The post Age of Empires Reveals Jam-Packed 2024 with its New Year, New Age Livestream appeared first on Xbox Wire.
Author: Game Infliction
Even Kesha and Doja Cat Couldn’t Help but Check Out Lady Gaga’s Fortnite Collab
Lady Gaga’s appearance in Fortnite Festival Season 2: Unlock Your Talent is so popular that some of the world’s biggest musicians can’t help but check it out for themselves.
Lady Gaga took the stage in Fortnite as part of a recent update that is running until April 22, bringing fans new cosmetics as well as an opportunity to play songs like Applause, Born This Way, and Poker Face in Epic Games’ Guitar Hero-like game mode. It’s a Gaga takeover that is attracting her fans – and big-name talent like Kesha and Doja Cat.
“Never played a video game before in my life but readyyyyy,” Kesha said, posting an image of her newly purchased Lady Gaga skin on X/Twitter.
This is the kind of thing that can send online fans into a meltdown, and Kesha followers did not disappoint. It wasn’t too long before the Cannibal singer’s mentions on X/Twitter were flooded with memes and requests for her to start a Twitch channel.
we sat for gaga pic.twitter.com/SbHWzr1ZNq
— pop culture (@gagasyuyi) February 23, 2024
MOTHERS SUPPORTING MOTHERS
— Tony (@bloodylikeabody) February 23, 2024
The amount of friend requests you’ve gonna get now bless your notifications 😂
— ✨Chris✨ (@chris2007_x) February 23, 2024
Doja Cat, meanwhile, has a well-documented history on her Twitch account, dojacattington. She, too, was quick to hop into Festival Season 2 to see how the Lady Gaga content was shaping up. Sadly, she did not have enough V-Bucks to purchase the Chromatica Armor skin and Rain Check emote right away.
doja cat checking out lady gaga on fortnite and wanting to buy the bundle but doesnt have enough v-bucks😭😭pic.twitter.com/meMYQYLKnd
— pop culture gal (@allurequinn) February 23, 2024
And, if her Instagram is any indication, Gaga herself even seems to be playing Fortnite now, coming a long way from her infamous “what’s fortnight” tweet.
“Music. Fashion. Technology. Digital rain for my skin to dance in,” she wrote. “Best day ever. We loved combining these worlds so we could experience music on a whole other level. Feels like this was meant to be. Immersive experiences with art I think really leave an imprint on the soul and it changes the texture of how we experience pop culture. I love Fortnite*. Monsters enjoy!”
Fortnite made a name for itself with in-game musical tie-ins throughout the last decade. Musical giants, such as Travis Scott, Ariana Grande, The Weeknd, Eminem, and Marshmello, have all chipped in to offer players exclusive concerts and goodies. There have also been all-encompassing events that forever alter the course of the experience. Other highlights include the Devourer of Worlds event, which saw players fighting against Marvel’s planet eater, Galactus, and The End, which brought Fortnite Chapter 1 to a close with a bang.
Lady Gaga is only the latest star to make an appearance in Fortnite, and she probably won’t be the last. In other Epic news, Disney announced earlier this month that it had acquired a $1.5 billion stake in the game maker, helping secure its future and create an even bigger universe to play in.
Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.
Be sure to give him a follow on Twitter @MikeCripe.
Age of Empires 4 follows up series’ best-selling expansion yet with new season and free-for-all mode in spring

Over 25 years into Age of Empires’ history, it seems the storied strategy series is riding a high. Developers World’s Edge have announced their plans to follow up last year’s The Sultans Ascend DLC for Age of Empires 4 – said to be the best-selling expansion in the entire series’ history – with some new additions to the latest RTS instalment this spring.
Age of Empires Mobile Unveiled From Developer of Call of Duty Mobile, Pokemon Unite
World’s Edge studio and TiMi Studio Group today revealed they are working together to bring Age of Empires to mobile devices, with a planned release later this year.
Age of Empires Mobile will be a free-to-play strategy game with in-game purchases, which will include items to speed up progression and obtain resources. Like the PC games, Age of Empires mobile will feature base building, empire building, combat, and RTS elements. But it’s not strictly an RTS game – rather, it’s a mix of different strategy mechanics, and will also see certain elements of customization for mobile devices. Available characters will span a number of historical eras including the Chinese, Roman, Frank, and Byzantium empires, and will include King Arthur, Joan of Arc, Julius Caesar, Leonidas I, Alexander I, Khalid, Durgavati, and the Queen of Shiba. Players will also be able to compete both alongside and against one another in both 1v1 play and larger siege battles. More content is planned to be added to the game as time goes on.
While mainline Age of Empires games have been developed by World’s Edge, Age of Empires Mobile is being made by Tencent subsidiary TiMi Studio, the same studio that developed Call of Duty Mobile, Honor of Kings, and Pokemon Unite. We spoke with producer Robin Xin and TiMi Studio Group general manager Brayden Fan via email ahead of the announcement to learn a bit more about the partnership, and how it came to be.
So why did TiMi choose the Age of Empires franchise specifically as its next major mobile partnership project? One reason might be that a number of the developers there are big fans of the series. Xin is, certainly, saying it was his introduction to the RTS genre and calling the series “iconic.”
“The original title was how I learned to use a mouse and keyboard,” Xin says. “So when you grow up playing Age of Empires, you learn the different aspects of the game. First off I was always trying to build my base to be more powerful. Then, I got into the combat. And even still, I’m hooked. I’ll watch Age of Empires 4 content creators on BiliBili – although I must admit, I am personally more interested in videos sharing different tactical approaches rather than watching the game’s competitive scene. But just the fact that this series can offer different ways to engage with it, shows why it’s such a great title to work on.”
Age of Empires Mobile differs from TiMi’s previous partnerships in that with Call of Duty Mobile and Pokemon Unite, publishing rights stayed with the IP holder. But for Age of Empires Mobile, TiMi will be the publisher. Fan explains that this is due to TiMi’s “considerable” experience in mobile game publishing, and that both World’s Edge and TiMi have “maintained a strong, deep cooperation” throughout the project.
But that doesn’t mean this will be the exact Age of Empires PC-fans are used to. Xin tells me that this should be considered a “brand-new” take on the series, tailored for mobile users. He explains that some of the differences will include reductions in the number of combat units controlled by players as well as the frequency of operations, and adds “smart assists” to help with controls during troop battles, as well as a simpler UI throughout the game. The goal, he says, is to make the game easier to play so that players can focus more on strategic planning rather than fumbling with the UI.
And there are some new gameplay elements as well, Xin adds:
“Age of Empires Mobile introduces a variety of single-player gameplay modes – some are based on RTS gameplay – but more distinctive is the multiplayer experience. The core aspect being the alliance gameplay. This offers players a chance to team up in massive alliances and take part in epic siege wars, building strength through cooperation and competing against players worldwide.”
Age of Empires Mobile is planned to enter early testing in select regions soon, and pre-registration is expected to be available today.
Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.
Age of Mythology Retold, remastered Age of Empires spin-off, will be out this year

Age of Mythology Retold, the latest remaster of the god-battling Age of Empires spin-off, will finally see a release in 2024, having been revealed back in October 2022.
Skull And Bones review: an exceptionally boring live service shipping sim

Ubisoft boss Yves Guillemot recently said Skull And Bones is a “quadruple-A game”, which I think is very accurate, actually. “AAAA” is the sound that escapes my lips as I embark on yet another hour-long sail to retrieve some logs, or when I’m doing my little deliveries and a brigantine starts on me. After 11 years in development, Ubisoft’s pirate game isn’t necessarily a disaster, I just think its live service model has transformed piracy from a roguish lark on the waves into a tremendously dull series of shipping tasks.
Shantae Advance: Risky Revolution GBA Limited Run Pre-Orders Now Live
Update: Get yours now.
Update : Pre-orders for the physical GBA versions of Shantae Advance: Risky Revolution are now available, courtesy of Limited Run Games. Don’t forget, these are only available until 7th April 2024.
We’ve got all of the details of both versions below. The game is coming to Switch in digital form at some point, but we haven’t had any news of a release date yet. So keep your eyes peeled.
Read the full article on nintendolife.com
Share of the Week: Best Friends
Last week, we asked you to shine a light on gaming best friends using #PSshare #PSBlog. Here are this week’s highlights:
KenKenVega1 shares Ratchet & Clank from Ratchet & Clank: Rift Apart
K_Alien121 shares Clive and Gav sharing a drink in Final Fantasy XVI
jdbolzan shares Boozer and Deacon in Days Gone
Lny_Trpr_EE7 shares the titular Stray and robot friend B-12
scottoka1 shares the Persona 3 Reload protagonist and companions
HomuraChihiro shares the Hunter and their eagle companion in The Pathless
Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?
THEME: Comfort
SUBMIT BY: 11:59 PM PT on February 28, 2024
Next week’s theme is all about games that bring you comfort. Share a moment from your go-to comfort game using #PSshare #PSBlog for a chance to be featured.
Unveiling the Arcane Clash: The Legendary Mages Set to Debut Dragonheir’s Multiverse Through Phase Two Collaborative Adventure With Dungeons & Dragons
In the immersive storytelling between Dragonheir: Silent Gods and Dungeons & Dragons, the legendary ranger Drizzt Do’Urden successfully thwarted his nemesis, Errtu the Balor, in the first phase of the storyline. As the adventure moves into its second phase, two arcane masters from Dungeons & Dragons, Elminster Aumar and Sammaster, will debut on February 23rd, offering players an exciting showdown.
Expanding Dragonheir’s Fantasy Multiuniverse with Classic IP Collaboration
Dragonheir: Silent Gods, also referred to as Dragonheir, is an open-world TRPG that incorporates several classic Western fantasy tabletop game mechanics. It includes dungeon duels, card mechanics, dice rolls, and a wide variety of races and professions.
Sagi, the lead producer of Dragonheir and head of SGRA Studio, shared his thoughts on the collaboration: “We look forward to embarking on an extensive collaboration with Dungeons & Dragons, a renowned western fantasy IP. Our goal with this collaboration is to provide players with an immersive experience as they explore the vast world of Dragonheir. We want players to enjoy the thrill of forming adventurous teams with iconic Dungeons & Dragons characters and engaging in strategic combat.”
Experience an Exclusive Storyline to Receive Limited-Time Rewards
In the storyline of this collaborative adventure, Dragonheir‘s multiverse welcomes the arrival of Elminster Aumar and Sammaster, two esteemed masters of the magic arts. In the original lore, Sammaster once studied magic under Elminster Aumar. However, after a heated argument, Sammaster’s irrationality led him to redirect his dissatisfaction towards Elminster’s existence, fueling his resentment. This divergence pushed him away from the path of righteousness, delving into necromantic arts, and ultimately opposing Elminster Aumar. Within Dragonheir, players will accompany Elminster Aumar to thwart the collaborative boss Sammaster from encroaching upon the world of Dragonheir.
In addition, the second phase collaborative event offers players new gameplay features, artifacts, and promotional benefits compared to the first phase:
- Introduction of a limited-time dice skin exclusive to Phase Two Collaboration – [Arcane Dice].
- Debuting the multi-phase gameplay for the collaborative Boss, presenting varied abilities and attributes, empowering players to tailor their strategies.
- Presenting the limited-time artifact – [A Guide to Magic by Elminster], accessible through the Collaboration Token [Sage’s Chess Piece].
- Unveiling for the first time, an exclusive collaborative promotion bundle containing multiple Heliolite Dice and Skill Scrolls, accompanied by the exclusive collaborative avatar frame [Sage of Shadowdale].
Players can delve deeper into strategic gameplay and reap additional benefits during this collaborative adventure. The expanded feature set promises a more immersive experience, with greater strategic depth and an enhanced reward system for players who participate in this event.
Dragonheir: Silent Gods‘ collaboration with Dungeons & Dragons is now available to play on Mac, Windows, Epic, Steam, iOS, and Android platforms. Click here to download the game now and enter IGN’s exclusive gift code ign223 to redeem limited rewards.
Join Dungeons & Dragons legends in Dragonheir and engage with the game’s community on Facebook, YouTube, and Discord for comprehensive information!
Lil Guardsman review: a simpler, fantasy-fuelled take on Papers, Please

Lil Guardsman is a game that wears its heart on its sleeve. In a victory for normative determinism, this is a fantasy adventure about a small girl named Lil who somehow becomes the first (and seemingly only) line of defence at a city’s border patrol as a guardsman. At various points, both Lil and those around her frequently call attention to the fact that, yes, you are merely a 12-year-old child who is massively underqualified for this task, and that if you’re going to continue filling in for your good for nothing father who’s down the pub gambling on the latest ball game, then really, what do your superiors expect? It’s very self-aware in that sense, and occasionally verges on breaking the fourth wall. This alone will probably be a fairly good indicator of whether you’ll gel with Lil Guardsman’s sense of humour or not, but for the most part, this is a sweet and jovial narrative adventure whose characterful animation and charming voice cast help bring this oddball tale of fate and consequence to life.
It’s also not shy about where it’s taken its main source of inspiration from either. This is fantasy Papers, Please through and though, albeit one that’s more about interrogating and probing would-be citygoers for information than checking documents and spotting inconsistencies. During the day you’ll be working your post, dealing with the increasingly large, but fixed queues of fantasy species all trying to enter the city gate to go about their business. When you’re off the clock, it’s time to pick up the game’s wider plotlines, with Lil able to travel around the city to set locations where she can chat with other townsfolk, sometimes partake in the odd mini-game or two, and visit the local shop before toddling off to bed. It’s admittedly quite a straightforward interpretation of Lucas Pope’s magnum opus, with star ratings denoting clear right and wrong answers for how you deal with each day’s horde, but you know what they say about first impressions. Good ones go a long way.