A man in the UK has been arrested after police discovered he was harboring a cache of stolen Pokémon cards worth £250,000 (approx. $332,500).
The hoard was discovered after Greater Manchester Police raided a home in Hyde, Tameside, on the outskirts of Greater Manchester. It contained cards still in their original plastic labelling and price tags, with some individual cards worth up to £560 (approx. $744).
As spotted by the BBC, a police spokesman joked in a post on Facebook: “Gotta catch ’em all.” The force is now trying to reunite the cards with their rightful owners.
“An interesting warrant in #Hyde yesterday morning, supported by your Neighbourhood policing teams,” the statement from Tameside Police read. “Seizure of thousands of stolen, high-value Pokémon cards with an estimated worth of over £250,000. Attempts will now be made to return the cards to the original owners. One male arrested.
Perhaps that’s why finding Pokémon cards in 2025 isn’t as easy as it should be. Between Destined Rivals preorders vanishing in seconds, new split expansion sets in Black Bolt and White Flare, and Journey Together chase cards dominating every feed, Pokémon TCG has never felt more intense. But if you’re trying to keep up with Pokémon TCG without getting ripped off or left behind, check out our guide on the best places to start, including the latest update on what can be bought where from trusted retailers in the U.S.
Vikki Blake is a reporter, critic, columnist, and consultant. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.
If you were a fan of Hello Kitty Island Adventure and all its New Horizons-inspired cosiness when it arrived on Switch earlier this year, then boy, do we have a surprise for you. The life-sim’s first major content update has sidestepped its planned release date and landed on the Nintendo hybrid a week early — what a treat.
The ‘Friends, Furniture, and Frozen Peaks’ update arrived on Steam last month, with dev Sunblink adding a 22nd May release date for the Switch version. It seemed to be full steam ahead on the later launch until yesterday evening, when the studio appeared on Twitter to make the surprise announcement that the update is, in fact, available right now. What’s more, it’s free!
Stab-o-sneak merchants Ubisoft are pushing back the release of several unspecified big name projects in the wake of Assassin’s Creed Shadows, which CEO Yves Guillemot says “has reaffirmed the power of the Assassin’s Creed brand”. The tactical snoop ‘n’ shoot peddlers are also looking to cut costs by at least €100 million across their organisation, following a difficult year in which they’ve partnered with Tencent to launch a new corporate subsidiary dedicated to their most popular games.
Warner Bros. Games has announced and released Mortal Kombat 1: Definitive Edition, which it described as “the most extensive version” of the gory fighting game. But for fans, the release of the Definitive Edition has sparked significant concern that NetherRealm has now moved on from the game, and that it won’t see any new DLC characters or significant content updates.
The Mortal Kombat 1: Definitive Edition offers the main game packaged together with previously released downloadable content, including the Khaos Reigns story expansion, Kombat Pack 1, and Kombat Pack 2.
The Definitive Edition also adds new character skins for Johnny Cage, Kitana, Scorpion, and Shao Khan “inspired” by the upcoming Mortal Kombat 2 film, the Mortal Kombat (2021) movie character skin for Sub-Zero; and the tournament themed character skin (outfit) for Liu Kang.
For fans, The Definitive Edition feels like a line has been drawn under Mortal Kombat 1. While Warner Bros. is known for its definitive and ultimate editions, and indeed NetherRealm games tend to get them, this time there is a sense of finality to the release. And with no announcements forthcoming about a Kombat Pack 3 or anything else meaningful for Mortal Kombat 1, fans believe that’s that.
If true, it’s a big disappointment for hardcore Mortal Kombat 1 fans, who had hoped for significantly longer term support for the game. Indeed, many are now pointing to a September 2024 tweet from NetherRealm development chief Ed Boon, who moved to reassure fans already concerned that the studio had moved onto its next game by saying: “NetherRealm is still fully committed to supporting Mortal Kombat 1 for a long time to come.”
“The game is done, it’s their way of saying ‘Goodbye! Come back the next year or two for another overly priced game bloated with guest characters!’ ” said a clearly disgruntled redditor.
“MK1 officially has a shorter content lifespan than the f***ing Texas Chainsaw Massacre game lmao,” said another.
For context, in July 2021, NetherRealm announced it had started work on its next project (Mortal Kombat 1) and, as a result, there would be no further DLC for Mortal Kombat 11. That announcement came two years and three months after the release of the game. NetherRealm is yet to make a similar announcement for Mortal Kombat 1.
T-1000 Terminator was the final DLC character added to Mortal Kombat 1 as part of the Khaos Reigns expansion, and follows playable fighters Cyrax, Sektor, Noob Saibot, Ghostface, and Conan the Barbarian. Fans have wondered for some time now whether developer NetherRealm plans a third set of DLC characters, or a Kombat Pack 3, amid questions about Mortal Kombat 1’s sales success.
Most fans of the studio’s work expect it to release a third game in its DC fighting game franchise, Injustice, although neither NetherRealm nor Warner Bros. has yet to confirm that. The first game in the series, Injustice: Gods Among Us, launched in 2013, with its sequel, Injustice 2, coming out in 2017. NetherRealm released Mortal Kombat 11 in 2019 and for a time it seemed like the studio would alternate between Mortal Kombat and Injustice games, but it went on to release another Mortal Kombat, the soft reboot that is Mortal Kombat 1, in 2023 instead.
In an interview with IGN in June 2023, Boon spoke in vague terms about this decision. “There were a number of factors, some of which I can talk about, some of which I probably shouldn’t,” Boon said.
Two reasons Boon was willing to discuss were the unfortunate onset of the COVID-19 pandemic and the team’s choice to switch to a newer version of the Unreal game engine (Mortal Kombat 11 runs on Unreal Engine 3, whereas Mortal Kombat 1 runs on Unreal Engine 4).
“But we did go to a new graphics engine, Unreal,” Boon said. “We really wanted to be careful with COVID and all that stuff and everybody staying safe. So there were a bunch of variables involved that eventually we realized, ‘Okay, let’s do another Mortal Kombat game and hopefully we’ll get back to the Injustice games.’ “
Just to be sure, we wanted to confirm with him directly that the door was not closed on the Injustice franchise.
“Not at all,” Boon answered.
Mortal Kombat 1 has sold 5 million copies, with the franchise now up to 100 million. Mortal Kombat 11 became the best-selling game in the franchise by passing Mortal Kombat X’s nearly 11 million units sold worldwide. By 2022, Mortal Kombat 11 had sold more than 15 million copies worldwide. Clearly, Mortal Kombat 1 has underperformed compared to previous games in the series.
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Friends, it is my sad duty to inform you that One Million Checkboxes creator Neal Agarwal is up to more of his crowdgaming mischief. He’s published another online squabbling sim called Internet Roadtrip. It’s a roaming Google Streetview cam in which viewers vote on the direction of travel every 10 seconds. The thinking behind Saltybet applied to the experience of driving your kids to Disney Land, in short. It is possibly a commentary on self-piloting vehicles, but mostly, it is a celebration of the raucous magic of chatboxes. You can also vote to honk the horn.
It’s another exciting week for fighting game fans with the anticipated arrival of the Capcom Fighting Collection 2.
This latest collection packs eight titles into one package – with games like Power Stone and Project Justice finally making a return. We’ve already shared our review here on Nintendo Life and the good news it’s another fun dose of top-class arcade action.
Following a similar decision with Assassin’s Creed Shadows.
It’s been some time since Ubisoft provided an update about the Prince of Persia: The Sands of Time ‘Remake’ project, but we’ve officially got one in the company’s latest earnings call.
Although the plan is to now provide unannounced major IPs additional development time to improve the overall quality of each experience after a similar delay helped Assassin’s Creed Shadows – it seems the long-awaited Sands of Time remake could be on the horizon.
Following rumours late last year Mortal Kombat 1 could be winding down its support sooner rather than later, NetherRealm and WB Games have this week announced the arrival of the Mortal Kombat 1: Definitive Edition.
This version of the game, which is available for $59.99 USD (or your regional equivalent), is said to offer the “most extensive Mortal Kombat 1 experience” including not only the base game and more recent Khaos Reigns story expansion but also both Kombat Packs (including all of the DLC fighters so far).
Introducing the Designed for Xbox Floral Collection 2025
Pamela WangSenior Program Manager, Xbox
The new Designed for Xbox collection has arrived. Introducing the Floral Collection, designed for players who seek accessories that blend beauty with performance. Each piece in this collection is adorned with unique intricate floral patterns, bringing a touch of elegance to your game time.
Night Blossom: PowerA Advantage Plus Wired Controller
Take your game and style to new limits with the officially licensed PowerA Advantage Plus Wired Controller for Xbox Series X|S, Xbox One, and Windows 10/11, featuring the stunning Night Blossom design. With our patented Quick-Twist Thumbsticks, you can easily adjust the thumbsticks to three different height settings with a simple twist. Enjoy a smoother, pro-level feel thanks to Hall Effect Modules that utilize contact-free magnetic sensors in the thumbsticks to help with precision and longevity. Plus, two Mappable Advanced Gaming Buttons, Dual Rumble Motors, and more. Available today for $42.99 USD ERP.
Key Features
Quick-Twist Thumbsticks.
Hall Effect Modules.
Dual Rumble Motors.
Immersive Impulse Triggers.
Headset Compatible with 3.5mm headphone jack.
Extra-long 10ft. USB-C Cable.
PowerA Gamer HQ App – Adjust audio, triggers, rumble, dead zones, and more on your controller with this free app for Xbox and Windows.
Flora: Audeze Maxwell Headset
Game in style with the Audeze Maxwell Flora Limited Edition headset, featuring award-winning planar magnetic technology for immersive audio, low-latency wireless, and 80-hour battery life to outperform and outlast your competition. Available today for $339.99 USD ERP.
Key Features
Award-winning Audeze 90mm Planar Magnetic Drivers.
Ultra-Low Latency Wireless with 3x range of traditional 2.4Ghz.
80hr+ battery life with fast charge in 20 minutes.
Class-leading high-resolution audio up to 24-bit/96kHz.
Filter noise reduction technology for clear communications.
Expand your Xbox game collection by adding up to 1TB of space (actual user capacity may be less depending on operating environment) with the official Xbox-licensed WD_Black C50 Storage Expansion Card Floral Fusion. Built with a super-speed NVMe SSD core, the WD_Black C50 Storage Expansion Card for Xbox leverages Xbox Velocity Architecture to deliver extremely fast, low-latency performance that emulates the console’s internal SSDs. Enjoy a seamless gaming experience and switch instantly between multiple games with Quick Resume. Available later in May, please see retailer for pricing.
Key Features
Play effortlessly with full Xbox integration and enjoy gaming experiences that adhere fully to Microsoft’s quality standards.
With 1TB of storage, you have plenty of room to grow your game library.
Superseed NVMe Core revolutionizes your gaming experience with reduced wait times, fast responses, and full immersion.
Xbox Velocity Architecture unlocks the full potential of the WD_Black C50 Storage Expansion Card for Xbox, allowing it to achieve blazing-fast performance and seamless, high-speed access to your favorite games.
The storage expansion card seamlessly integrates with your console’s Quick Resume, enabling instant transition between multiple suspended games — so you can pick up exactly where you left off without delay.
Enjoy the fresh Floral Fusion design to get you in the summer gaming mood.
Spring Breeze: GameSir T7 Pro Floral Wired Controller
Embrace elegance and comfort with the GameSir T7 Pro Floral controller, featuring a stunning floral-patterned matte shell. Its semi-transparent design and dynamic RGB lighting create a mesmerizing visual experience. Shine with the T7 Pro Floral and elevate your gaming setup. The Game Sir T7 Pro Floral Wired Controller is available for pre-order today for $49.99 USD ERP.
Key Features
Hall Effect sticks & triggers.
2 Back buttons.
Trigger Locks.
Dynamic lighting on stick ring and ABXY buttons.
Wired to Xbox or PC connection.
Elevate Your Gaming Experience
Enjoy beauty & performance with the Designed for Xbox Floral Collection. You can purchase your favorite accessory, or collect them all, at Best Buy online
Electronic Arts has announced to employees that it will be ending its remote working policies permanently, and implementing a full return to office.
In an email sent to employees today viewed by IGN, CEO Andrew Wilson said that in-person work results in “a kinetic energy that fuels creativity, innovation, and connection, often resulting in unexpected breakthroughs that lead to incredible experiences for our players.” He then went on to broadly outline that “hybrid work” would now be defined as a “minimum of three days a week in your local office,” and that “offsite local roles” would be gradually phased out.
In a follow-up email from EA Entertainment president, Laura Miele, also viewed by IGN, she clarified further details, describing the company as moving from “a decentralized approach to a globally consistent, enterprise-wide work model”:
These changes will not take effect immediately. Employees should continue working as directed by your Business Unit until further notice, regardless of where you live.
Work model transitions will come with a minimum 12-week notice period before any changes are implemented. The timing will vary by location and will be communicated locally with plenty of notice.
Hybrid work will mean working from your local office at least three days per week–this aligns with what’s outlined in Andrew’s EA Action.
We are introducing a new 30-mile/48-km radius around EA locations.
What this means:
Employees who live within 30-miles/48-km of an EA location will transition to a Hybrid work model.
Employees who live outside the 30-mile/48-km radius will be considered remote unless their role is designated as On Site or Hybrid.
We will also sunset the Offsite Local work model. Depending on your location, this transition may take 3 to 24 months.
Any work model exception and future Remote hires will require a CEO Direct’s /my approval.
Several sources within EA speaking to IGN anonymously said that employees were upset and confused, with some employees sharing hours-long commutes they were now being expected to make, or expressing concerns regarding childcare or personal medical conditions that had benefited from remote work. Others, classified as remote and outside the 30-mile range, expressed concern for what would happen to their roles if they were unwilling or unable to move closer to an office long-term. Two sources explained to IGN that per the breakdown sent by Miele, existing remote workers would have their “exemptions” to return to office “sunset” sometime in the next 3 to 24 months.
While remote work has long been prevalent in the video game industry, it became exceptionally popular during and after the 2020 COVID-19 pandemic, when stay-at-home mandates forced most AAA companies to adapt remote work as a long-term solution. In the years since, more and more companies have hired more and more remote workers, and existing near-office workers have reported moving to cheaper cities away from offices, under the impression that remote work was permanent.
However, other major video game companies have recently been calling workers back to office, resulting in frustration and, at times, employee turnover as workers were forced to choose between expensive or challenging relocation and their jobs. Companies such as Rockstar Games, Ubisoft, and ActivisionBlizzard have all faced criticism from within and without as a result of these policies. However, the return to office mandates have appeared to move apace, with more companies such as EA opting to require an in-office model once again.
Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.