Star Wars: Hunters Review

What matters most to any given shooter can vary wildly. Sometimes it’s the hardcore tactical play of games like Hell Let Loose, or the careful competitive balance in options like Counter-Strike. Other times it’s the rich world and lovable characters that help Overwatch shine. For Star Wars: Hunters, the main focus seems to be on having some quick, lighthearted fun in the Star Wars universe. This free-to-play hero shooter from developer Zynga is an enjoyable way to pass the time with friends, but a subpar competitive scene and uninspired progression rewards leave it too shallow to hold my interest for the long haul.

Star Wars: Hunters doesn’t have the over-the-top destructibility of The Finals, nor the high speed parkour of Apex Legends – it’s a much more conventional hero shooter in the vein of Team Fortress 2, where two teams of bespoke characters (in this case called Hunters) participate in pure player-versus-player shootouts. The most notable way it sets itself apart from other shooters is its Star Wars coat of paint, which it puts to good use. Classic Star Wars music is equal parts nostalgic and exciting, while familiar locations like an Ewok Village or Imperial Starship do a great job of placing the action a long time ago in a galaxy far, far away, especially when the blaster bolts start flying and the Wookies start howling.

It feels like the philosophy behind the character designs and writing was “just have fun with it.” For example, one of my favorite heroes is Utooni, who is literally just two Jawa’s in a trenchcoat. Another is J-3DI, a droid simulating the combat style of a Jedi by wielding a lightsaber and using a grappling hook to faux force pull enemies closer. Even the play-by-play announcers contribute to that lighthearted Star Wars vibe – one hilarious bit of commentary talks about the action being sponsored by a new TV series on remembering Alderaan, but makes sure to remind any comedians watching at home that it is always too soon for Alderean jokes.

There are 13 playable characters at launch, with a good mix of unique personalities and abilities across them. Imara Vex, for instance, is a classic Star Wars bounty hunter with skills that focus on mobility and firepower, while Grozz is a massive club-wielding Wookie that lacks range but has an enormous amount of health. That variety of weapons and powers is effective at making each character unique in how they play, which also makes it exciting to swap between them and learn their differences.

Hunters manages to be fun by still having nuance where it counts.

Matches, on the other hand, are pretty simple and straightforward, though still enjoyable overall. There are four game types, including a simple team deathmatch option called Squad Battle and a basic point-capture mode called Power Control, and they will all be very familiar to anyone who has played a PvP shooter before. Matches are short, roughly five minutes each, which makes sense since Hunters is only currently available on Nintendo Switch and mobile devices – but that also means they rarely have room for a lot of back and forth swings or come from behind drama. You can still be strategic and do things like hide healers behind tankier units, but there simply isn’t a lot of time for counter-strategies to play out. This is speed checkers, not chess.

That may sound overly simplistic, but Hunters manages to be a lot of fun by still having nuance where it counts. Each character generally falls into a Tank, Damage, or Support archetype – they are more effective when used in their assigned roles, but anyone can start blasting (or smashing) and knock out some opponents. That strikes a great middle ground of being balanced enough that skilled play will win most fights, but loose enough with abilities and supers that anyone can rack up kills in quick bursts of chaos.

Playing enough casual matches will eventually unlock a Ranked playlist. This features all the same maps and game modes, but with a sweatier emphasis on winning, as the results now determine whether you move up or down the rankings from Bronzium to Kyber tiers). Unfortunately, this tends to funnel competitive teams toward some specific team compositions, as tightly grouped, tank-heavy squads currently dominate the battlefield. Sentinel in particular, with his shield, heavy repeater, and ability to knock enemies off of their feet, is almost mandatory, for example. Having to choose between the joy of wielding a lightsaber and having a realistic shot at beating a good team is a shame.

At least either option is more fun with a full squad of buddies – I just wish the Social menu, where you find friends and create teams, wasn’t locked until you’ve completed three tutorial matches and eight real games after that. “Sorry this is proving to be a pain” is an unfortunate thing to have to say when you are trying to play some quick rounds with a friend who is just starting out. It’s an unfortunate barrier, because once you can play with friends, it is a joy to do so. I appreciate how simple it is to form squads (you know, once it lets you at all), and it’s a hilarious good time to shout at your tank friend to stand still so you can shoot him full of health-restoring needles during a chaotic battle.

Once you unlock half the roster, getting the rest slows to a painful crawl.

Because Hunters is free-to-play, as is often the case, it has a mix of free and premium currencies that dictate a lot of the progress you’ll make towards unlockables and vanity items. New characters are unlocked using Crystals, which are earned in small amounts after each match, but you can (of course) expedite the process by buying them outright for real money. In the early going, new Hunters become available at a reasonable clip, but it does slow down with each one you purchase. By the time you unlock half the roster, it slows to a painful crawl. I understand the value of giving players something to strive toward, but at a certain point it starts to feel more coercive than aspirational, which is a problem.

Meanwhile, Credits are used on cosmetic items and are exclusively free, earned by playing matches and completing additional challenges. I appreciate the way your list of challenges is constantly being pecked away at in the background, giving me some added incentive to mix up who I played as since many of them focus on dealing damage with specific characters. But it’s too bad there are so few things you can actually buy with Credits. It’s normal to see dozens of items for sale on the front page of the shop, with only a few that can be purchased with Credits as opposed to Crystals, which makes them a bit pointless in practice.

In terms of XP, it comes in two forms. First, there’s Fame, which applies to specific Hunters. Like Credits, playing matches and checking off challenges adds Fame to a specific character, and every level up brings with it a reward. Some are purely cosmetic, like weapon skins and stickers. Others upgrade skills in small but meaningful ways: When Diago the Sharpshooter hits Fame level 2, for example, the damage to his proximity mines increases. The amount is small enough to not make higher level characters outright overpowered, but still substantial enough that leveling up feels exciting. It’s a good mix, and having a path for each Hunter to climb feels like a solid overall goal to work on for the short term, but the unremarkable weapons skins and stickers aren’t nearly as interesting.

Lastly, there’s the Arena Pass, a straightforward battle pass that rewards Credits, Crystals, and cosmetic items. Unfortunately, the rewards just aren’t very appealing. Turning my gun a different color isn’t exciting, and the amount of Crystals you get are too little to make a dent in the costs to expedite unlocking new characters. Annoyingly, most levels won’t even get you anything unless you pay around $10 USD for the All-Access pass. This is also how you unlock Aran Tal, a damage focused Mandalorian Hunter that is exclusive to All-Access pass holders. It’s another area where Star Wars: Hunters straddles the line between persuasive and problematic monetization.

At least it’s not a terribly complicated progression economy, but it can sometimes feel like it thanks to a really rough interface between matches. The home screen is jarringly overloaded, with far too many windows, tabs, and submenus. Claiming rewards for progress can happen in several different places, often in menus within menus within menus. It’s especially tough because the UI only subtly highlights whatever you have selected, which can make it hard to see what you’re actually about to click.

PlayStation Plus Game Catalog Additions for June 2024 Revealed

Sony has announced the new PlayStation Plus additions for June 2024, revealing the list of new games for Extra and Premium subscribers to enjoy starting next week.

As promised in a PlayStation.Blog post, the titles, which include highlights like Monster Hunter Rise, Crusader Kings 3, and a selection of Lego games, will be available on June 18. It’s a group of offerings that range from new releases to older PlayStation classics, totaling in 14 new games for the PlayStation Plus catalog.

Options for subscribers also include sports titles like Football Manager 2024 as well as PlayStation 4 and PlayStation 5 versions of 2006’s PSP spinoff, Daxter. You can see the full list of titles below:

PlayStation Plus Games Catalog Additions for June 2024

  • Monster Hunter Rise | PS4, PS5
  • Football Manager 2024 | PS5
  • Crusader Kings 3 | PS5
  • Monster Energy Supercross – The Official Videogame 6 | PS4, PS5
  • After Us | PS5
  • Anno 1800 | PS5
  • Police Simulator: Patrol Officers | PS4, PS5
  • Far Cry 4 | PS4
  • LEGO The Hobbit | PS4
  • LEGO The Incredibles | PS4

PlayStation Plus PS VR2 Games Catalog Additions for June 2024

  • Kayak VR: Mirage | PS VR 2

PlayStation Plus Classic Games Catalog Additions for June 2024

  • LEGO Star Wars 2: The Original Trilogy | PS4, PS5
  • Ghosthunter | PS4, PS5
  • Daxter | PS4, PS5

Monster Hunter Rise is Capcom’s most recent entry in its massively popular action RPG franchise. It originally launched for Nintendo Switch in 2021 but eventually came to PlayStation and Xbox consoles in 2023. We gave it an 8/10 in our review, and with Monster Hunter Wilds on the horizon, now is the perfect time to jump into the series.

Football Manager 2024 is Sega’s 2023 installment in its sports management series. For more, you can watch its announcement trailer here.

In our 10/10 review of Crusader Kings 3, we said, “Crusader King 3 takes the throne as the new king of historical strategy by expanding on and deepening the best parts of what made its predecessor memorable and unique.”

Monster Energy Supercross – The Official Videogame 6 is Milestone’s 2023 take on the adrenaline-pumping motocross series. We listed it as one of the biggest video game releases in March of last year. For more you can watch its announcement trailer here.

We called After Us “mediocre,” giving it a 5/10 in our review. At the time, we said, “After Us has a wordless story that doesn’t effectively communicate its environmentalist themes and platforming that frustrates with unreliable controls, but it does look fantastic.”

Anno 1800 is Ubisoft’s 2019 city-building strategy sim set during the Industrial Revolution. We gave it an 8.1/10 in our review, saying, “Anno 1800 returns to the roots of the real-time colony-builder series and delivers intimidatingly complex gameplay that’s as marvelous as it is beautiful.”

Police Simulator: Patrol Officers launched in 2022 and comes from developer Aesir Interactive and publisher Astragon Entertainment. For more you can watch its reveal trailer here.

Far Cry 4 followed up Ubisoft’s trend-setting Far Cry 3 with an action-adventure story set in the snowy open world of Kyrat. It had a lot to live up to, but we still managed to give it an 8.5/10 in our review back in 2014. At the time, we said, “Far Cry 4 has weak characters, but its campaign, co-op, and competitive multiplayer feature incredibly fun freedom.”

LEGO The Hobbit is TT Games’ 2014 fantasy brick-building spinoff and takes players into a more family friendly version of Bilbo Baggins’ journey through Middle-earth. We called it a “fun and charming extension” of The Hobbit films in our 7.4/10 review.

Like its Hobbit-centered counterpart, LEGO The Incredibles follows Disney and Pixar’s family-focused superhero film. The TT Games release launched in 2018, and you can learn more about how it brought the film into the world of LEGO video games by watching its launch trailer here.

Kayak VR: Mirage gives PS VR 2 owners unique outdoor environments to race and explore through. Its free roam mode also gives players the option to soak in all of the locations it has to offer at their own pace.

LEGO Star Wars 2: The Original Trilogy follows up TT Games’ original LEGO Star Wars game with stories set during LucasFilm’s original sci-fi trilogy. It’s even more of the tongue-in-cheek LEGO comedy the series is known for, which is why we gave it a 7.8/10 in our review. Its addition to the catalog brings up-rendering, a rewind feature, quick saves, and custom video filter support.

Ghosthunter originally released for the PlayStation 2 and follows the Detroit Police Department’s Officer Lazarus Jones after he’s called to investigate an abandoned school. This supernatural third-person shooter adventure now comes with up-rendering, rewind, quick-saves, and custom video filters.

Daxter stars the same ottsel fans know and love from the Jak and Daxter series. We gave it a 9/10 in our original review, but you can revisit the PSP classic with new enhancements like up-rendering, rewind, quick saves, and custom video filters.

Late last month, Sony unveiled its list of PlayStation Plus Essential titles for June 2024. Those games – SpongeBob SquarePants: The Cosmic Shake, AEW Fight Forever, and Streets of Rage 4 – are available until the end of the month.

For more information on some of the other titles available on PlayStation Plus Extra and Premium, you can check out the games added in May here, and the games added in April here.

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

The PlayStation 5 Slim Spider-Man 2 Console Bundle Is Back on Sale at Walmart

Walmart is currently offering a PlayStation 5 Slim Disc Edition Console bundled with the Spider-Man 2 game for only $449 shipped. This was the same deal we saw back during Black Friday, but it’s currently unavailable everywhere else. Some merchants have the PS5 console for $450, but doesn’t include the game.

PS5 Slim Spider-Man 2 Disc Edition Console for $449

The PS5 Slim was release in November 2023. Compared to the original PlayStation 5 console, it’s 30% smaller in volume and 18% lighter. The design is a bit different too; the console is now clad in four separate cover panels, the two top halves are glossy white and the bottom halves are matte like the original. The specs under the hood are identical. Like the original PS5, the PS5 Slim can be upgraded with an M.2 SSD. A horizontal stand is included. You’d have to buy a vertical stand separately, however you might not need it because the PS5 Slim can stand on its own.

The best thing about this new PS5 Slim bundle is that you get a copy of the Spider-Man 2 game for free. This is an excellent PS5 exclusive and we gave it an 8/10 in our review.

Looking for more deals on accessorie sand games? Check out the best PS5 deals today.

Dead Cells Designer Reveals Beat ‘Em Up ‘Tenjutsu’, And We Really Hope It Comes To Switch

Gnarly!

Publisher Devolver Digital and developer Deadnight Games have revealed Tenjustu, a stylish roguelike beat ’em up from Dead Cells designer Sébastien Benard.

We don’t have a release date for this one just yet and it hasn’t even been confirmed for the Switch at the time of writing, but good lord, it looks so good that we simply have to highlight it. The trailer showcases some lovely anime cutscenes followed by blistering beat ’em up gameplay bolstered by gorgeous pixel art visuals.

Read the full article on nintendolife.com

Palworld Update Preview Available on Xbox Insider Program – Try Out Dedicated Servers Today!

The Xbox Insider Program is excited to announce that—starting today—the Palworld Update Preview is available for all Xbox Insiders. Joining the Palworld Update Preview will give Xbox Insiders early access to new features and game updates. This version of Palworld is fully compatible with existing saves, so everyone can continue exploring Palpagos with your already collected (and leveled!) Pals!

New content in Palworld Update Preview!

Pocketpair has been hard at work and are now ready to deliver the much-requested dedicated server feature to all Palworld Update Preview participants on both Xbox and Windows. Players can now connect to both Official and Community Dedicated Servers. Create your own server, invite your friends, and adventure across Palpagos in your very own private Palworld instance. The Pocketpair team is very excited to bring this feature to the Xbox ecosystem, and they can’t wait for Xbox Insiders to try it out, along with gathering feedback.

Sounds cool, but what’s Palworld?

Great question! Palworld is an open-world, survival, and crafting game by the wonderful folks over at Pocketpair. In Palworld, you will collect and work alongside mysterious creatures known as “Pals” to explore the Palpagos Islands. Build a base of operations, farm for rare resources and materials, and battle other Pal tamers with over 100 unique Pals that can join your adventures. You can even bring your friends along too as Palworld supports multiplayer for the ultimate Palworld experience.

Awesome! How do I join?

NOTE: To participate in the Palworld Update Preview, you will need to either own Palworld OR have access to the title via an active Game Pass subscription.

  1. Open (or, install if necessary) the Xbox Insider Hub on your Xbox Series X|S or Windows PC.
  2. Navigate to Previews > Palword Update Preview.
  3. Select Join.
  4. Wait for registration to complete, and you should be directed to the correct Store Page to install the preview.

NOTE: If you already have Palworld installed, please restart your console or PC after the registration has completed to ensure you get prompted to update to the Palworld Update Preview version.

NOTE: If you wish to revert to the publicly available version of Palworld, you will need to leave the Palworld Update Preview via the Xbox Insider Hub. This will prompt an update reversion to occur.

I’d like one dedicated server please!

If you’re looking to set up a dedicated server, please refer to this documentation provided by Pocketpair.

NOTE: Launching the dedicated server software might require updating to the latest DirectX and/or C++ Runtimes dependent upon user’s machine.

Something isn’t working. I need help!

If you experience any issues while playing Palworld Update Preview, please use “Report a problem” so we can investigate. (Note: This is only for Xbox consoles.)

  1. Hold down the home button on your Xbox controller.
  2. Select Report a problem.
  3. Select the Games category and the Palworld Update Preview subcategory.
  4. Fill out the form, in detail, and select Submit.

Want to stay up to date?

Palworld on X/Twitter || Discord

Xbox Insider on X/Twitter || Reddit

The post Palworld Update Preview Available on Xbox Insider Program – Try Out Dedicated Servers Today! appeared first on Xbox Wire.

Everything in LEGO Horizon Adventures Could Be Built Out of Physical LEGO Sets

Earlier this week, I had the chance to go hands-on with LEGO Horizon Adventures. Alongside all my other praise for this game, I really loved the immense level of detail put into making each and every LEGO brick component. That’s not a coincidence, either, as it turns out the entire world is made out of individual bricks in a way that could apparently be reconstructed in real life from actual physical LEGO sets.

Speaking to me at Summer Game Fest Play Days over the weekend, Guerrilla Games narrative director James Windeler told me about how this strange collaboration between Guerrilla and LEGO came about. Guerrilla had originally prototyped Horizon: Zero Dawn’s robot dinosaurs in DUPLO and had a lot of interest in model building. The team wanted to make something more lighthearted for its next project. And then there was that LEGO Tallneck collaboration from a few years back. On the LEGO side, LEGO really liked that the Horizon games had bright colors and optimistic themes, as well as a relatively inclusive fanbase. Put it all together, and it’s no wonder the two companies came to an understanding.

Most LEGO games up to now have been made by what is now called TT Games, but TT isn’t involved with this one. Instead, co-development group Studio Gobo and LEGO are working with Guerrilla Games, which itself has assembled a team including a number of individuals who worked on the original Zero Dawn. Windeler tells me many of them have had kids since Zero Dawn released, and those kids are now reaching an age where their parents want to play video games with them. Hence, Horizon Adventures’ co-op feature.

But a different team also means different approaches and capabilities, and for Guerrilla in particular that meant really sweating the LEGO details. Windeler says the team wanted Horizon Adventures to feel like a “playable LEGO movie,” and notes that every single asset in the game is “built from an individual [LEGO] brick.”

“It’s designed by master builders,” he says. “All of these things, from the coolest elements of Horizon, the majestic nature, the machines, the characters, they’re all following the rules of physical LEGO. So even though they’re made as digital assets, you could build them technically out of physical sets…And it also extends to the animation style and the way that the characters move in the game. There’s this kind of stop-motion of all of the characters. Yeah, it’s like a toy. ‘Toyetic’ was a word that was thrown around a lot as a target, and it’s the idea that you’re playing potentially with your own figurines.”

What Windeler is describing certainly showed in my hands-on time with the game. I pointed out that when characters fall off a high ledge, they humorously plop down flat like a LEGO shoved off a shelf. Then they quickly pop back up and trot off again with the jerky motions of a child walking a LEGO character around on a play mat. There are other little nods like that to the overall feel of playing with LEGOs – for instance, when I rescued some Nora villagers in my demo, there were a few generic LEGO people mixed in with the Horizon-themed costumes. What was that about?

“When you’re a kid, when you’re playing LEGO, with LEGO, you’re not necessarily building this completely unified world,” Windeler explains. “You’re using the LEGO that you have from your set.” Fair enough.

Windeler can’t comment on whether or not the very real buildability of LEGO Horizon Adventures means more LEGO Horizon sets are on the way, nor can he speak for whether or not other PlayStation IP will get LEGO games. He does tell me that LEGO Horizon Adventures’ story is about seven to eight hours long, and will have a replayable element at the end that will allow players to revisit regions they’d previously visited and unlock more customizations and other things. As Windeler told me, Horizon Adventures isn’t supposed to be a 20+ hour adventure the way Horizon: Zero Dawn was. It’s loosely based on Zero Dawn, but it’s meant to be digestible for everyone – not just ten hours of in-jokes for existing fans of Horizon.

“There’s tons of nods, and I mentioned iconic scenes that we’ve reinterpreted that will be recognizable and hopefully joyful to a fan of the series, but at the same time, we want people to come in who have no Horizon knowledge.”

For more details on LEGO Horizon Adventures, you can check out our full hands-on preview. We also played the new Astro Bot game at the same PlayStation appointment, and have a preview for that as well.

Dragon Age: The Veilguard will let you bring over your choices from Inquisition – whether you still have your save or not

It’s been a decade – 10 years! – since Dragon Age: Inquisition. It’s fair to assume that you might’ve forgotten what happened during the last Dragon Age game, or some of the specific choices you made back in the misty ages of 2014. Whether you remember or not, this year’s long-awaited sequel Dragon Age: The Veilguard should have you covered, with the ability to carry over your story choices from the previous game and get a refresher on what happened last time around.

Read more

God of War Ragnarok Preorders Down to $49.79 on PC

God of War Ragnarok is officially coming to PC on September 19, and if you’re looking to play the game on release day, this is the best deal available. God of War Ragnarok is down to $49.79 via Fanatical using code FANATICAL17. The trusted Steam code seller has slashed the price of the upcoming release, with over $10 off the list price of $59.99.

This is one of the best PC gaming deals right now, and well worth considering. God of War: Ragnarok continues the stories of Kratos and his now teenage son, Atreus. The sequel was praised as an enthralling spectacle on its release, earning a 10 in IGN’s review.

“Impeccable writing, pitch-perfect performances, knockout action – it’s a complete work of art from top to bottom. Reflecting its core themes, it’s everything a sequel should be: respectful of its legendary lineage, but not afraid to take it to exciting new places,” we wrote at the time. “God of War Ragnarok is an almighty achievement and creates a new high that makes many of its peers look positively mortal by comparison.”

God of War: Ragnarok went on to win numerous awards after its release, subsequently receiving free DLC that introduced a new roguelike mode, and its PC release has long been anticipated by fans. Notably, God of War 2018 is highly-rated on Steam, currently sitting at Overwhelmingly Positive, with our deep dive explaining how Sony Santa Monica made its epic more accessible along with other improvements. We’ll see if we get more of the same from its sequel.

Now’s a great time to purchase nerdy products at a discount. Right now, you can save on a few excellent Switch titles at Best Buy including several down to just $39.99 like Mario Kart 8 Deluxe, The Legend of Zelda: Breath of the Wild, and Splatoon 3. These are some of the best Nintendo deals right now.

If you’re wondering what Xbox has going on at the moment following an exciting Xbox showcase, we have plenty of offers in our roundup of the best Xbox deals. You can score a Series X at a discount right now and there are quite a few Xbox controllers on sale that are worth checking out.

Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.

Virtual pet sim Weyrdlets is like Animal Crossing on your desktop, except you might get some real-life work done too

When I was a kid, one of my absolute favourite things to do on the PC was to mess around with a free virtual Felix – like the cat from the cat food adverts – who would roam around the Windows XP desktop, chasing balls of string between program windows and curling up to take a nap on the taskbar. I have no idea where the game came from – a dream, perhaps – but 30 years later, I still think about it as a perfectly formed way to lose hours on the PC without actually doing anything.

Read more

Grasshopper Manufacture Is “Definitely Gonna Cook” For ‘Switch 2’, Says Suda51

“I’m really looking forward to seeing what Nintendo does with it”.

Rumblings of the Switch successor reached fever pitch last month when Nintendo president Shuntaro Furukawa took to Twitter to reveal that a console announcement is coming “this fiscal year”. We are still in the dark about what games will be coming to said console (though we have our theories) but thanks to a new interview with VGC, we do know that No More Heroes studio Grasshopper Manufacture is “definitely gonna cook for it”.

That’s according to the studio’s founder and CEO Goichi “Suda51” Suda who, while at this year’s MomoCon in Atlanta, Georgia, was asked about his hopes for Nintendo’s next console and whether he’s currently working on anything for it.

Read the full article on nintendolife.com