Sci-fi coffee sipper Satisfactory gets a 1.0 release date, boasting its toilets will be fully flushable

The space industrialism of Satisfactory is distinct from other efficiency sims about making endless conveyor belts in two important ways. One: it’s a mash-up with the first-person survival genre that sees you stranded on an alien planet, a la Subnautica. Two: there is a dedicated coffee cup item from which you can leisurely sip. It’s been in early access since 2019 and, hey, it’s rather good. We knew developers Coffee Stain were planning a 1.0 release this year. But more concrete details from management have finally trickled down to the little guy. Version 1.0 will hit stores on September 10th, they say. The complete version will include flushable toilets, a “much sought after addition to the game”, we’re told.

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No new seasonal content planned for ailing dino shooter Exoprimal

Capcom have announced that there will be no further new live service content seasons for Exoprimal, the rad dino-slaying co-op shooter which everybody adored except for stinky RPS reviewer Edders, who branded it “dull repetition for most” and castigated the game for its “baffling disrespect for one’s time”. Are you reading this, Edders? Look what you did. Look what you did. I hope a massive planet-extinguishing asteroid flies out of nowhere and lands in your tea, you Triassic tryhard, you blundering diplodocus.

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Feature: Where Does ‘Echoes Of Wisdom’ Fit In The Zelda Timeline? Here Are 3 Theories

Let’s do the timeline again.

Much to our shame, it took approximately 30 seconds of The Legend of Zelda: Echoes of Wisdom reveal trailer for us to start thinking about the dreaded timeline.

In the weeks since, we’d wager that a similar thought has appeared in the minds of most Zelda fans out there. Whether that was a happy thought or an “Oh god, here we go again” will depend on how deep you are in the trenches of Hylian chronology. For some of us at Nintendo Life (eg. this writer — hello!) it landed firmly in the former camp and so, after an intense period of digesting, research, and trailer breakdowns, we think we’re just about ready to get into things.

Read the full article on nintendolife.com

Next Week on Xbox: New Games for July 8 to 12

Next Week on Xbox Hero Image

Next Week on Xbox: New Games for July 8 to 12

Welcome to Next Week on Xbox! In this weekly feature we cover all the games coming soon to Xbox Series X|S, Xbox One, Windows, and Game Pass! Get more details on these upcoming games below and click their profiles for further info (release dates subject to change). Let’s jump in!


Xbox Live

Lifeless Moon

Serenity Forge

$12.99

Lifeless Moon – July 9
Optimized for Xbox Series X|S / Smart Delivery

Lifeless Moon, the spiritual successor to the popular 2014 indie title Lifeless Planet, is a 3D platformer that puts you in the center of a mysterious Moon expedition. This new adventure, inspired by classic science fiction, plays as an Apollo-era astronaut who finds themself in the aftermath of an old 1970s experiment: an oddly familiar desert town… on the moon.


Xbox Live

Naheulbeuk’s Dungeon Master

Dear Villagers

Naheulbeuk’s Dungeon Master – July 9
Optimized for Xbox Series X|S

Embody Reivax, the servile (or not) steward of the Dungeon of Naheulbeuk. Years before the first incursion of fearless adventurers, you are tasked to build, develop, and populate the wobbly tower. Above all, try not to upset your master, the evil sorcerer Zangdar. Are you up to the task?


Xbox Live

Ogre Tale(Xbox Series X|S)

MAGES.


$19.99

$14.99

Ogre Tale – July 10
Optimized for Xbox Series X|S

An action role-playing game that combines arcade-like swordplay action game and a hack-and-slash with training elements. Set in modern Japan, players take on the role of the “Onikko Three Sisters,” descendants of a demon tribe, as they fight against demons.


Xbox Live

SunnySide

Merge Games

SunnySide – July 10 – Optimized for Xbox Series X|S

You’ve just purchased your first plot of land in an aging post town in the heart of the Japanese countryside. Now, it’s up to you to create a homestead you can be proud of. Use modern technology to balance time between your new farm life and joining the local community.


Xbox Live

True Colours – A Date With Deception

Eastasiasoft Limited

True Colours – A Date With Deception – July 10
Optimized for Xbox Series X|S / Smart Delivery

When three new hires join the office, love is in the air! Take the role of a gender-neutral protagonist that represents every player and make key decisions about work, life and love to guide the story’s development. Get to know your coworkers, go on dates and discover what innermost secrets they could be hiding.


Xbox Live

Alaskan Road Truckers: Highway Edition

Green Man Gaming Publishing, Movie Games S.A.

Alaskan Road Truckers: Highway Edition – July 11
Optimized for Xbox Series X|S

Live the thrill of a new kind of driving simulator and risk it all in the challenge to become an Alaskan trucking legend. Balance the risk vs reward of taking perilous routes to save time, perform roadside repairs on your rig, and brave the dangerous conditions on foot in challenging survival-based gameplay.


Xbox Live

Busway Islands – Puzzle

QUByte Interactive

Busway Islands – Puzzle – July 11

A puzzle game about organizing roads and rails across a large archipelago. Your goal is to create a safe and efficient route between bus stations, ensuring that all passengers are picked up along the way. Challenge your logical skills with 35 unique and captivating challenges, while enjoying relaxing sound effects and having fun with challenging puzzles in a minimalist and relaxing experience.


Xbox Live

Disaster Band

SunDust

Disaster Band – July 11

A rhythm game that is easy to pick up with an intuitive control scheme where you can play freely with all the instruments included on any given track. Play solo or connect with your friends, pick a track, choose your instrument and start playing away. Import your own tracks and prove that you and your buddies are not going down in history as the ultimate Disaster Band.


Xbox Live

Hamster Playground

We Dig Games

Hamster Playground – July 11 – Optimized for Xbox Series X|S / Smart Delivery

Prepare for cuteness overload, relentless training, and fierce rivalry as you and your hamsters take on challenges while traversing the maze and riding a skateboard. Be the first to cross the finish line to earn rewards and yummy treats!


Xbox Live

Neon White

Annapurna Interactive

Neon White – July 11
Game Pass / Optimized for Xbox Series X|S / Smart Delivery

A lightning-fast first-person action game about exterminating demons in Heaven. You are White, an assassin handpicked from Hell to compete with other demon slayers for a chance to live permanently in Heaven. The other assassins seem familiar, though… did you know them in a past life?


Xbox Live

Parasol Stars: The Story of Bubble Bobble III

United Games Entertainment GmbH

$9.99

Parasol Stars: The Story of Bubble Bobble III – July 11
Optimized for Xbox Series X|S / Smart Delivery

The legendary bubble dragons Bub and Bob are back… in human form!? In this critically acclaimed Taito classic, available on modern consoles for the first time, the now-transformed Bubby and Bobby embark on a mission to save their neighboring planets. But this time, instead of blowing bubbles, our favorite duo swings colorful parasols filled with magical powers.


Xbox Live

Prune & Milo

JanduSoft


$10.49

$8.39

Prune & Milo – July 11
Optimized for Xbox Series X|S / Smart Delivery

Embark on a dreamlike journey with Prune & Milo, armed with a stylish sword and a bow, as they try to unravel the mysteries of a cave. Explore 78 turn-based puzzle levels, each containing various mechanics. Traverse different environments, encounter eccentric characters, and prevent the end of the world in this captivating adventure.


Xbox Live

Cosmic Mirage

Desert Water Games

Cosmic Mirage – July 12
Optimized for Xbox Series X|S

An exciting side-scrolling shooter that takes the player on a thrilling space adventure. Sinister forces have taken over peaceful planets in the galaxy, turning them into empty space mirages. Your mission is to become the last reliable pilot of the plane and free them from the sinister invader.


Xbox Live

DayD: Tower Rush

8floor ltd

DayD Tower Rush – July 12

Meet the heroes of a new Tower Defense strategy game! The professor and his robotic assistant got a little lost in their time machine, but even entire hordes of dinosaurs won’t stop them going back to their original time! Experience a unique blend of 40 levels, original opponents, fearsome bosses, and rare fossils.


Xbox Live

Deathchron

Ratalaika Games S.L.

Deathchron – July 12
Optimized for Xbox Series X|S / Smart Delivery

A retro style arcade game full of intense platform action, powerful attacks, and menacing enemies. In the recent past, an ordinary kid receives an urgent television transmission. Shortly afterwards, an incredible battle mech known as the Deathchron arrives at his suburban home.


The post Next Week on Xbox: New Games for July 8 to 12 appeared first on Xbox Wire.

Final Fantasy 14: Dawntrail Draws Most Players in Over a Decade Despite Launch Issues

Final Fantasy 14: Dawntrail launched on July 2, 2024 with some technical issues but that didn’t stop it from drawing the most players to the massively multiplayer online game in over a decade.

In a blog post, Final Fantasy 14 director Naoki Yoshida thanked players for their support of Dawntrail and said the MMO had enjoyed its highest numbers since the game-changing A Realm Reborn update was released in 2013.

“I would like to thank you all for your patience and cooperation in dealing with server congestion during the early access for Dawntrail,” Yoshida said. “With your support, we were able to reach a record number of concurrent users we’ve not seen since the release of A Realm Reborn in 2013.”

A Realm Reborn is the revamp that saved Final Fantasy 14, which originally launched in 2010 to a poor reception. Square Enix relaunched the MMO in 2014 with the A Realm Reborn subtitle, which also saw its arrival on PlayStation.

Several major expansions have been released since — Heavensward, Stormblood, Shadowbringers, Endwalker, and now Dawntrail — with each adding a significant chunk of story content plus new dungeons and mechanics.

Dawntrail launched with some issues, however, especially on Xbox where the game client can become completely unresponsive when moving between locations. Yoshida previously said a fix for this should arrive in the week or two after its proper launch.

The expansion’s accompanying Version 7.0 patch made plenty of positive changes to the game too, such as new areas, quests, quality-of-life improvement, a huge graphical upgrade, and the Viper and Pictomancer jobs, but seemingly not without a few frustrating bugs.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

IGN UK Podcast 756: The 2024 Halfway Point Check-In

Cardy, Matt, and Jesse are taking advantage of it being exactly the halfway point of the year to talk about some of their highlights of 2024 so far, as well as the games and movies they’re most looking forward to in the remaining six months. Before that, though, they each have a new thing to bring the table in the form of Zenless Zone Zero, Kinds of Kindness, and Longlegs respectively. Do they like them? You’ll just have to listen to find out.

Be sure to send us your thoughts about all the new games, films, and TV shows to ign_ukfeedback@ign.com.

IGN UK Podcast 756: The 2024 Halfway Point Check-In

It’s a Dino Crisis for Capcom as It Abandons New Exoprimal Content Just a Year After Launch

Capcom’s co-op dinosaur mech game Exoprimal will not receive any new content, the company has announced just a year after the game came out.

The shooter launched in July 2023 as a brand new intellectual property from Capcom and an attempt to create a successful live service. Despite various updates and crossovers with other Capcom franchises, such as Street Fighter, that attempt has not been as successful as hoped. According to SteamDB, Exoprimal had a 24-hour peak concurrent player count of just 66 on Valve’s platform, with only 41 concurrent players at the time of this article’s publication.

Capcom said that with the release of Title Update 4, all planned Exoprimal seasonal content has been finished. After Season 4, which concludes on July 11, Season 1 will return, marking the beginning of a recycling of already released content. From there, a new season will begin on the first of each month. In addition, Season Passes 1 to 3 will be available for sale again. “This will allow players to obtain items from all seasons,” Capcom explained. Essentially, Exoprimal will be put on a Season 1 to 4 cycle going forward.

Capcom insisted all online services will continue to be available, so Exoprimal will remain available to play despite the company essentially walking away from the game. All gameplay modes will remain available to play, including the main Dino Survival mode, as well as endgame content such as Savage Gauntlet and Time Loop Rebellion.

If you’re playing alone or match with only a few other players, Bots will still be added “so that you can fully enjoy the Hammerheads’ story and reach the ending,” Capcom added.

“The Exoprimal team appreciates your interest and support, and we hope to see you in the wargame!”

Exoprimal’s announcement back in 2022 was seen as a death knell for a potential Dino Crisis revival, but Capcom teased fans recently when it tweeted out a solitary image to celebrate the 25th anniversary of the much-loved dinosaur survival horror game.

In August last year, Capcom admitted to “challenges” given Exoprimal is a new IP, but pointed to the fact it had more than one million players as a “positive.”

“Given that this game is an all-new IP, the situation is not without its challenges; however, we view the fact that the game has amassed over one million players to be positive,” Capcom said at the time. “Going forward, we will continue to release content for the game while monitoring player behavior with an eye toward expanding sales.”

Capcom insisted it expected Exoprimal would be a profitable project overall (it launched straight into Game Pass). Exoprimal does not currently feature on Capcom’s list of platinum-selling titles, which means it has sold less than one million copies.

IGN’s Exoprimal review returned an 8/10. “Exoprimal’s unique take on the hero shooter genre is a bold one – with its best modes and surprises hidden deep within its goofy sci-fi story – but a variety of fun exosuits, the simple appeal of tearing through thousands of dinos, and great multiplayer design make that grind an easy one to recommend sticking with,” we said.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Elden Ring’s latest patch says your mouse might be to blame for performance issues

Elden Ring‘s got another patch out and it’s tinkered with Shadow Of The Erdtree weapons, fixed some bugs, and still not done anything about the game’s performance issues. That perfume bottle and lightning combo? Binned off. Everyone’s favourite summon Blackknife Tiche? She’s seen a certain health-regen bug fixed, so everyone’s not being duped into thinking she’s been heavily nerfed since the Shadow Lands sprung forth.

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Nintendo Says Generative AI Can Be Used in ‘Creative Ways,’ but Highlights IP Issues

Nintendo has commented on the controversial topic of generative artificial intelligence in video game development, outlining the pros and cons as it sees them.

In a shareholder Q&A, Nintendo president Shuntaro Furukawa was asked about the company’s initiatives involving AI. In response, Furukawa said generative AI can be used “in creative ways,” but said its use “also raise issues with intellectual property rights.”

Artificial intelligence and its uses in games is one of the hottest topics within the video game industry, with some studios touting AI-generated NPCs or AI-driven level creation, Others have expressed concern about its potential impact on jobs, particularly in art, quality assurance, and performance.

Generative AI thus far has drawn criticism from players and creators due to a mix of ethical issues, rights issues, and AI’s struggles to produce content audiences actually enjoy. For instance, Keywords Studios attempted to create an experimental game internally using entirely AI. The game failed, with Keywords citing to investors that AI was “unable to replace talent.”

As for Nintendo, which is readying the reveal and release of the Switch successor console, Furukawa said the company is “open to utilizing technological developments,” but will “work to continue delivering value that is unique to Nintendo and cannot be created by technology alone.”

Here’s Furukawa’s statement in full:

In the game industry, AI-like technologies have long been used — for example, to control the movements of opponent characters — so I believe that game development and AI technology have always had a close relationship. Generative AI, which is becoming a big topic recently, can be used in creative ways, but we recognize that it may also raise issues with intellectual property rights.

We have decades of know-how in creating the best gaming experiences for our players. While we are open to utilizing technological developments, we will work to continue delivering value that is unique to Nintendo and cannot be created by technology alone.

Nintendo’s mixed statement here comes as its video game console rivals go all-in on AI. Microsoft, for example, is reportedly making an Xbox AI chatbot to automate support tasks such as game refunds, deal with broken consoles and subscription issues, and answer questions about error codes.

Meanwhile, head of PlayStation Productions and head of product at PlayStation Studios Asad Qizilbash weighed in on AI to say its use in video games is important to Gen Z and Gen Alpha gamers who seek “personalization across everything.”

While we are open to utilizing technological developments, we will work to continue delivering value that is unique to Nintendo and cannot be created by technology alone.

“For instance, non-player characters in games could interact with players based on their actions, making it feel more personal,” Qizilbash said. “This is important for the younger Gen Z and Gen Alpha audiences, who are the first generations that grew up digitally and are looking for personalization across everything, as well as looking for experiences to have more meaning.”

Earlier this yeah, EA boss Andrew Wilson told the investment community that “more than 50% of our development processes will be positively impacted by the advances in generative AI.” Wilson, who oversees EA Sports FC, The Sims, and BioWare games, added that AI will make game development “more efficient”, revealing that the EA Sports FC developers can now make stadiums in six weeks rather than six months.

The Witcher voice actor Doug Cockle has also expressed caution and frustration at the growing presence of AI within the video game industry, calling it “inevitable” but “dangerous.”

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Free Lovecraft horror game developers Bit Golem raise $50,000 for humanitarian aid in Ukraine

Dagon: by H. P. Lovecraft developers Bit Golem announced this week that they’ve raised 200,000 złoty (around $50,000) towards humanitarian aid charities aiding Ukranians, including the Polish Red Cross, Save the Children, and Voices Of Children. Dagon itself is a free game, but has several pieces of paid DLC, all of which are currently on sale.

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