Rocketwerkz’s CEO alleges Unity are threatening to revoke studio’s licence over apparent personal licence usage

DayZ creator Dean Hall is alleging that Unity are threatening to revoke all licenses for workers at his current studio Rocketwerkz, the team behind Icarus. The developer made this claim in a lengthy post on Reddit saying that Unity are doing based on “bogus data about private versus public licenses.” Hall shared what he claims is an email from Unity dated May 9th where they explained that the Unity Compliance Team has flagged Rocketwerkz’s account as according to their data, the developer “currently [has] users using Unity Personal licenses when they should under the umbrella of your Unity Pro subscription.”

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Feature: The Long & Rainbow Road To ‘Mario Kart World’, From SNES To Switch 2

Lap 1 – SMK, MK64 & Super Circuit.

We’re just weeks away from a brand new Mario Kart, and to say we’re excited is a sizeable understatement. The Booster Course Pass, which arrived in waves starting in 2022, breathed life into Mario Kart 8 Deluxe, but the base mechanics beneath are the same MK8 we’ve been playing since May 2014 on Wii U.

Don’t get us wrong – we’ve loved every minute with the Switch’s best-selling game (and have also enjoyed Live: Home Circuit, and we liked Tour more than most), but after a decade of it, we’re definitely ready to broaden our horizons and explore a new world – a Mario Kart World, even.

Read the full article on nintendolife.com

Overwatch devs have formed an almost 200 person strong union with the CWA called The Overwatch Gamemakers Guild

There’s a new union in town. Yesterday, the Communications Workers of America (CWA) announced that almost 200 developers at Activision Blizzard working on Overwatch have joined the union. They’re doing so as the Overwatch Gamemakers Guild-CWA (OWGG-CWA), described in a press release as a “wall-to-wall unit that includes game developers across all disciplines, including design, production, engineering, art, sound, and quality assurance.”

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Review: Dunk Dunk (Switch) – An Affordable, Enjoyable, But Flawed Twist On Basketball

Not quite a slam dunk.

Remember when local, arcade party games were a dime a dozen? The late 2000s and early 2010s were filled with bite-sized, fun, and digestible experiences you could hop in and out of or sit down to play with friends. Well, Dunk Dunk revitalises that spirit in 2025 with a fun local co-op, action-platforming twist on basketball that is a good time with friends, or on your own in brief sessions, especially for its price point.

Dunk Dunk is a competitive sports game that takes the concept of basketball (scoring points by throwing a ball into a ring) and places in on a 2D arena-style stage similar to Smash Bros. Either in short 1v1 or 2v2 matches, you play as little cartoon characters against other players locally or against the computer to gain possession of the ball and shoot or dunk it into the opposing team’s goal (a floating circle).

Read the full article on nintendolife.com

As the Move to $80 Video Games Kicks In, Gamers Point to Mafia: The Old Country and Clair Obscur: Expedition 33 and Hope the $50 Trend Succeeds

Mafia: The Old Country was in ‘managing expectations mode’ this week, announcing a cheaper than expected $49.99 price point, and confirming that it is absolutely not an open-world game, rather a linear, narrative-driven game.

The Hangar 13-developed gangster shooter showed off new gameplay in the trailer, below, and it is impressive indeed. But this is no GTA 6. Indeed, it is no Mafia III. Tellingly, 2K President David Ismailer said of Mafia: The Old Country: “We think there’s a large audience for compelling stories that don’t require massive time commitments.” It felt like a PSA more than a promo.

Based on these comments, Mafia: The Old Country will be a relatively short affair. There is no multiplayer mode, so the story is the entire package. How long will it be? Some are speculating anything from five to 15 hours.

Yes, there are some complaints in the reaction across the internet, mostly from those who were hoping for a Mafia game more along the lines of a GTA than a, say, shorter Uncharted-style game. But The Old Country was never going to be that sort of game.

In December, I interviewed Hangar 13 President Nick Baynes and game director Alex Cox about all things Mafia: The Old Country, and the prospect of running up against GTA 6, which was still due out fall 2025 at the time.

In the interview, the pair dismissed comparisons to GTA 6, insisting Mafia: The Old Country shouldn’t be considered an open-world game at all.

Rather, the pair explained, Mafia: The Old Country is more like Mafia 1 and 2 than it is the open-world Mafia 3. It is a “linear, narrative-driven” game, a “focused package” that offers a “cinematic experience.” You might find yourself driving around an authentic representation of 1900s Sicily in Mafia: The Old Country, or even riding around on horseback a bit like that other Rockstar game, Red Dead Redemption 2, but the similarities to Rockstar games stop there.

So, while there are the perhaps inevitable complaints about the scope of The Old Country, I’ve seen positivity about the experience on offer. Many are saying they’re more interested in a high quality, cheaper, shorter story-driven Mafia game than a bloated open-world game filled with repetitive mechanics.

Indeed, there seems to be a growing call for more of these cheaper, manageable games, with Sandfall’s well-received Clair Obscur: Expedition 33, which has sold an impressive 2 million copies despite being available day-one on Game Pass, held up as a potential trend-setter.

This comes as game prices are becoming more expensive, with both Nintendo and Microsoft hitting $80. In a market when Mario Kart World costs $80, a $50 Mafia: The Old Country looks like a bargain.

“I think setting the price at $50 is the move,” said IGN reader BabyGroot1 in response to the Mafia news. “Look at Clair Obscur sales.”

“Yea, I think there could be a lot of fence-sitters that see $70-80 and wait for a game to be on sale around $30,” added Automating_The_Game. “But at $50 they’re like f*** it, getting it now.”

It’s a similar sentiment across social media and reddit. “I hate putting things on a number scale, but if this is one of those games that are like a good 10-12 hour, 8/10 experience I feel like we have to support it as best as possible,” said 99DGE of Mafia. “$50 when publishers are pushing for $80 is so fascinating that we need to reward and vote with our wallets if it’s worth it (that is of course, we can afford it given the economic climate).”

“I was probably going to pass on this as I just don’t have it in me for most open world games anymore, but hearing that it’s linear, story focused, and priced at $50? I’m on board day one now,” said ElJacko170.

“I’d rather have a short Mafia game for $50 than one with a needlessly empty open world with almost nothing to do in them like all the previous Mafia games,” said everythingsc0mputer.

“If they’re not gonna add side quests or side activities for you to do like the previous Mafia games, then might as well keep it short and linear.”

For all this positivity online, for publisher 2K and developer Hangar 13 it will be sales of Mafia: The Old Country that determine its and the franchise’s future. The game will have a sales target it needs to hit in order for the project to be declared successful, and social media and forum posts do not generate revenue. Hard sales do.

All eyes will be on Mafia: The Old Country to see if the success of Clair Obscur really is the start of something sustainable for the video game industry.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Pokémon TCG: Black Bolt and White Flare Preorders: Where To Find In Stock

Preorders for Pokémon TCG’s new Scarlet & Violet expansions, Black Bolt and White Flare, are expected to go live at major retailers like Best Buy and Amazon from May 8 onwards in the US.

Select sets, like the White Flare Elite Trainer Box, dropped on May 9, 8am PT via Best Buy’s app. Look for the “Drops” tab in the app to secure your preorder.

So what’s the latest? While the Pokémon Center and Best Buy drops have come and gone, we’re also expecting Amazon and Target preorders to go live soon.

Amazon’s listings are up but not live yet, so bookmark each so you’re ready to lock in your preorder ASAP when each set goes live.

You can also see our full list of trusted retailers just below that will likely host preorders between now and release on July 18.

Best Buy is also putting restrictions in place for those looking to preorder, so make sure to check the following on your Best Buy account, as well as every other retailer:

  • Make sure you have an account set up and logged in.
  • Confirm your location and address for store pickup or shipping.
  • Add the item to your cart as soon as you can for account verification and inventory checks.
  • Make sure to follow on-screen prompts and not refresh or close your browser window.
  • Don’t try and use multiple devices to secure stock, retailers usually track your IP Address (Sometimes bypassing VPNS).
  • Complete the purchase as soon as possible when adding to basket.

Where To Preorder: Pokémon TCG Black Bolt

Like previous sets, Black Bolt and White Flare will likely sell out incredibly quickly, so it’ll be a massive task to find the expansions in stock.

I’ll be keeping track on retailers and updating this article as preorders go live, as I’ll be looking to pick up a few sealed boosters myself.

The everything below also be found at The Pokémon Center, although its currently out of stock, and its queue system when new stock is added can take a rather long time with no guarantees.

Black Bolt ETB

Black Bolt Binder Collection

Black Bolt Booster Bundle

Black Bolt Tech Sticker Collection

Where To Preorder: Pokémon TCG White Flare

White Flare ETB

White Flare Binder Collection

White Flare Booster Bundle

White Flare Tech Sticker Collection

Release Date: Black Bolt and White Flare

Pokémon TCG’s release schedule is looking chock full over the next few months, alongside the split explansion set Black Bolt and White Flare, there’s also Destined Rivals releasing on May 30.

Black Bolt and White Flare will have a staggered release between July 18 – August 22, and you can find all the relevant dates to note down just below.

Available July 18, 2025:

  • Scarlet & Violet: Black Bolt or White Flare Elite Trainer Box, each containing nine booster packs, an illustration rare promo card featuring Thundurus or Tornadus, and gameplay accessories
  • Binder Collection, including five booster packs and a nine-pocket album featuring Zekrom or Reshiram
  • Unova Poster Collection, with two booster packs from each expansion, three promo cards featuring Snivy, Tepig, and Oshawott, and a full-size double-sided poster
  • Unova Mini Tin, including one booster pack from each expansion, one art card, and one sticker card

Available August 1, 2025:

  • Tech Sticker Collection, with three booster packs, a promo card featuring Reuniclus or Gothitelle, and a themed sticker sheet
  • Unova Victini Illustration Collection, with four booster packs, a foil promo card featuring Victini, a premium parallel Poké Ball version of Victini, and an oversized foil card

Available August 22, 2025:

  • Booster Bundle, including six booster packs from either Black Bolt or White Flare

Key Features: Black Bolt and White Flare

  • Six Pokémon ex
  • Eight ultra rare Pokémon and Supporter cards
  • One illustration rare or special illustration rare card for each Unova Pokémon
  • One special illustration rare Supporter card

A new card style, called Black White rare, will also debut. These cards will feature full artwork in either black or white monochrome, depending on the expansion.

Players will also be able to access Scarlet & Violet: Black Bolt and White Flare digitally starting July 17, 2025, through the Pokémon TCG Live app on iOS, Android, macOS, and Windows. The digital release allows players to collect and battle with new Unova-region cards and earn in-game login bonuses.

Pokémon TCG: Best Deals Today

If you’re trying to keep up with Pokémon TCG without getting ripped off or left behind, here’s where to start, including the latest update on what can be bought here and now from trusted retailers in the US.

Moreover, from our latest report on the biggest Pokémon TCG crashers and risers of the week, prices on cards like Magikarp 203/193 and Pikachu ex 238/191 have nosedived by over 30% this week and are well worth considering as single buys.

While Rayquaza VMAX and Pikachu with Grey Felt Hat are making moves in the opposite direction. Whether you’re hunting bargains or watching the next big spike, here’s what to buy and what to keep an eye on right now.

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of “Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior”. Find Christian on X @ChrisReggieWait.

Additional contributions included by Robert Anderson.

Talking Point: What Are You Playing This Weekend? (10th May)

Break out the banjo.

Say hello to the weekend folks, because it’s here.

Before we get into what we’re playing, however, let’s just recap the week so far. Nintendo released its latest financial data, confirming that it is forecasting a total of 15 million Switch 2 sales within the next fiscal year. It also reconfirmed its upcoming slate of games, updated its user agreement to crack down on emulation, and appointed a new outside director to its board.

Read the full article on nintendolife.com

Overwatch 2 x Street Fighter 6 Collaboration Announced

Here’s the animated teaser from EVO Japan.

EVO Japan is currently taking place this weekend and there’s already been some video game announcements. One of them happens to be a new crossover between Blizzard’s Overwatch 2 and the Capcom title Street Fighter 6.

Blizzard shared this news on stage at day one of the event. It will see the characters from Street Fighter 6 transported to the world of Overwatch 2 with new skins and all their iconic moves.

Read the full article on nintendolife.com

Video: Nintendo Kicks-Off Switch 2’s Marketing Campaign Down Under

All together now.

The Switch 2 marketing campaign is well underway around the globe and now Nintendo’s Australian branch has joined in on the fun with a new commercial.

It’s far from a tear-jerker – like that other one featuring the guy on the bus playing Zelda, but it does the job. The focus here is on being able to connect with others “anytime, anywhere” with games like Mario Kart World and the new GameChat accessory.

Read the full article on nintendolife.com

Finding Humanity in a Mechanical World

Summary

  • From Sketch to Soul: How We Created Zoe in Steel Seed.
  • The face of Steel Seed: Crafting Zoe’s story, style, and spirit.
  • Behind the scenes of Steel Seed.

After five years in development, Steel Seed has officially launched on Xbox Series X|S — and whether you’re just starting your journey or well into the story, there’s more beneath the surface worth exploring. In this behind-the-scenes breakdown, we’re diving into the creative and technical process behind Zoe, the game’s central character. You’ll learn how Storm in a Teacup — a small team of around 20 developers based in Italy — approached the challenge of building a protagonist who is both machine and deeply human.

From early concept art to animation and narrative design, this article unpacks how Zoe’s robotic form was carefully balanced with emotional depth. These design choices don’t just affect how she looks or moves — they directly shape how players engage with the world, make decisions, and connect with the game’s story. Steel Seed isn’t just a sci-fi action title; it’s a layered experience about identity, resilience, and the personal cost of survival.

Steel Seed zoe prototype

Character Core: From Concept to Conflict

Zoe’s story begins in mystery: she awakens alone in a robotic body deep within an AI-dominated facility, with no memory of how she got there. This setup posed an immediate creative challenge — how do you design a character that players can emotionally relate to while she herself is unsure of what she is?

Our solution was to emphasize vulnerability in her animations and body language. We intentionally contrasted mechanical precision with subtle, human-like motion — shaky breaths, cautious glances, hesitant footsteps — so players would instinctively connect with Zoe before even hearing her motivations.

Steel Seed mockups

Design Influences & Visual Language

Zoe’s look was heavily inspired by a blend of cyberpunk and anime sources: “Alita”, “Casshern”, and “Blame!” formed the visual backbone. But more importantly, her design needed to serve gameplay readability. Her glowing joints, for example, are not only stylistic but also provide feedback in low-light environments. Her expressive eyes — built with an advanced eye-tracking rig — became a key storytelling tool for in-game cinematics.

Steel Seed Koby design

Emotional Anchors: Koby’s Narrative Purpose

No character like Zoe could exist in isolation. Enter Koby — a small, expressive drone initially designed as a gameplay mechanic. Very quickly, however, Koby became much more: an emotional anchor. His design language evolved to reflect that. His “face,” for example, is an LED screen that shows simple emoticons in real time, allowing him to “talk” in tones and visuals, which helps Zoe (and players) feel less alone.

Creating Koby meant fusing function and emotion. He helps solve puzzles, unlocks doors, and scouts ahead — but he also beeps in concern when Zoe is hurt and celebrates small victories. It’s AI companionship by way of empathy. He’s based on a robot originally designed and modeled by the Storm in a Teacup head when he was just 19 years old.

Steel Seed screenshot

Bringing the Bay: Designing Cinematic Action

Steel Seed features cinematic action moments we internally dubbed “Michael Bay Sequences.” These were built to break tension and change pacing through high-octane gameplay: collapsing bridges, high-speed chases, massive explosions. But even here, storytelling was key.

Each of these sequences was crafted not just to look great, but to show how Zoe reacts under pressure. We used dynamic camera systems and occasional 2D perspective shifts to amplify spectacle without sacrificing player control. These scenes are also crucial moments for Koby to shine — rescuing Zoe, alerting her to hazards, or navigating tight quarters at speed.

Steel Seed zoe

Tips & Tricks for Players: Reading Zoe’s World

While Zoe’s enhanced mobility (wall runs, air dashes, silent takedowns) gives her an edge, surviving the Facility is all about environmental awareness.

  • Look for Koby’s cues: He often highlights hidden routes or dangers you might miss.
  • Use sound: Footsteps, enemy drones, and power surges all emit unique audio—you can use them to time movement and stealth.
  • Read the lighting: We use subtle visual language—flickering bulbs, red vs blue tones—to help players intuit enemy activity and puzzle mechanics.

These soft cues are all part of what we call passive storytelling—immersing players without pausing the action.

Legacy of Zoe

At its core, Steel Seed is not just about survival — it’s about what defines us as human beings. What makes Zoe work isn’t just that she’s cool or capable — it’s that she’s scared, conflicted, and trying anyway. Her journey isn’t just about defeating enemies—it’s about reclaiming agency. Players may see a machine, but what we hope they feel is a very human soul.

Steel Seed is more than an action game — it’s an emotional blueprint of identity told through pixels, motion, and sound. And Zoe, more than anyone, carries that blueprint.

On behalf of the developer, Storm in a Teacup and all of ESDigital Games, thanks for all of the support during all these years! Steel Seed is finally here and it’s time to save humanity.

Steel Seed

ESDigital Games


13


$39.99

$33.99

Steel Seed is a single player stealth-action adventure game set in a dark sci-fi world. In her epic journey inside a hostile underground facility run by AIs, Zoe is alone with Koby, a flying drone, as her only companion.

The post Finding Humanity in a Mechanical World appeared first on Xbox Wire.