Live-Action Totally Spies! TV Series in the Works With Will Ferrell Executive Producing

A live-action Totally Spies! TV series is in the works at Prime Video and Will Ferrell is onboard as an executive producer, IGN has confirmed.

Totally Spies! is a French animated series that began in 2001 and recently recieved its seventh season in France this past May after a nearly 11-year break. That isn’t it either, as Warner Bros. Discovery EMEA and French kids network Gulli just ordered an eighth season of the show.

As for what the live-action series will be about, we can glean some insight from the official logline:

“Totally Spies! is a YA live action adaptation of Banijay Kids & Family’s hit animated series of the same title, following stylish best friends Clover, Alex and Sam as they navigate saving the world as international spies, while trying to survive the ups and downs of first year college life.”

Joining Ferrell will be Gloria Sanchez’s Jessica Elbaum and Alix Taylor and Banijay Kids & Family’s Benoit de Sabatino.

“Totally Spies! is a huge success for Banijay Kids & Family, having been translated in 60 languages and sold to more than 220 territories,” di Sabatino said in a statement. “With a social media base of 3 million, the series continues to thrive in its animation form with the recently launched 7th season. Rola Bauer approached me for a live action adaptation, and we were thrilled to partner with Amazon MGM Studios. With her, Ludovic Attal, and Punit Matoo’s support, we are honoured to join such a stronghold of female-focused producers in Gloria Sanchez Productions to produce for Prime Video.”

“The themes of girl-power, never sacrificing friendship, fun, or your true self to be successful resonated with us then, and feel ripe to revisit now.

“Will, Alix and I are thrilled to be joining our partners at Amazon and Banijay to bring Totally Spies! to life as a live action show,” Elbaum said. “Gloria Sanchez was originally founded to tell stories about complicated characters and empower female voices and storytellers. As longtime fans of the animated show, we couldn’t think of a story more fitting to our ethos. The themes of girl-power, never sacrificing friendship, fun, or your true self to be successful resonated with us then, and feel ripe to revisit now.”

Totally Spies! has nearly 200 episodes to its name and has received a prequel film called Totally Spies! The Movie, a spin-off series called The Amazing Spiez! that ran for two seasons, comic books, novels, and even a handful of video games.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a writer for IGN. You can follow him on X/Twitter @AdamBankhurst and on TikTok.

Overwatch 2 Teases Transformers Collab in Season 11 Trailer

Blizzard Entertainment is teasing an Overwatch 2 Transformers crossover when Season 11 arrives in just a few days.

The quick tease arrives at the tail end of a new Season 11 trailer that premiered earlier today. It takes up so little space in the video that there’s a good chance many may have missed it, but those who stuck around to the end will catch the familiar Autobot logo and its iconic transformation sound effect.

That’s all we can see from what will inevitably become a full-fledged collaboration between Overwatch 2 and Transformers for now. Thankfully, this is far from the first time Blizzard has tied its hero shooter in with another property, so we at least have a few guesses about how the Autobot and Decepticon content will eventually roll out.

One of the earliest collabs saw One Punch Man skins making their way into the game, giving characters like Doomfist, Genji, Soldier 76, and Kiriko outfits themed after characters like Saitama, Genos, Mumen Rider, and Terrible Tornado. This same crossover event introduced additional anime-themed challenges, poses, voice lines, and more. Other crossovers brought IP like Cowboy Bebop, Diablo, and even Porsche into the fold, with each giving at least one character special skins for players to purchase and wear into battle.

While the Cowboy Bebop event saw Overwatch 2’s resident cowboy, Cole Cassidy, getting a Spike Spiegel skin, we can probably guess that some of Blizzard’s many robotic characters will be the ones gifted Transformers skins this time around. Our eyes are on heroes like Bastion, Orisa, Zenyatta, Ramattra, and Echo.

Overwatch 2 Season 11 drops June 20. While it’s unclear how and when the Transformers content will appear, today’s trailer gives players a look at a lot of the other highlights the forthcoming additions will bring. This season’s battle pass is Ultrawatch superhero-themed, introducing a long list of very ’90s, Power Rangers-like cosmetics to suit up with. Ashe gets the Mythic skin this time around, meaning her robot counterpart, B.O.B., gets some powerful new threads, too. Other promising additions include items that celebrate Overwatch 2 reaching the 100 million-player milestone, a new Push map called Runasapi, a Mythic weapon for Reinhardt, and a rework for the Colosseo map.

For more on how Blizzard is keeping Overwatch 2 up to date, you can read up on why the studio chose to remove its Hero Mastery Gauntlet PvE mode last month. Then be sure to check out our 8/10 Overwatch 2 review, where we said, “Overwatch 2’s switch to a 5v5 format breathes new life into what was once the sharpest shooter around. It just hasn’t quite recaptured all of that glory – yet.”

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

Wonder Woman Video Game Details and Artwork Reportedly Emerge Online After Apparent Online Survey Leak

Warner Bros. Games’ long in-development Wonder Woman game appears to have suffered a leak stemming from an online marketing survey.

Users on Reddit and ResetEra posted concept art and a synopsis of the Wonder Woman game, currently in development at Middle-earth: Shadow of Mordor maker Monolith Productions, based on this apparent survey. The concept art was subsequently removed from Imgur and various social media posts “in response to a report from the copyright holder.” It is unclear when the marketing survey was released. Warner Bros. declined to comment when contacted by IGN.

IGN will not publish the leaked artwork or details, but the leak is worth being aware of if you’re hoping to go into the game completely fresh when it eventually comes out.

Monolith Productions is famous for Shadow of Mordor’s Nemesis System, which in that game generates seemingly endless possibilities for the enemies you face, the way they act, and the stories that emerge as they face you again and again. The Nemesis System returns for Wonder Woman, Warner Bros. has confirmed.

Wonder Woman was announced in December 2021 with a brief teaser trailer and description. Warner Bros. has remained largely quiet on the project in the years since, although we do know Wonder Woman is a single-player action adventure set in a “dynamic” open-world, is played in third-person, and lets players become Diana of Themyscira in an original story set within the DC universe. Based on what we know of the game and what we’re hearing now, Wonder Woman sounds like a mix between the Batman Arkham games and Monolith’s own Shadow of Mordor.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

A Quiet Place video game resurfaces with a new name, first look at gameplay and 2024 release date

A Quiet Place is a very solid horror movie that seemed primed for a video game adaptation from the off. After all, it already had all the ingredients of a video game right there: the whole film is essentially one overlong stealth mission with a punishing fail state – any crunchy glass or other noise would immediately draw the attention of deadly alien monsters – and at one point there’s a whiteboard with the narrative equivalent of Dead Space’s “CUT OFF THEIR LIMBS” graffiti scrawled on it. Lo and behold, we’re getting a Quiet Place video game.

Read more

Random: People Are Still Discovering Secrets About BOTW’s DLC Blight Battles

A forgiving rematch.

You probably thought we had emptied the well of Breath of the Wild secrets, didn’t you? We did too. As it turns out, there were still features we didn’t know about.

One such fact has recently been exposed by the YouTube channel Gaming Reinvented, which explained in a recent video that the Champion’s Ballad‘s Blight battles actually get easier with repeated attempts. Who would have thought that Calamity Ganon would be so forgiving?

Read the full article on nintendolife.com

Lords of the Fallen reboot Lords of the Fallen is getting a sequel in 2026, probably called Lords of the Fallen

Remember Lords of the Fallen? No, not that one. This one. Last year’s reboot of the 2014 game of exactly the same name – despite the successor originally being a numbered sequel, then at least having a ‘The’ at the start of its title to help tell them apart a little – will now get its own follow-up in a third Lords of the Fallen game. The upcoming sequel doesn’t have a name yet, but I really hope they stick with the bit and just call it “Lords of the Fallen” again.

Read more

As Starfield Steam Reviews Plunge to ‘Mostly Negative,’ Todd Howard Responds to Paid Mods Backlash

Bethesda Game Studios chief Todd Howard has responded to a backlash over Starfield paid mods, confirming the developer will look at its pricing model for Creations content.

On Steam, Starfield’s recent user reviews are now on ‘Mostly Negative’ after disgruntled players hit out at Bethesda for charging $7 for a single Starfield mission. The second mission of the recently released Trackers Alliance is only available as a Starfield Creation and costs $7, or 700 credits.

Creations are built via Starfield’s Creation Kit, and include free and paid-for mods. Creations include new missions, gear, skins, and weapons. Here’s the official blurb from Bethesda:

Trackers Alliance establishes the first of several missions enabling you to live your best bounty-hunting life. The first mission, The Starjacker will have you in contact with a mysterious Tracker located in settlements throughout the Settled Systems. From there, let the hunts begin!

The second Trackers Alliance mission, The Vulture is available within the new Creations menu. And what bounty hunter is without their trusted methods to get the job done?

While this latest backlash revolves around The Vulture mission, Bethesda has faced criticism over paid mods before. Indeed it’s the studio’s continued effort to enable paid mods for its games that has rubbed some players up the wrong way.

“Really? Another push for curated paid mods no one asked for?” reads one negative Steam review. “There is a simple reason why many players and modders enjoy modding their games for decades: it is done as a hobby, for players by players, without corporate responsibilites and apart from donation opportunities, without asking for or expecting monetary compensation.

“You are not aiding modding in the slightest. You are trying to turn modding into a business opportunity, to be a parasite that profits from underpaid work you do not want to do yourselves.”

Now we definitely see the feedback right? And that’s not what we want at all.

In an interview with YouTube channel MrMattyPlays, Todd Howard responded directly to the criticism, and confirmed plans to look again at Bethesda’s pricing for Creations content.

“We hear that feedback, too,” Howard said. “First of all I’ll say that stuff gets priced based on things that we’ve done before both in Creation Club and then Fallout 76, and we’re always trying to be looking at what else is out there, really make sure we’re giving value to everybody and where we’re not, hey you know, we definitely will adjust.

“The one thing I want to say on The Trackers Alliance, that was really an attempt to something we did in Creation Club where we’d say, hey you get this special outfit and you get this special weapon, we wanted to put them together, and then thought, let’s go the extra mile and wrap those around a quest.

“But now we definitely see the feedback right? And that’s not what we want at all in terms of, oh no, this looks like a faction that we’re chopping up and then selling for 700 credits at a time. And so I do think we are going to take a look at that and how we deliver content like that, and whether we’re changing pricing or breaking it up or what we should do there. So, great feedback from the community.”

Howard insisted, however, that Bethesda’s policy on paid mods has the health of the modding community at heart.

“As it comes to, particularly the creators out there, look, our view is, a lot of them have gone from hobbyists to professionals. And it’s part of our job to make sure they can do that and they do get paid and they see the monetary rewards if they make awesome content,” Howard said.

Elsewhere, Howard has confirmed plans to release a second story expansion for Starfield following this year’s Shattered Space, and commented on the long development of The Elder Scrolls 6.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Embracer shut down Alone In The Dark rebooters Pieces Interactive, creators of Magicka and Titan Quest DLCs

The perpetually scarlet-faced and jovially maladroit folk of Embracer have done their usual vaudeville comedy routine of spinning around with negative-dollar signs in their eyes and trampling on another game development studio – in this case, Pieces Interactive, creators of the recent Alone In The Dark reboot. The Swedish studio’s website is now a tombstone, bearing the dates 2007-2024. Oopsy-daisy!

Read more