Senua’s Saga: Hellblade 2 is less of a PC hardware-killer than it looks

While I’ve always thought the race towards graphical hyperrealism isn’t as pervasive as it’s often perceived, Senua’s Saga: Hellblade 2 is definitely one of those games. The kind that probably has twelve artists dedicated to the recreation of visible pores, that sort of thing. It’s so focused on looking pretty that it hasn’t even noticed the title and subtitle got mixed up.

Sure enough, Hellblade 2 is a harsh test for older hardware, with a heavy reliance on DLSS or FSR upscaling to keep performance sweet. That said, it’s no Dragons Dogma 2-style technical horrorshow either. A happy balance of visuals and smoothness is attainable on plush PCs and low-end laptops alike, while DLSS 3 frame generation can deliver an effective kick in the framerate pants on RTX 40 series GPUs.

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Call of Duty Black Ops 6 Confirmed by Activision

Activision has confirmed 2024’s Call of Duty is Black Ops 6 following a string of teases and leaks.

A post on X/Twitter from the official Call of Duty account teased a “dark new chapter” in the Black Ops franchise, before confirming the rumors and leaks that 2024’s entry would indeed be Black Ops 6. A teaser video, below, was also shared, showing a group of people vandalizing Mount Rushmore.

“A dark new chapter of the Black Ops franchise begins,” reads the X/Twitter post. “Call of Duty: Black Ops 6.” A previously shared emblem featuring three wolf heads matches files found in 2023’s Call of Duty: Modern Warfare 3 with connections to the next game.

Reliable Call of Duty fan page CharlieIntel posted another teaser image, that when zoomed in shows the word “Gulf” in orange letters. This suggests Black Ops 6 will indeed be set during the Gulf War as was rumored.

While this still doesn’t give fans too much to go on, a deep dive of the game is coming on June 9, 2024 following Microsoft’s main Xbox Games Showcase. The same teaser image was shared alongside the promise of “a special deep dive into the next installment of a beloved franchise”, which was expected to be but now confirmed as 2024’s Call of Duty.

As for the teaser trailer, titled The Truth Lies, Activision first offered a tease of this by sharing a single image of the vandalized Mount Rushmore part.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

‘Don’t worry! I’m a murderer!’ – award-winning comedy Anthology of the Killer is out next week

In Anthology of the Killer you do not exit the game using a pause menu. You exit it by walking down a back alley into the quavering arms of two hungry bears. This is just one of many laughs your diaphragm will endure as you navigate “the escalating adventures of a girl trying to make zines in a town of giallo-style masked serial murderers”. The horror comedy already won its creators the Nuovo Award at the Independent Games Festival this year, recognition that has been a long time coming for prolific creator Stephen “thecatamites” Gillmurphy. If you’re unfamiliar with his work, you can get acquainted next week, when Anthology of the Killer gets its full release on Itch.io on May 28th. At which point you can explore its unsettling urban hell of shady corporations and cops who think they’re cool. There’s a trailer below.

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Guide: Paper Mario: The Thousand-Year Door: All Collectibles, Star Pieces, Badges, Hints & Tips

Your one-stop shop for a paper classic.

Welcome to our Paper Mario: The Thousand-Year Door Guide hub!

This Paper Mario: The Thousand-Year Door Guide covers the 2004 GameCube RPG and the 2024 Nintendo Switch remake. This critically acclaimed adventure, which is the sequel to the N64 Paper Mario, is easily one of the best Mario RPGs of all time. We gave the Switch remake a 9/10, calling it “the definitive way to play Thousand-Year Door”.

Read the full article on nintendolife.com

GTA 5 and More Leaving PlayStation Plus Games Catalog in June

Grand Theft Auto 5 and several other titles are leaving the PlayStation Plus Games Catalog available to Extra Tier members in June 2024.

As reported by Push Square, the PlayStation Store’s Last Chance to Play page has beem updated to include a dozen titles headlined by the beloved GTA 5 but also including Brothers: A Tale of Two Sons and Indivisible. Players can no longer access these as of June 18.

Also being removed is DC League of Super-Pets: The Adventures of Krypto and Ace, Dodgeball Academia, Monster Jam Steel Titans, MotoGP 23, SpongeBob SquarePants: Battle for Bikini Bottom Rehydrated, The Talos Principle, Deluxe Edition, The Wild at Heart, and Unturned. PlayStation Plus Premium subscribers will also lose access to Baja: Edge of Control HD on the Classic Games Catalog.

GTA 5’s removal will come just one month after developer Rockstar Games’ latest, Red Dead Redemption 2, was added to the service. This was a launch title of the PlayStation Plus Games Catalog but removed in September 2022, before being finally added back in May 2024. The decade old GTA 5 has been available on the service since December 2023.

May 2024’s additions otherwise include Cat Quest, Watch Dogs, and G-Police in what was perhaps a thinner line-up than usual, though Red Dead Redemption 2 will likely carry it a long way.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Alone in the Dark Reboot Flopped, Embracer Says After Laying Off Staff

The Alone in the Dark reboot failed to meet sales expectations at the embattled Embracer Group, it has said.

In a financial report for the fiscal year ending March 31, 2024, Embracer said Alone in the Dark and Outcast: A New Beginning both endured “a softer-than-expected performance” and “performed below management expectations.” That’s corporate speak for failed to sell the required number of units to make money.

Alone in the Dark launched in March as a reimagination of the famous franchise and “a love letter to the 90’s cult classic horror game.” It featured performances from high-profile Hollywood actors Jodie Comer (Killing Eve, Free Guy) and David Harbour (Stranger Things, Black Widow) in their first video game roles, complete with captured likenesses.

But despite this, Alone in the Dark failed to capture the attention of the wider gaming public. According to SteamDB, it peaked with 1,628 concurrent players on Valve’s platform upon launch, but that figure has tumbled since. At the time of this article’s publication, just 23 accounts were playing Alone in the Dark, with a 24-hour peak of 52.

IGN’s Alone in the Dark review returned a 6/10. We said: “It’s not without its memorable moments, but Alone in the Dark fails to escape the shadows of the other contemporary survival horror titans that it helped spawn.”

Embracer’s comments about the commercial performance of Alone in the Dark come a month after its developer, the Embracer-owned Pieces Interactive, reportedly suffered a round of layoffs. Embracer has yet to comment on those layoffs.

Embracer has laid off thousands of staff since the collapse of a $2 billion deal, reportedly with Saudi government funded company Savvy Games Group, in 2023. In January it emerged that Embracer had canceled a new Deus Ex game that was two years in development and laid off some staff at Eidos Montreal. Some of the Embracer-owned studios to shut down include Saints Row developer Volition and Timesplitters developer Free Radical Design.

Last month, after selling off multiple businesses including Borderlands maker Gearbox and Star Wars Knights of the Old Republic remake maker Saber Interactive, Embracer announced its intent to split into three separate companies: Asmodee Group, Coffee Stain & Friends, and Middle-earth Enterprises & Friends. The largest shareholder, controversial CEO Lars Wingefors, intends to form a new long-term ownership structure, and “will remain a long-term, active, committed and supportive owner of all three entities,” Embracer said.

While Alone in the Dark and Outcast: A New Beginning both failed to set tills alight, Embracer said Tomb Raider I-III Remastered “was positively received and performed above management expectations”, and Star Wars: Battlefront Classic Collection “saw negative reviews from users, but performed in line with management expectations.” South Park: Snow Day! saw “a mixed reception from critics and users but delivered within expectations.” Deep Rock Galactic: Survivor, “launched to great reception and outperformed management expectations.” Lightyear Frontier, meanwhile, “saw a positive reception and performed well-in-line with management expectations.”

Dead Island 2, developed by UK studio Dambuster Studios, is a hit, selling over three million units and reaching over seven million players since launch, a figure boosted by the game’s release on Xbox Game Pass.

As for what’s coming up from Embracer, it has high hopes for open-world medieval RPG Kingdom Come: Deliverance 2, which is due out later in 2024. It said it expects the game will hit Dead Island 2 sales numbers. There’s also Killing Floor 3, Disney Epic Mickey: Rebrushed, Hyperlight Breaker, Gothic Remake, Titan Quest 2 alongside at least three other “important, unannounced releases,” Embracer said. In total, more than 70 game projects are currently expected to be released during the financial year ending March 31, 2025.

Embracer also owns Middle-earth Enterprises, and has licensed the Lord of the Rings IP to Warner Bros. Pictures and New Line Cinema for two new films.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Wuthering Waves really, really doesn’t want to run on Steam Deck

Sometimes you gotta know when to fold, and trying to get new hotness RPG Wuthering Waves to play nice with the Steam Deck has got me creasing like an origami crane. While its Epic Games Store release can be worked around, and Proton GE will get the game’s own launcher running, no combination of software, compatibility tools, or installation folder deep-diving seems capable of actually booting the game proper.

As such, I’m accepting defeat. Obviously with apologies to any studious Steam Deck Academy readers.

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Rise of the Ronin Update Adds New Features and Missions Including ‘the Most Difficult Thus Far’

Rise of the Ronin version 1.05 is now available and brings some major changes to the game by adding new missions (including the most difficult one so far), applying quality of life improvements, and making a big change to cat collecting.

Detailed in an update on X/Twitter, the extensive patch notes are headlined by the addition of new content, including five new ally missions while playing on the Midnight difficulty. Three missions have the player “team up and improve local security in Unruly Areas”, while one called Path of Chaos presents different enemies on each playthrough.

Hardcore fans may be most interested in Eternal Night, however, which developer Team Ninja called “the most difficult mission thus far.”

Set bonuses have also been added to Ferocious Tiger and Prodigious Dragon, with the former receiving the Blade Flash attack, an upgraded forward dodge, and more. The latter is receiving the Last Ditch Counterspark, Neutral Combat, and more.

Formidable Foes of the Foreigner faction will now have a chance of dropping new glider appearances too, and players can otherwise test their skills against new training opponents such as their Blade Twin and bosses previously only available through bond missions.

Players can now manually reset Unruly Areas too, sync missions that have been completed on Midnight difficulty, equip two of the same weapons individually (allowing for different styles in each hand), and more. Perhaps most importantly, progressing cat collecting will now place cats that can be pet around Usugumo Dayu.

These changes come on top of a wealth of balance updates and bug fixes. The full patch notes can be seen below.

Rise of the Ronin arrived March 22, 2024 as an open-world action role-playing game exclusive to PlayStation 5 where players take on the role of a wandering samurai at the dawn of a new era in Japan. It earned a 7/10 in IGN’s review. “Rise of the Ronin marries a cool setting, Team Ninja’s mastery of tough-but-fair combat, and smart RPG design, even when map clutter and junk loot can get in its way,” we said.

Rise of the Ronin Version 1.05 Patch Notes

NEW CONTENT

  • Midnight difficulty: Added new Ally Missions
    • Team up and improve local security in Unruly Areas – Thugs: Honmachi, Thugs Honjo, and Thugs: Honnoji
    • Path of Chaos – Each play through will have different enemies
    • Eternal Night – The most difficult mission thus far
  • Added new set bonuses Ferocious Tiger and Prodigious Dragon. Masterwork armor and accessories will now have a chance to drop with these new Set Bonuses separately from other set bonuses
    • Ferocious Tiger set bonuses:
      • Blade Flash Attack
      • Upgraded Forward Dodge
      • Attack ↑ (Martial Skill Swap)
      • Ki Regeneration (Blade Flash)
    • Prodigious Dragon set bonuses:
      • Last Ditch Counterspark
      • Enemy Max Ki ↓ (Grapple Attack)
      • Neutral Combat
      • Upgraded Counterspark
  • Added new training opponents, such as your Blade Twin, and bosses that were only available in bond missions
  • Added new glider appearances that can be obtained from Formidable Foes of the Foreigner faction: Glorious Crimson, Elegant Brown, and Imperial Blue

NEW FEATURES

  • Added feature to manually reset Unruly Areas that is unlocked by completion rate of a chapter on Midnight difficulty
  • Added system where you can level sync missions that you have completed on Midnight difficulty
  • When equipping the same two main weapon type (for example two katanas), you can now equip different styles for each weapon individually
  • Can now register Jizo Statuette for item preset loadouts
  • Number of times Martial Skills hit is now added to technical points in Training
  • Now shows difficulty in the results screen of Training, as the higher the difficulty, the higher the possible score will be
  • Added filtering for Training
  • Progressing cat collecting will now place cats that can be pet around Usugumo Dayu in Yokohama, Edo, and Kyoto

WEAPON ADJUSTMENTS

  • Adjusted so Violent Gale and Flash attack is easier to do after certain martial skills
  • Katana: Yagyu Shinkage-ryu – Follow-up attack after counterspark is now easier to land
  • Katana: Nioh-ryu – Adjusted so you are less likely to accidentally trigger Nioh-den: Iai Quickdraw when performing Veiled Arts after Blade Flashing
  • Katana: Nioh-ryu – Nioh-den Iai Quickdraw consumes less Ki, and overall increase in damage and Ki damage
  • Katana: Aisu Kage-ryu – Crimson Light consumes less ki, and at max blood gauge, damage, and Ki damage is increased
  • Saber: British Training – Reduced Ki consumption of throwing knife, and increased damage
  • Bayonet: Mumyo-ryu – Bone Shatterer now easier to follow up with critical hits on enemies with depleted Ki
  • Bayonet: French Training – Follow-up show after counterspark is now easier to hit
  • Oxtail Blade: Mumyo Kaishin-ryu – Midnight Banquet now easier to follow up with critical hit on enemies with depleted
  • Great Sword: Mumyo Kaishin-ryu – Midnight Mist is now easier to hit
  • Unarmed: Mumyo-ryu – Raging Wolf is now easier to hit

CHARACTER ADJUSTMENTS

  • Adjusted player knockback distance on successfully countersparking enemy attacks
  • Now possible to switch styles when: Guarding enemy attacks, during some animations of being hit by enemy attacks, and during Flash Attack
  • Calling your horse while sprinting will continue the sprint after mounting the horse
  • Adjusted and improved stats of unique attacks of Ally characters across the board
  • Adjusted so that you will no longer switch lock on targets when controlling the right stick with the combat style UI showing during Critical Hits

ENEMY ADJUSTMENTS

  • Shortened flaming area that certain bosses create
  • Adjusted and nerfed Bayonet bullet damage and state of certain enemies

OTHER ADJUSTMENTS

  • Increased chance of obtaining Masterwork equipment from formidable foes
  • A portion of main weapons and sub weapons can now have set bonuses
  • Adjusted so that specific equipment that had limited ways of obtaining to now drop from enemies as well
  • Can now overwrite set bonuses when bond transferring on Masterwork equipment
  • When selecting equipment for bond transferring, equipment that cannot be selected is now filtered to not show
  • Items that heal status ailment are now affected by Skill Bolster Duration ↑ and Technology Development Inventory ↑
  • Can now obtain the unique accessories by triggering the Veiled Vow dialogue event, and no longer need to commit to the Veiled Vow
  • Dialogue lines played after breaking a Veiled Vow now resets after certain conditions
  • Fertilizer purchased from Robert Fortune is now cheaper
  • Increased the types of material you can purchase from Robert Fortune and Alexandria Moreau
  • Increased Red Nuts gain when gardening
  • Can now change the time in the Redesign menu
  • Midnight difficulty, Edo: Location hubs – Yoshinobu Tokugawa, Taka Murayama, and Hachiro Kiyokawa will now appear in their hubs
  • Shintaro Nakaoka will now appear at Choshu Clain Estate in Kyoto when using the Testaments of the Soul
  • Adjusted to increase chance of encountering other player’s ronin avatars at towns or roads

BUG FIXES

  • Fixed bug where you could transfer despite lacking materials or money through an unconventional method
  • Fixed bug where you could not purchase Coal from blacksmiths
  • Fixed bug where Blade Twin’s Kimono and Modernizing Vassal’s Kimono – Belt were not shown as selectable pieces
  • Fixed bug where each equipment sometimes were shown in different colors each
  • Fixed bug where Current Equipment showed default appearance under certain conditions
  • Fixed bug where saving and loading before arriving at Kannai disabled Chance Encounters until arriving at Kannai
  • Fixed bug where Veiled Arts set for other styles would have different stats compared to the original
  • Fixed bug where some Martial Skills would ignore guard
  • Fixed bug where you would be forced into swimming when performing certain Martial Skills nearby water
  • Fixed bug where while using Martial Skill Blossom Blizzard, if you take damage from certain enemy skills will make you unable to dodge out of it
  • Fixed bug where in Niph-ryu, switching to middle stance would sometimes switch to high stance
  • Fixed bug where after drop down assassinations, performing certain martial skills would cause you to take fall damage
  • Fixed bug where Ki Blaze effect would vibrate excessively
  • Fixed bug where when using Ally Alexandria Moreau, her grapple throws were not matching the indicator
  • Other minor fixes

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

Random: The Last Pokémon Player On 3DS Online Shares Message Of Thanks

Player survived 28 days, 23 hours, and 30 minutes after shutdown.

The last remaining player to play Pokémon X & Y via the Nintendo 3DS online servers has shared a message of thanks after surviving for 28 days, 23 hours, and 30 minutes after the official shutdown.

Known only as ‘Amanda’, the player’s message was relayed online by Joziken (one of the ‘Elite Four’ of the Nintendo Network) via X (thanks, GamesRadar). She stated “I just wanted to say thank you to all those who were rooting for me over the past month as I held on to remain online, I never thought I’d end up being the final Pokemon player on the Nintendo Network, but it happened anyway.”

Read the full article on nintendolife.com