The Best Buy Black Friday in July Sale Is Now Live Ahead of Amazon Prime Day

While Fourth of July discounts just wrapped up, an even better sale has gone live today, in the form of the Best Buy Black Friday in July sale. This sale is set to act as a competitor to Amazon Prime Day, which begins this week as well. If you’re looking to save on the latest electronics, Black Friday in July is a sale you’ll want to check out.

Shop the Best Buy Black Friday in July Sale

Right now, there are deals live across video games, accessories, laptops, Apple products, appliances, cell phones, headphones, and more. The best deals we’ve seen so far mostly fall under video games, with $20 off some major Nintendo Switch games now available. One of our favorites is Splatoon 3 for $39.99, especially considering the game just received a Nintendo Switch 2 patch.

There’s also over $200 in savings on the Lenovo Legion Go S. This handheld PC packs in the Ryzen Z2 Go, 32GB of LPDDR5X memory, 1TB of PCIe Gen4 SSD storage, and room for expansion with a 1TB microSD card slot. That’s not to mention the 8″ screen equipped with VRR, a 120Hz refresh rate, a 500 nit peak brightness, and more.

Finally, a four pack of AirTags is sitting at a new all-time low sale price. These are incredibly helpful for finding your wallet, purse, bag, or even pet! This deal puts each AirTag at $17, which is significantly lower than the $29.99 asking price for a single unit normally.

Should You Wait for Prime Day Tomorrow?

While the Best Buy Black Friday in July sale has some great offers, the longest Prime Day ever is set to begin tomorrow, July 8. If you are looking to save the most money this year, waiting for Prime Day to see what deals are available is likely your best option. This sale from Best Buy is set to be live for the rest of the week, so you can always come back and shop if you don’t find something better at Amazon. It’s expected that we will see some significant discounts on both video games and technology this year, among numerous other products.

Romero Games “Is Not Closed” Following Xbox Layoffs

Update: Reassessing staffing, but the studio is not shutting down.

It’s been another tough week for the video game industry and the fallout from Microsoft’s layoffs led to funding cuts at John and Brenda Romero’s studio, Romero Games.

Now, following some claims the independent studio had completely shut its doors, Irish publication The Journal has got apparently got an official confirmation about this in a statement from Brenda Romero (thanks, Push Square).

Read the full article on nintendolife.com

The Biggest Pokémon Card Crashers And Climbers This Week – July 7

As Pokémon TCG collectors race to secure the hottest new cards from Prismatic Evolutions, Journey Together, Destined Rivals, and the upcoming Black Bolt and White Flare sets, the often overlooked Paradox Rift expansion is quietly taking a back seat. That cooling attention is having ripple effects, especially for high-rarity cards. While Special Illustration Rare (SIR) ex cards are seeing a notable drop in value, several Illustration Rares are climbing fast, in part due to shifting collector interest and low inventory levels in my opinion.

I think this shift echoes the rise of Groudon IR from earlier this year, where unexpected demand met low availability. Now other Illustration Rare cards are following suit, gaining ground while their flashier SIR counterparts take a dip. Here’s a look at the top climbers and crashers from Paradox Rift that collectors and players should keep an eye on as we move from the Scarlet and Violet era and toward Mega Evolution.

Pokémon Card Crashers

Altaria ex is down 25% and now sits at $37.13. It’s got some defensive tools and a bit of healing, but I just don’t see it showing up in many decks. Collectors seem to be moving on from it too, which helps explain the drop. Gholdengo ex has fallen 21% to $23.77. I actually really like the discard mechanic on this one, but it’s being overshadowed by newer SIRs that are getting more attention.

Steelix has dropped 19% to $25.20. It’s a nostalgic pick for sure, but Earthquake hitting your own bench hurts, and the retreat cost makes it clunky to play. Roaring Moon ex is down 16% to $46.98. It still hits hard, but the buzz around it has definitely cooled. Garchomp ex has also taken a hit, falling 19% to $26.64. It’s still useful for energy acceleration and sniping, but with so many new cards dropping, it’s getting left behind.

Pokémon Card Climbers

Groudon is up 13% and now going for $75.99. It hits hard, charges fast, and looks awesome. No surprise it’s still trending up. Morpeko is the biggest climber, up 43% to $31.99. Its ability is pretty niche, but the art is fun and people seem to love it right now.

Plusle has jumped 32% to $29.50. It’s good in damage-stacking builds and pairs perfectly with Minun, which is also on the rise. Minun is up 16% to $22.98. Its Buddy Pulse ability adds some nice pressure, and people clearly want the pair together. Iron Valiant ex is up 9% to $20.36. It’s great for decks that focus on spread damage and is the only ex SIR from this set that’s currently climbing.

Last Weeks Crashers and Climbers

I’ve been closely tracking the Pokémon TCG market, and right now we’re seeing a clear split between two major sets. Surging Sparks is going through a sharp correction, with top cards like Pikachu ex – 247/191, Hydreigon ex – 240/191, and Milotic ex – 237/191 dropping 51%, 34%, and 26% respectively. Even chase cards like Pikachu ex – 238/191 and Latias ex – 239/191 are down over 20%. But this isn’t a crash, it’s a natural correction driven by rising supply.

On the flip side, Crown Zenith is heating up fast. Cards like Giratina VSTAR – GG69/GG70, Origin Forme Dialga VSTAR – GG68/70, and Origin Forme Palkia VSTAR – GG67/70 have surged 17%–24% in just days. Even Mewtwo VSTAR – GG44/GG70 and Arceus VSTAR – GG70/GG70 are gaining ground. With the Scarlet and Violet era wrapping up and Mega Evolution returning soon, Sword and Shield sets like Crown Zenith are entering that sweet spot where older modern sets start gaining long-term value. I’m buying into both while the market is still adjusting.

Where To Buy Japanese Pokémon Cards

Japanese Pokémon TCG booster boxes have far better odds at pulling chase cards, have far less bulk and are often half the price of English booster boxes. This also mean said chase cards are worth significantly less, but Japanese cards are far easier to get perfect grades in given they’re always busting out of booster packs in perfect condition. Want a Pokémon card collection on a budget? Go for Japanese cards.

The Most Expensive Pokémon Cards In Packs Right Now

While it’s easy to envy those with deep pockets grabbing the priciest Pokémon TCG cards, there’s something way more exciting about pulling a massive hit straight from a booster pack, especially with sets like Destined Rivals, Prismatic Evolutions, Twilight Masquerade, and Surging Sparks still in print. Right now, cards like Umbreon ex – 161/131 are leading the market at over $1,000, followed by heavy hitters like Team Rocket’s Mewtwo ex – 231/182, Greninja ex – 214/167, and Ethan’s Ho-Oh ex – 230/182, all pushing $300+. The iconic Pikachu ex – 238/191 has cooled to around $295 after peaking last year, making it a solid buy.

More fan-favorite chase cards include Cynthia’s Garchomp ex, Roaring Moon ex, Latias ex, and Team Rocket’s Moltres ex, all hovering between $195–$260. And then there’s the Eeveelution invasion. Prismatic Evolutions is packed with top-tier art like Sylveon ex, Espeon ex, Leafeon ex, Vaporeon ex, Jolteon ex, and Glaceon ex, all sitting comfortably above $230. Each card is absolutley stunning, pumped with nostalgia and some competitive utility to boot (Although I’d suggest getting the standard ex cards for you deck). The odds of pulling them are slim, Prismatic Evolution is notoriously unforgiving with pull rates. Buying singles might be the smarter move if you’re after specific cards, but I also don’t like having fun.

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of “Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior”. Find Christian on X @ChrisReggieWait.

Best deals for PC gamers today: Early Prime Day deals include AMD Ryzen and LG 1ms gaming monitor

It’s the day before Amazon Prime Day 2025, and we’re already seeing some early deals. Ryzen 5 5500 is a killer budget CPU with 6 cores and 12 threads, which is more than enough for gaming and multitasking. Pair that with the LG 32” curved QHD monitor at 180Hz for under $200 and you’re basically upgrading your setup at half price. Toss in a Samsung microSD for storage expansion for your Steamdeck or Rog Ally X, a beefy 4TB Crucial SSD for speed and space, or even the HP Victus laptop with a solid CPU-GPU combo. Here’s all of today’s epic deals:

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Deals for Today: Free Amazon Prime, Pokémon TCG Discounts, and MTG Preorders

If you’re shopping for Pokémon or Magic: The Gathering cards, tech, and books this week, there’s plenty worth checking out. Prime members aged 18 to 24 can claim six months of Amazon Prime for free, which includes fast shipping, streaming, and monthly gaming perks. Pokémon collectors can find better prices on sealed products at TCG Player, including blisters and premium collections that beat Amazon by a few dollars. Japanese booster boxes are also a smart buy if you’re after clean pulls, less bulk, and more Pokécoins in your pocket.

TL;DR: Deals For Today

Magic: The Gathering fans should look to TCG Player for most sealed product deals, especially with Amazon pricing above MSRP in several cases. Preorders for MTG’s Marvel Spider-Man and Edge of Eternities sets are live, with TCG Player often offering the lowest prices. There are also solid deals on essentials like a 10ft power strip and a retractable 67W USB-C charger from Baseus. If you’re catching up on The Silo Saga or The Witcher series, boxed sets are discounted and worth adding to your shelf.

Nintendo Switch 2 Mario Kart World Tour Bundle for $498.95

If you’re still on the hunt for a Switch 2 console, here’s an opportunity you might want to consider. AliExpress has the Nintendo Switch 2 Mario Kart World Tour Console Bundle available for $498.95 after you apply a $100 off coupon code “AEUS100” in your shopping cart. This console ships free from a local US warehouse.

This is a genuine gaming console that has been imported from another country (usually Japan, Hong Kong, Canada, or Mexico). Region locking is determined by your account, not by console, so all of these systems will play in the US without any problems. You’ll also be able to select English as your default language just like any console you buy here. Although the console itself is region unlocked, the Mario Kart World Tour game voucher is region locked. In order to redeem the download voucher on a US-based Nintendo account, one of the reviews mentions a workaround:

6 Months Free Amazon Prime For Young Adults

This one is a no-brainer. If your 18-24, snap up this 6-months free deal for Amazon Prime. It includes the free and fast delivery Amazon is known for alongside unlimited streaming, free delivery on GrubHub+, free Prime games every month and loads more.

Pokémon TCG Sealed Products

TCG Player is showing Amazon up this week with cheaper deals on the Prismatic Evolutions Super Premium Collection undercutting the big box retailer by a few dollars. It’s also the cheapest place to grab 3-pack blisters for Destined Rivals too. I’ve also included eBay links with the products, as it’s always worth seeing if one can pick up a cheeky bargain before going all in.

Pokémon TCG Japan Sealed Products

Japanese Pokémon TCG booster boxes have far better odds at pulling chase cards, have far less bulk and are often half the price of English booster boxes. This also mean said chase cards are worth significantly less, but Japanese cards are far easier to get perfect grades in given they’re always busting out of booster packs in perfect condition. Want a Pokémon card collection on a budget? Go for Japanese cards.

This Weeks Crashers and Climbers

The Pokémon TCG market is currently experiencing a split trend: Surging Sparks cards are undergoing a steep price correction due to increased supply, with notable drops such as Pikachu ex (247/191) falling 51% to $56, and Hydreigon ex dropping 34% to $49.60—creating a buying opportunity for collectors. Meanwhile, Crown Zenith cards are rising in value, with key VSTAR Secret Rares like Giratina and Dialga seeing double-digit gains, driven by strong demand and the set’s transition into “legacy” status as the Sword and Shield era ends.

Magic: The Gathering Sealed Products

We’re seeing TCG Player destory Amazon pricing on sealed Magic: The Gathering product at the moment too. This is great for us, but perhaps Amazon should use their weight to look after their customers with predatory over MRSP pricing? Atleast with TCG Player you’re getting market value, with some product scating very close to the recommended retail price.

Where To Preorder MTG: Marvel’s Spider-Man

It’s hard work trying to get a preorder in for anything MTG Spider-Man related at big box stores outside of a Play Booster Box, but TCG Player have the stock, and in most cases, the cheapest pricing for preorders. There’s every chance Amazon will get more stock allocation before release, but if you don’t want to miss out on launch, I’d highly reccomend securing preorders with a reputable seller on TCG Player. If this set is anything like MTG: Final Fantasy, launch day stock is going to be none existent.

Where To Preorder MTG: Edge Of Eternities

MTG: Edge of Eternities preorders are the exception to the rule in this weeks MTG deals round-up. Amazon comes in cheaper on most preorders, with TCG Player taking the cheapest spot on the Play Booster Box and Commander Deck bundles. I’ve included eBay links too, which is always a wise choice to check for cheap preorders before putting your money on the table.

The Witcher Boxed Set

This is the core of Sapkowski’s epic—Blood of Elves, The Time of Contempt, Baptism of Fire, The Tower of Swallows, and Lady of the Lake—finally bundled in one set. If you’ve only seen the show or played the games, this is where the real magic lives. The writing is sharp, the world-building deep, and Geralt’s story hits harder on-page.

28 Years Later 4K Steelbook

If you’re into post-apocalyptic chaos with a side of smart storytelling, 28 Years Later delivers. Danny Boyle is back behind the camera, teaming up again with Alex Garland, and it shows. This isn’t just another zombie flick, it’s a brutal, atmospheric return to the world of 28 Days Later, packed with tension, grim visuals, and a few twists that hit harder than a crowbar to the face. The 4K UHD Steelbook looks sharp on the shelf, and the digital copy is a nice bonus for rewatching during late-night doomscroll breaks. Horror fans, this one earns a spot in your collection.

Baseus Enercore CJ11 Retractable USB C Charger

Baseus has launched a new line of Enercore wall chargers aimed at travelers, with the standout 67W model now available for $36.99 on Amazon for Prime members using the code “GOHTHZJQ.” This charger features a unique built-in 32-inch retractable USB-C cable, foldable prongs, and two extra USB-C ports, making it compact and versatile. Despite being capped at 67W, it can fast charge devices like the Nintendo Switch, Steam Deck, Asus ROG Ally, and iPhone 16 at full speed

The Silo Series Boxed Set

Season 2 of Silo, the hit Apple TV+ series based on Hugh Howey’s Wool, continues the gripping story of a dystopian world where humanity survives in a giant underground silo governed by strict rules—chief among them: never talk about the outside. As the original sheriff breaks this cardinal law, Juliette, a fearless mechanic from the silo’s depths, steps into a role that challenges the system at its core. Fans can now dive deeper with The Silo Saga Omnibus, which collects Wool, Shift, Dust, author essays, and new short fiction, offering a definitive look into Howey’s acclaimed sci-fi universe.

Power Strip Surge Protector, 10FT

This surge protector is the kind of gear you don’t think about until you need it, and then you’re glad you grabbed it. With 8 AC outlets and 4 USB ports (including 2 USB-C), it’s built to handle your whole gaming setup, plus a few extra devices. The flat plug fits neatly behind desks, and the 5-foot braided cord is sturdy enough to take a beating.

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of “Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior”. Find Christian on X @ChrisReggieWait.

Tony Hawk’s Pro Skater 3 + 4 Review

The Birdman is back, and he’s once again 540° Christ Airing his way into my house and into my heart, like some kind of majestic, Motörhead-fueled, messiah of manuals, methods, and madonnas. As the follow-up 2020’s absolutely delightful remake of the first two Pro Skater games, Tony Hawk’s Pro Skater 3 + 4 may lack the outright initial novelty of Tony Hawk’s Pro Skater 1 + 2 – and it definitely colours outside the lines a bit more while bringing these classics back to life – but it’s also impossible for me to deny how infectiously fun it is being transported back to 2001 for some authentically old school, arcade skating action. “The pleasure is to play,” barks Lemmy Kilmister in the iconic speed metal masterpiece Ace of Spades, which was the high-energy opener for the original THPS3 more than two decades ago and returns to do the same job in THPS3+4.

You’re damn right it is, Lemmy.

Five years ago developer Vicarious Visions achieved the improbable with Tony Hawk’s Pro Skater 1 + 2. Despite the stench of Robomodo’s disastrous Tony Hawk’s Pro Skater 5 still lingering in the air like a swampy pair of SB Dunks, Vicarious Visions produced one of the most pitch-perfect and essential remakes of the modern era – one that would go on to record the highest first month of sales for any game in the long-running Tony Hawk’s series. For its valiant efforts, Vicarious Visions was promptly… shut down, and Hawk himself confirmed plans to produce Tony Hawk’s Pro Skater 3 + 4 were subsequently kickflipped to the kerb. Fortunately, this decision was reversed and the project landed at Iron Galaxy.

Despite having a different developer at the helm, THPS3+4 remains mostly in sync with the look and structure of THPS 1+2. That is, the graphics are similarly crisp and colourful, and the performance is robust and reliable. The skate roster is a mix of returning pros from the original games, the new additions from THPS1+2, and some fresh faces debuting in the series (including Chloe Covell, Yuto Horigome, Rayssa Leal, and Zion Wright amongst others). Yes, Bam Margera is here, too. He may be absent from the intro sizzle but you’ll be able to find him in the unlockable secrets.

Despite having a different developer at the helm, THPS3+4 remains mostly in sync with the look and structure of THPS 1+2.

Both games in the package are again represented as two separate strings of levels but, beyond that, everything is unified. Moves and tricks are common across both games (including things like, say, spine transfers – which were only originally introduced in THPS4.) On top of that, the stat points you collect playing one game will improve your skater in the other, and any currency you gather goes to one central kitty to spend on kit for your custom skater (or secret skaters, fancy effects, or special visual filters). Basically, if you’ve played THPS 1+2 you’ll know what to expect. But even if you haven’t, I anticipate you’ll catch on quickly to the neat and tidy, two-for-one philosophy at work.

Kick, Push, Kick, Push, Coast

The magic of THPS3+4 lives in its levels and, despite a couple of apparent absences, the marvelously remade maps are the stars of the show. As was the case with THPS1+2, it’s just so charming to be carving and combo-ing my way through such familiar geometry, only with a slick and modern overhaul. From feeling the heat of the molten metal in Foundry to ascending the levels of Alcatraz, unlocking and arriving in each returning map has been a huge highlight. Airport is still an impeccable string of skate lines. Cruise Ship is still a wonderfully moreish challenge to score crazy combos without cannonballing into the Caribbean. It’s great stuff.

As was the case with THPS1+2, it’s just so charming to be carving and combo-ing my way through such familiar geometry, only with a slick and modern overhaul.

Kona still suffers from parts of its real world-inspired layout being a bit of a plain space for the zany, arcade skating of a Tony Hawk’s game – and London’s shift to night seems to make it a little more boring to look at – but there aren’t really any complete duds here aside from THPS4’s Zoo, which has been turned into a tournament level. The Zoo is now abandoned, so it’s now lifeless and lonely (and the night setting is once again dull on the eyes).

While there’s no sign of THPS4’s Chicago or Carnival maps, there are three brand-new ones Iron Galaxy has added to the THPS4 campaign. I’m not sure how I feel about it in purist terms, although Waterpark and Pinball are both seriously excellent levels. An abandoned waterpark full of empty pools and crusty old waterslides is such a perfect environment for a Pro Skater game it’s almost hard to believe it didn’t already exist, and Pinball is seriously eye-catching – from the chrome sheen of the shiny metal ball to the gigantic Tony Hawk looming over the machine itself.

Level goals are mostly drawn from the original games – Iron Galaxy hasn’t arbitrarily moved the hidden tapes somewhere else – but there are a few new or amended ones throughout. These generally work (for instance, the incredibly easy ‘Trash the Museum’ on Cruise Ship has been replaced with a far more satisfyingly complex trick gauntlet you need to complete in order to produce the same slapstick result) but there are a couple of misses (switching out London’s Stompy the Elephant for a weird bloke in his undies is an odd pivot).

Most of the liberties have been taken in THPS4’s levels, where there’s been some significant pruning. Essentially, THPS4’s levels have all been streamlined to function under the classic two-minute timer, so this means you won’t be freely skating around speaking with fellow pro skaters and receiving verbal goals from them as you encounter each one. Those conversations are gone, and so too are a bunch of goals. I will note that some that I thought were missing appeared as one of the five extra ‘Pro Goals’ that become available after getting every initial goal in all parks. For instance, the parade floats that are parked teasingly out of reach in College do start moving down the street once Pro Goals are unlocked, but you won’t be, say, startling an elephant or hardflipping over Kenny the Koala at Zoo this time around. It’s neat that we eventually get C-O-M-B-O goals for THPS3 levels that never previously had them, but there’s give and take. Either way, the THPS4 campaign generally only feels like a remake in brief bursts; most of the time it’s really a reimagining. You can change the timer to be up to 60 minutes as a new gameplay mod (joining the list of cheats returning from THPS 1 + 2) but, while it reduces friction, it doesn’t really make it any more like classic THPS4.

On the topic of goals, however, elsewhere there’s been some well-considered evolution to the park editor, which now features a ‘create-a-goal’ function. This is a huge plus. Now user levels don’t have to exclusively be places for you to cruise around until you get bored and decide to move on; they can be a whole new pillar of your THPS 3 + 4 playtime, tackling new challenges and collecting S-K-A-T-E letters, C-O-M-B-O lines, and hitting smashables in fresh maps every time you boot up. I think this has massive promise. You can also add turbo boost pads, friendly and aggressive NPCs, and death pits (that will kick skaters back to a spawn point), so it’s a great evolution of the park creator tools in THPS 1 + 2.

Not the Same

While I’m certain the reimagining of THPS4’s campaign mode will be a bona fide bugbear for some purists, personally I’m far more disappointed in the total about-face on display when it comes to THPS 3 + 4’s soundtrack. It’s actually a genuinely baffling situation.

The importance of soundtracks to the Tony Hawk’s Pro Skater series is a well-established fact. They’ve achieved legendary status in the business, and multiple oral histories have charted the stories behind their creation over the years. In 2020, the philosophy was abundantly clear when it came to THPS 1 + 2: the soundtracks were a critical part of the equation, and it was a central priority. 22 out of the 25 songs that made up the original soundtracks to the first two games were re-secured for the remake, and only three could not be licensed again at that time. With 22 returning songs and 37 fresh ones (59 songs in total), the soundtrack to THPS 1 + 2 is more or less spot-on.

Unfortunately, THPS 3 + 4 is a different story altogether.

Whether it’s a coincidence or otherwise, THPS 3 + 4 has also arrived with 59 songs in total – but the balance is all wrong. Yes, it’s certainly true that both THPS3 and THPS4 had significantly larger soundtracks than the original pair of games (20 for THPS3, and 35 for THPS4). And yes, hypothetically re-securing every single song probably wouldn’t have left much scope to augment the soundtrack with new music released since the heyday of the original Pro Skater games. Therefore, I would’ve been content to concede that a fair compromise would have been half-and-half – or at least a similar mix to THPS 1 + 2. Say, 20-or-so classic songs, and the remainder new.

We didn’t get close to that. Bafflingly, we got just six out of 20 from THPS3, and a mere four out of 35 from THPS4. That’s 10 total; less than 20% of the originals’ songs, and less than half the number of returning songs THPS 1 + 2 has. In actual fact, there are bands that weren’t even asked, and are as surprised as their fans to be absent from the THPS 3 + 4 soundtrack.

Apologists may badger me about using Spotify instead but, despite the presence of Bodyjar, it’s simply not the same as having the music baked into the game where it belongs. That is, I count myself lucky that Bodyjar’s Not the Same made the cut; depending on the day of the week you ask me it’s near enough my favourite song of all time. But my fellow old fans may not be as fortunate. After all, even the title track for THPS4 was brushed aside.

Simply put, this is a fumble for any remake, but it’s a particularly disappointing one for a pair of games in which the music is a key pillar of what makes them special and memorable. Don’t get me wrong, there are some genuinely great new tracks on THPS 3 + 4 that have instantly worked their way from the game to my daily playlists. Dog Years by Urethane, hollywood sucks// by KennyHoopla, Boys in the Better Land by Fontaines D.C., Roller by The Saint Cecilia, and Better Off by Common Perry are all total bangers and I wasn’t previously familiar with a single one of them. Rescuing Lupe Fiasco’s skateboarding anthem Kick, Push from being forever marooned in 2006’s Tony Hawk’s Downhill Jam was also a commendable decision. However, I just cannot ignore the casual indifference shown to the original soundtracks.

Call Of Duty: WW2 pulled offline amid hacking claims after it starts messing with PCs and citing random lawyers

If you had been planning to play Call Of Duty: WW2 – an FPS widely agreed by critics to be among the games released in 2017 – maybe do not do that, for the moment, because certain versions of Call Of Duty: WW2 may randomly show you pornography, send you insulting notepad messages and, at worst, fill your computer with ransomware.

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Looks Like Paradox Pokémon Are Coming To Pokémon GO

Not a paradox here.

Can you believe that the mobile AR game Pokémon GO is nine years old? We can’t; it only feels like yesterday we started taking our phones with us for ‘mon-catching trips.

The official GO X account shared some brand new artwork to celebrate the 9th anniversary, and it seems to include a couple of hints on what we can expect to see in the coming months.

Read the full article on nintendolife.com

Charge into EA Sports College Football 26 with EA Play Now

Charge into EA Sports College Football 26 with EA Play Now

EA Play Rewards July Hero Image

Summary

  • EA Sports College Football 26 is available to try for 10 hours with the EA Play trial.
  • Members can save 10% off EA digital purchases including the full version of the game and College Football Points.
  • Score recurring rewards like monthly College Football Loyalist Ultimate Team Packs.

From July 7, Game Pass Ultimate members have the playbook in their hands with EA Play. EA Sports College Football 26 is hitting the field, letting them step into the game early for up to 10 hours and build your legacy.

As a member, you can also save 10% off EA digital purchases including the full version of the game and College Football Points. Plus, envision your lineup your way with a monthly College Football Loyalist Ultimate Team Pack. If you decide to buy, your progress carries over to the full game and you can get back to leading your program to glory.

Whether you’re building a powerhouse in Dynasty, carving your path from high school recruit to the Heisman, or assembling your dream team in College Football Ultimate Team, this is your moment to define college football history.

What’s New in College Football 26?

The Playbook Is In Your Hands

Take command of 136 FBS schools with 300+ authentic coaches and 2,700 new plays at your disposal. Experience true college football strategy with enhanced mechanics and dynamic substitutions. This is the most authentic and tactical college football experience yet.

Game Day, Every Day

Feel the roar of 100,000 fans during Penn State’s White Out or the pulse of crimson lights in Tuscaloosa. With stadium-specific traditions, fight songs that shake the screen, and dynamic commentary that reacts to your season, every game delivers authentic Saturday energy.

Live the life of a student-athlete from high school recruit to Heisman legend in Road to Glory. Build your highlight tape to earn an offer from your dream school. Rise in class rankings and secure scholarships before other recruits. Every decision counts, on and off the field, as you earn Coach Trust and carve your path to the NFL Draft.

Forge Your Legacy

Live your legacy through two dynamic paths to greatness. Build an unstoppable squad through deep recruiting and coaching in Dynasty, or rise from recruit to Heisman legend in Road to Glory. Every decision etches your legacy into the sport.

Membership for EA Play is included with Game Pass Ultimate and PC Game Pass subscriptions at no extra cost.

Whether you’re scoring an unbelievable hat-trick in the EA Sports FC franchise, showing no mercy on suburban battlegrounds in theBattlefield series or timing a perfect hit to dominate the gridiron in the Madden NFL franchise, you can feel the thrill with EA for just $5.99 a month. Membership unlocks unlimited access to a collection of top titles, trials of select new games, in-game member rewards and more. Members also save 10% off EA digital purchases—including game downloads, points packs, and DLC.

For more details on all the EA Play member benefits this month, visit: EA Play Member Benefits. Conditions, limitations and exclusions apply. See EA Play Terms for details.

The post Charge into EA Sports College Football 26 with EA Play Now appeared first on Xbox Wire.

ILL developer Q&A: Monsters, horror inspirations, gameplay mechanics, and more

ILL made quite the splash — or rather, splatter — when the trailer dropped at Summer Game Fest 2025. We saw a first-person horror game packed with guts, frenetic combat, and some heinously grotesque creatures — and we loved every disturbing little detail.

So what kind of twisted minds can make a game like ILL? Ones well-versed in the horror genre. The developers at Team Clout have plenty of experience with horror, including working on several well-known TV and film projects (e.g. Longlegs, V/H/S/Beyond, It: Welcome to Derry), and they’re eager to bring their brand of terror to a new medium. We asked Team Clout founders and incredible artists Maxim Verehin and Oleg Vdovenko to let us pick their brains about ILL.

The unique horror of ILL

As Verehin tells us, ILL is “A story-driven action-horror game with visceral visuals, gruesome moments, interesting inspiration, exploration, and wild ideas — a good mix of survival horror elements and first-person 3D action. We’re working to balance the parts where players are s***ting their pants from fright with parts where players are screaming because they’re enjoying the intense action, shooting mechanics, and dismemberment.” 

Much of the details around the game’s story — which involves a mysterious fort in an Eastern European-like setting overrun by monstrosities — have been kept secret so far. While Verehin intends to keep it that way, he does share some information when we ask. “ILL’s focus is on the personal story of the main protagonist. His story is deeply interconnected with what is happening in the world. Broadly speaking, the world will feel isolated and hopeless. We want players to feel how dark the mood is. I hope the audience will sympathize with the main character and his personal motivations.”


“We want ILL to make you feel like the horror is physically happening to you. Not just psychological tension or scripted scares, but a kind of grounded, body-level discomfort. The main thing that sets us apart is how we combine hyperrealistic body horror with a reactive, tactile world. Enemies don’t just die – they suffer, adapt, mutate. Your actions leave a mark, and the world responds.”

– Max Verehin, Game Director & Co-founder, Team Clout



ILL developer Q&A: Monsters, horror inspirations, gameplay mechanics, and more

Why the name “ILL?”

Clearly, a lot of thought and care has gone into the game’s details, and the team wants to keep secrets to heighten the player experience. But we had to know: what’s behind the game’s name? “We really wanted a short, striking name that when you write it, it looks like a logo. The word represents something horrible, something sick, something cursed. Also, it reflects the monsters — I’m not gonna spoil our monsters’ origins, but there’s going to be a cool interconnection between the name and the story of the game.”

Designing the monsters of ILL

The creature designs by Oleg and Verehin have been getting plenty of attention. The pair have a shared background in concept art, and their twisted artistic sensibility has created a game filled with nightmarish encounters.

What’s the inspiration behind the creatures of ILL? “Mostly old horror films from the 1970s to the 1990s,” says Oleg. “Everything was done with practical effects and quality animatronics. The imperfections were hidden with smart lighting and strong direction.” 

“In games,” says Verehin regarding early ILL inspirations, “it’s Half-Life 2, Silent Hill, and Resident Evil series – titles where the world felt alive and dangerous, where the horror wasn’t just visual but systemic. We were especially drawn to that feeling of being trapped somewhere real, reacting moment to moment with limited resources. From the beginning, we wanted to build something that felt grounded but deeply disturbing, an experience that doesn’t just scare you, but unsettles you long after you’ve put the controller down.

Verehin elaborated on the monster design process. “We don’t have a set process for creating a new monster.  Sometimes you have a concept drawing and say, ‘how can I make this concept art a playable character in the game?’ Sometimes you see a video online featuring a scary concept. ‘Can I make a monster like that?’ It sounds ridiculous, but sometimes it works. It’s inspiration that you got from your life experience.”

“You also have to consider the monsters from a gameplay standpoint. They have to be fun to fight. There’s a trial and error process. Some designs were rejected because they didn’t work in the game.”

The assorted nasties of ILL are more than just ugly faces, however — their uncanny animation adds to the visceral discomfort of looking at them. 

“We’ve had big help from the team of Mundfish in setting up our animation department.We have a lot of experience doing animation, like making our own short horror animations that taught us how movement should work in order to scare you,” Verehin explains. “We’ll have, for example, a monster that moves normally at first, but we’ll try and tweak it in ways to make it more unique and horrifying.” 

He shared a funny development story to illustrate. “28 seconds into the Official Trailer, this monster bends over. This is how Team Clout’s Art Director, Alexey Mikhailov, bent over for fun at one of the mockup sessions. The team found it really creepy, and they decided to include it in the game!”

Oleg mentions that the animation was challenging at first, “especially when working at 60 frames per second. Compared to 30 FPS, animations can feel less cinematic. But over time, I got used to it—and now I actually like the feel of it.”

What to expect from ILL gameplay

How about the gameplay? Verehin explains: “You explore, you use resources, you find and upgrade weapons. You can use your resources to craft and update weapons. You’ll need to manage your inventory, of course, because resources are limited. There will be intense encounters — sometimes with single enemies, sometimes a small group, and cool moments when you fight waves of enemies and bosses.”

There will also be environmental puzzles and interactions. “For example, if you fix the electricity in the area, the environment changes — things might become dark somewhere else. We want the setting to feel believable and realistic.” 

What are some of the weapons we’ll be using? “A shotgun, an AK- 47–there was like this revolver gun, a sniper rifle, all the standard things — and, not to spoil, but there will be fun, crafty weapons — and a lot of melee weapons as well.”

Overall, what do the developers at Team Clout hope players take away from ILL? “We want players to tell each other, ‘Do you know about this game? This crazy thing happened!’ The other person would say,  “Okay, but this happened in my playthrough!’ We’re making our game enjoyable for different people–not only horror fans, but also players who want to experience good storytelling and  cool action.”

ILL is in development for PlayStation 5, with release information to follow.