Yee haw. If you’ve ever thought Fallout: New Vegas is a little low on folks in stetson hats whose spurs jingle, jangle, jingle, then this new quest mod will almost certainly be in your saloon. That’s provided you’re up for an unapologetically political story about NCR-backed Brahmin barons facing resistance from groups of local ranchers keen to avoid having their steads swallowed up by big business.
Last week, Amsterdam-based designer JimmyPaul took to London Fashion Week to showcase his new ‘ROAM’ collection, a high-fashion line inspired by the wonderful world of Pokémon. The runway looks inspired a ready-to-wear line of their own by Difuzed, and what do you know, this collaboration is now available to buy from the Pokémon Center website.
Let’s make one thing clear right from the jump, these items ain’t coming cheap. The collection covers a range of products from bags and caps to t-shirts and jackets, and while you’re looking at around £39.99 / $39.99 for the smaller items, the bags and jackets are closer to the £200 mark and beyond.
Final Fantasy 7 — and by that, I mean the original, not the three-part remake — is clocking up negative reviews after developer Square Enix re-released the game on Steam with quality of life improvements that seem to have had the opposite intended effect.
Announced last month and released just yesterday (February 24), this updated version of Final Fantasy 7 comes with a handful of new features, including a 3x speed mode — more on that in a bit — the ability to turn off random encounters, a “battle enhancement mode” that will max out the Limit gauge and let players recover HP/MP during battles, and a handy autosave feature.
Shortly after launch, though, it was clear there were significant issues with the new edition, not least the speedier combat that doesn’t match the speed of the animations or menus, plus blurry textures, including in its important cinematic sequences.
Square Enix was on the case within hours and released a small update just a short while later, claiming it had “fixed the speed of certain scenes, including battles,” and addressed other, unspecified “minor bug fixes.” What it didn’t address, however, is the forced 4:3 resolution, and while there will undoubtedly be players happy to jump in and experience the game in its native resolution, the 2013 edition that this new version replaces did let you select other resolutions, leaving some wondering why on earth this was changed.
The problem is compounded even further given this new version of the game replaces the 2013 Steam edition on the Steam storefront entirely, so players looking to buy Final Fantasy 7 for the first time will only have this option available — only those who already owned the 2013 edition are able to switch between the two.
“The battle animation speeds are WAY too high, even without the 3x speed, so the game just plays wrong and feels wrong right now. Hopefully, they fix this,” wrote one player. “In addition, you appear to be locked into a 4:3 display, which makes sense as the original format, and many people will prefer to have it that way, but even the 2013 PC version has the ability to stretch it to full screen (which is how I prefer). This should be an option.
“It’s very hard to recommend. May I suggest that companies make sure their re-releases at least function on a basic level before delisting their old versions? That'[d] be great,” added another.
“I’d just play the 2013 version without glasses on if I wanted the game to look like this,” quipped someone else.
All in all, the issues have brought the game’s overall Steam user rating down to ‘Mostly Negative,’ with just 36% of players leaving positive feedback.
“Both the Nintendo Switch 2 and Xbox versions have been incredibly well received and generated a lot of buzz online,” Hamaguchi said. “That attention has also made me realize how many people are worried about this issue. However, our decision to go multiplatform with the FF7 Remake series will not in any way lower the quality of the third installment.”
We also recently learned that the “core game experience is almost complete,” and while Hamaguchi “really want[s] everyone to play it as soon as possible,” the team has now moved on to “refining and polishing.”
Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.
Nacon – publishers of Styx: Blades of Greed, RoboCop: Rogue City, and Test Drive Unlimited Solar Crown – have announced that they’ve filed for insolvency. The French company say they’ve asked for “judicial reorganisation proceedings” to kick off, with the goal of finding ways to keep the business going, “protect employees, and preserve jobs” while renegotiating with creditors.
AA publisher and developer Nacon has filed for insolvency, raising questions over the future of games such as GreedFall 2, Hell is Us, RoboCop, and Test Drive Unlimited.
Nacon, which is home to 16 development studios as well as a publishing arm, said it was forced into the decision after its majority shareholder, Bigben Interactive, failed to make a loan repayment. It has now asked a French court for permission to restructure its debt.
“The aim of this procedure is to assess all possible solutions to ensure the sustainability of the Company’s activity under the best possible conditions, protect employees, and preserve jobs, while renegotiating with its creditors in a calm and constructive framework,” Nacon said. This procedure will enable the Company to continue its business, renegotiate its debts, and develop a credible and effective continuation plan.” The Court is expected to make its decision at a hearing in early March.
Nacon has a number of AA games under its belt, including GreedFall 2: The Dying World, which will release in its full 1.0 version on March 12. Nacon this week alerted press to its annual showcase event, dubbed Nacon Connect, which was set for March 4. It is expected to show off the likes of Cthulhu: The Cosmic Abyss, The Mound, Edge of Memories, and Endurance Motorsport Series. And just this morning Nacon launched the third major update for Dragonkin: The Banished, which is still in Early Access.
The publisher just released Styx: Blades of Greed last week. RoboCop: Rogue City – Unfinished Business came out last year, as did Rogue Factor’s Hell is Us. IGN has asked Nacon for comment on its ability to continue to release its games and maintain and support those it has out already.
BBI, which currently holds 56.72% of the share capital and 65.79%% of the voting rights of Nacon, announced last week that it was unable to make a partial repayment of €43 million “due to the unexpected refusal of its banking pool to respond to the drawdown notice.” At the time, Nacon issued a warning to the financial markets, and suspended trading in the company’s shares.
Nacon’s hope now is that it gets approval from the court to restructure its debt. If it is successful, its existing liabilities will be frozen for a period that could last up to 18 months. During this time, the debtor will present a continuation plan for its activities by restructuring its debt, hopefully ensuring its recovery.
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Arc Raiders players heading topside for the new Shrouded Sky update have their tin foil hats on after video of a mysterious UFO started circulating online.
Just as soon as clips of the new Firefly and Comet Arc threats began making the rounds on social media, so too has footage of a mysterious being not detailed in the patch notes. Originally posted by Reddit user Bewarden with the caption, “What in tarnation is that?” the 20-second video shows their character walking through a Hurricane at the edge of the Spaceport launch tower before a collection of bright blue lights can be seen moving overhead.
Mysterious UFOs have been spotted in ARC Raiders during the Hurricane map condition.
It’s unnerving at best and terrifying at worst, but things get spookier upon closer inspection. The low visibility brought about by the Hurricane makes it hard to get a good look at the lights, making it seem as though the Raider is watching two groups of drones moving quicker than normal. Watch again, and you’ll see those lights are attached to an enormous ship, gliding through the storm.
The AI entity known as the Arc is capable of many things. Drones, death orbs, giant spider-like robots, and more are just the tip of the iceberg when it comes to enemy types, but players haven’t seen anything quite like the UFO shown in the clip. Studying it hasn’t been easier either, as only a fewothers have managed to capture and share their sightings online while developer Embark Studios remains silent.
It feels reminiscent of the time game developer Arrowhead Studios launched an update for Helldivers 2 that quietly added flying bug enemies without notifying players in its patch notes. As players spun a web of theories, that team denied that such creatures could possibly exist. Now, Embark seems to be following a similar strategy, leaving players to try and piece together what a building-sized UFO could mean for the future of Arc Raiders. Some even believe these sightings could be tied to the new large Arc teased to arrive with the Riven Tides update this April.
“Is that the f***ing mothership???” one player guessed.
“No explaining the thing will be murdering people probably in April,” one player theorized. “Who knows it could be the new ‘large arc threat’ they roadmapped. That would be cool af. A flying gigantic arc matriarch/queen type battle.”
We played through multiple raids since Shrouded Sky launched and were successful in seeing the ship just once. Although Bewarden was able to catch a glimpse of the UFO on Spaceport, our sighting occurred on Buried City. While we were also able to hear the ship fly overhead during a Blue Gate raid, it sped off before we could get a good look at it.
If you’re interested in hunting down the latest Arc Raiders mystery, we recommend playing during the Hurricane map condition and keeping your eyes on the sky around the time the raid has reached the halfway mark (about 15 minutes). Based on our testing and what others are sharing online, don’t expect to catch one of these on your first run.
Michael Cripe is a freelance writer with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).
Now Xbox has a new boss, what happens next? In a new interview, Asha Sharma, a Microsoft executive who previously oversaw some of the firm’s AI initiatives, kept things frustratingly vague, but did indicate that nothing is off the table when it comes to big decisions about recent controversial policies.
One of the big questions fans have for Sharma is whether Microsoft will reverse some of its recent policies, many of which have alienated the core Xbox fanbase. Fans have criticized Microsoft for leaving Xbox game exclusivity behind in favor of a multiplatform approach that has seen the company’s biggest brands — including Halo — make the jump to PlayStation. Why buy an Xbox now, when all Xbox games come out on everything?
In a new interview with Windows Central, Sharma avoided specifics when asked about the future and recent strategic decisions, only offering the cryptic “the plan’s the plan until it’s not the plan.”
Here’s the quote in full:
“Right now, I need to learn, candidly. About the ‘why’ of these decisions, what we were optimizing for, and what the data says about the Xbox strategy today. That’s the honest answer. I’m looking at lifetime value, not just what happened in a previous moment, or in short term efficiencies and things like that. The plan’s the plan until it’s not the plan.”
What does that mean? It’s hard to tell. It feels like a holding statement, the kind of thing you might say when you don’t want to commit to anything either way. But it’s hard to see Microsoft all of a sudden pulling out of multiplatform game releases, especially when its studios have put so much effort into making Microsoft’s policy a reality, and in some cases seen great success on the likes of PlayStation. Halo is coming to PlayStation this year, and that’s unlikely to change.
Will things change further down the line? Could Microsoft start releasing exclusives again, particularly in the context of the upcoming next Xbox? All eyes are now on Asha Sharma to find out. A 2027 launch for the next Xbox was recently described as the best case scenario. There isn’t a great deal of time to sort everything out before the next crucial juncture in Xbox history.
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Last month, Bandai Namco announced a new Dragon Ball project titled “Age 1000” which is currently set to arrive in 2027.
Fans already had multiple theories about what this new project might actually be, and in an update, it seems it’s arguably the most obvious one! Bandai Namco’s official Southeast Asia YouTube channel recently added the Age 1000 trailer to a new playlist titled… “Dragon Ball Xenoverse 3“.
This particular update adds support for three more amiibo. This includes the Meta Knight, King Dedede and Chef Kawasaki figures. Apart from this, Version 1.3.1 also includes multiple balance adjustments, and a bunch of bug fixes.