Hyrule Warriors: Age Of Imprisonment Looks Awesome In Nintendo’s Latest Switch 2 Deep Dive

So THAT was the Imprisoning War…

The latest entry in Nintendo’s ‘Creator’s Voice’ Switch 2 series is here, and this week we’re taking a deep dive into Hyrule Warriors: Age of Imprisonment.

Koei Tecmo’s Ryota Matsushita and Yosuke Hayashi shine the light on the studio’s upcoming fighter, promising that the game will not only “depict the battles of the Imprisoning War via a Warriors game,” but also show “life in the kingdom of Hyrule after Princess Zelda is sent back in time”.

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As Gamers Express Concern About Borderlands 4 Potentially Costing $80, Gearbox Chief Randy Pitchford Says: ‘If You’re a Real Fan, You’ll Find a Way to Make It Happen’

Outspoken Gearbox chief Randy Pitchford has responded to a fan who expressed concern about the prospect of paying $80 for Borderlands 4, saying: “if you’re a real fan, you’ll find a way to make it happen.”

The video game industry has made the jump to $80, first with Nintendo and Mario Kart World, then with Microsoft and its price hike announcement that will kick in this holiday season. Could Borderlands 4 follow suit?

Publisher 2K Games and parent company Take-Two have so-far remained vague on whether they will go to $80, and Randy Pitchford has insisted the decision is out of his control. But, responding to one concerned fan on social media, Pitchford set the cat among the pigeons by saying that if you’re a “real fan, you’ll find a way to make it happen.”

Here’s the exchange:

“Randy, this game better not be 80 dollars. Don’t take that risk, a lot of gamers aren’t gonna pay 80 dollars and feed this notion of constant increase of the price tag. You are the CEO, you have some say with the price when it comes to your publisher.”

And here’s Randy Pitchford’s response:

“A) Not my call. B) If you’re a real fan, you’ll find a way to make it happen. My local game store had Starflight for Sega Genesis for $80 in 1991 when I was just out of high school working minimum wage at an ice cream parlor in Pismo Beach and I found a way to make it happen.”

As you’d expect, Pitchford’s comment has sparked a vociferous response.

“Lmao CEO said ‘real fan’ WHOOO WEEEE in this economy,” said one social media user. “Wow that’s probably a bad take… cost of living crisis and you’re just gonna say ‘if you’re a real fan…’ damn,” said another. “What an elitist out of touch response,” another said. “His solution just buy it you know you will. Is this how you treat loyal consumers?” “You should have just left that response at ‘not my call’ and kept the gaslighting out of your response,” another added.

Last week, during a PAX East panel, Pitchford insisted that he didn’t know the Borderlands 4 price but refused to rule out $80.

“I’ll tell you the truth. I don’t know. That is the truth. I’ll hit it straight on. It’s an interesting time,” he said.

“On one level, we’ve got a competitive marketplace where the people that make those choices want to sell as many units as possible and they want to be careful about people that are price-sensitive. There are some folks who don’t want to see prices go up, even the ones deciding what the prices are.

“There’s other folks accepting the reality that game budgets are increasing, and there’s tariffs for the retail packaging. It’s getting gnarly out there, you guys. Borderlands 4 has more than twice the development budget for Borderlands 3. More than twice. So the truth is, I don’t know what the price is going to be.”

In a recent interview, IGN asked Take-Two boss Strauss Zelnick if the company would go to $80 for its games. Zelnick wouldn’t say either way, but did say consumers would be “willing to pay for the very best.”

“I have said for a long time that we offer enormous value and that that’s our job,” Zelnick said. “Of course, we certainly believe that compared to other forms of entertainment, whether that’s movie tickets or live events or streaming services, the value for our entertainment that we offer is just astonishing, and it’s our job. It’s our job to deliver much more value than what we charge. That’s our goal. We think consumers are willing to pay for the very best. It’s our job to make the very best.”

Earlier this month, 2K announced a cheaper than expected $50 price point for Mafia: The Old Country, confirming that it is not an open-world game, rather a linear, narrative-driven game. The announcement was positively received, with many fans saying they’re more interested in a high quality, cheaper, shorter story-driven Mafia game than a bloated open-world game filled with repetitive mechanics.

Indeed, there seems to be a growing call for more of these cheaper, manageable games, with Sandfall’s well-received Clair Obscur: Expedition 33, which has sold an impressive 2 million copies despite being available day-one on Game Pass, held up as a potential trend-setter.

Given Borderlands 4 is due out September 12, 2025, 2K Games will have to announce the price sooner rather than later.

Photo by Jon Kopaloff/Getty Images for Lionsgate.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

The city of Eriksholm looks captivating, but I wish it’d sneak in some new ideas

Have you seen Eriksholm: The Stolen Dream knocking about? I can’t seem to find it. It’s an upcoming adventure game about some sneaky urchins from a fictional Scandilike country in the 1900s. We’ve previously described it as “a bit Dunwall and a bit Desperadoes”. I got to play a short preview build, and being offered its toylike city from a top-down perspective made me eager to explore and find its many collectible artworks. It’s a lavishly animated and handsomely modeled piece of work. But, well, its approach to stealth veers bland and predictable. I don’t know if sunkissed tiles and cobblestone alleyways are enough to forgive what so far appears to be an entire game based on the derided “instafail stealth section”. But sit down, we can talk about it.

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Ahead of Warhammer 40,000: Space Marine 2 Patch 8, Fans Believe Datamines Have Revealed Everything From the New Class to a New, Much-Wanted Melee Weapon and a Surprising New Gun

Warhammer 40,000: Space Marine 2 will soon see the release of Patch 8, which publisher Focus Entertainment and developer Saber Interactive have already said heralds the arrival of the hotly anticipated Horde mode.

But what else might it include? Recent datamines of Space Marine 2 itself may hold clues.

Warning! Potential spoilers for Warhammer 40,000: Space Marine 2 follow:

Let’s start with perhaps the biggest question Space Marine 2 fans have right now: what is the new class? Datamines suggest it is the Techmarine. Why? Because in the files was mention of a perk called ‘shoulder gun bolter,’ which is a clear indication that Techmarines are finally in play.

For the uninitiated, a Techmarine is a Space Marine engineer-type class who’s a big fan of the Cult Mechanicus as well as their Chapter. They’re big on technology and specialize in fixing and maintaining vehicles and other big stuff, such as Dreadnaughts.

You can see how a Techmarine might slot into a Space Marine 2 squad, which currently lacks a class of this type. And this ties into another datamined detail: the apparent ability to “summon” a Dreadnaught in Horde mode. Dreadnaughts are a part of the Space Marine 2 campaign (one viral moment involves a Dreadnaught being particularly heroic and badass), and you also fight alongside one in a PvE Operations mission. Could you earn the right to summon a Dreadnaught and, as a Techmarine, keep it alive, in Horde mode?

Now onto the promised new melee weapon. Datamines suggest Space Marine 2 will finally get a Power Axe, which again, makes sense in the context of Games Workshop’s big Space Wolves push for the tabletop game. And let’s remember, in December, IGN reported on Space Marine 2 modders who put the axe from Secret Level’s Warhammer 40,000 episode into the game.

There’s more! As discussed in a recent video by Warhammer 40,000 YouTuber Chapter Master Valrak, dataminers recently unearthed evidence of a Grav-cannon in Space Marine 2. This is, typically, a big gun used by Space Marines that manipulate gravity to cause a target to crush itself to death. Could the Techmarine class, should it be a genuine upcoming arrival, exclusively wield the Grav-cannon? If so, I imagine there will be many players who gravitate towards it with the release of Patch 8.

It’s worth noting that Patch 8 remains under wraps for now, but we’re expecting Space Marine 2-related announcements during the upcoming Warhammer Skulls livestream this Thursday, May 22. Perhaps we’ll find out more there.

There’s a lot happening in the world of Space Marine 2, despite the surprise announcement that development of Space Marine 3 development had begun. Space Marine 2’s year one roadmap remains in place.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Video game voice actor union takes Fortnite’s Darth Vader chatbot to court

Video game voice-actor union SAG-AFTRA are launching a legal case against the presence of generated AI voice-acting for Darth Vader in Epic’s battle royale Fortnite. They’re accusing the company’s subsidiary Llama Productions of using AI to “replace the work of human performers” – or at least, of replacing human performers without first haggling out terms with the union.

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Exclusive: Fast Fusion Will Contain 12 Tracks, Free Content Update Confirmed

All performance modes have also been detailed.

Shin’en Multimedia’s FAST Fusion is set to be a true visual highlight when it launches on the Nintendo Switch 2 day one on 5th June 2025. Like its predecessor, FAST RMX, Fusion looks to take full advantage of the new hardware’s capabilities to produce blistering performance at the highest resolution possible.

Before we get into the nitty gritty of the specs, however, we can confirm that FAST Fusion will have a total of 12 tracks at launch spread over four cups. This is a bit of a drop from what RMX offered, but keep in mind that a large chunk of those tracks were taken from FAST Racing Neo, with RMX producing just 6 new courses.

Read the full article on nintendolife.com

Helldivers 2: Heart of Democracy update live, brings the fight to the streets of Super Earth

The worst nightmare of all those who fight for Managed Democracy has been made a grim reality.


Helldivers 2: Heart of Democracy update live, brings the fight to the streets of Super Earth

Despite the valiant efforts of our Helldivers to push back the fleet, the Illuminate have reached Super Earth. Now they are swarming our cities, terrorizing citizens, and destroying our infrastructure. It’s time to rise up and take arms and fight for the precious foundations and soil of Democracy manifest. Helldivers, return to our planet and defend what is rightfully ours.

Super Earth… our home

The urban sprawl of Super Earth is the site of the conflict. Fight among the towering skyscrapers and crowded streets of our home turf as the Illuminate rain down destruction all around you.

Inside the city biomes, you will tackle operations and work to liberate cities together, having a significant impact on planetary campaigns.

Repel the invasion

The Helldivers are tasked with a new objective: to repel the Illuminate invasion by gaining ground over the squids as they fight to control areas where the fleet is landing. It won’t be a walk in the park, divers. Like a game of intergalactic tug-of-war, you will struggle against the incoming forces, gaining and losing control quickly.

Arm the cannons

Even in the face of such danger, we are not helpless, and all is not lost. The might of Super Earth’s arsenal lies hidden beneath our peaceful, democratic streets. With your help, we must activate our Planetary Defense Cannons and take down the Illuminate fleet in a grand show of power.

Call for backup

It’s all hands on deck as you encounter SEAF troops who will help join the fight to defend our Freedom. These small squads will fight enemies on their own, or they can be ordered to follow Helldivers and provide temporary backup as you navigate toward objectives. Salute and lead them on the path to victory, divers!

Protect citizens

However, you must also be aware of the many civilians still roaming the streets, fearing for their lives. They may be panicked, Helldivers, but it is your sworn duty to keep them safe and they look to you as the ultimate protectors of liberty. Remember: any civilian lives lost from friendly fire will be punished.

Prepare for the fight

Last week, we released a powerful primary weapon customization system and expanded surplus options to fight against the Illuminate as they emerged from the singularity. Now that you have learned the tactics of these new squid troops–like the Crescent Overseer and the hulking Fleshmob–you must master these tools to continue the fight on Super Earth. Use every available resource, divers, and decimate their forces!

Our major update, Heart of Democracy, is now live. Helldivers, to your hellpods immediately! Citizens, enlistment centers will remain open for recruitment.

The battle for Super Earth has begun.

Internet Connection and Helldivers 2 game required for update.

Amid Game Closures and a Declining Audience, Call of Duty Is in a Rough Spot — So What’s Next?

Call of Duty fans are still digesting the news that Activision is walking away from Warzone Mobile, the game that was meant to lead the battle royale into a new era.

Over the weekend, Activision pulled Warzone Mobile from iOS and Android app stores, with the scope of the game being “streamlined” and an admission it had not met expectations. While servers will remain online for now, no new content or updates will be issued to the game, and players can no longer spend real money in it.

“We’re proud of the accomplishment in bringing Call of Duty: Warzone to mobile in an authentic way, [but] it unfortunately has not met our expectations with mobile-first players like it has with PC and console audiences,” Activision said.

It’s a brutal end for a game that clearly struggled right out of the gate. Warzone Mobile launched in March 2024 on iOS and Android as a Warzone-specific Call of Duty mobile experience that offered battle royale for up to 120 players, as well as cross-progression with the PC and console Warzone, Modern Warfare 2 and 3, and, later in the year, Black Ops 6.

IGN’s Call of Duty Warzone Mobile review returned an 8/10. We said: “Call of Duty: Warzone Mobile includes all the best elements of Warzone, while speeding up and streamlining matches and using cross-progression to make this a meaningful extension of the traditional experience.”

Activision’s hope was that Warzone Mobile would make a splash in the competitive mobile shooter market, where the hugely successful Call of Duty Mobile, developed by Tencent-owned TiMi Studio Group, is already established. With Call of Duty Mobile, which has seen 1 billion downloads since launch, revenue is shared between Activision and Tencent. Warzone Mobile, on the other hand, was developed entirely in-house at Activision, and so the company received a bigger slice of the money pie every time a player dropped cash on a battle pass or a cosmetic.

But Warzone Mobile, which requires more powerful mobile phones than Call of Duty Mobile to work well, failed to meet Activision’s expectations, and its development team was scaled down when, in September last year, Microsoft-wide layoffs hit across the games business.

Now, Call of Duty fans, especially those who did play Warzone Mobile, have lamented the state of the game and indeed the franchise.

“This game simply came out too early and wanted to be too greedy,” said redditor Maddafragg. “It could be seen on the Reddit videos, a lot of gameplay was not fluid with weird graphics, it could be seen that even if the game is playable, the device struggles to run it. The world of mobile gaming is cursed, it’s not just Warzone that’s dying. Dead by Daylight mobile and Star Wars hunter will also close the doors.”

“Turns out mobile games need to be optimized on most devices to be successful, you can’t just cater to high end devices and hope your game succeed — it won’t,” added piegeamorue.

“Greed is a dangerous thing. Activision was too greedy and when it leaked that they planned on killing CODM in favor of WZM they essentially turned tens of millions of people against the game. It became ‘us vs them’ and CODM is vastly more accessible than WZM — the loss was guaranteed.”

What’s next for Call of Duty, which appears to be in a tricky spot right now? Earlier this month, The Game Business reported that while Black Ops 6 launched big late last year, the Call of Duty franchise saw its users decline afterwards, and “more sharply” than in recent years.

Here’s the relevant blurb:

… the reality is that despite a strong start, Call of Duty has struggled to engage players to the degree it has in the past. According to Ampere, in March 2025, Call of Duty had 20.6 million players. That is still a huge number, but it’s slightly less than March 2024, which had 20.8 million players, and well down on March 2023, which saw 22.4 million players.

The return of the much-loved Verdansk to Warzone did give the battle royale a much-needed shot in the arm, but with the honeymoon period over and accusations of rampant cheating once again dominating the narrative, all eyes are on Activision and this year’s Call of Duty game to see if the still-huge first-person shooter franchise can reinvent itself once again.

Related, there are a number of apparent datamined gameplay videos doing the rounds that show wall-running and even jet packs working in Black Ops 6. This, some believe, indicates this year’s Black Ops 7 will ditch Activision’s ‘boots on the ground’ mantra for gameplay reminiscent of Black Ops 3.

Activision told IGN its teams are busy and moving forward on a variety of work, so hopefully we’ll see the fruits of that soon. Microsoft’s annual June Xbox showcase is around the corner. Perhaps Call of Duty will turn up there. And, meanwhile, Call of Duty: Mobile is going strong, but, as we’ve pointed out, it’s not as lucrative a business for Activision, despite being bigger.

Activision Blizzard’s recent mobile struggles also call into question Microsoft’s $69 billion acquisition of the company itself, given Xbox boss Phil Spencer has made no secret that the decision was in part motivated by Xbox’s lofty mobile ambitions (Activision Blizzard owns King, the maker of phenomenally popular mobile game Candy Crush). Indeed, Microsoft plans to launch an app store of its own, taking on Apple and Google in the lucrative mobile game space.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Helldivers 2 major update promises victory for squidkind as the Illuminate finally invade hated Super Earth

After many months of dogged campaigning in the face of zealotry, atrocity and propaganda about fake WMDs, the heroic avatars of the Illuminate have finally invaded Super-Earth. In just a few short days, the humans and their fanatical and clownish “Helldiver” enforcers may be wiped from the face of the galaxy, ushering in a brave new era in which the surviving bots, bugs and squids link clamps, mandibles and tentacles and dance around singing. You ever hear an Illuminate sing? Literally mind-blowing.

All of which is to say that Helldivers 2‘s Heart Of Democracy update is upon us, following teasers earlier this month. It lets the game’s sordid playerbase of perfidious human stormtroopers blow the shit out of some ace nano-tech molluscs on the streets of planet Earth. The new Earth maps are also full of NPC human soldiers who can be left to fight for themselves or enlisted as cannon fodder. There are crowds of panicking civilians, too. The PlayStation blog post announcing the update’s release suggests that you’ll be “punished” for accidentally shooting them, but that’s not the impression given by the below orgiastic trailer.

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Helldivers 2 Heart of Democracy Update Finally Brings the Illuminate Invasion to the Streets of Super Earth

Helldivers 2 finally has Super Earth maps to fight on as part of the Heart of Democracy major update.

As had leaked last week, the Heart of Democracy update — out now across PC and PlayStation 5 — sees the Illuminate invasion reach Super Earth. You can now select missions on our home planet in Mega Cities and fight back alongside SEAF soldiers.

The city biomes include operations that work towards liberating the cities, which, developer Arrowhead said, have “a significant impact on planetary campaigns.” This is a part of Helldivers 2’s ongoing Galactic War, a community-driven meta narrative that Arrowhead orchestrates behind the scenes.

Here’s the official blurb, per the PlayStation Blog:

The Helldivers are tasked with a new objective: to repel the Illuminate invasion by gaining ground over the squids as they fight to control areas where the fleet is landing. It won’t be a walk in the park, divers. Like a game of intergalactic tug-of-war, you will struggle against the incoming forces, gaining and losing control quickly.

You can activate Planetary Defense Cannons and take down the Illuminate fleet, as shown in the trailer. And, as mentioned, SEAF troops will help join the fight to defend the cities. These small squads will fight enemies on their own, or they can be ordered to follow Helldivers and provide temporary backup as you navigate toward objectives. You do, however, need to be mindful of civilians who are still roaming the streets; Helldivers 2 is as much about friendly fire management as it is blowing aliens up.

The Heart of Democracy update is part of Arrowhead’s long-term committment to keeping Helldivers 2 going for years to come following its record-breaking launch last year.

Last week, Arrowhead CEO Shams Jorjani addressed player concern that the studio might leave the game behind to focus on its next project, dubbed “Game 6.”

“Nah. It’s ALL Helldivers 2 for now,” he insisted. “A very, very small team will spin up something later this year and go at it sloowly. Helldivers is our main focus and will be for a loooong time.”

So, how long does Jorjani expect content updates for Helldivers 2 to last?

“As long as you folks keep playing and buying Super Credits we can keep it going,” Jorjani said, pointing to Helldivers 2’s virtual currency that’s used to buy Premium Warbonds. “Last summer we were kinda screwing the pooch so it looked like we wouldn’t be able to keep the train going for a long time – but we turned the ship around, you support us a lot so it’s looking bright.”

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.