NBA 2K25 Scores September Release Date And A Trio Of Cover Athletes

Tip off this September.

In perhaps the least surprising news of the month, 2K has announced that NBA 2K25 is heading for Switch *gasp*. In September *double gasp*. With a confusingly large number of physical and digital editions *blacks out*.

Set to come our way on 6th September, NBA 2K25 will be graced by a trio of athletes depending on which edition you pick up. The Boston Celtics leading man Jason Tatum takes centre stage on the Standard Edition, Las Vegas Aces’ A’ja Wilson is on the WNBA Edition and dunk champ Vince Carter gets golden on the Hall of Fame Edition.

Read the full article on nintendolife.com

Discover New Games, Events, Content and More in the New Season of Free-to-Play on Xbox

Discover New Games, Events, Content and More in the New Season of Free-to-Play on Xbox

Summary

  • Curated limited-time collection of free-to-play games with seasonal content
  • Special free-to-play Game Pass Ultimate Perks
  • Key titles include XDefiant, Call of Duty: Warzone, The First Descendent & Stumble Guys

Dive into a full two weeks of our summer free-to-play celebrations running until July 22, including new game releases such as The First Descendent.

Whether you want to battle royale with your friends, explore distant galaxies, or unleash your creativity, there’s a free-to-play game that suits your mood and style on your Xbox. 

We’ve curated a collection specifically for our Xbox audience, showcasing free-to-play games with new content, events and adventures for the summer season. 

Here are a few:

XDefiant

XDefiant Key Art

A first-person online arena shooter where you compete in fast-paced clashes. With cross-play available at launch, you will be able to play with friends on a variety of platforms.

Three new maps are coming to XDefiant in Season 1. The new Clubhouse map is available now, with its own dedicated Playlist so you can get familiar with it quickly. Inspired by the R6 map of the same name, Clubhouse features a familiar indoor layout with expanded outdoor areas that will be new territory for even the most seasoned R6 players. Later in the season, two more new maps – Daytona and Rockefeller – will launch as well.

Call of Duty: Warzone

Call of Duty: Modern Warfare III Screenshot

Free for everyone. Drop in, armor up, loot for rewards and battle your way to the top.

Season 4 is available until July 24th. A mysterious DNA Bomb is found at the Popov Power, leaving players to uncover the truth of its purpose. Head to the AO to get to the center of the mystery and obtain DNA samples from fallen foes. Show who you are at your core as you alter your playstyles thanks to new features that showcase Call of Duty at its absolute best — all while dropping into a plethora of Call of Duty: Warzone Maps, shifting between Urzikstan, Rebirth Island, Fortune’s Keep and more.

MultiVersus 

Characters from Looney Tunes, DC Universe, and more are colliding in epic, over-the-top battles! Whether you’re seeking the intensity of 1v1, the frenzy of a 4-player mayhem, or a team-up for strategic 2v2 battles, MultiVersus has got you covered. And as the roster expands, so does the spectacle — with new personalities and play styles turning up the heat in every battle.  

Destiny 2

Dive into the world of Destiny 2 to explore the mysteries of the solar system and experience incredible first-person shooter combat. Unlock powerful elemental abilities and collect unique gear to customize your Guardian’s look and playstyle. Enjoy Destiny 2’s cinematic story, challenging co-op missions, and a variety of PvP modes alone or with friends. Download for free today and write your legend in the stars.

And now available: The Final Shape. In Destiny 2’s latest expansion, embark on a perilous journey into the heart of the Traveler, rally the Vanguard, and end the War of Light and Darkness.

Explore Free-to-Play Perks

Xbox Game Pass Ultimate Perks* include bonus loot, skins, and more to enhance your gameplay experience. Members can claim exclusive Perks for a variety of games! Snapshot below:

The First Descendant – New game release!

The First Descendant is a free-to-play third-person co-op action RPG looter shooter with high-quality graphics powered by Unreal Engine 5. Featuring a wide variety of characters with unique concepts and combat styles, massive boss battles, four player co-op, a variety of weapons, and more.

Jump in now and claim an exclusive launch edition bundle: Elevate your weapon with a stunning weapon skin and customize your Descendants with vibrant paints and a stylish back accessory!

Warframe  

Enhance Arsenal with valuable amenities like an Orokin Reactor and Orokin Catalyst, 3 Day Affinity and Credit Boosters, and more. Plus, bolster your look with the impressive Excalibur Immortal Skin!

Stumble Guys 

Get your robot dance moves ready! Claim the Cyborg Bundle and receive the Cyborg Legendary Skin, The Robot Victory Animation, 250 Gems and 50 Stumble Tokens!


Ready for endless fun? Xbox Free-To-Play Frenzy is your chance to discover a special collection of games, curated just for Xbox.  Grab your controller, press play, and get lost in the adventures on Xbox.

*Perks offers vary by region and game. Check the Perks gallery on your Xbox console or the Xbox app for details.

The post Discover New Games, Events, Content and More in the New Season of Free-to-Play on Xbox appeared first on Xbox Wire.

San Diego Comic-Con 2024 Panel Schedule: The Boys, Transformers One, and More

San Diego Comic-Con is back in full force this year (and so is IGN’s livestream), taking place from July 25-28, and we’re just starting to get a good idea of the movies, TV shows, and games that will be holding panels this year.

Headlining the early announcements are movies like Transformers One and TV series like The Boys, The Lord of the Rings: Rings of Power, Rick and Morty: The Anime, Dexter: Original Sin, various Star Trek shows, and more. And although it hasn’t been officially announced yet, Marvel Studios is expected to return with another jam-packed Hall H panel, which has been held on the Saturday evenings in past years.

This year’s convention should be a return to form after SDCC 2023 was heavily impacted by the writers’ and actors’ strikes, making it difficult for most big stars to appear and promote their upcoming projects. 2022’s convention saw panels for Marvel, DC, HBO, Prime Video, and much, much more.

Keep in mind that official announcements have only started to roll out, so there’s still plenty that will be revealed in the coming days. We’ll update this article as they come in with panel times and official description, but in the meantime, here’s everything we know so far:

Thursday

10:30 a.m. – 11:30 a.m. – Avatar: Braving the Elements – Live! with Janet Varney & Dante Basco: Jump into the amazing world of Avatar with Janet Varney (the voice of “Korra”) and Dante Basco (the voice of “Prince Zuko”), co-hosts of Nickelodeon’s award-winning, official companion podcast – Avatar: Braving the Elements. Join us as we revisit some of the most iconic scenes from the animated series with special guests: Greg Baldwin (voice of “Uncle Iroh”), Michaela Jill Murphy (voice of the original “Toph”), and Cara O’Neil (Dark Horse Comics). We’ll also talk about the latest and greatest happenings in the Avatarverse and put our super-fan trivia skills to the test – you won’t want to miss this chance to join friends, benders, and non-benders alike to geek out about All. Things. Avatar! (Room: 6BCF)

11:45 p.m. – Transformers One (per Deadline): Stars Chris Hemsworth, Brian Tyree Henry, and Keegan-Michael Key, director Josh Cooley, and producer Lorenzo di Bonaventura will show off some exclusive footage and more. (Hall H)

1:00 p.m. – 2:00 p.m. – Celebrating 25 Years of Nickelodeon’s SpongeBob SquarePants: What’s funnier than 24? 25! Nickelodeon is celebrating SpongeBob SquarePants’ landmark 25th anniversary with a panel that will take fans down to Bikini Bottom and beyond for a special look at its iconic origins, including a live cast table read of “Help Wanted, exclusive content, and the nautical nonsense to come. Join the legendary voice cast Tom Kenny (SpongeBob), Bill Fagerbakke (Patrick), Carolyn Lawrence (Sandy), Rodger Bumpass (Squidward), Clancy Brown (Mr. Krabs), and Mr. Lawrence (Plankton), along with executive producers Marc Ceccarelli and Vincent Waller and special guests as they celebrate one of the most popular characters and beloved animated series of all time. It’s going to be the Best Day Ever! Moderator: Good Burgers’ Ed (Kel Mitchell). (Hall H)

1:45 p.m. – 2:45 p.m. – First Look at Peacock’s Horror-Thriller Series Teacup: Join executive producers James Wan and Ian McCulloch and stars Yvonne Strahovski, Scott Speedman, and Chaske Spencer for an exclusive sneak peek at Peacock and Atomic Monster’s upcoming original horror series Teacup – a terrifying tale following a disparate group of people in rural Georgia who must come together in the face of a mysterious threat in order to survive. (Ballroom 20)

2:15 p.m. – 3:15 p.m. – Tales of the Teenage Mutant Ninja Turtles – Cowabunga! From the studios that brought audiences the Mutant Mayhem film, the all-new Paramount+ original series Tales of the Teenage Mutant Ninja Turtles explores the adventures of everyone’s favorite pizza-loving heroes as they emerge from the sewers and onto the streets of NYC. Join the voices of Leo, Raph, Donnie, Mikey and special guests, as well as series producers, for an exclusive panel featuring never-before-seen content moderated by host, writer, podcaster and stand-up comedian Claire Lim. (Room: 6BCF)

3:00 p.m. – 4:00 p.m. – Behind-the-Action of Peacock’s Gladiator Epic Those About to Die: Dive into the Roman Empire’s explosive intersection of sports, politics, and dynasties as featured in Those About To Die with an exclusive behind-the-scenes look at the making of the Peacock series alongside executive producer/director Roland Emmerich and stars Iwan Rheon, Sara Martins, Moe Hashim, Jojo Macari, and Dimitri Leonidas. (Ballroom 20)

Friday

10:00 a.m. – The Boys: Join showrunner and executive producer Eric Kripke and the series’ stars for a post-season finale celebration. Hear from the cast and creator about the head-exploding, jaw-dropping fourth season, along with behind-the-scenes secrets, favorite moments, and thrilling surprises. Based on The New York Times best-selling comic by Garth Ennis and Darick Robertson, The Boys is a fun and irreverent take on what happens when superheroes, who are as popular as celebrities, abuse their superpowers rather than use them for good. It’s the powerless against the super-powerful as The Boys embark on a heroic quest to expose the truth about The Seven. (Hall H)

11:00 a.m. – Adult Swim’s Common Side Effects Series First Look: Come experience the side effects of an incredible panel discussion about Adult Swim’s highly anticipated new series. “Common Side Effects.” From executive producers Mike Judge and Greg Daniels, and creators Joe Bennett and Steve Hely, this comedic thriller follows two former high school lab partners who take on big pharma and government agencies as they try to bring a medicine that cures everything to the whole world. Co-creator Steve Hely and writer/director Sean Buckelew will join the series voice cast including Martha Kelly, Emily Pendergast, Joseph Lee Anderson and Dave King to discuss the new series. (Indigo Ballroom)

11:05 a.m. – The Lord of the Rings: Rings of Power: Join the series’ showrunners and cast as they give an inside look into the highly anticipated second season, premiering August 29, 2024 on Prime Video. Get ready to experience stunning visuals, thrilling surprises, and unique insight into the darkness that has returned to threaten all of Middle-earth this season. (Hall H)

12:00 p.m. – Adult Swim’s “Rick And Morty: The Anime” Series First Look: Go further into the multiverse of Rick and Morty with the new series “Rick and Morty: The Anime” as it lands at San Diego Comic-Con. Writer/director Takashi Sano, producers Joseph Chou and Takenari Maeda, and Adult Swim’s head of action and anime Jason DeMarco will share details about the intergalactic adventure and show you the inner workings of the new series on Adult Swim. (Indigo Ballroom)

1:00 p.m. – Adapting Fan Favorites: A Conversation with Prime Video’s Adult Animation Creators: Join executive producers Robert Kirkman (Invincible), Vivienne Medrano (Hazbin Hotel), Travis Willingham (The Legend of Vox Machina), and Kyle Hunter (Sausage Party: Foodtopia) as they discuss adapting some of the most popular comic books, crowdfunded gems, films, and more into successful television series, give sneak peeks into upcoming seasons, and share exclusive news from each of their respective series. (Indigo Ballroom)

2:30 p.m. – Like a Dragon: Yakuza: Join series lead Ryoma Takeuchi, producers, and a surprise A-list star from the cast, as they share an exclusive first look and delve into the creation of this adaptation based on SEGA’s iconic game loved by fans globally. Fans will walk away with an exclusive souvenir from the panel. (5AB)

5:45 p.m. – 6:45 p.m. – Dexter: Original Sin: Dexter: Original Sin cast, showrunner and executive producers discuss the upcoming prequel to the fan-favorite series Dexter. Join showrunner and executive producer Clyde Phillips, executive producer Scott Reynolds and cast members Christian Slater (Harry Morgan), Patrick Gibson (Dexter Morgan) and Molly Brown (Debra Morgan) as they share what to expect from the new series and unveil a few exciting surprises. Moderated by Dexter: Original Sin special guest star, Sarah Michelle Gellar. (Ballroom 20)

Saturday

10:00 am – My Adventures with Superman Screening Presentation and Panel: Join executive producers Jake Wyatt, Josie Campbell, Brendan Clogher, and voice cast members Jack Quaid, Alice Lee, Ishmel Sahid, and Kiana Madeira as they answer your burning questions from season two. Plus get the early scoop on all the action, comedy, and romance that awaits Clark, Lois, and Jimmy in season three. Airing on Adult Swim, “My Adventures with Superman” is produced by Warner Bros. Animation. (Indigo Ballroom)

1:45 p.m. -3:15 p.m. – Star Trek: The fan-favorite STAR TREK universe panel returns to San Diego Comic-Con, featuring exclusive back-to-back conversations with cast and producers from Star Trek: Strange New Worlds, Star Trek: Lower Decks, Star Trek: Starfleet Academy, a Hall H welcome to new cast members from Star Trek: Section 31, plus reveals and surprises you won’t want to miss! Moderated by award-winning filmmaker, director and executive producer Justin Simien. (Hall H)

2:45 p.m. – Batman: Caped Crusader: Join executive producer Matt Reeves and cast members Hamish Linklater, Jamie Chung, and Minnie Driver for the world-premiere screening of the upcoming and highly anticipated series followed by a moderated Q&A where they will discuss their characters and tease key storylines in the upcoming season. From Warner Bros. Animation, Bad Robot Productions, 6th & Idaho, and based on DC characters, the series is a reimagining of the Batman mythology through the visionary lens of executive producers J.J. Abrams, Matt Reeves, and Bruce Timm. Batman: Caped Crusader executive producers also include Ed Brubaker, James Tucker, Daniel Pipski, Rachel Rusch Rich, and Sam Register. (6BCF)

6:45 p.m. – From: MGM+’s FROM unravels the mystery of a nightmarish town that traps all those who enter. As the unwilling residents fight to keep a sense of normalcy and search for a way out, they must also survive the threats of the surrounding forest – including the terrifying creatures that come out when the sun goes down. Join executive producers Jeff Pinkner, Jack Bender, John Griffin and the stars of the series Harold Perrineau, Elizabeth Saunders, Catalina Sandino Moreno, Eion Bailey, and David Alpay for a sneak peek at the new questions and threats that await the townsfolk in Season 3. (Indigo Ballroom)

Thumbnail credit: Daniel Knighton/Getty Images

Alex Stedman is a Senior News Editor with IGN, overseeing entertainment reporting. When she’s not writing or editing, you can find her reading fantasy novels or playing Dungeons & Dragons.

PlayStation Plus Game Catalog Additions for July 2024 Revealed

Sony has revealed the full line-up of PlayStation Plus Games Catalog additions for July2024, which includes Crisis Core: Final Fantasy 7 Reunion, Jackbox Party Pack 9, and more.

Announced on the PlayStation Blog, a total of 13 games are joining the library, and they’re all available at the PlayStation Plus Extra tier. They’ll be available July 16, 2024.

This is one of the more varied line-ups in recent months, as alonogside fantasy role-playing games like Crisis Core: Final Fantasy 7 Reunion comes beloved shooter Remnant 2, party game extraveganza Jackbox Party Pack 9, and more.

PlayStation Plus Games Catalog Additions for July 2024

Remnant 2 is a fan favorite shooter designed to be played solo or in a party of three. It earned a 9/10 in IGN’s review. “Where Remnant: From The Ashes was a strong first draft, Remnant 2 is a revolutionary sequel and a sterling manifesto for the looter-shooter soulslike,” we said.

Crisis Core: Final Fantasy 7 Reunion is the PS4 and PS5 remake of the RPG originally on PlayStation Portable. “Even when its portable roots occasionally distract, Crisis Core –Final Fantasy 7– Reunion is the best way to play one of the PSP’s most beloved games, almost completely modernizing its graphics, combat, and music in the process,” IGN said in our 8/10 review.

Switching genres again, Mount & Blade 2: Bannerlord is the sequel to the acclaimed medieval combat simulator. “Though lacking in some technical polish, Mount & Blade II: Bannerlord is a very satisfying early access strategy battlefield,” IGN said in our 8/10 review.

The Jackbox Party Pack 9 brings more no-controller necessary party game fun to PS4 and PS5, as a group can instead join each game using their phones. The games are wild and wacky in a sort of Cards Against Humanity turned digital format.

Pathfinder: Wrath of the Righteous brings the beloved tabletop game to PlayStation where the player embarks on a journey to a realm overrun by demons and rise to power by choosing one of six available Mythic Paths. It earned an 8/10 from IGN too.

Travis Touchdown returns to Santa Destroy after a ten-year absence in No More Heroes 3. It’s “an amusing but extremely uneven sequel, with its entertaining bosses separated mostly by poor performance and barebones tedium,” IGN said in our 6/10 review.

From the same franchise comes Travis Strikes Again: No More Heroes Complete Edition. This one “has Suda51’s eccentric charm, but the repetitive hack and slash gameplay doesn’t feel nearly as great as previous entries in the series,” we said in another 6/10 review.

Deadcraft is a simulation and action role-playing game where players must craft to survive. Battling through the apocalypse sometimes means using whatever scraps one can find to make weapons. Other times it means enlisting a loyal undead to assist in building and running an entire factory of grotesque machinery.

Steep is the totally radical extreme sports game from Ubisoft which lets players explore the Alps and Alaska. “Steep is a fresh extreme sports journey through a huge map, slowed only by dull paragliding and a lack of progression,” IGN said in our 7/10 review.

Job Simulator is a comical PlayStation VR2 game where players take on the role of a futuristic human in a world that’s seen robots take on every job. “Job Simulator is a VR funhouse that’s all about goofy experimentation, interactivity, and laughs,” IGN said in our 7/10 review.

Summoner is a classic PlayStation 2 RPG where players take on the role of Joseph: the key to an ancient prophecy who has the power of the summoner. Joseph must search the corners of the world for the five rings that will unlock his true power.

Beloved action plarform Ratchet and Clank: Size Matters also comes to PlayStation Plus this month. This one earned a 9/10 review from IGN, with the PSP game letting players take on intergalactic adventures and new worlds.

Finally, Jeanne d’Arc is a strategy RPG from Level 5 where Jeanne d’Arc escorts players into a fictionalized version of 15th century Europe as they take part in a mystical journey inspired by the heroics of Joan of Arc.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Gorgeous GBA-Style RPG ‘Tako no Himitsu’ Launches Kickstarter

Includes music from Golden Sun and Terranigma composers.

Deneos Games, the developer behind Save Me Mr Tako, has launched a Kickstarter campaign for its GBA-inspired RPG Tako no Himitsu: Oceans of Secrets, which is currently slated to launch in 2026.

Boasting music from Motoi Sakuraba (Golden Sun) and Masanori Hikichi (Terranigma), the game might be pretty far off at the time of writing, but there’s a demo available on Steam right now if you want to get a taste of what’s in store.

Read the full article on nintendolife.com

Anno 117: Pax Romana – Why Now Is the Perfect Time to Visit Ancient Rome

Anno 117: Pax Romana – Why Now Is the Perfect Time to Visit Ancient Rome

Anno 117 Hero Image

Revealed during Ubisoft Forward, Anno 117: Pax Romana, is the 8th entry in the Anno series and the successor of the award-winning Anno 1800. Anno 117: Pax Romana is developed by Ubisoft Mainz, and will immerse players in the Pax Romana period, an era of relative peace in the Roman Empire. It promises a captivating blend of city-building mechanics as well as 4x and RTS features to deliver a unique builder experience. The game is set to release in 2025.

Fans have been asking for Anno to visit the Roman Empire for over 10 years, so we caught up with Creative Director Manuel Reinher to find out more about this long-awaited project, and why the team decided the time was right to visit the year 117.

Why is now the perfect time for Anno to visit the Roman Empire?

Manuel Reinher: After exploring the future (2205) and the near past (1800) it is now the perfect time to travel together to antiquity. An Anno inspired by the Roman Empire is a great contrast to everything we have ever done, and delivers a strong fantasy that our community has requested for more than a decade. We can’t wait to explore this exciting era together with our fans and all strategy players!

What makes the Roman Empire a fan favorite setting?

Manuel Reinher: Rome is a perfect match for Anno. It’s a fascinating era for strategy and builder games alike. It is one of the most iconic Empires of all times and it has a huge impact on our daily lives. It’s an era full of architectural wonders, politics, trade, art and conflict – these themes still ring true today.

With our unique feature mix of city building, deep economical simulation and 4x elements like diplomacy and military, we can deliver Rome like no other game before. This, together with the scale and beauty, will make Anno 117: Pax Romana a premier builder game that will be loved by fans!

How are you bringing the Roman Empire to life?

Manuel Reinher: We will bring the Roman Empire to life in unseen scale and detail: zoom in and discover a group of kids chasing dogs in the streets or admire your creation and watch thousands cheering at spectacular games in your massive colosseum. Start with a small outpost on an empty strip of land and transform it into a network of bustling cities spanning over two contrasting provinces.

Why did you choose the year 117?

Manuel Reinher: The year 117 is a perfect inspiration for us. It’s the time of the Pax Romana, after years of conquest the empire found its way to peace. It’s peak Rome, the people from 3 continents lived together, resources and ideas traveled via land and sea. And although there have been conflicts, this time period was relatively stable – life in the provinces was flourishing and peaceful, just like in an Anno game.

Fun Fact: Did you know that the sum of the year in each Anno title adds up to 9
(i.e.  1+1+7 = 9  /  1+8+0+0= 9)?

What will set Anno 117 : Pax Romana apart from previous games in the franchise?

Manuel Reinher: As for now, we will only reveal that we want to bring more choices to Anno. For the first time, you will be able to choose your starting province. But stay tuned, we will reveal more features and mechanics over the upcoming months!

What part of the Roman Empire do you start in, and what made you choose these regions?

Manuel Reinher: In Anno 117: Pax Romana you will be able to either start in the traditional Roman Latium, close to the hungry heart of the Empire, or the mysterious Celtic Albion, where no civilized Roman wants to be.

With Latium, we want to deliver the Roman fantasy that most of us have when we think about a game set in this era: it’s warm, sunny, and welcoming. Think lavender fields, beautiful coastlines and terracotta tiles bathed in sunlight!

Albion, however, is an alien, wet place at the Roman border. It’s a striking contrast and an opportunity for the players to explore and experience our take on the Roman Empire, a cultural melting pot full of challenges and opportunities for them.

Are there any clues in the Governors Wanted trailer that connect to the game?

Manuel Reinher: We wanted to make a reveal trailer that feels true to the game and brand. It should feel like Anno. We incorporated a lot of references to the game: from your role as a governor to the two starting provinces. The provinces will have a similar look and feel in the game as seen in the trailer. But we also drew smaller connections to the game, from the sound of the ship bell to some of the animals or symbols that you will find in the Anno 117: Pax Romana reveal trailer.

Anno 11: Pax Romana arrives for Xbox Series X|S in 2025.

The post Anno 117: Pax Romana – Why Now Is the Perfect Time to Visit Ancient Rome appeared first on Xbox Wire.

PlayStation Plus Game Catalog for July: Remnant II, Crisis Core – Final Fantasy VII – Reunion, and more 

Tackle deadly creatures, wield the legendary Buster Sword, carve out a kingdom to call your own and much more with July’s Game Catalog lineup! Remnant II, Crisis Core – Final Fantasy VII – Reunion, Mount & Blade II: Bannerlord and many more games will be available from July 16 for PlayStation Plus Extra and Premium members. We’re also announcing new classic and PS VR2 game offerings coming to PlayStation Plus Premium.

Let’s take a closer look at each of the new game announcements. 

PlayStation Plus Extra and Premium | Game Catalog

Remnant II – Standard Edition | PS5

Remant II is the sequel to the best-selling game Remnant: From the Ashes that pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop an evil from destroying reality itself. To succeed, players will need to rely on their own skills and those of their team to overcome the toughest challenges and to stave off humanity’s extinction.

Crisis Core – Final Fantasy VII – Reunion | PS4, PS5

Crisis Core – Final Fantasy VII – Reunion is the HD remaster version of the smash hit prequel to Final Fantasy VII. In addition to all graphics being remastered in HD, fully voiced dialogue and new soundtrack arrangements make for a dynamic new retelling of a beloved classic. It follows the story of Zack Fair, a young warrior admired by the boy destined to save the world, trusted by men renowned as heroes of legend, and loved by the girl who holds the fate of the planet in her hands. The tale of Zack’s dreams and honor—the legacy that connects him to Cloud—is revealed in full in this grand saga that has broken the limits of an HD remaster.

Mount & Blade II: Bannerlord | PS4, PS5

Set forth on an epic adventure in a fictional Dark Ages sandbox that combines strategy and action-RPG gameplay. Create and develop your own character, gather companions, and use diplomacy, trade, and roguery to your advantage as you attempt to establish your clan among the ranks of the nobility. Raise armies to command and fight alongside in huge, real-time battles and sieges using an extensive command system, and an intuitive, skill-based directional combat system. Carve out your own kingdom or champion another’s cause as you explore the vast, reimagined continent of Calradia in this prequel to the critically acclaimed Mount & Blade: Warband.

The Jackbox Party Pack 9 | PS4, PS5

Introducing the ninth installment of the best-selling Party Pack Franchise you know and love! Whether you’re hanging out with friends, having a remote happy hour, trying to make the holidays less awkward, or looking for your next game to stream, The Jackbox Party Pack 9 is here to spice things up. Play now in English, French, Italian, German, or Spanish. You don’t need extra controllers for extra players – everyone uses their phones or tablets to play! Games support up to 10 players and 10,000 audience members joining in the fun to impact the outcome of the game.

Pathfinder: Wrath of the Righteous | PS4, PS5

Embark on a journey to a realm overrun by demons in a new epic RPG from the creators of the critically acclaimed Pathfinder: Kingmaker. Explore the nature of good and evil, learn the true cost of power, and rise as a Mythic Hero capable of deeds beyond mortal expectations. Create any character imaginable with the flexibility, richness, and depth of the Pathfinder First Edition ruleset. Choose from 25 classes, 12 character races, and more than a thousand spells, feats, and abilities to suit your personal playstyle. Enjoy two combat modes as you slay your enemies – real-time with pause or turn-based. Switch between them on the fly, so you can always take things as slowly — or as quickly — as you like. The unique Pathfinder ruleset also allows you to perform advanced combat maneuvers, like mounted combat. Use them wisely!

No More Heroes 3 | PS4, PS5

No More Heroes 3 follows the otaku assassin Travis Touchdown as he takes up his trusty beam katana once more and slashes his way through ten of the deadliest fighters in the galaxy. Now he must make it to the top of the Galactic Superhero Rankings in order to stop the evil Prince FU and his ten alien underlings from taking over Earth. Rack up combos with Travis’ beam katana and experience hack-and-slash action like never before. 

Travis Strikes Again: No More Heroes Complete Edition | PS4

Travis Touchdown has been sucked into the legendary Death Drive Mk II games console, and the characters of the Death Drive Mk II’s diverse game library aren’t going to go down without a fight! Slice your way through them with all the beam charging, pro-wrestling-finisher action you know and love — turned up to 11. Burn through your skill gauge and link special and regular attacks for some kick-ass combos! Mix-up your approach and own your playstyle.

Deadcraft | PS4

Welcome to Deadcraft, a new twist on the zombie survival-action genre. In a world ravaged by a deadly virus, half-zombie Reid must survive not only by taking an axe, weedwhacker— anything he can get his hands on—to hordes of the undead, but by growing some zombie followers of his own. Choose your allies and enemies wisely as you try to make it through the apocalypse alive!

Steep* | PS4

Ride a massive open world across the Alps, where the powder is always fresh and the run never ends. Defy and master the mountain alone or with friends on skis, wingsuits, snowboards and paragliders. Record and share your best stunts. Ride solo or drop in next to other players to share thrilling rides. A permanent internet connection is required in order to play the game.

*PS Plus Re-Release

PlayStation Premium | PS VR2 & Classics

Job Simulator | PS VR2

In a world where robots have replaced all human jobs, step into the ‘Job Simulator’ to learn what it was like ‘to job’. Players can relive the glory days of work by simulating the ins and outs of being a gourmet chef, an office worker, a convenience store clerk, and more.

Summoner | PS4, PS5

In this PS2 action-RPG, Summoners have toppled empires and challenged gods. With rings crafted by the ancient Khosani, the gifted can call forth demons, dragons, and elementals, but only the strongest can control the forces they unleash. Born with the mark of the Summoner, Joseph possesses a power greater than emperors and gods. As a child, he summoned a demon to save his village, and watched in horror as those he loved were destroyed. Nine years later, the armies of Orenia invade, and Joseph must confront the prophecy he was born to fulfill. 

Ratchet and Clank Size Matters | PS4, PS5

Explore the mysterious Technomite Universe and even journey inside Clank’s head in this original adventure built for the PSP system. Wield weapons, customize your armor, and shrink yourself down to discover the new worlds! Experience Ratchet & Clank: Size Matters, originally released on the PSP, enhanced with up-rendering, rewind, quick save, and custom video filters.

Jeanne d’Arc | PS4, PS5

Enter the 15th century, as France and England battle during the Hundred Years’ War. A mysterious and powerful armlet appears on the wrist of a young crusader named Jeanne. Commanded by an oracle from above, Jeanne wields the armlet to turn back the dark invading army to save her homeland once and for all. Experience Jeanne d’Arc, originally released on the PSP, enhanced with up-rendering, rewind, quick save, and custom video filters.

Elden Ring’s Igon on Recording His Role in the Erdtree DLC and Meeting Miyazaki: ‘It Was Epic in There’

Richard Charles Lintern remembers what it was like to meet Hidetaka Miyazaki. Though he had never heard of the man until the day he recorded his voice role in Elden Ring, the game director made one heck of an impression:

“I walked in the [recording studio], and there were at least 12 or 15 people in the room,” Lintern recalls. “Mr. [Hidetaka] Miyazaki was there. So we shook hands, but he largely didn’t communicate with me in English. Other people did…a man called Adam Chapman, who was the voice director on the piece for me, works with a company called Fire Poets – I want to sing his praises just for a moment or two, because it’s quite intimidating when you walk into that room and there is clearly a god of the gaming world there.

“Now, I’m not entirely stupid, but I had not heard of Mr. Miyazaki before. I didn’t know the game, and I didn’t know the status of the game, and I didn’t know his status. But when I walked into the room, his status was very clear, very clear immediately. Everyone was very friendly, but at the same time, I could see that this was a bigger deal than I’d imagined it was going to be. And Adam, to his immense credit, took me under his wing and said, ‘Look, this is what they’re going to look for. This is what you need to do. Be open to moving in different ways with the character. No one’s quite sure what they’re going to end up with, but it’s a journey that we go on together.’”

Lintern was there to record the role of Igon, a new character added in Elden Ring DLC Shadow of the Erdtree who’s become a beloved community icon thanks to Lintern’s performance. Specifically, everyone loves a monologue he delivers when summoned to aid the player in the fight against Bayle the Dragon, an absolutely massive beast who Igon utterly loathes.

“CURSE YOU, BAYLE!” the monologue begins. “I hereby vow! You will rue this day! Behold, a true drake warrior! And I, Igon! Your fears made flesh! Solid of scale you might be, foul dragon, but I will riddle with holes your rotten hide! With a hail of harpoons! With every last drop of my being!”

While the Elden Ring community has made dozens of memes of Igon, Bayle, and the above monologue, until I spoke to him last week, Lintern was largely unaware of how much the fans adored his performance. In fact, he hadn’t even seen the final cut of his monologue, didn’t know what his character Igon looked like, and had absolutely no clue why he was so pissed off at this Bayle fellow. All he knew was that his experience performing in Shadow of the Erdtree was one of the most intense and unusual roles in his acting career.

From 0 to 5,000

Richard Charles Lintern is an English actor with a robust resume across film, TV, and theatre. He’s perhaps best-known for his work at the English National Theatre and the Royal Shakespeare Company, and on TV as Thomas Chamberlain in BBC series Silent Witness. He’s also no stranger to voice acting, having taken on numerous roles over the past decade. But Elden Ring was his very first time performing in a video game.

“I had never engaged, or been used, or tried to be used, or even thought of myself as a possibility for use in voice work in the gaming world,” Lintern says. “And once you open that door, it’s been a real revelation for me, actually. I’ve been astonished about how worldwide it is, how enormous it is. I had kind of imagined that the world of TV and film and theater was the largest grossing, or most important, or whatever. And my eyes have been opened, not even by the work on Elden Ring, but by the response to it, and the scope of the reach, and the contact that these stories, these worlds have with people all over the world has been a real revelation for me, and really, really interesting.”

Lintern isn’t clueless about video games, to be clear. He has three sons, and he’s played games with them, including various Star Wars entries, Super Mario, GoldenEye 007, and others. But he tells me he had never really engaged with games where you “disappear into a fantasy universe” until his role in Elden Ring. Lintern says he’s still a bit confused as to why they picked him, saying that he feels his sample clips are a far cry from the work he ended up doing as Igon.

“Even though I’m an actor and you’re expected to be able to adapt to the character that you are playing, usually that adaptation is from zero to ten, or zero to seven,” he says. “In the case of the character that I played in Elden Ring, it was from naught to 5,000. He was a long way away. He was either dead, or dying, or recovering.”

When Lintern first received his lines for Igon, he says they were “largely incomprehensible” to him. He understood that his character was in pain, and kept threatening someone named Bayle, but that was it.

“Largely with voice work, the characterization, or the work is done on the day in the studio,” he says. “If I’m doing a documentary voice, I will have a conversation with the producer. Someone will say, ‘Well, we need a voice with gravitas,’ or, ‘We need a voice with a little bit of sympathy,’ or a smile, or whatever it happens to be. But that work is largely done on the day. There’s not much you can do prior to the actual meeting, other than turn up on the day sober and in good health, basically. And then you get on with it.”

In that regard Lintern’s work as Igon started off completely normal. But his day in the recording studio was anything but.

Exploding Into Elden Ring

Given the very, very small number of lines Igon has in Elden Ring, Lintern expected his recording session, taking place at a studio in Central London, to be short, maybe 40 minutes. It was not. He recalls being in the booth for maybe five or six hours, and that he had to return a week later to a follow-up session. “It was epic in there.”

“I would perform one of the lines,” he recalls. “And then there would be a quite extensive conversation between Mr. Miyazaki and various other people around him in the room. Largely, I think the way things worked was, one of the other people would then speak to Adam, and explain what direction Mr. Miyazaki wanted to move in. But he, the mysterious figure in the center of the room, was very much in control of the entire operation.

“I remember thinking when I left, A, I’m exhausted. That’s never happened to me before. I’m absolutely, my voice is wrecked and I’m physically exhausted, and I’m emotionally exhausted as well. B, that was quite an experience. There were a lot of people in there…We were doing lines hundreds of times, literally hundreds, because if I was there for five hours, the actual total amount of lines that I spoke, I could’ve done in seven minutes.”

For Lintern, Elden Ring was an “eye-opening” experience, one that’s led him to appreciate the emotional possibilities offered by video game stories. But even though he went through a wide gamut of different types of expression, he notes that never once was he asked to bring his emotional levels back down, or temper or mute them in any way. He says every single note he received in that five hours was along the lines of “Do you have more? Can you explode?”

“I’m standing there with my arms outstretched,” he recalls. “And I think at the time, I don’t think I even knew that Bayle was a dragon. I think I might’ve thought Bayle was a person. Anyway, I can’t remember, but I’m giving it as much as I possibly can, vocally, emotionally, neck stretching, vocal cords ripping, everything. And then we would come back, and then there’d be silence again, during which I’d have a glass of water. And then we’d come and do it again with a tinge of sorrow, or with a tinge more rage, or slower, or faster, or whatever it happened to be.

“The attention to detail that was given to the character and the performance was pretty much greater than anything I’ve experienced before,” he adds. “Comparable with characters in Shakespeare that I’ve played and stuff. People were taking it extremely seriously.”

Too Angry to Die

At this point in our interview, Lintern asked me to explain his character to him – who he was, and how the player interacted with him. I explained that Igon is an NPC the player meets by a roadside who is clearly in great agony when he’s encountered. Unfortunately, there’s not much the player can do about Igon’s pain.

“You can’t heal me? You can’t give me water?” Lintern asks.

Sorry, Mr. Lintern, no.

In subsequent encounters it becomes clear that Igon is absolutely furious with a character named Bayle. The player will eventually learn from other sources that Bayle is a massive dragon – and not just any dragon, he’s widely regarded as the absolute worst dragon, one that even other dragons loathe. Igon, a guy who kills dragons and eats their hearts for a living, really wants to eat Bayle’s heart. But when we meet him, he’s already tried and failed, with Bayle leaving him injured, agonized, and near-dead. When Igon sees the player is capable of killing dragons, he throws in his lot with them in hopes of getting revenge. It’s basically Captain Ahab and Moby Dick, with Igon’s monologue giving off big “From hell’s heart I stab at thee” energy. Igon even uses a harpoon in battle! Lintern appreciates the comparison.

“A quest of the soul, a quest of morality, and strength, and pain, and terror, and doom,” he observes. “And an enemy that is so huge that you can’t even comprehend it, but for some reason, the bravery of the individual comes through and manages to triumph over it.

An enemy that is so huge that you can’t even comprehend it, but the bravery of the individual comes through and manages to triumph.

“Or, this is the other thing. I remember feeling rather foolish at one point, about an hour or two in, there was one line where I said something like, ‘You are defeated. I triumph over you.’ And then the next line on the piece of paper was, ‘So you have defeated me.’ And I remember saying something like, ‘I think there’s a mistake on the script thing here, because one minute he wins and the next minute he loses.’ And there was this awkward pause on the other side of the screen. And eventually, someone came back to me saying, ‘It’s a video game, Richard. Sometimes you defeat the beast, and sometimes the beast defeats you. We need both options.’ I hadn’t thought about that.”

I eventually show him images of Igon (“I look like a kind of broken down, scarecrow kind of guy.”) and the enormous Bayle. Bayle elicits quite the reaction from Lintern: “How on earth? Do you fight alongside me? How does that work?” I explain Elden Ring’s boss fights and its summon system that allows us to fight alongside Igon, but Lintern remains impressed anyone can beat such a massive dragon even with Igon and all his harpoons at their side.

I can’t help myself – I show Lintern a couple memes of Igon, including one of my absolute favorites:

“Man literally too angry to die,” he reads. “Is that me? That’s genius.”

I’m not the only one who’s been showing Lintern Igon memes. He tells me his son keeps sending references and asking him what “Curse you, Bayle,” means, but up until now Lintern hasn’t had a helpful answer. Lintern tells me he knows better than to name search himself online, but between his agent and his son, he’s seen enough positive feedback to know his role was well-received. And he’s certainly up for more video game roles in the future, he says, even if the intensity level is similarly dialed up to 5,000.

“I remember thinking for quite a few days afterwards, ‘That was quite an intense experience,’” Lintern concludes. “It was very mysterious. Mr. Miyazaki was a very mysterious character, but it was enjoyable. It felt creative, and it felt engaged. And I didn’t quite know what I was doing, but I knew that I’d had fun doing it. Put it that way.”

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

If you want to play that whopping Fallout London mod you’ll need to downgrade Fallout 4’s “next gen” version

We haven’t written nearly enough about Fallout London, a gargantuan Fallout 4 total conversion that takes place in a whole new map based on England’s capital city – the Big Smoke and/or Great Wen, whose real-life incarnation probably harbours at least one nuke at any given moment, though I haven’t asked the King about that lately. Best not speculate.

Anyway, Fallout London is a huge effort from modders Team Folon that was recently sabotaged when Bethesda treated Fallout 4 to a next gen update to capitalise on the Amazon TV show’s popularity, rendering several mods incompatible and breaking a lot of stuff. Team Folon have now fiddled with the workings and sent a Fallout London build to GOG for QA testing, which suggests that release is imminent. The catch, however, is that you will need to downgrade your copy of Fallout 4 to play the mod, because even with Team Folon’s last-minute adjustments, Fallout 4 next gen and Fallout London simply don’t get on.

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Sonic Boss Wants to Make a Sonic RPG Before He Retires

Sonic Team studio head Takashi Iizuka wants to make a Sonic the Hedgehog role-playing game “at some point” before he retires from Sega.

In an interview with Good Vibes Gaming, Iizuka was asked if he would work on a Sonic RPG in the future, and said he was interested in doing so and shocked Sonic Team had yet to do it.

“Personally, I really like role-playing games,” Iizuka said. “The RPG game format is a lot of fun, and I’ve even thought to myself, ‘You know, for the past 30 years, we haven’t done a Sonic RPG.’ And I’m questioning myself. ‘Why haven’t we done a Sonic RPG in all this time? How have we gotten to 30 years with no RPGs?!'”

Iizuka said he would “hopefully” get to work on a Sonic RPG before he retires from Sega, but made clear there was nothing “concrete” at this time. “So, I’d like to hopefully work on a Sonic RPG at some point before I retire from Sega,” he said. “But you know, that’s just a dream right now. There are no concrete plans at this point.”

The only Sonic RPG released so far was Sonic Chronicles: The Dark Brotherhood, a 2008 Nintendo DS game. However, Mass Effect and Dragon Age developer Bioware worked on the project and not Sonic Team.

In our review of Sonic Chronicles: The Dark Brotherhood, IGN wrote: “There’s fun to be had, and the game does pick up after the first few hours, but we’d be surprised to see many DS gamers get behind Dark Brotherhood while there are so many superior role-playing games on the platform. There’s a good design in here somewhere; it’s just lost in the shuffle of it all.”

The closest that Sonic Team got to incorporating RPG-esque elements in a Sonic game was the blue hedgehog’s first 3D game, Sonic Adventure, which implemented some RPG elements. In a cut commentary for Sonic Adventure DX, Iizuka explained that after work on NiGHTs into Dreams, he approached Naka, proposing that Sonic Adventure should be an RPG-style game.

Despite Sonic Team not making a Sonic RPG, the development studio has worked on role-playing games including the aforementioned Nights into Dreams and the Phantasy Star Online series.

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.