First look at the DualSense wireless controller – The Last of Us Limited Edition

Commemorate The Last of Us franchise with a brand-new controller; here’s a first look at the DualSense wireless controller – The Last of Us Limited Edition. Created in close collaboration with the creative team at Naughty Dog, this striking design features glossy trophy icons printed across the surface that call back to key moments, characters, and events from The Last of Us Part I and The Last of Us Part II.


First look at the DualSense wireless controller – The Last of Us Limited Edition

To share more about the controller’s design and inspiration, here’s Head of Studio and Head of Creative Neil Druckmann and Graphic Designer Megan Mehran from Naughty Dog:

We were excited by the chance to memorialize The Last of Us franchise in a controller that fans and our own team would love. We wanted to ensure that both installments of The Last of Us are represented, via trophy icons printed in black gloss across the controller body. Among the trophies, three particular images will immediately stand out for TLOU fans: The firefly, moth, and wolf. Players will recognize the Fireflies’ iconic spray-painted logo that originated in Part I, while the moth and wolf represent the intertwining lives and duality between Ellie and Abby in Part II.

The DualSense wireless controller – The Last of Us Limited Edition will be available in limited quantities for $84.99 / €84.99 / £74.99.  Pre-orders start on March 14, 2025 at 10am local time at direct.playstation.com (where available) as well as participating retailers, with launch on April 10, 2025. The exact launch date and availability for the controller may vary by country/region. 

We’re thrilled to share this new design with the community during an especially exciting time for new and old TLOU fans alike. In the coming months, PC players will be able to continue the acclaimed story of this iconic franchise with The Last of Us Part II Remastered, launching on PC via Steam and the Epic Games Store on April 3, 2025. Fans can also follow Joel, Ellie, and Abby’s emotional journeys in the highly anticipated second season of The Last of Us, premiering April 13, 2025, on HBO and available to stream on Max. 

direct.playstation.com Purchase Information 

Starting March 14, 2025 at 7am PT in the U.S., and 10am local time in the U.K., France, Germany, Austria, Spain, Portugal, Italy, Netherlands, Belgium, and Luxembourg, players will be able to pre-order the DualSense wireless controller – The Last of Us Limited Edition through direct.playstation.com in limited quantities. When ordering directly from PlayStation, enjoy free launch day delivery for eligible pre-orders – visit direct.playstation.com for more details.

Kingdom Come: Deliverance 2 is getting a Barber Mode and by golly, I hope I can actually be a barber

Kingdom Come: Deliverance 2 is getting a major patch on 13th March, developers Warhorse have announced. It will enhance the bracingly mucky RPG with modding tools and a “trove of updates”, including what the devs ambiguously refer to as Barber Mode. Going by the promotional image they’ve knocked together, this is just a selection of beards and haircuts for protagonist Henry. But it is not yet 13th March, so let us dare to dream. Let us imagine that the update will let Henry become a barber, cutting a swathe through the innumerable beards and fringes of 15th century Bohemia.

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The Sinking City 2 Resurfaces With a New Trailer and a Crowdfunding Launch

After a quiet year beneath the waves, The Sinking City 2 has resurfaced with a brand new trailer and an official Kickstarter campaign launch.

Exactly one year after its announcement, the new trailer for The Sinking City 2 gives us our first look at pre-alpha gameplay and the expected focus on Lovecraftian horror first, with survival, and investigation gameplay mixed in that developer Frogwares is embracing as its signature style. The team has also published a developer deep dive with a more detailed look at what the team is planning for combat, exploration, and optional investigation.

Alongside these trailers, Frogwares has launched a Kickstarter today to help get the game over the finish line. In a statement, CEO Wael Amr explained that the Kickstarter funding was necessary due to the ongoing war in Ukraine:

After 3 years of this horrid war hanging over our daily lives, we’ve learned to adapt, though it has never been easy. In 2023 when we released Sherlock Holmes The Awakened with the help of Kickstarter and our loving fans, we built ourselves a safety net that saved us more than once. From power outages and the need for team members to relocate on short notice, to having to pause development for days, this safety net was crucial. Given that The Sinking City 2 is a far more complex and demanding game, we’ve decided to take the same route as before.

Frogwares has faced numerous challenges over the years in its work on both the original The Sinking City, and now its sequel. In addition to the immense challenges of developing games during wartime, Frogwares was locked in a publishing rights struggle over the first The Sinking City with original PC publisher Nacon that resulted in the game being pulled from some platforms back in 2020. Fortunately, Frogwares won full publishing rights last year, and announced it had settled its disputes.

The Kickstarter for The Sinking City 2 is live now, with a target of $105,000 USD.

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.

Monster Hunter Wilds joins GeForce Now, providing a sneaky Steam Deck performance workaround

Trying to run Monster Hunter Wilds on the Steam Deck is a futile endeavour, as is trying to run it on any other PC hardware that might variously be called cheap, old, or otherwise low-end. However, today’s arrival of the beast-stabbin’, consent-grantin’ RPG on Nvidia’s GeForce Now streaming platform does enable a sort of bodged alternative: a way to play Wilds on this most modest of handhelds, potentially at a sturdy 60fps.

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Random: Zelda: Tears Of The Kingdom’s Depths Hide A Mysterious, Unused Big Hole

Spelinker.

You know, we had a sneaky suspicion that Zelda: Tears of the Kingdom would have some legs on it. From people’s ridiculous Ultrahand creations to glitches to challenge runs, it feels like players are always discovering something weird or new.

Well, fans have now found a huge hole (ahem…) tucked underneath the Hebra Depths, and Gaming Reinvented has provided a breakdown of how to reach it.

Read the full article on nintendolife.com

Monster Hunter needs a full-scale rebirth, but its contradictions are fascinating

Monster Hunter Wilds is the fastest-selling game in Capcom’s history. It continues to lord over the Steam charts, with peaks that might cause Counter-Strike 2 to glance momentarily down from its Olympus of user-created hats, and while people are still booting the dung out of the PC version’s performance, verdicts upon the beast-punching as a whole are glowing.

To suggest that now is the time to go back to formula is probably pure contrarianism, but Wilds makes my brain itch. Building on (and hopefully not just recapping) Brendy’s excellently ambivalent Monster Hunter Wilds review, I think the series is balancing on the edges of contradictions that extend throughout its design, from the combat through the user interface to the world and narrative themes. I think it’s been doing that for years, in fact, but Wilds, for me, is where Monster Hunter’s confusion about itself has come to a head.

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Marvel 1943: Rise of Hydra’s release may fall in Christmas 2025, according to the Black Panther

Marvel 1943: Rise Of Hydra might release at Christmas according to Khary Payton, who voices the Black Panther in the upcoming World War 2-set action game. It’s the first morsel of release info we’ve garnered for Rise Of Hydra since its announcement last March, which tantalised with the prospect of playing USO Show-era Steve Rogers and Azzuri, great-grandfather to the current Black Panther.

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Random: Try Not To Cringe Watching This Video Of A Pokémon TCG Scalper

Gentlemen, please…

As long as Pokémon TCG exists, there will always be scalpers looking to make a quick buck from the game’s rare cards and packs.

Case in point, a new video has surfaced in which two men appear to be fighting it out to take advantage of a kiosk restock. The video comes from TikTok user ‘yoc9official‘, who appears to be one of the men directly involved in the altercation, though he claims to be well-intentioned and is simply purchasing cards for his own collection.

Read the full article on nintendolife.com

Until Dawn Remake studio “effectively closed” following layoffs, says new report

Until Dawn Remake players are still sharing bug reports with UK developer Ballistic Moon, but there’s apparently no one left to respond. “The studio has effectively closed now,” one anonymous source told Insider Gaming.

An undisclosed number of layoffs were publicly announced last September, shortly before the Until Dawn remake’s launch in October. According to IG’s source, these amounted to “roughly 40 employees”. “Around 20” developers were allegedly kept on for post-launch support until they themselves were laid off last December, leaving a handful of employees “at most” alongside studio founders. “There are no employees in public relations, marketing, or development left.”

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