
Amazon have cancelled their second attempt at a Lord Of The Rings MMO as part of recent mass layoffs, according to a now-former senior gameplay engineer at Amazon Games.

Amazon have cancelled their second attempt at a Lord Of The Rings MMO as part of recent mass layoffs, according to a now-former senior gameplay engineer at Amazon Games.
Step by step.
We had a good time with Biped — the robo co-op platformer all about putting one foot in front of the other — when it arrived on Switch back in 2020, and what do you know, META Publishing has got even more up its sleeve.
Biped 2 is set to step onto Switch on 5th November, and it looks every bit as full of Nintendo charm as its predecessor. Once again, the main gimmick here is to do with controlling a sweet little robot’s left and right feet independently to get them walking in a straight line, but there are obstacles, drops, and platforms to contend with along the way.
Read the full article on nintendolife.com

Battlefield 6 Season 1 is here, and players have already turned their attention to one major issue: Blackwell Fields.
The California sun-soaked fields of EA and Battlefield Studios’ first new post-launch map are home to an army of oil pumpjacks, smoky hills, and an orange tint that blankets every scrap of metal and radio tower. It also happens to be what some believe is “hands down the worst map in the game” if not “the worst map in BF history.”
This week’s Season 1 launch was meant to be the first in a long line of exciting moments for Battlefield players. Instead, it’s kicked off seasonal updates on a sour note, as fans flock to criticize Blackwell Fields as a wasteland that suffers from a lack of cover for infantry and vehicles alike.
“I can’t count the amount of times I spawn on this map and instantly have direct vision of the enemies capturing points,” one dissatisfied Battlefield 6 player said. “You get shot at from every angle on this map, there’s never a break. People can just spawn and start shooting you straight away.”
“My playstyle is engineer class and I blow up armored vehicles, but I cant even get into cover in this map without getting shot from ALL sides,” another popular post explained. “The massive open areas makes it a sniper haven and every other class is just trashed.”
Despite its relatively large battles, Battlefield 6’s Conquest mode seems to suffer the most when it comes to Blackwell Fields, as players report facing enemy fire from as far away as enemy HQ spawn points. Pilots for air vehicles, specifically, report having a hard time on the new Season 1 map. Despite being considered one of the larger maps Battlefield 6 has to offer, opponents with the right hardware can still lock onto some jets before they’ve even taken off.
“This is fantastic,” one Reddit user jokes. “I was hoping for more maps where Helis are useless.”
“No no, they are perfect nice garage helicopters,” another user teases. “You keep them nice and clean in the hangar.
“It’s not helicopter season yet.”
These Blackwell Fields balance issues only add fuel to the fire that is the conversation surrounding map sizes in Battlefield 6, but many have expressed dissatisfaction with the map regardless of game mode. Even smaller objective-based game modes in downsized versions of Blackwell Fields still feature those orange visuals, leading to even more chaotic moments as bullets fly through dense environments obscured by smoke.
“I played a round of breakthrough which was decent and one of conquest which was a disaster,” one Steam user commented. “The visibility is already so bad in this game no matter what settings you use, the red/orange tint that this map have it’s a disaster.”
Although the stray comment praising Blackwell Fields and its cinematic feel can be found if you look hard enough, it seems most players online would trade atmosphere if it meant BF Studios would fix what they feel are one-sided battles and suffocating gun fights. Of course, it’s only been one day since Season 1 launched for Battlefield 6, so opinions could shift after they spend more time with the new map.
Me on Blackwell fields pic.twitter.com/03GkOb6pAd
— Lou (@louallen026) October 28, 2025
It’s unclear if Blackwell Fields will receive any changes, but EA and BF Studios have proven to be responsive when it comes to fan feedback so far. Even if Blackwell Fields continues to be a sore spot for the community, Season 1 will at least deliver a new, less orange map in the form of Eastwood come November 18.
Numerous updates, big and small, have arrived since Battlefield 6 launched for PC, PlayStation 5, and Xbox Series X and S October 10. Included in the list of past tweaks are toned down green highlights for a controversial skin, and reverted ticket sizes for Conquest.
As the team works to iron out the kinks in Battlefield 6 Season 1, they’ll also continue to deliver updates for Battlefield REDSEC and its battle royale mode. The standalone experience launched yesterday and is facing its own issues, as players have taken to the Steam reviews section to call for changes to its battle pass and queue options.
Meanwhile, check out our full list of all currently available Battlefield 6 multiplayer maps. Those looking to brush up on their online skills can also read our multiplayer tips and tricks guide.
Michael Cripe is a freelance writer with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

Once upon a time, the great graven cave troll Terry Cavanagh rose from his slumbers, scratched the opals from his beard of woven copper, and said to himself: “Today I will make a 3D egg platform game in which a 3D egg goes platforming, like my hit game VVVVVV, but 3D and with eggs.” And because there was no-one around to say “WTF, Terry” or “perhaps you are just hungry” or “Mr Cavanagh, the egg’s paucity of external appendages and senses wholly disallow it as a means of self-directed locomotion”, that is exactly what he did.
We are all the richer for it, because Egg (subtitle “why not be an egg”) is eggcellent. It’s also free and playable right now in a browser on Itch.io.
“We hope you look forward to it”.
WayForward’s Shantae series has been expanded with all sorts of games over the years, and following the recent revival of the lost GBA title, the series director Matt Bozon has now shared a major update.
Read the full article on nintendolife.com
Here’s what you can expect, trainers.
Pokémon Legends Z-A has been out for a few weeks now and during this time The Pokémon Company and developer Game Freak have identified some issues.
In response to this, a response has been issued about the “current known issues and planned fixes” on the way. The fixes will be rolled out in a “future update” that’s currently planned for November. For now, this is what you can expect, courtesy of the official Pokémon Legends Z-A news page.
Read the full article on nintendolife.com
Return to Luigi’s Mansion.
The Switch 2’s ‘Nintendo Classics’ GameCube library for Switch Online expands next week with the return of the original Luigi’s Mansion.
This spooky GameCube launch title will drop on 30th October 2025, so just in time for Halloween. It made its debut in 2001 and puts Luigi in the spotlight as the main character. After winning a mansion filled with ghosts, he’s now got to save the day with the help of Professor E. Gadd and his trusty Poltergust 3000.
Read the full article on nintendolife.com

For as video gamey a series as The Matrix is, it is a touch surprising there have only been a handful of actual games. Obviously the one that makes most sense is The Matrix Online, what other genre but an MMO could The Matrix could be? Well, there’s also Enter The Matrix, which is basically Max Payne, but you still have to wonder what else could have been. Especially because The Wachowskis literally pitched the idea of Metal Gear Solid creator Hideo Kojima making a Matrix game directly to Konami.
Horrifyingly good.
Capcom has revealed a bunch of new information for Resident Evil Requiem ahead of its Switch 2 launch next year on 27th February.
Pre-orders are now live via the Switch 2 eShop, with a standard edition priced at £64.99 / $69.99 and a deluxe edition at £74.99 / $79.99. The latter will grant you the following bonus features, while pre-orders for either edition will bag a special Grace: Apocalypse costume:
Read the full article on nintendolife.com
We’re now just about four months out before Resident Evil Requiem arrives on February 27, and to celebrate, we’ve released a Road to Requiem video celebrating the history of the series, and opened pre-orders.
Plus, there’s a cool pre-order bonus featuring Grace’s Costume: Apocalypse.
We also have a Deluxe Edition packed with extra content like 5 costumes including Grace’s Costume: Dimitrescu, 4 weapon skins, 2 screen filters, 2 charms, an audio pack, and additional files to find in-game.
In Resident Evil Requiem, you’ll meet Grace Ashcroft, a new protagonist for the Resident Evil series. As an FBI agent, she possesses a sharp analytical mind that serves her well, yet she suddenly finds herself thrust into an extraordinary situation.
You’ll also experience the series’ classic survival horror through combat, investigations, puzzles, and resource management. Gameplay allows you to freely switch between first and third-person views to face the horrors in a way that suits your playstyle. Even if you haven’t played a Resident Evil game before, you can jump right in, though long-time fans will notice plenty of familiar touches through the game.
And on PlayStation 5, you’ll find yet another layer of immersion while playing thanks to the unique features of the DualSense controller such as its haptics and adaptive triggers.
To coincide with the start of Resident Evil Requiem pre-orders, we thought it fitting to talk a little about the history that Resident Evil has had with PlayStation. Mentioning everything would turn this blog post into a novel, because it’s quite lengthy.
So instead let me touch upon some key moments. It starts from the way beginning almost three decades ago when the original Resident Evil was released on PlayStation in 1996. At the time it became one of PlayStation’s most popular games ever! It featured Chris Redfield and Jill Valentine searching for their missing teammates, but they end up stumbling across an abandoned mansion. Things went wrong. Zombies arrived. Resident Evil made its namesake.
The next entries Resident Evil 2 and Resident Evil 3 were also released initially on PlayStation in 1998 and 1999 respectively and brought the action directly to Raccoon City from the eyes of Leon Kennedy, Claire Redfield, and Jill Valentine.
When Resident Evil 4 was brought to PlayStation 2 in 2005, a special chapter called Separate Ways was added exclusively for the console. This allowed us to see Ada Wong’s side of the story during her own mission to research Los Illuminados.
Moving forward in time, Resident Evil 7’s first demo was a timed PlayStation exclusive, and the Kitchen demo was released separately on PlayStation VR. This entry introduced Ethan Winters and the first-person perspective to the series. You could even play the entire game in PS VR as Ethan searched for his wife Mia.
Resident Evil Village continued Ethan’s story as he searched for his daughter Rose. Similar to some past demos, the Maiden demo was released as a timed exclusive for PlayStation where you played as one of the servant girls trying to escape Castle Dimitrescu.
Resident Evil 7 and Resident Evil Village are of course available now on PlayStation, alongside the reimagined remakes of Resident Evil 2, 3, and Resident Evil 4.We encourage you to experience these pivotal titles in the Resident Evil series for yourself if you’ve yet to have the chance.
Resident Evil has had almost three decades worth of history with PlayStation, and it’s been fun taking a look back at some of those great moments. We’re happy to bring Resident Evil Requiem to PlayStation 5 on February 27, and we hope you’re looking forward to it. We definitely are.