Mystery adventure Engraving has you drawing lovely parchment maps – shame about the horrible forest graveyard

I have recently moved to an area that’s surrounded by forest, or at least, by swathes of greenery that feel like forests when you’re far enough inside them, even if they don’t meet whatever quantifiable definition is currently in vogue. My dreams are ablaze with scenes of sunlight percolating through shifting layers of beech and oak, with visions of dirt paths winding through bramble. Now, here comes Engraving to transform all those dreams into nightmares.

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Square Enix Asks Fans Not to Spoil Final Fantasy 14: Dawntrail as Early Access Looms

Square Enix has asked Final Fantasy 14 players not to spoil the highly anticipated Dawntrail expansion upon its early access launch on June 28, 2024.

A blog post from Square Enix outlined the early access period, which begins at 2am Pacific / 5am Eastern / 10am UK and is available to anyone who preorders Dawntrail, but closed with a message asking players to be considerate to those waiting for the full launch.

“During the early access period, there will be no restrictions on what content you can discuss, post, or stream while following the Material Usage License Agreement,” Square Enix said, making clear spoilers will be out in the wild.

“However, we ask that early access users please be considerate and do their best to avoid posting spoiler-related content as there are those players who may start at the official launch or play at their own pace.”

The expansion officially launches July 2, 2024, but as it includes a major extension of the Final Fantasy 14 story, a whole new map, the Viper and Pictomancer jobs, plenty of raids and dungeons, and more, it will likely be much later before many players can experience everything.

Dawntrail promises to add a difficulty spike to the long-running MMO too, while a major graphical overhaul will refresh the entire Final Fantasy 14 experience. In March, chief developer Yoshi-P joked that Square Enix had hoped to release the early access a week earlier, but… “Elden Ring DLC.”

That was a reference to Shadow of the Erdtree, which came out on June 21. “We figured everybody would be interested in playing the Elden Ring DLC… I’ll give you one week!”

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Shadow Of The Erdtree’s Dancing Lion boss is genuinely just two dudes in a lion suit

Among Elden Ring Shadow Of The Erdtree‘s more fearsome bosses is the Dancing Lion, a festive prancing terror inspired by Chinese Lion dances. Looking at it, you might expect this costumed nuisance to be another grafted abomination, its layers of papier-mache, binbags and repurposed carpets hiding a rippling quilt of flesh and bone, perhaps a real lion that has been shaved and stitched to its theatrical double. The truth is more appalling still: it’s just two guys in a lion suit. They aren’t even sewn together mouth to backside, like in the Human Centipede. Way to bait-and-switch, From!

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Retailer GAME Reportedly Ending In-Store Sales Of Physical Games And Hardware

Wait… what..?

A new report from Gfinity eSports has suggested that retailer GAME will soon be ending in-store sales of physical games and hardware.

According to sources close to GAME, the firm will instead operate a ‘pre-order only’ policy regarding its in-store stock. This means that if you want to head into your local GAME store to pick up the likes of The Legend of Zelda: Echoes of Wisdom or Metroid Prime 4: Beyond, you’ll need to ensure you’ve either pre-ordered a copy first or purchased online for delivery to the store.

Read the full article on nintendolife.com

Looks Like Palworld Is Coming to PlayStation

One of the developers of Steam and Xbox hit Palworld has teased the release of a PlayStation version.

Pocketpair community chief Bucky tweeted adding blue-colored hearts to Palworld’s existing black (PC), green (Xbox), and white (Mac) hearts. Blue is, of course, the color of PlayStation branding. With this context, a PlayStation 4 and PlayStation 5 release now seems likely.

Palworld, dubbed ‘Pokémon with Guns,’ launched in early access form in January 2024 on PC via Steam and on Xbox as a day-one Game Pass title. It saw enormous popularity overnight, becoming one of the biggest game launches of all time. But it’s also one of the most controversial. Pocketpair has said its staff has received death threats amid Pokémon “rip-off” claims, which it has denied. Soon after launch, Nintendo moved quickly to remove an eye-catching Pokémon mod, then The Pokemon Company issued a statement, saying: “We intend to investigate and take appropriate measures to address any acts that infringe on intellectual property rights related to Pokémon.” IGN asked lawyers whether Nintendo could successfully sue.

Player numbers have tailed off in the last half year, but the addition of a PS5 version would certainly provide Palworld with a shot in the arm. Whether Nintendo would greenlight a release on Switch is another matter entirely, of course.

Meanwhile, Palworld gets a major new update this week, called Sakurajima. It increases the level cap, adds new Pals, a new raid, a new faction and boss, and a whole new island. This update also comes with Xbox-dedicated servers, something the game had conspicuously lacked up to this point.

IGN’s Palworld early access review returned an 8/10. We said: “Palworld may crib quite a bit from Pokémon’s homework, but deep survival mechanics and a hilarious attitude make it hard to put down – even in early access.”

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Shadow Of The Erdtree’s mixed Steam reviews paint a different picture to the critical reception

Despite an overwhelmingly strong reception with critics, Shadow Of The Erdtree is currently sitting at a ‘mixed’ review rating on Steam, with nay-sayers citing performance issues and overbearing enemy design. The Elden Ring DLC is currently metacritic’s highest rated expansion of all time at 95, beating out the The Witcher 3: Wild Hunt’s Blood And Wine’s 92. However, roughly a third of the 41,000 user reviews on Steam are negative.

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Elden Ring DLC Shadow of the Erdtree Down to ‘Mixed’ on Steam as Players Complain About the Difficulty and Performance

It’s been a bruising weekend for many Shadow of the Erdtree players. The DLC’s extreme — and intended – difficulty has sparked a debate about the rights and wrongs of developer FromSoftware’s approach with this Elden Ring expansion. But now that debate has spilled over into Steam user reviews, which currently have a ‘mixed’ rating after a flood of complaints about the rock hard bosses as well as PC performance issues.

Ahead of Shadow of the Erdtree’s release, director Hidetaka Miyazaki signaled the DLC would significantly test players’ abilities. “The new challenges for the player are going to be the boss encounters as well as the different kinds of threats that the world will impose on people,” Miyazaki told CNET. Some of these bosses are aimed at players who’ve completed most of the base Elden Ring, meaning FromSoftware has “kind of really pushed the envelope in terms of what we think can be withstood by the player,” he added.

And so it has proved. Over the weekend, players began to complain about the extreme difficulty with bosses and performance issues. “As a huge fan of all soulgames, I would love to like the DLC, but the enemies’ damages are completely overtuned, especially for some bosses,” reads one negative review. “Some have a completely erratic moveset rendering the whole experience just painful without any fun.”

Some have a completely erratic moveset rendering the whole experience just painful without any fun.

“Good DLC, but performance has gone down as of the latest update,” reads another negative review, this time focused on the PC performance problems. “Constant micro-stuttering and frame drops, freezes as well as increases in loading times make it difficult to enjoy and play the game. One of the early boss fights takes place around a puddle of water, which drops frames considerably. Wait for performance improvements before buying.”

Perhaps mindful of the growing negative feedback over difficulty, publisher Bandai Namco tweeted some advice for struggling Shadow of the Erdtree players: “This is a suggestion to level up your Scadutree Blessing.” This tallies with advice IGN itself has offered. Indeed we believe Shadow of the Erdtree’s Scadutree Blessings are the answer to the Elden Ring DLC’s difficulty (Scadutree Blessing bolsters the recipient’s abilities to deal and negate damage). You can check our guide to track down every last Scadutree Fragment.

Meanwhile, the Shadow of the Erdtree review bombing continues, but it’s worth pointing out that at the time of this article’s publication, 65% of the DLC’s 32,722 user reviews are positive on Valve’s platform.

FromSoftware game difficulty has been a hot topic for years, with the likes of Dark Souls, Sekiro, and Bloodborne all called too hard by some. But extreme difficulty has not hindered their sales success. Indeed Elden Ring has sold an incredible 25 million copies, and is by a clear distance the biggest FromSoftware game ever.

Speaking to The Guardian, Miyazaki explained why FromSoftware looks to continuously push players, rather than offer easier difficulties that would theoretically open up its games to a wider audience.

“If we really wanted the whole world to play the game, we could just crank the difficulty down more and more, but that wasn’t the right approach,” Miyazaki said. “Had we taken that approach, I don’t think the game would have done what it did, because the sense of achievement that players gain from overcoming these hurdles is such a fundamental part of the experience. Turning down difficulty would strip the game of that joy, which, in my eyes, would break the game itself.”

An amusing upshot of the debate around Shadow of the Erdtree’s difficulty is a renewed nostalgia for the base game and its bosses, now said to be relatively easygoing in retrospect.

Shadow of the Erdtree has certainly enjoyed critical acclaim, and has become the highest-rated video game expansion of all-time by overtaking Witcher 3 DLC Blood and Wine on Metacritic. IGN’s Shadow of the Erdtree review returned a 10/10. We said: “Like the base game did before it, Elden Ring: Shadow of the Erdtree raises the bar for single-player DLC expansions. It takes everything that made the base game such a landmark RPG, condenses it into a relatively compact 20-25 hour campaign, and provides fantastic new challenges for heavily invested fans to chew on.”

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Sega Won’t Be Airing A ‘Sonic Central’ Broadcast This Month

Sonic turned 33 this week.

Sega has been hosting a special broadcast titled ‘Sonic Central’ around the time of the blue blur’s birthday since 2021, but this year the anniversary celebrations are a little different.

Sonic brand social media and community manager Katie Chrzanowski explained during a surprise live stream this week how a Sonic Central broadcast wouldn’t be happening this year in June. There’s no need to worry though, as Sega hasn’t forgotten about these events:

Read the full article on nintendolife.com

What’s on your bookshelf?: Sluggish Morrs and Dujanah developer Jack King-Spooner

Hello reader who is also a reader, and welcome back to Booked For The Week – our regular Sunday chat with a selection of cool industry folks about books! I do not have a completely true fact to share about books with you this week, because I just read a book telling me that sharing facts about books is actually destroying the online book facts industry. Check back next week, by which time I may have finished another book debunking these claims. This week, it’s the developer behind Sluggish Morss, Dujanah, and the upcoming Judero, Jack King-Spooner! Cheers Jack! Mind if we have a nose at your bookshelf?

An eclectic collection for your pile of shame, although Jack joins this column’s pile of shame with all the other guests who’ve failed to name every book ever written. Will we somehow track down someone for next week who recognises this most secret of goals? The faithful shelf-heads among you may have noticed I’ve changed the fifth question, as is my want. Maybe I’ll change some other questions too, just to keep you guessing. Or maybe I won’t, but doesn’t the possibility I might fill you with a thrilling uncertainty about what the future might bring? Book for now!

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Teenage Mutant Ninja Turtles Return In A New Roguelike Action Game Next Month

Cowabunga, dude!

At Nintendo’s Indie World showcase in April, publisher and developer Super Evil Megacorp announced it would be releasing the roguelike action title Teenage Mutant Ninja Turtles: Splintered Fate on the Switch in July. As we get closer to next month, it’s now been confirmed this former Apple Arcade exclusive will be launching on 17th July 2024.

As part of this announcement, a brand-new trailer has been shared on the official Nintendo YouTube channel. Pre-orders are also live on the eShop, with the game priced at $29.99 / £26.99 (or your regional equivalent). In case you missed our first story, Splintered Fate allows you take control of the four turtles, take down bosses, explore iconic locations, unlock temporary upgrades and permanent ones, and enjoy 4-player co-op where “no two runs are the same”.

Read the full article on nintendolife.com