Content Warning Is Hiding Players’ Footage in the Game for Other Players to Find

Players of wacky co-op horror game Content Warning are being asked by publisher Landfall if their wildest recordings can be used for a lost footage project which would see it hidden in-game for other players to find.

Content Warning doesn’t revolve around looting or fighting your way through a shadowy and monster-infested world but instead your objective is to use the 90 seconds of film on your video camera to capture your crew’s spine-chilling and/or hilarious misadventures, then survive long enough to extract the footage, upload it to ‘SpookTube’, and rake in the views. The resulting reel, including your screams, exclamations, and deadpan narration of someone being eaten by a hole in the ceiling, is then available for you to download to your PC as a memento.

Being picked up and hurled into the air by a horrifying knobbly slug monster is therefore an ideal turn of events (as long as your cameraman catches it on film), and it’s this kind of footage Landfall is looking for.

It’s asking for players’ exported camera footage for the lost footage project, with the idea that, when other players are exploring the ridiculous and terrifying world of Content Warning, they’ll come across an equally ridiculous and terrifying recording and perhaps gain an idea of what lurks nearby — or at least have a good laugh.

Footage must be unedited to be eligible for inclusion, and you’ll need to sign a waiver and post the video on social media first. Applications are currently open, so give it a shot if you think your expert camerawork deserves a larger audience.

If you’re looking for your saved footage, here’s where to find your video recordings in Content Warning. Or if you’re heading back down for a reshoot, take a look at IGN’s Guides for all the info we’ve gathered so far on the monsters, useful items available to purchase, and our tips and tricks for maximum views.

Jen Rothery is a Deputy Editor on the IGN Guides team. She can be found on Twitter and Twitch at @sylfGG. If she invites you to play Dota 2, you may safely decline.

The Rally Point: Humble turn-based wargame The Troop is top of its WW2 class

For someone so skeptical of taxonomy, I sure love a good subgenre dive. That’s partly because it’s so easy to find a healthy one now, and there’s a joy in shearing down multiple times and still finding material. You can start from “strategy games are in a good state” and go all the way down to “Turn-based strategy wargames that balance detailed simulation with accessibility and are set in World War 2” and still find several strong entries from the last few years.

But it’s The Troop that grabbed me most. It’s a little surprising, given its modest look, and the stiff competition. I think what clinched it is that The Troop has revealed to me something that I already sort of knew, but hadn’t quite caught hold of: that a tank warfare game is all about the pause.

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The Electronic Wireless Show podcast S3 episode 14: battle royales, Vampire Survivor, and trend chasing

This week League Of Legends teased a PvE Vampire Survivors-like mode, and recently World Of Warcraft revealed a limited time PvEvP battle royale with pirates. What’s going on? Is chasing trends a bit of a risky click? Should Age Of Empires II get a battle royale mode? All these questions and no more, just these ones, are discussed in this week’s episode of the Electronic Wireless Show podcast.

Plus: I am cursed by scaffolding again, and we recommend some lovely things that aren’t video games, as is our way.

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Dragon’s Dogma 2 PC Mod Grants Players the Power of Unlimited Teleportation

Getting around in Dragon’s Dogma 2 is perilous at the best of times. Hordes of goblins and lizard-like saurians dog the player’s steps at every turn, and then there’s the deadly cast of enormous mythological creatures that want nothing more than to grab the player character — known as the Arisen — and bring their noble quest to an unceremonious end.

On top of that, the undead come out at night, and swimming is an absolute no-go thanks to an omnipresent insta-killing enemy known only as the brine, which is particularly troubling in light of the fact that many bridges can easily be destroyed by accident in the heat of battle.

These challenges are compounded by the fact that, unlike many other open-world games, Dragon’s Dogma 2 has a restricted fast travel system. Players have the option of buying passage aboard an oxcart travelling along a predetermined route, or using a rare consumable item called a ferrystone to teleport directly to a location marked by a larger crystaline rock known as a portcrystal.

However, many of the settlements and locations studded throughout Dragon’s Dogma 2’s content-packed map don’t feature a portcrystal of their own, and so aren’t easily accessible until later in the game, when the player gains the ability to place their own custom teleportation points.

Well, players struggling to traverse the high fantasy world of Dragon’s Dogma 2 can breathe a sigh of relief, thanks to a new mod from NexusMods creator rthomasv3. It lets players fast travel anywhere they desire without the need to rely on either a ferrystone or portcrystal.

Once installed, the aptly named ‘teleportation’ mod allows players to open up an overlay to browse a range of preset fast travel locations and settlements, including the Excavation Site, Melve, and the elven village of Sacred Arbor. Players can also travel to any location on the map, and add it to the list of quick access points.

The mod can also transport the player directly to some of the more soughtafter monsters in the game, including the legendary sphinx, and even contains the locations for the elusive seeker token collectibles that are hidden throughout the world. Of course, the teleportation mod isn’t the only unofficial download giving players the tools needed to tailor Dragon’s Dogma 2 to their liking. For example earlier this week NexusMods user ’emoose’ created a mod that grants Arisen the ability to silence their ever talkative pawns by preventing them from pointing out every chest and ladder that they come accross.

Be sure to check out IGN’s Dragon’s Dogma 2 wiki for tips, tricks, walkthroughs, and boss guides to help you take out some of the trickier monsters lurking in Capcom’s epic open world RPG.

Anthony is a freelance contributor covering science and video gaming news for IGN. He has over eight years experience of covering breaking developments in multiple scientific fields and absolutely no time for your shenanigans. Follow him on Twitter @BeardConGamer

The studio behind Journey have brought their “peaceful” MMO Sky: Children Of The Light to PC

It’s been lovely to see Thatgamecompany bring the likes of Journey and Flower to PC, following their debuts on other platforms long before, and oh look here comes their latest too. Sky: Children Of The Light is now available free-to-play in early access on Steam, inviting everyone to explore a pretty world full of pretty sights and sounds in this “peaceful” MMO. Having installed it and started playing it myself, the important part is: yes, you can slide down hills in this one too.

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Nintendo Download: 11th April (North America)

Botany Manor! Grounded! Slave Zero X!

The latest Nintendo Download update for North America has arrived, and it’s bringing new games galore to the eShop in your region. As always, be sure to drop a vote in our poll and comment down below with your potential picks for the week. Enjoy!

Switch eShop – Highlights

Botany Manor (Whitethorn Digital, 9th Apr, $24.99) – Take on the role of Arabella Green, a retired botanist who owns a historical manor in the 19th century. Arabella takes care of the manor’s magnificent gardens by solving plant-based puzzles and preserving a collection of forgotten flora. Inspecting the manor will show clues, newspaper clippings, letters and more to help Arabella’s gardening skills blossom while you’re learning more about her. – Read our Botany Manor review

Read the full article on nintendolife.com

Final Fantasy 7 Rebirth Patch Finally Fixes Bugged Platinum Trophy

Square Enix has released a patch for Final Fantasy 7 Rebirth which finally fixes its bugged Platinum Trophy alongside a handful of other issues.

As reported by GamesRadar, the patch notes for version 1.030 have so far only been released in Japanese but make clear Square Enix has addressed the trophy issue, which arrived via a bugged side quest called Can’t Stop Won’t Stop.

The publisher had already announced a fix for the bug was coming in the next patch after fans reported the issue upon the release of update 1.02. The quest requires players beat a high score in the G-Bike minigame, but wouldn’t trigger the quest progressing cutscene upon doing so, leaving the “complete all quests and side quests” trophy, and thus the coveted Platinum, unobtainable.

Players will need to beat the high score again to progress the quest following the installation of patch 1.030, but once they do so the quest will progress as intended. The full patch notes are available below.

Final Fantasy 7 Rebirth Update 1.030 Patch Notes

  • Fixed a bug in the side quest Can’t Stop Won’t Stop” that occurs in Chapter 12 that may prevent the quest from progressing even if the G-bike clearing conditions are met.
    • In order to progress through the quest, you will need to meet the conditions for clearing the G bike again after the update. Thank you for your understanding.
    • If you have already completed the quest, your progress will not be reset.
  • Fixed a bug that occurred when proceeding with certain procedures in some research reports.
  • Fixed a bug in “Battle Simulator” that in rare cases, new courses were not released.
  • Fixed a bug that if certain conditions were met, the favorability would not increase even if you selected an option that would increase your favorability.
  • If there was a bug that prevented you from obtaining the trophy “Cactuar Crusher” even if the conditions were met, it was fixed so that you could get it.
  • Fixed some problems when loading save data that occurred under certain conditions, as well as the phenomenon of forced termination and inability to progress during play.
  • When the previous save data is read repeatedly, the status of the last saved data of the previous game that was read is reflected.
  • Fixed some display bugs.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

The Fallout TV show’s Season 1 is now available to stream

Amazon and Bethesda’s Fallout TV show is now available to stream over Amazon’s Prime subscription service. Picture it: the post-apocalyptic America of Fallout, radroaches and stimpacks and all, except that this being a TV adaptation, the first hour doesn’t consist entirely of trying to persuade Bethesda’s face editor not to make you look like your character’s soul has been sucked out. Instead, you you can kick back with a can of Nuka Cola and watch flesh-and-blood stars Ella Purnell, Walton Goggins and Aaron Moten rove the wasteland. I caught the first couple of episodes last week, and while I find the show’s aesthetics off-putting – it’s kind of a Fallout themepark, rather than a convincing world – I do think there’s the makings of a fun tale here.

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$70 titles are doomed to go “the way of the dodo” says Saber Interactive CEO

The $70 release day price for standard AAA titles is both unsustainable and on the way out, claims Saber Interactive CEO Matthew Karch, via an interview with IGN reporter Rebekah Valentine.

Speaking to Valentine, Karch reckoned in public that the $70 game is “going to go the way of the dodo” because it isn’t “sustainable”. Here’s the full chunk:

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Disney Speedstorm Players Upset as Dev Makes Battle Pass Only Purchasable With Real Money

Disney Speedstorm players have grown upset at developer Gameloft after it announced the premium track of its battle pass can only be purchased with real money going forward.

Players could previously spend tokens earned through gameplay on the battle pass, called the Golden Pass in the Mario Kart-esque racer, but as Gameloft announced in a community update, this would no longer be the case as of Season 7, which is expected to begin sometime in April 2024.

Disney Speedstorm is a free-to-play game, but players looking to earn the premium battle pass rewards must now spend $9.99 of real money to do so. Akin to most battle passes available today, a free track which requires no additional spending is also available.

Much frustration comes from players who’ve been around since the beginning of Disney Speedstorm and bought Founder’s Packs to gain early access to the game alongside various other benefits like a hoard of tokens. IGN has asked Gameloft for comment.

“I bought two Founder’s Packs, one on Steam and the other on the Microsoft Store,” said BellMellor on Reddit. “My idea was to have enough tokens to buy season passes for at least one year and a half. Now they’ve breach what they promised, saying we would be able to buy season pass with those tokens, and since they are breaking their agreement, shouldn’t we be able to ask for a refund? I mean, what I bought is not what they sold me anymore.”

Gameloft did make clear across several instances of its own content, like its support page and its early access FAQ, that tokens could be used to purchase the battle pass premium track and even the more expensive tier, which lets players skip several levels. This information is still live on both Gameloft’s website and the PlayStation Store and Microsoft Store where tokens can be purchased.

“Tokens are an in-game currency that can be earned for free by achieving goals in the game or by being purchased using real-world money,” the description across multiple sites reads. “They are not season-based and can be accumulated. They can also be used to obtain items in the shop, buy the Golden Pass, skip Golden Pass tiers, and much more.”

It’s worth noting this information is still correct until Season 7 arrives later in April, though none of the mentioned sources indicate any change is coming.

“I’ve been a player since the free to play launch,” wrote ArfenZard on Reddit. “I’ve hung on for dear life through all the bad decisions since then because at its core this game is great. The latest news though… Unless something gives at some point before or during the next season I think it will be my last.”

They continued: “I’m never gonna fork out actual cash for something that has been directly taken away from me and anyone who does is actively paying to help the demise of the game.”

Myriad similar complaints have appeared all over the internet, and Disney Speedstorm’s Steam reviews have taken a hit too. “The gameplay isn’t too bad, not perfect but a solid 7/10,” wrote one user. “Everything else is god awful. I have never known of a game to be so predatory with it’s micro-transactions.”

Another added: “Incredibly greedy company. Monetization gets worse and worse. They have no respect for their players and don’t care about making a great game or experience. As someone who has always been a big Disney fan, this game makes me less likely to purchase Disney products going forward.”

Monetization has been long considered an issue in Disney Speedstorm, even appearing as a major factor in IGN’s 5/10 early access review of the game in April 2023. “Disney Speedstorm is a fundamentally good kart racer currently buried beneath so much gacha garbage and so many currencies that it almost seems like a parody of the entire free-to-play genre,” we said.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.