the first two Pikmin games, originally released on the Nintendo GameCube system, are available now for the Nintendo Switch system! The games can be purchased individually or as a digital bundle that contains both games at a discounted price. With the inclusion of these two games on Nintendo Switch, all four main games in the Pikmin series – Pikmin 1, Pikmin 2, Pikmin 3 and, as of July 21, Pikmin 4 – are playable on one system.

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Cyberpunk 2077: Dark Horse Expands Its Figure Collection With Phantom Liberty’s Solomon Reed

Cyberpunk 2077 fans are eating well lately. Not only did we just get a closer look at the upcoming Cyberpunk 2077: Phantom Liberty, we’re already seeing the first collectibles inspired by that expansion. IGN can exclusively reveal the next additions to Dark Horse’s growing lineup of Cyberpunk 2077 figures, which includes a figure of Idris Elba’s character, Solomon Reed.

Check out the slideshow gallery below to see the Solomon Reed figure and the other three Cyberpunk figures joining the series:

In addition to the Solomon Reed figure, this wave includes rereleases of the previous Adam Smasher, Judy Alvarez and Panam Palmer figures. However, Dark Horse notes that these versions have been upgraded with new details compared to the originals.

While Dark Horse brands these collectibles as “Figures,” they’re actually non-articulated PVC statues. Judy Alvarez and Panam Palmer both measure roughly 9 inches tall, while Solomon Reed measures 9.25 inches and Adam Smasher clocks in at 12 inches including his rocket launcher and oversized base.

The Judy Alvarez, Panam Palmer and Solomon Reed statues are priced at $59.99 each and will be released on October 25, 2023. Adam Smasher is priced at $129.99 and will be released on January 24, 2024.

Be sure to check out the IGN Store for more cool Cyberpunk 2077 collectibles, including a truly jaw-dropping 1:4 scale statue of Keanu Reeves’ Johnny Silverhand.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Game Pass prices are going up on Xbox, but no changes planned for PC

Microsoft have announced they’re raising the price of Game Pass, but PC players don’t need to worry too much about it (for now, at least). As reported by The Verge, come July 6th, Xbox Game Pass will be going up from £8/ $9 a month to £9/ $11, and Game Pass Ultimate will increase from £11/ $15 a month to £13/ $17. If you’re just a PC player though, you’ve got nothing to worry about, as Microsoft hasn’t announced any changes for PC Game Pass at this point in time.

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Quake 2 Remastered Rating Spotted Ahead of QuakeCon 2023

Quake 2 Remastered appears to be in the works after a rating for the unannounced shooter was spotted online.

Gematsu spotted the Quake 2 Remastered listing on the reliably leaky Game Rating and Administration Committee of Korea. At the time of publication, the listing is still live, and confirms a release on PC. IGN has asked Bethesda for comment.

The listing describes Quake 2 Remastered as: “An FPS game that wages war against the hostile alien race, Strogg, who plans to invade the earth.” It includes “excessive expression of violence”, and “blood and body damage are frequently expressed in the process of fighting using weapons”.

The listing comes just weeks before QuakeCon 2023 kicks off August 10. As Gematsu pointed out, in 2021 the Game Rating and Administration Committee of Korea rated the remastered version of the original Quake ahead of its official announcement at QuakeCon 2021.

Quake Remastered released for PC, Xbox One, PS4, and Nintendo Switch, so it seems likely Quake 2 Remastered is set for PC and the full set of consoles, too. And given Bethesda is owned by Microsoft, Quake 2 Remastered will no doubt launch straight into Xbox Game Pass, as Quake Remastered did.

Quake 2 first launched in 1997. The Id Software first-person shooter continued the Quake storyline set out by its predecessor, and would go on to spawn two sequels and a number of spin-offs.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Sega announce a Sonic Central for tomorrow showing, you guessed it, Sonic stuff

Sega are once again hosting another Sonic Central, promising a look at a suite of Sonic projects currently in the works. The live stream will be airing tomorrow on both the official Sonic the Hedgehog YouTube and Twitch accounts, starting at 4pm BST/ 5pm CEST. “Tune in for a sneak peek of some of our upcoming projects, partnerships and events happening in 2023,” reads the announcement post from the official Sonic Twitter account.

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How Long Is Final Fantasy 16?

Final Fantasy 16 is an enormous beast, as is tradition with the long-running RPG series, but just how long is it? Here we’ll let you know exactly how many hours it took different members of the IGN team to finish the story, and what they prioritised doing with their time.

How long is Final Fantasy 16?

  • Our fastest player finished it in 29 hours.
  • Our “slowest” player spent 60 hours before credits rolled.

Everyone plays games differently, so read on for more details about how everyone played, how long it took to reach the credits, and how much extra time players spent exploring the world. Once you’ve finished the game yourself, be sure to submit your times on How Long To Beat and see how your time compares!

Matt Purslow – News and Features Editor

Playing with a focus on the main story, it took me 46 hours to complete Final Fantasy 16. I discovered fairly early on that the side quests are a bit simple for my liking, and so by the mid-way point I was ignoring all of them aside from those which improved my gear. Overall I completed 25 side quests and a couple of the optional monster hunts, which I’d say extended my time beyond the main scenario by about eight to ten hours. I also spent quite a while reading the in-game lore entries and history lessons, which constantly update as the story progresses, and that’s likely why I’m not the fastest on this list despite more or less mainlining the story.

While I’ve missed out on the very best weapons and a variety of items that are awarded for doing side content, it didn’t affect my enjoyment and certainly didn’t hamper my ability to deal out effective damage on the action-focused difficulty mode. By sticking mostly to the main quests, when the credits rolled I’d progressed Clive up to Level 42. Even on the action-focused setting, Final Fantasy 16 isn’t a difficult game, and the final boss didn’t prove particularly challenging at this level. So if you’re planning on mainlining the story you can be reasonably confident that you won’t have to grind. Definitely do the side quests that increase the number and potency of your healing potions, though!

Mitchell Saltzman – Senior Producer

I took my time with Final Fantasy 16, systematically crossing off every green exclamation mark denoting a sidequest on the map, up until the main quest’s “point of no return,” at which point about 12 more popped up, and I decided to leave those for after I beat the final boss. All together, it took me about 60 hours before I hit credits, and that includes about half of the bounty board, roughly 60 or so sidequests, and some toying around with FF16’s arcade mode, trying to set some high scores.

I’ve also dabbled a bit with the extensive New Game+ mode, which remixes enemy locations, increases the difficulty, raises the level cap, and provides all new opportunities to upgrade your gear. I still find the difficulty pretty easy even in NG+ mode, at least at the start of the remixed campaign, so I don’t know if it’s going to carry me through a whole second playthrough, but I do envision myself going back through my main save, finishing up the rest of the sidequests, hunting down my remaining bounties, and locating and completing all of the chronolith trials.

Dale Driver – Executive Producer of Video

I stormed through the story of Final Fantasy 16 in 29 hours, taking part in a good chunk of the sidequests along the way too. Infact, I would often prioritise chipping away at my huge list of incomplete side activities before taking on some of the big bosses the game has to offer. A side effect of this was I consistently found myself overpowered and the enemies lacking much of a challenge.

After the credits rolled I still had over a dozen side quests to do, and 20 notorious marks to hunt down, so I could easily see myself sinking in another 10 hours into the world of Valisthea.

I’m a keen trophy hunter though, and I’ve already got my eyes on the platinum prize. I’m close to having the majority complete already, but they’ll be one outstanding gold that will likely double the completion time. You can have to complete the entire game again in Final Fantasy mode. Definitely set aside a minimum of 60 hours if you’re looking for that precious platty.

If you want to see how Final Fantasy 16 stacks up in length to the previous games in the series, check out our complete Playlist of Final Fantasy games. You can sort it by HLTB playtime, rating, and release date. And you can of course make your own lists and rankings, too. And if you need a little help with anything in Valisthea, be sure to check out our Final Fantasy 16 guides.

Random: Artists Are Already Creating Elephant Mario Fan Art And It’s Brilliant

Trunkman.

Yesterday’s Nintendo Direct showcase brought with it a lot of big reveals. Luigi’s Mansion: Dark Moon is heading to Switch, Super Mario RPG is being remastered, you can now play all the Pikmin games on one console. But what’s the topic that the internet seems to have latched onto the most? Elephant Mario.

Yes, rounding out the reveal of Super Mario Bros. Wonder — a brand new 2D Mario game coming to Switch next year — we got a first look at an upcoming power-up that turns Mario into (you guessed it) an elephant.

Read the full article on nintendolife.com