Nvidia are pretty sure the RTX 50 series GPUs won’t melt like the RTX 4090 did

Some eager beavers who bought the GeForce RTX 4090 at launch were, quite infamously, rewarded for their investment with a defective power adapter, one that that could melt the plastic in their £1679 graphics card like it was Ronald Lacey’s face. Nvidia reckon that won’t be an issue with for the imminent RTX 5090 and RTX 5080, though, even with the former’s drastically increased 575W power limit.

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Review: Star Wars: Episode I: Jedi Power Battles (Switch) – Uncivilised But Not Unenjoyable

“Now I am the (re)master”.

Always two, there are. No more. No less. Master Yoda’s wise words may have rung true for the Sith, but it couldn’t be further from the rate at which Star Wars games were being pumped out in the early 2000s.

Some showed promise (Episode I: Racer, Battle for Naboo) while others were as dull as The Phantom Menace‘s trade agreements (Obi-Wan’s Adventures). The vast majority fell into a vague middle ground, a place neither Dark nor Light, where games passed the time well enough but wouldn’t occupy enough space in the mind to distract from the next cinematic entry.

Read the full article on nintendolife.com

Mashina is a chill stop-motion adventure with friendly robots from the Judero Team

You’d think Talha and Jack Co would have earned themselves a nice custard cream and a sit down after having just released Judero last September, but they’re back already with a crowdfunder for Mashina – a robo-stuffed adventure where you’ll “Dig, build, discover and mend in a chill, stop-motion world.” Now I think about, you could probably eat quite a lot of custard creams in five months, although less so if you were using your hands to build model robots. Have a trailer. It’s got robots in it.

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Here’s a free 80s-style ninja heist game where you race in splitscreen to loot a daimyo’s castle

Back in December, a bunch of cool games had the extreme impoliteness to sneak onto digital shelves while we were losing our hair, souls and marbles covering various gaming award shows. One of those games was Escape From Castle Matsumoto – which can be excused, admittedly, because it’s a game about ninjas, and we expect ninjas to be sneaky.

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Super Technos World: River City & Technos Arcade Classics Announced For Switch

Update: Worldwide release confirmed.

To kick off the new year, Arc System Works has announced Technos The World: Kunio-kun & Arcade Collection for the Nintendo Switch and multiple other platforms. This information was shared in the latest issue of Weekly Famitsu.

This new collection will launch in Japan on 24th April 2025 and first-print editions will include a bonus soundtrack. There’s no word about a local release, but we’ll let you know if we hear anything. It’s also mentioned how this collection will include “convenient features” like saving and loading to enhance experience, as well as some additional bug fixes.

Read the full article on nintendolife.com

What kind of diseased mind makes a city builder with actual building physics

The creators of All Will Fall are pariahs, as far as I’m concerned. You should warn you children to avoid them. If you encounter them in the street, you should jerk away with a muttered oath, making a sign to avert evil spirits – for these are the scumbags who’ve decided to develop a city-building game in which all the buildings and building materials are subject to realworld physics. A city-building game that takes place on small, post-apocalyptic islands, where the only way to expand is upward.

“Playing Jenga with human lives” is how they summarise it, the wastrels. Here’s a trailer.

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Celeste devs cancel lush platformer Earthblade to focus on smaller-scale projects

Celeste and Towerfall creators Extremely OK Games have announced the cancellation of their pixelart exploration platformer Earthblade, in what studio director Maddy Thorson calls a “huge, heartbreaking, and yet relieving failure”. The decision to call it quits follows a bust-up within the development team, though this isn’t, apparently, why they pulled the plug. Thorson and programmer Noel Berry have found making something “bigger and better” than Celeste exhausting, and have decided to work on smaller projects in future.

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Celeste Dev Makes “Difficult Decision” To Cancel New Game Earthblade

Following “a disagreement about the IP rights of Celeste”.

The Celeste developer Extremely OK Games has made the “difficult decision” to cancel the 2D “expor-action” game Earthblade.

This new project was originally revealed in 2021 and now in a blog update it’s been revealed the project was cancelled “late last month”. Long story short, there’s been conflict within the team “centered around a disagreement about the IP rights of Celeste”.

Read the full article on nintendolife.com

Save on the Monster Hunter New Year Hunting Collection at Humble!

Monster Hunter is one of the biggest game franchises out there right now, with the highly anticipated release of Monster Hunter Wilds set for next month. If you’ve ever wanted to square up with towering beasts and monsters, this is the perfect series for you.

Right now, Humble is offering the Monster Hunter New Year Hunting Collection, which packs in ten total items for only $25. This is a great starting place for beginners, as it gives you the biggest Monster Hunter games available on PC with their expansions. Check out the details below, and don’t miss out on this incredible bundle!

Monster Hunter New Year Hunting Collection at Humble

This bundle is the ultimate deal if you’ve yet to purchase any Monster Hunter games on Steam. Depending on how much you’d like to pay, you can score up to 10 items! For $10, you can score Monster Hunter Rise, the Deluxe Kit upgrade, and two coupons for the Monster Hunter Stories games. $15 will give you Monster Hunter Rise: Sunbreak as well, which is a major DLC expansion featuring new monsters and areas to discover.

Next, $20 will grant you Monster Hunter World and its deluxe kit, while the final tier at $25 unlocks Monster Hunter World: Iceborne. At this max tier, you will score the following:

In total, this bundle has a value of $204, offering an unbeatable price for these games and expansions. Like all Humble offerings, part of your payment will go to charity. The Monster Hunter New Year Hunting Collection supports Breakthrough T1D, an organization focused on global type 1 diabetes research and advocacy. Your purchase will help support Breakthrough T1D as it continues to work toward more solutions and improve access to health care. Only three days remain for this deal, so head over to Humble Bundle now to take advantage of this offer before it’s gone!

Dragon Age: The Veilguard Had 1.5 Million Players in First Two Months, EA Expected 3 Million

EA has announced today that it is revising its outlook for the fiscal year after a slowdown in Global Football net bookings growth, and Dragon Age: The Veilguard missed the company’s internal targets by nearly 50%.

In a press release, the company said it was reducing its expectations for the fiscal year ending March of 2025 from mid-single-digit growth to mid-single-digit decline. The largest culprit, EA says, was global football, aka EA Sports FC, which it says experienced a slowdown last year in Q3 after two consecutive fiscal years of double-digit net bookings growth. In the press release, EA CEO Andrew Wilson specifically pointed to EA Sports FC 25 as underperforming.

But in addition to global football, EA also mentioned that Dragon Age “engaged” 1.5 million players during the quarter, which was down nearly 50% from the company’s projections. Notably, EA does not say the 1.5 million number was unit sales – Dragon Age: The Veilguard was also available as a part of EA’s Play Pro subscription service. Additionally, it’s not clear whether EA is counting a free trial of the game that was available through the cheaper EA Play subscription in the 1.5 million number either.

Dragon Age: The Veilguard released on October 31, 2024, and EA’s report only covers the final quarter of the year through the end of December, meaning these engagement totals encompass the game’s first two months on the market. It’s worth noting that 1.5 million (or thereabouts) isn’t an awful sales number, and companies overestimating sales targets is nothing new. In its first three days on the market, The Veilguard managed to debut at No.6 on Circana’s charts for the top-selling games in the US, and that’s not including Steam digital sales. However, an analyst we spoke to in November suggested that Veilguard had tough road ahead:

“Just looking at the first days of sales and initial engagement levels via Circana’s Player Engagement Tracker, it’s been a good – but not great – launch,” said Mat Piscatella at Circana. “Dragon Age: The Veilguard did not reach the launch week sales levels of either Final Fantasy VII: Rebirth or Dragon’s Dogma II, and it will be a bit of an uphill battle to reach Inquisition’s lifetime sales.”

There’s been some smoke around Dragon Age: The Veilguard’s struggles, such as it receiving a significant discount just a month after launch for Cyber Monday, and the departure of its director, Corinne Busche, from BioWare just last week. We’ve chronicled some of the game’s development challenges already, including layoffs and the departure of several project leads at different stages.

We also thought Dragon Age: The Veilguard was amazing, saying it “refreshes and reinvigorates this storied series with enjoyable action combat, a fantastic cast of companions, and moving character writing.”

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.