Highguard was never a game that was going to win me over, as I generally only like single-player shooters if any, but it isn’t helped by the fact that since its announcement there hasn’t been a lick of actual marketing to help it prove itself. This, of course, has been the subject of much discourse, to which I will contribute slightly in the coming paragraphs, but the main point of all this is to say that actually, against all odds, Highguard is in fact sticking to its January 26th launch date, and will even show off some gameplay… on its release day.
Magic: The Gathering’s Lorwyn Eclipsed set is here, with plenty of pricey cards for you to keep an eye out for. Still, if you’re looking to build a typal deck, or just want to find out a little more about the creature types in Lorwyn Eclipse, then this is the page for you.
Below are some of our favorite cards from the set, from Goblins to Elementals, to Giants, Treefolk, and much more. Planning to build a deck around any of these? Let us know in the comments!
Lorwyn Eclipsed Bestiary: All Creature Types Explained
Kithkin
In a lengthy blog post, Wizards said it wanted to stay true to the original Lorwyn creature types, and pushed to ensure the Limited environment brings creatures together with a playstyle in mind.
Kithkin lean into the green-white colors and a ‘go wide’ strategy, and while they might seem relatively adorable, Champion of the Clachan shows they’re able to tame bigger beasts, too. It’s a 4/5 with Flash, and buffs your other Kithkin with +1/+1.
Merfolk
Merfolk excel in white-blue and lean into blue’s general mischief and white for buffing your other creatures into a tangled web of counters.
Our favorite is Sygg, Wanderbrine Shield. He’s a 2/2 that can’t be blocked, but transforms into Sygg, Wanderwine Wisdom. Doing so protects one of your cards, and when he transforms, he can turn damage into card advantage.
Elves
As is often the case, Elves exist in Green primarily, but don’t discount black, either, with handy mill and graveyard payoffs like Dawnhand Eulogist and Gloom Ripper.
We’re a big fan of Selfless Safewright. It’s a 4/2, five-cost Elf Warrior creature with Flash and Convoke, and turns creatures of a chosen type hexproof and indestructible until the end of the turn.
Goblins
Goblins and Red go together like a dream, and Hexing Squelcher takes our pick. It’s an uncounterable 2/2 creature for two mana that has Ward (2 life) and stops your other spells from being countered while also giving them Ward (2 life).
Elsewhere, Auntie Ool is already becoming pretty popular since they appeared in the Blight Curse precon deck.
Elementals
Elementals take up all five colors, just like their precon, and there are big-hitters like Avenger of Zendikar and Muldrotha the Gravetide to be found in there.
As for our pick, I’ve gone for Moonshadow. It’s a 7/7 card that only costs one mana, but you don’t unlock its full potential until cards hit the graveyard and you get rid of its -1/-1 counters.
Faeries
Just as mischievous as they were in Wilds of Eldraine, Faeries exist across primarily blue and black.
For our favorite, I’ve picked Bitterbloom Bearer. It’s a low-cost flying card with flash, but it turns your life into small Faerie creature tokens.
Giants
There aren’t a ton of cards in the Giant category, but cards like Grave Titan are reprinted.
Burdened Stoneback, not unlike Moonshadow, enters with counters present. These ones can be removed, however, with a mana ability that can turn other creatures indestructible.
Treefolk
Again, not a huge number of treefolk here, but still some great options like Blighted Blackthorn and Sinister Gnarlbark.
Still, it’s Ferrafor, Young Yew who takes our top spot for Treefolk. It’s a 4/7 Treefolk Druid that doubles counters with its tapped ability, and creates a bunch of Saproling creature tokens when it enters, too.
Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He’s a big fan of Magic: The Gathering and other collectible card games, much to his wife’s dismay.
Switch 2 has been graced with a few ‘impossible’ ports in its first months on the market, and this week, Final Fantasy VII Remake Intergrade joined the ranks.
While playing Square Enix’s acclaimed 2020 remake on Nintendo’s old hybrid would have felt like a pipedream, FFVII looks, runs, and feels exceptionally good on Switch 2. Sure, there are some technical downgrades from the PS5 version here and there *cough* 30fps *cough*, but overall, this is a rather wonderful display of what the new hardware can muster.
Two months later and I’m 250 hours deep. Despite clear flaws – and developer Embark Studio’s insistence on retaining AI-generated voice lines – I feel its pull every day, and not for the reasons I would’ve thought.
I used to think what was special about Arc Raiders was that every round was different, that anything could and would happen when you met another player mid-round. What’s kept me coming back, however, is not the ways it’s surprising but the ways it’s predictable – the ways I canmaster its systems to squeeze more fun out of it, more high-tier loot, and more of its special, absurd moments.
Well folks, you made it! The weekend is here again, which means it’s time to get some all-important gaming done.
Before that though, let’s quickly recap the week. Our big review was for Final Fantasy VII Remake on the Switch 2, and as expected, it’s a bit of a banger. We also heard from director Naoki Hamaguchi who confirmed that the upcoming two sequels will have “exactly the same” gameplay as other platforms.
Following the news of Kensuke Tanabe’s retirement, it’s now being reported game designer, director, producer, and Nintendo veteran Hideki Konno has also called time on his career at the Japanese firm.
Riftbound, the League of Legends trading card game, is set to launch its next expansion, Spiritforged, in the West on February 13. Like Origins before it, there are a handful of different products you can buy to crack packs and build out your collection.
Riftbound: Spiritforged – Where to Buy
But also like Origins, getting your hands on sealed product was tough, with stores and even Riot’s own merch store selling out fast. With Spiritforged, you can pre-purchase these products on TCGplayer, although at significant markups, so just keep that in mind.
Riot’s online merch storefront still has each item at MSRP, and will likely resupply their preorder stock soon, even if it’s currently sold out, so be sure to check back often and sign up for a Riot account.
Otherwise, as always, one of the best ways to buy any TCG product is through your local game store, and Riftbound is no different. Be sure to utilize the official store locator to find shops in your area and support local businesses.
Spiritforged has four main products with its upcoming launch, with a total of 221 new cards to play with. You can get individual booster packs, each containing 14 cards to bolster your collection; you’ll receive seven commons, three uncommons, one rare, one foil of any rarity, another random foil or rare, and either one token or Rune card.
One booster pack is currently going for $14.75 on TCGplayer. Then you can pick up a booster box, which is a sealed box of 24 booster box. With boxes, drop rates aren’t entirely random. One in three boxes will contain an alternate art Overnumbered edition, while one in 30 will contain an ultra rare signed version. From here, you can purchase a booster display case, which is a collection of six booster boxes, if you can stomach the price.
For newer players, you can two preconstructed Spiritforged Champion decks. Fiora and Rumble are the Champion decks this time around, featuring a 56-card prebuilt decks focused on their respective mechanics. You’ll receive their Legend card, their corresponding Chosen Champion cards, their Signature Spells, three Battlefields, and a Spiritforged booster pack.
Riftbound: Origins – Where to Buy
Still enjoying cracking Origins packs? If you’re able to find them in stock, there are a handful of different product to get your hands on before Spiritforged drops.
The Last Train: Baquedano Turns a Ride Home into a Nightmare
Diego Alonso Gajardo, Director
Summary
First-person psychological horror where the familiar becomes terrifying.
How the designers twist common themes into nightmare.
Use calmness and wits to escape an abandoned subway station while being hunted by a familiar presence.
What if falling asleep on your daily commute was the worst mistake you could make?
The Last Train: Baquedano is a first-person psychological horror experience that turns an everyday situation into a disturbing nightmare. Developed as an intense, narrative-driven indie title, the game invites players to explore the dark corridors of an abandoned subway station where time feels frozen and something is watching from the shadows.
A Familiar Face Turned Into Fear
One of the most striking elements of The Last Train: Baquedano is the presence of Tung Tung Sahur, a character widely recognized as a viral internet figure. In this game, that familiar face takes on a far more unsettling role. What was once humorous and recognizable becomes distorted and threatening, transforming internet culture into a source of psychological tension.
The game builds fear through a unique blend of anticipation, sound design, and the unsettling contrast between recognition and danger. Seeing something you know and realizing it shouldn’t be there becomes one of the core emotional drivers of the experience.
Explore, Survive, and Uncover the Truth
Exploration, environmental storytelling, and light puzzle-solving are the core mechanics as you search for clues that hint at a deeper story hidden beneath the surface.
Stay Calm and Observant to Survive
The game features four different endings, encouraging replayability and interpretation. Each ending reveals new layers of meaning, allowing you to piece together what really happened and what the station represents.
A Short, Intense Psychological Experience
The Last Train: Baquedano is designed as a concise yet impactful horror experience, ideal for fans of atmospheric storytelling and emotional immersion. Its urban setting, inspired by real-world subway spaces, grounds the horror in reality, making the experience feel uncomfortably close to home.
Blending psychological tension, subtle humor, and modern cultural references, the game offers a unique take on contemporary horror, one where the scariest things aren’t monsters, but the familiar routines we trust every day.
Are you ready to reach the last stop? Just make sure you don’t fall asleep on the way.
The Last Train: Baquedano is available now on Xbox Series X|S and Xbox One.
In The Last Train, a first-person psychological horror game, routine turns into nightmare when you fall asleep on the subway. Upon waking, you discover you’ve reached the end of the line, an abandoned station shrouded in darkness. But you’re not alone; something else waits in the shadows, watching you and following your every move.
Explore the gloomy corridors and hidden corners of the last station as you try to find a way back to safety. Every sound, every movement, could be a sign that what’s hunting you is closer than you think. You’ll need to keep your calm, solve puzzles, and find clues that reveal the dark secrets hidden within this abandoned station. Will you escape before the entity catches you?
Features
– First-person horror with touches of humor
– 4 endings to unlock
– Interact with and run from popular characters
– Discover secrets that reveal a larger story
– Intense experience in a mysterious station
Prepare for a one-way journey into fear. The last station awaits you… and not everyone makes it back.
A new lawsuit filed by shareholders of Hasbro against the company and its directors alleges that company leadership has mismanaged Magic: The Gathering by overprinting sets of cards, thereby devaluing existing ones. It also, quite notably, claims that Hasbro leadership “concealed the true reason” that its widely-criticized, incredibly expensive Magic: The Gathering 30th Anniversary Set was pulled from sale within an hour of its initial release.
The lawsuit, filed in Rhode Island earlier this week, is filed by shareholders Joseph Crocono and Ultan McGlone against Hasbro CEO Christian Cocks, a number of fellow company directors, and Hasbro itself. The lawsuit alleges breaches of fiduciary duty, unjust enrichment, waste of corporate assets, gross mismanagement, abuse of control, and violations of the Exchange Act.
Specifically, the shareholder plaintiffs claim that, under Cocks’ leadership, Hasbro has been printing far too many Magic: The Gathering sets, thereby reducing the value of existing sets. This complaint probably sounds familiar to avid Magic players, as Wizards of the Coast has been printing significantly more sets per year than it used to. This handy chart made in 2022 by jacobwillson2727 at Only on Tuesdays helps illustrate the problem, and it’s only gotten worse in the years since:
As noted in the lawsuit, Wizards of the Coast released more sets than ever before in 2020, which served to double the revenue of the Wizards segment of Hasbro between 2018 and 2021, and in 2022, Hasbro released over five times as many Magic sets as it had in 2016. It’s worth noting that both the chart above and the lawsuit itself are somewhat generous in what they consider to be a Magic “set.” For example, the lawsuit also claims Wizards released 39 separate Magic sets in 2022 – that strikes me as a little high, and most likely includes Secret Lair collaborations in addition to every other possible kind of set.
Regardless of how you count them, it is true that the card release volume has gone up lately, as anyone who’s grouchy about the number of Universes Beyond collaborations in 2026 will tell you. But the issue the shareholders have is that the volume, they claim, is exceeding consumer demand, and that Hasbro leadership is only releasing this many to get quick cash to cover up shortfalls elsewhere in the Hasbro business.
The lawsuit itself is 76 pages long, but there are two major accusations that stand out. One is an allegation that Hasbro management used something called the “Parachute Strategy.” Allegedly, leadership plotted to “parachute in” new Magic sets whenever there was a shortfall somewhere else in Hasbro. These parachute sets initially consisted of “Masters” sets – largely reprints with low production costs. However, as it grew, more sets got involved, including the aforementioned Secret Lair collaborations and the Commander Legends: Battle for Baldur’s Gate set. Per the lawsuit, “As such, the explosive growth in the Magic business noted just prior to and during the Relevant Period [September 2021 – October 2023] was in fact the result of the Parachute Strategy. Notably, in 2022 such ‘parachute’ Magic sets accounted for 46% of all Magic releases.”
The second, and perhaps even spicier, accusation is the allegation that Hasbro management essentially faked being out of stock of the controversial, extremely expensive Magic 30th Anniversary Set in order to encourage demand. If you’re not familiar, this was an unhinged $999 box that contained four booster packs of non-tournament legal reprints of original Magic cards, some of which Wizards had sworn it would never reprint. This box garnered massive criticism due to its price, the fact that the cards weren’t even usable, and the seemingly broken promise on the part of Wizards not to reprint classics such as, say, Black Lotus.
According to testimony from several members of leadership shared in the complaint, following the negative reaction from players at this announcement, management made a plan to “pause” sales of the set if it became apparent that they were weaker than anticipated. The company said the “sale has concluded, and the product is currently unavailable for purchase,” in a post on X (then Twitter), implying they had sold out, effectively making it look like the product was far more popular than it actually had been. In the lawsuit, plaintiffs accuse the company of claiming the product was “out of stock.”
What happened to the unsold cards after sales were paused, then? The lawsuit goes on:
“[Former Employee 6] likewise stated that the Company paused its sales of the Magic Anniversary Set less than an hour after its release, only selling a portion of its available inventory. FE 6 further noted that shortly after the set’s release, he and other Wizards employees viewed photographs of Magic Anniversary Sets dropped off at a Texas landfill alongside older Magic products.”
The plantiffs are asking the judge to rule that they, as shareholders, are adequate representatives of Hasbro and therefore can sue on behalf of the company itself, and that each of the individual defendants failed in their fiduciary duties. They are also asking that Hasbro be awarded damages from each individual defendant, and that the shareholders be given significantly more power on the board of the company.
IGN has reached out to Hasbro for comment.
This is far from the first time shareholders have expressed displeasure with Hasbro’s handling of Magic. Mentioned multiple times in the suit is a deep dive done by Bank of America back in 2022 on this exact issue of overprinting, which prompted analysts to claim Hasbro was hurting its long-term value with so many frequent set releases.
This year’s first set, Lorwyn Eclipsed, is doing all right at least, having seemingly sold out in most places amid excitement at a return to a beloved plane from Magic’s history. It’s even got a host of super expensive rare cards, topped off with a Showcase Fracture Foil version of Bloom Tender that’s going for over $600 at the time this piece was written.
Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.