Techland Skips Dying Light ‘Retouched’ Upgrade For Switch, Says There Are No Plans For A Switch 2 Version

Dead drop.

Dying Light is one of those absolutely huge games that just shouldn’t really work on a Switch. It’s way too big, it’s way too pretty, and it’s way too action-packed. Or at least that’s what we thought, until Techland served us up a solid port of its excellent zombie survival epic that ran just fine on Nintendo’s dinky little machine. The wizards!

Now, however, it seems as though we may not be getting treated to any more magic, for the time-being at least, from this particular Polish dev. Yes, as detailed on Techland’s official blog (thank you, Eurogamer), the Switch version of Dying Light will be skipping the brand new ‘Retouched’ update that’s bringing a bunch of audio and visual slickness to versions on other, more powerful hardware.

Read the full article on nintendolife.com

Rogue Trader devs Owlcat discuss their Expanse RPG – it’ll be “very open”, but sadly, there’s no spaceship combat

Kindly Father Internet has dispensed a few new details for The Expanse: Osiris Reborn, Rogue Trader dev Owlcat’s recently announced RPG adaptation of the sci-fi book and TV show series. It sounds like it’s operating within the fine tradition of spin-off stories that are always a step behind or a room across from the live action celebrities.

I refer to games like The Lord of the Rings: The Third Age, in which the noble human ranger Alsogorn, the stout dwarven warrior Simarli, the shieldmaiden Eowynnish and the other members of the Followship of the Ring pitch in with Gandalf, Faramir and co in scenes that might have been lifted from Petey Jackson’s cutting room floor. Except that turning the Balrog bridge fight into a five-way Final Fantasy slapfest is just naff.

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Thinking Of Modding Stalker 2? You’re Probably Going To Need To Free Up Some Space — Around 700GB’s Worth

S.T.A.L.K.E.R. 2: Heart of Chornobyl‘s 1.5 Patch is here, introducing various tweaks and fixes, but it’s the first phase of GSC Game World’s modding tool that’s dominating our interest… and our hard drives.

“Shape the Zone in Your Way with the Stalker 2 Zone Kit,” GSC Game World said. “Modify existing content or create new experiences — animations, weapons, mechanics, and even wonders of the Zone.”

Sounds great, right? Which it is, if you happen to have 700GB of space free… on top of the 160GB you need to run the base game itself.

The reason, GSC said, is because as part of its partnership with the modding community, the team is sharing a slew of uncompressed files so modders are using original assets in the development of their mods, which is better for everyone, of course.

“The size of the mod kit is a result of the in-game assets being uncompressed for the mod makers,” GSC told PC Gamer. “It’s a big game, and the assets are many, resulting in a considerable size of the download. The Zone Kit is currently in phase one, so we’ll explore the opportunities to optimize its size (if possible) in the future.”

“Yeah, we launched the Zone Kit as Phase 1, because we want to develop it together with Mod Makers,” a community representative explained on Reddit. “It already has a lot of features, but still this is Phase 1. On Phase 2 there will be even more things to do with the Zone via the Zone Kit.”

“Underneath the technical problems that plague STALKER 2: Heart of Chornobyl is a unique greatness,” we wrote in our S.T.A.L.K.E.R. 2: Heart of Chornobyl review, giving it 8/10. “It emerges as a refreshingly brutal shooter that strives to hook you with its incredible atmosphere and leave you invested by the end of this long, arduous journey.” Read more on how S.T.A.L.K.E.R. 2 has changed everything for the studio amid the full-scale invasion of Ukraine here.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Battle Prose: The finale, for-now-le

Thilmann had always sneered at apocalyptic portents. Comfort blankets, he thought. The warming wool of fire and brimstone and an end to all that is and will ever be, pulled up over arrogant fools, shivering from just having come to terms with their own mortality, afeared they’d miss out on the important parts. It is the ultimate comfort, he always said, to believe that you’ll tie with creation at the finish line, celestial mechanisms sputtering out in time with your own squishy innards. And yet, he could not help himself sensing finality on the wind. Louder even, it seemed, than the goading arena crowd about them.

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Tetris 99’s New Maximus Cup Sees The Return Of Four Nintendo Themes

Try it out on the Switch 2 now.

To mark the 47th Maximus Cup in the Switch Online battle royale Tetris 99, Nintendo will be revisiting multiple themes from tomorrow onwards. This also happens to be the first cup event for the Switch game since the arrival of the Switch 2.

Round one will kick off with Super Mario Bros. Wonder and will be followed by Splatoon 3 (and the Expansion Pass paid DLC), Pikmin 4, and last but not least The Legend of Zelda: Skyward Sword HD.

Read the full article on nintendolife.com

Switch 2 Exclusive ‘Drag x Drive’ Won’t Include Local Multiplayer Support

But it will support 12 players online.

Nintendo is bringing out a new “fast-paced” multiplayer game this August called Drag x Drive, where players will be able to “shoot hoops” with the Switch 2 Joy-Con 2 dual-mouse controls.

Following the release date announcement earlier this week, the eShop listing for this upcoming title has now revealed this “3-on-3” sports title will actually support double this amount online, bumping the fun up to 12 players. Further details about this have not been provided just yet.

Read the full article on nintendolife.com

(For Southeast Asia) PlayStation Plus Monthly Games for July & a big thank you to players for 15 wonderful years

PlayStation Plus is celebrating its 15-year anniversary later this month, and it’s amazing to see how much the service has evolved since it first launched on June 29, 2010. From all of us at Sony Interactive Entertainment, we want to send out a huge thank you to all our fans for your support throughout these years.

We hope you can join us for a number of celebratory activities we have planned this summer to commemorate this incredible milestone. But first, here are the July Monthly Games for PlayStation Plus members available July 1 until August 4. 

Diablo IV | PS5, PS4  

Diablo IV is the next-gen action RPG experience with endless evil to slaughter, countless abilities to master, nightmarish Dungeons and legendary loot. Embark on the campaign solo or with friends (2 player local or up to 4 players online), meeting memorable characters throughout a beautifully dark open world and a gripping story. Dive into an expansive End Game where players can meet in towns to trade, team up to battle larger-than-life World Bosses, unlock robust character and loot customization, and uncover tons more action-packed activities to explore with cross-play and cross-progression on all available platforms.

The King of Fighters XV | PS5, PS4 

Since its debut in 1994, the KoF fighting game series has featured iconic characters and a unique battle system. Now the most epic dream match in KOF history is about to begin! Inheriting the series’ traditional 3-on-3 team battle setup, KoF XV features 39 characters (mixing classic fighters, revived combatants and new warriors), a new combat system and rollback netcode to reduce lag in online matches. There are also a variety of battle options that allow you to choose how you want to play. The PlayStation Plus launch also includes the “Classic Leona” DLC costume, letting you change Leona’s costume to her KoF ‘96 look.

Jusant | PS5   

Jusant is an action-puzzle climbing game and a meditative journey to the top of a tall tower. Challenge yourself at your own pace, explore different paths, and unravel the secrets from a bygone civilization. Master your climbing tools and watch your stamina meter to successfully navigate this mysterious and changing tower. As you go higher and hone your skills, you’ll have to figure out how best to use the tools at your disposal to get to where you want to go. Explore alternative paths to find clues about what happened here.

PlayStation Plus 15th Anniversary Celebrations

Throughout this summer we’ll be running a series of activities with many moments to celebrate the 15th anniversary. This month we’re starting off with the following:

·   Let’s Wrestle! starting today, PS Plus Deluxe members can jump into a Game Trial of WWE 2K25. Launched in March this year, the latest game in 2K’s incredible wrestling franchise is one of the best yet. So, dive into the action and experience the thrill of playing as your favorite wrestler right now!

·   Monster Hunter Wilds – another exciting Game Trial opportunity for PS Plus Deluxe members. The ultimate hunting experience awaits in Monster Hunter Wilds – available from June 30.

·   PlayStation Store Exclusive Offer Weekend – this coming weekend (June 27 – 29), we’ll be offering PlayStation Plus members the opportunity to grab exclusive savings on must-play titles such as Sniper Elite: Resistance, Sid Meier’s Civilization® VII and Star Wars Outlaws.

·   PlayStation Tournaments – starting this Saturday (June 28), we’ll be hosting a special PlayStation Plus 15th Anniversary Cup tournament. Players will get the opportunity to compete in popular titles like EA Sports FC, NBA 2K, Tekken 8, and more for a chance to win prizes including in-game virtual currency, and an exclusive PSN avatar. Access the Tournament through custom tournament cards or the in-game menu, choose your competition, and prepare to showcase your skills in exciting 1v1 matchups.*

·   Online Multiplayer Weekend we’ll have an Online Multiplayer weekend this Saturday and Sunday (June 28 at 12:01am to June 29 at 11:59pm local time) where all players can join online multiplayer matches with no PlayStation Plus membership required.

Visit the PlayStation Plus 15th Anniversary Hub for more information: https://www.playstation.com/ps-plus/whats-new/

In the last 15 years we have been focused on providing access to quality game experiences through PlayStation Plus, along with key benefits such as exclusive PlayStation Store discounts, online multiplayer access and more. Since the launch of our Monthly Games benefit (previously known as Instant Game Collection), more than 500 monthly games have been offered.

PlayStation Plus Game Catalog for Extra and Deluxe members also launched three years ago with the reintroduction of PlayStation Plus. Some of the recent top games played based on playtime hours (April 1- May 28, 2025) include Ghost of Tsushima, God of War Ragnarök, Grand Theft Auto V, Hogwarts Legacy, Marvel’s Spider-Man: Miles Morales, and The Last of Us Part I.

Thank you again for coming on our PlayStation Plus journey. There’s plenty more to look forward to, including many more great games to come.

*Active PS Plus membership required. Must be at least 18+ and a resident of an eligible country. Void where prohibited. Terms and conditions apply

Persona 5: The Phantom X Codes (June 2025)

If you’re looking for P5X codes, IGN’s got you covered! In this article, you’ll find a list of all the active and working Persona 5: The Phantom X codes in June 2025 that you can redeem for free rewards and bonuses in P5X on PC, iOS, and Android.

Active Persona 5: The Phantom X Codes (June 2025)

There are currently no active Persona 5: The Phantom X codes. Seeing as the game has just released in the West, it’s likely we’ll see at least one new code in the coming days. Stay tuned as we’ll update this page as soon as new codes are released.

Note that there are some active codes for the Chinese version of P5X, but these cannot be redeemed in the global version.

All Expired P5X Codes

There are currently no expired Persona 5: The Phantom X codes as of June 2025.

How to Redeem P5X Codes

To redeem P5X codes in Persona 5: The Phantom X, follow the steps below:

  1. Complete the Prologue: Discover a Secret World. This takes around 15 minutes after starting the game for the first time.
  2. Open the main menu.
  3. Click on “Exchange Code.”
  4. Input your code into the box.
  5. Click on “Confirm.”
  6. If your code is valid, you’ll obtain your free rewards.

Why Isn’t My P5X Code Working?

If the code you’re trying to redeem in Persona 5: The Phantom X isn’t working, it’s likely because of one of two reasons:

  • The P5X code is expired
  • There’s a spelling mistake in the code
  • The code is region-locked

When inputting a P5X code, ensure it’s spelled correctly (for example, a zero isn’t a capital O, a lowercase L isn’t a capital I, etc.) and that there are no spaces before or after the code.

If your P5X code still isn’t working after checking for typos, it’s more than likely expired and can no longer be redeemed in Persona 5: The Phantom X.

Sometimes, the developer releases codes that can only be redeemed in specific regions, so if you find a code online that you can’t redeem in your game, this could also be why.

How to Get More P5X Codes

To find more Persona 5: The Phantom X codes, the best way is to join the game’s official Discord server. Codes may also be posted on the P5X X account, so we’d recommend turning notifications on for that so you can be notified every time there’s a new post in case they’re posted there.

Of course, you can bookmark this page too, as we check for new P5X codes regularly and update it each time there’s a new code.

What is Persona 5: The Phantom X?

Persona 5: The Phantom X is a gacha spinoff of the popular ATLUS RPG, Persona 5. Like in Persona 5, you attend school and answer classroom questions, forge bonds with characters, and explore various dungeons. You pull for new characters and weapons via gacha banners, which can then be used in combat.

Meg Koepp is a Guides Editor on the IGN Guides team, with a focus on trends. When she’s not working, you can find her playing an RPG or cuddling her corgi.

Death Stranding 2: On the Beach – Ending Explained

Warning: Major Spoiler For Death Stranding 2: On The Beach Follow

Hideo Kojima returns us to a world of porters, BTs, BBs, Voidouts, and more with the release of Death Stranding 2: On the Beach. As you’d imagine, it’s a story filled with complex terminologies, philosophical concepts, metaphysics, and more, but we’re here to help you make sense of it all.

So, whether you finished the sequel and need help understanding the full picture of the ending, or just looking to see how Hideo Kojima’s newest adventure unfolds, here’s our full Ending Explained for Death Stranding 2: On the Beach.

Setting the scene

Death Stranding 2 picks up 11 months after the events of the first Death Stranding. Following the successful connection of the former United States to the Chiral Network (this world’s magical internet that is helping the world rebuild following the apocalyptic titular Death Stranding), defeating the terrorist leader Higgs, and preventing his sister Amelie from destroying the world, Sam Porter Bridges attempts to settle into a quiet life with his daughter, Lou. But that idea is quickly brought to a halt by the reappearance of former accomplice Fragile and her new company, Drawbridge, when she asks Sam to head south and get Mexico back on the grid.

Upon connecting Mexico to the Chiral Network, it’s discovered that linking together a country appears to open a Plate Gate (a giant teleportation portal) to other continents. This is vital because after the events of the Death Stranding, civilization is still largely separated from each other, and Plate Gates would go a long way towards making Earth one interconnected society again.

But as Sam completes his Mexican mission, tragedy strikes when a mysterious armed group in red invades Sam’s home and kills Lou and injures Fragile, sending Sam into a depressive spiral over the loss of his child. Lost, he agrees to join Drawbridge and the crew of its ship, the DHV Magellan, on a mission to connect Australia, the destination of the Mexican Plate Gate.

Who are the Armed Red Attackers?

Knowing who attacked Lou and Fragile is the first step to understanding the ending of Death Stranding 2. The group in Red are mechanical soldiers 3D printed by a reborn Higgs, who, after the events of the first game, killed himself on his Beach only to come back as a glam rock mercenary robot hellbent on getting revenge on Sam and Fragile. This is why he attacks her and Lou.

But Higgs didn’t just come back to life by himself. His soul was revived thanks to an entity known as APAS, a private corporation that manages the automated delivery robots transporting packages around the UCA. Their goal is to connect Mexico and later Australia to the Chiral Network to open even more Plate Gates and eventually link up the whole world.

But behind the scenes, APAS is actually run by a sentient entity known as APAS 4000, which is the fusion of the APAS AI system that manages deliveries and 4000 human souls from people who were killed in a massive Voidout. Their ultimate goal is to elevate all humans into souls, preventing humanity from evolving and instead keeping them trapped in the world of the dead, stopping them from triggering another Voidout ever again. A benevolent, but ultimately misguided attempt to try and contain humanity from once again exploring the world and making connections with one another. It would keep Earth’s population safe, but at the cost of what makes them human, changing people further into digital entities in the shape of their saviors.

How Sam Defeats APAS 4000

In a game of cat-and-mouse, APAS 4000 believes it is using Sam to further its goal of one day containing humanity from ever leaving their shelters ever again. But behind the scenes, Fragile’s Drawbridge knows about this plan and is working to stop APAS 4000. Fragile and Drawbridge’s benefactor, who is eventually revealed to be former President of the UCA, Die-Hardman, as well as the crew of the DHV Magellan, were in fact connecting various settlements in Australia using a new Q-Pid. This device would sever the connection between the world of the living and the dead, and by extension, cut off APAS 4000’s connection to the world due to it being an entity made up of dead souls.

By fully connecting Australia with the new Q-Pid, APAS 4000 is split from the world of the living, and its plan to trap humanity fails.

Wait, but what about Higgs?

While Higgs may have been brought back by APAS 4000 to try and push along its plans, Higgs is by no means a lackey. Instead, Higgs uses his newfound robot body to carry out a separate, more personally fuelled plan of revenge. It was he who attacked Fragile and Lou while Sam was busy reconnecting Mexico, and eventually it’s revealed that Higgs plans to finish what he started in the first Death Stranding game and bring about the end of the world via “The Last Stranding”.

Whereas in the first game, Higgs tried to use the Extinction Entity known as Amelie to trigger the earth-ending event, this time he tries to use Tomorrow, a young woman Sam recovers from the world of the dead, who has mysterious powers that allow her to use tar to speed up decay. By using Tomorrow as an Extinction Entity, Higgs’ plan is to once and for all end human life, killing Sam and Fragile in the process. While Sam manages to defeat Higgs and finally end his apocalyptic fantasy via a combo of samurai sword duelling, electric guitar battle, and good ol’ fashioned fistfight, Higgs does succeed in completing one of his goals…

Fragile Dies

For much of Death Stranding 2, we’re made to think thatFragile survived the attack by Higgs, but Lou died. In reality, Fragile used her trans-dimensional teleportation powers to send Lou to the world of the dead, while Fragile was the one killed by Higgs. Because time dilation and the distinction between life and death are all kinds of messed up in the world of Death Stranding, the Fragile that Sam and the DHV Magellan crew have been travelling with the entire game is actually Fragile’s soul that she temporarily left behind to help Sam and the crew defeat Higgs, stop APAS 4000, and reconnect the world.

Unfortunately, her time in the world of the living is only temporary, and she dies for real at the end of the game. But what about Lou?

BB-28/Lou/Tomorrow/Louise

As it turns out, Lou was spared in the attack by Higgs in Mexico as Fragile used her powers to send Lou to another beach, effectively another dimension. Sent away by Fragile, Lou grew up in the world of the dead as manifested by the soldier Neil Vanna (more on him later). Years later, Sam Porter Bridges will end up fighting Neil in this world and inadvertently rescue Lou, who is none other than Tomorrow.

That’s right, Tomorrow is in fact the same baby Lou that Fragile sent away at the start of the game. Lou, short for Louise, is also BB-28 that Sam traveled across the UCA with in Death Stranding, and more than that, is actually Sam’s biological daughter.

The Neil, Sam, and Lucy Love Triangle

Okay, now we explain the final puzzle that ties all of Death Stranding 2 together. So Louise survives Higgs’ initial attack in Mexico and grows up to become Tomorrow. But why did Higgs want Lou in the first place?

That’s because decades ago, Sam, who I should remind you is a Repatriate — someone who can resurrect themselves thanks to the effects of the Death Stranding — was in a relationship with a therapist named Lucy. Around this time, Lucy was seeing another patient, a man named Neil Vana, who was a smuggler working for Bridges to deliver illegally acquired brain-dead pregnant women whose stillborn babies would become the very first Bridge Babies. Wracked with guilt, Neil sought the help of Lucy, who, it turns out, saved Neil when they were both children from the same village under attack by BTs.

Reunited after all those years, Neil rekindles a relationship with Lucy that becomes romantic even though Lucy was in a relationship with Sam at the time. Despite Neil and Lucy’s close relationship, Lucy chose to stay with Sam, and together they conceived a child.

Unfortunately, a baby born from a Repatriate like Sam held high value for Bridges, who were still conducting their original experiments with BBs. Once they discovered Lucy’s pregnancy, Bridges sought to take the child from her.

To protect the unborn baby Louise, Lucy convinced Neil to pretend to be the father of the child, making the baby less valuable to Bridges. Together with the baby, they would escape the city and Bridges, but would sadly never make it that far as both Neil and Lucy are killed, but not before Louise is removed from Lucy’s dying body, thus saving the baby.

Louise becomes BB-28, but is thankfully hidden away by Sam’s adoptive mother and President of the United States, Bridget Strand, keeping her hidden long enough to be reunited with Sam decades later during the events of the original Death Stranding.

As for Neil, his final act of revenge against Bridges is for his body to necrotize, therefore causing a Voidout and destroying the city and everyone in it. Meanwhile, Neil’s soul wanders the earth, unable to find peace. Similar to Mads Mikkelsen’s Cliff in the first game, Neil’s mercenary soul haunts Sam until the two men face off in a destined duel that finally gives Neil peace and Sam closure with Lucy.

Post-credits scene, and will we get a Death Stranding 3?

But that isn’t quite the end of the revelations. Yes, Death Stranding 2 does have a post-credit scene, and it features a seemingly even more grown-up Tomorrow/Louise dressed up in full porter gear, as well as inheriting Fragile’s creepy second set of hands and her smoking habit. She’s faced with a Plate Gate, perhaps signalling that she’ll follow in her father’s steps and attempt to connect another new continent to the Chiral Network. Could Death Stranding 3 have us going to Europe, Asia, or Africa, for example? And could we be playing as Tomorrow in the sequel? We certainly wouldn’t say no to playing around with her unique tar-infused martial arts skillset.

And that’s the full ending of Death Stranding 2: On the Beach explained. Be sure to check out our review to read why we loved Hideo Kojima’s newest adventure and also check out our ranking of every Hideo Kojima game.

Mario Kart World Has Been Updated To Version 1.1.2, Here Are The Full Patch Notes

Update on the Switch 2 today.

Nintendo has been rolling out game updates every week since the Switch 2 arrived earlier this month, and we’ve now got a new patch for Mario Kart World.

This follows a small patch last week and bumps the game up to Version 1.1.2. It comes with some general adjustments and also resolves some more issues you may or may not have encountered during the game’s races. If we find out what else is going on behind the scenes with this one, we’ll let you know.

Read the full article on nintendolife.com