Valorant: Meet Your New Agent, Tejo

Valorant: Meet Your New Agent, Tejo

Valorant Tejo Hero Image

Summary

  • Say hello to our newest Agent, Tejo, who’s joining our roster from Colombia.
  • As part of the Initiator class, Tejo specializes in flushing out enemies with a unique kit consisting of information gathering, explosions, and a concuss.
  • Those who have strategic game sense and understand how the enemy plays will be able to thrive on this Agent.
  • Tejo, like all Valorant Agents, is unlocked for those with a Game Pass membership.

“This should be simple enough. I flush them out. You finish them.” This statement from Tejo perfectly encompasses our newest Initiator-class Agent, the well-dressed man of action.

Hailing from Colombia, Tejo will undoubtedly shake up the gameplay with his unique kit that flushes out enemies using a top-down approach. Tejo will require you to think proactively and strategically–analyzing the situation mid-round and using his abilities to help clear the way for your team.

Tejo’s abilities, which revolve around flushing out enemies, consist of 3 outputs: information gathering, damage, and concuss effects:

  • Stealth Drone: Throw and possess a stealthed drone that, upon activation, creates a small sonar pulse at its location.
  • Guided Salvo: Pull up a map to target one or more missiles towards a location. Upon reaching their location, the missiles explode twice, pushing enemies off of angles.
  • Special Delivery: Toss a grenade that bounces once (sticks to players immediately), sticks, then winds up and explodes. Explosion concusses.
  • Armageddon: Cast a wave of explosions, forcing enemies to move in the direction of your choosing.

The perfect teammates for Tejo will be those who can quickly follow up on the space he creates. Let’s take a closer look at how that’s done.

Stealth Drone

Valorant Tejo Screenshot

Whether your team is attacking and attempting to take a site or defending and playing retake, having a drone can be extremely impactful. Especially on maps where there are a lot of corners to clear, it allows your team to take space safely or be prepared to fight for that space. Since drones are great pieces of utility, the enemy team is often prepared to shoot down whatever you’re using to take space. Tejo’s Stealth Drone is unique in that it’s invisible at long range, giving you more time to grab information about where the enemy team could be.

“Drones typically give a lot of baseline value of information gathering, but we wanted to give this drone a little spin where the information is secondary, and the effect of suppressing an enemy is why you take this drone over others,” Game Designer Ryan Cousart tells us.

Guided Salvo

Valorant Tejo Screenshot

When we asked the devs, “Why rockets?”, Cousart smiles and says, “Because rockets are sweet.”

In addition to rockets being sweet, they made sense thematically for what the devs were trying to accomplish.

“When you start putting things like a map targeter or world placements on Agents, you force people to think about the game more proactively and more strategically. We wanted something to lead your team in and show you the effect of telling your team, ‘Hey something is going to happen.’ We could’ve used anything but we landed on rockets for these reasons,” Cousart adds.

Tejo’s abilities, which revolve around flushing out enemies, consist of 3 outputs: information gathering, damage, and concuss effects. “There’s a lot to consider and be careful about when deciding the output of an ability. Damage as an output is a lot more permanent than a concuss or a flash. It’s worthwhile to explore though and I think we’ve landed in a pretty good spot but that’s one we’ll need to keep a really sharp eye,” states Cousart.

Special Delivery

Valorant Tejo Screenshot

“With how naturally ‘guns down’ his other abilities are, Tejo really needed something that was just simple to understand and simple to cast but still captured that feeling of being explosive but directed. I wanted Special Delivery to be a quick, like, ‘Let’s fight’ button”, states Cousart.

Unlike the other abilities where Tejo needs time to set up the play, Special Delivery allows him to initiate a fight quickly in the moment. Whether or not an enemy is there for the concuss, using the ability there will give them the confidence they need to take that space. One thing is for certain – even if players can use the ability quickly, we won’t be surprised when players are making fancy lineups to get that perfect angle to land on that perfect circle.

Armageddon

Valorant Tejo Screenshot

“Tejo’s rockets are really only valuable if you’re following up on the pressure that’s created. But the sweet spot is when you fire your rockets and you force people to move and then while they’re moving, you’re able to capitalize on them having to reposition. Tejo would be great with another Agent that can go in very fast, like Neon, who can capitalize on the distance he casts his abilities from,” notes Character Producer, John Goscicki.

Tejo’s ult, Armageddon, is something enemies will need to be aware of round-to-round. Watch that scoreboard and check how many ult points he’s away from being able to use it, since it can heavily impact the flow of a round. The wave of explosions will force enemies to move in a direction of Tejo’s choosing or at least have players moving further back, since the site will be difficult to hold. This will give his team the perfect opportunity to follow up and take control of the space he just created.


Everyone can play Tejo but those with strategic game sense can make this new Agent really shine. All of Valorant’s Agents are unlocked for Game Pass members, so step up to the challenge  learn to use him to your advantage before everyone else. In the words of Tejo, “We can stand around all day talking about killing them… or we just do it.” So what are you waiting for?

VALORANT

Riot Games


786

Xbox Game Pass

VALORANT is a character-based 5v5 tactical shooter set on the global stage. Outwit, outplay, and outshine your competition with tactical abilities, precise gunplay, and adaptive teamwork.

DEFY THE LIMITS
Blend your style and experience on a global, competitive stage. You have 13 rounds to attack and defend your side using sharp gunplay and tactical abilities. And, with one life per-round, you’ll need to think faster than your opponent if you want to survive. Take on foes across Competitive and Unranked modes as well as Deathmatch and Spike Rush.

CREATIVITY IS YOUR GREATEST WEAPON
More than guns and bullets, you’ll choose an Agent armed with adaptive, swift, and lethal abilities that create opportunities to let your gunplay shine. No two Agents play alike, just as no two highlight reels will look the same.

FIGHT AROUND THE WORLD
Each map is a playground to showcase your creative thinking. Purpose-built for team strategies, spectacular plays, and clutch moments. Make the play others will imitate for years to come.

The post Valorant: Meet Your New Agent, Tejo appeared first on Xbox Wire.

Fallout creator asks why triple-A RPGs focus on violence, doesn’t provide very hopeful answer

Original Fallout designer Tim Cain, also known for co-directing The Outer Worlds at Obsidian, has published a video responding to a player’s question about why violence is the “default” path in so many big budget RPGs. That’s specifically RPGs with “AAA” budgets, whatever AAA means these days. Cain is, of course, well aware that there are many RPGs from smaller teams that “evolve past the paradigm of violence being the default way in which the player interacts with the world”, and that there are plenty of puzzle games, adventure games and the like in which there is no violence at all.

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Stellar Blade Dev Is Doing So Well It’s Given All 311 Staff a PS5 Pro and $3,400 Bonus

Shift Up, the South Korean company behind PlayStation 5 exclusive action game Stellar Blade, has gifted all its staff a PlayStation 5 Pro as well as a cash bonus of 5 million won (around. $3,400).

As spotted by VGC, South Korean publication Naver reported that the eye-catching bonuses were designed to encourage the company’s staff. As of the third quarter of last year, 311 people were working at Shift Up.

Shift Up had an impressive 2024. The Sony Interactive Entertainment-published Stellar Blade launched exclusively on PS5 in April and sold more than one million copies in two months. IGN’s Stellar Blade review returned a 7/10. We said: “Stellar Blade is great in all of the most important ways for an action game, but dull characters, a lackluster story, and several frustrating elements of its RPG mechanics prevent it from soaring along with the best of the genre.” Since then, Shift Up has continued to update the game and even added crossover DLC with other video game franchises, most notably Nier: Automata.

In July, Shift Up raised 435 billion won (around. $320 million) in its first day of trade after an initial public offering. According to Bloomberg, that was the largest in the country for a gaming company since 2021, when PUBG maker Krafton Inc. raised $3.8 billion from its own IPO.

In a recent financial report, Shift Up said that after Stellar Blade’s launch “sales continued at a stabilized level,” although it failed to provide an updated sales figure. It did, however, provide revenue directly attributed to the game: 25.8 billion won (approx. $18.5 million) during the quarter Stellar Blade came out (April to June), and 22.5 billion won (approx. $16.1 million) during the company’s third quarter (July to September). That’s a total of 48.4 billion won (around $34.6 million) as of the end of September. For context, Shift Up’s other game, mobile action RPG Goddess of Victory: Nikke, makes more money than Stellar Blade (approx. $51.9 million during the same two quarters).

There’s more to come, too. The developer has confirmed plans to release Stellar Blade on PC in 2025, and pointed to Black Myth: Wukong’s incredible success on Steam in predicting more sales on PC than on PS5.

Shift Up has an unannounced multiplatform game codenamed Project Witches, which it plans to launch after 2027. Given the success of Stellar Blade, it seems likely Shift Up is also considering a sequel.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Tyrant’s Realm is a grimy, spartan soulslike infused with Deathtrap Dungeon nostalgia

The baggiest thing about PS1-harkening soulslike Tyrant’s Realm is the ratty pair of prisoner pants you start out with. Everything else is pleasingly austere. It is, like Dark Souls, a game about equipment and stamina management, but it finds most success as a soulslike in the sensation that you are alone somewhere bad, not able to do very much except hit horrible things in the space between them trying to hit you. It also offers notable moments of lonely, loud footsteps rebounding off cold stone tiles in the seconds after felling some giant man-bastard – one of the subgenre’s greatest un-joys.

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Rumour: Developer Resume Suggests Gotham Knights May Be Heading To ‘Switch 2’

Back with a vengeance.

Those after a bit more Batman on the go might be in luck since it seems that Gotham Knights is still set for a couple of console releases, and speculation is already leaning in Switch 2’s favour (thanks, UniversoNintendo).

That is according to the LinkedIn resume of former QLOC Senior Programmer Łukasz Łoziński (spotted by YouTuber Doctre81), where the 2022 action game is still listed for two “unreleased platforms”. Łoziński lists his work on the Unreal Engine 4 “cpu/gameplay optimisation” for the PS5 version of the game, but he also claims to have done the same — as well as “lead, vulkan rendering” duties — on two further, unspecified platforms.

Read the full article on nintendolife.com

New Year, New Rewards with Xbox

New Year, New Rewards with Xbox

Quests Hero Image

Rewards with Xbox are our way of, well, rewarding you for your love of gaming, and today we’re thrilled to announce new ways for players to earn points. From expanding Quests to PC Game Pass, to reimagining the Game Pass Quests you use to earn points, to weekly Rewards for all Xbox players 18 and older, there are lots of new ways to earn points through your play time. 

Lastly, today we’re sharing an important update on earning Rewards with Xbox. This update aligns more closely with our continued commitment to foster positive, age-appropriate gaming experiences by making points earned through play activities available only to players 18 years and older.

Game Pass Quests Arrive on Your PC 

Previously exclusive to Game Pass Ultimate members, Quests unlock opportunities to earn even more Rewards with Xbox. Starting to roll out on January 7, Quests are also available for PC Game Pass members. Now you have more ways to earn  Rewards points on PC in addition to  console and mobile. The new  Game Pass Quests will also launch in Japan, bringing the region the full Rewards with Xbox experience. 

If you’re an active Xbox Game Pass Ultimate or PC Game Pass member 18 years or older, starting to earn is simple: 

  1. Explore the new Quests by navigating to your Xbox profile and accessing the Rewards Hub, which is available across console, the Xbox app on mobile, and the Xbox app on Windows PC. 
  1. Earn points by playing your favorite games with Game Pass. 
  1. Claim your points on the Rewards Hub. 

Once you’ve earned enough, redeem your points for Xbox gift cards to use for games, in-game content, donations to your favorite causes, and more. 

As part of these changes, minimum playtime is required to earn points through gameplay. For now, Quests are only available for titles in the Game Pass catalog, and this does not include PC games that require third party launchers or are played on Battle.net. Check Xbox.com/Rewards for more details. 

Game Pass Quests on PC image

Download the Xbox app on mobile and the Xbox app on Windows PC to start earning more today. 

New Game Pass Quests Available 

We have reimagined Game Pass Quests, making them easier to use, and more fun to play – we’ve made it possible to earn even more points, simply by playing games you love and discovering your next favorite games. Quests offer daily, weekly, and monthly opportunities to add to your Rewards, and we’ve also brought back a player favorite: weekly streaks.  

Here’s how Game Pass Ultimate and PC Game Pass members can now earn points (and remember, Rewards offers may vary by region and may change over time. Check terms and conditions here): 

  • Daily Play – Earn 10 points a day by playing any game from the Game Pass catalog for at least 15 minutes. 
  • Weekly Streaks – Play for at least five days a week to complete your streak. The more days you play, the more points you earn. Now comes the challenge: maintain your streak week over week to unlock bigger point multipliers. A 2-week streak will earn 2x the base streak points, a 3-week streak will earn 3x the base streak points, and anything beyond a 4-week streak will earn 4x the base streak points. 
  • Monthly 4-Pack – Explore the Game Pass catalog by playing four different games (for at least 15 minutes each) every month.  
  • Monthly 8-Pack – Push your gaming further and play eight different games (for at least 15 minutes each) every calendar month. Don’t worry, the 4 games from your 4-Pack count towards the 8-Pack, too.  

New Ways to Earn Rewards for All 

Beyond changes to the exclusive Quests for Game Pass Ultimate and PC Game Pass members, we’re also bringing new ways to earn points for all players. Starting January 7, 2025, all Rewards members 18 years and older will be able to access the new PC Weekly Bonus, awarding them 150 points when playing (for at least 15 minutes) for 5 days or more.  

With this update, we’re also rebalancing points from the current Console Weekly Bonus to 150 points and the Daily PC Play to 10 points.  

Play and Earn Update 

We are constantly evaluating the Xbox platform to ensure our continued commitment to foster positive, age-appropriate gaming experiences for our players to enjoy. Starting today, earning Rewards points via gameplay will only be available to Xbox players 18 years and older. With these changes, the Rewards Hub used for tracking and earning points on Xbox console, the Xbox app for Windows PC, and the Xbox app for mobile will no longer be available to players under 18 years old. 

This update will not impact existing Rewards and points previously earned by players, and going forward players under 18 will still be able to earn Microsoft Rewards points via parentally approved purchases of eligible items on the Microsoft Store, eligible searches on Microsoft Bing and other non-gameplay activities, such as completing the Microsoft Rewards Daily Set. They can continue to track and redeem their available Microsoft Rewards at Rewards.Microsoft.com

We can’t wait to see all the great Rewards you’ll redeem, simply by playing with Xbox.  You’re already playing, so now start earning! 

Learn more on: Game Pass Quests: Play Games & Earn Rewards | Xbox or our Xbox Support page. 

The post New Year, New Rewards with Xbox appeared first on Xbox Wire.

Artifact saw a mysterious player count jump over new year, six years after Valve’s trading card game died off

Last June, Valve’s trading card game Artifact Classic peaked at 78 players. November was a little rosier for the abandoned multiplayer game, with a monthly peak of 1,028. Then, on New Year’s Day, that number jumped to 11,900 players on Steam – its second highest concurrent besides launch. Soon after, they vanished. Who were these mysterious shufflers, flocking to the deserted, echoing halls of Valve’s disastrous flop like your mate who uses the word ‘liminal’ too much to a dead shopping center? Forbes, who first reported on the phenomena, don’t know. No one knows. Somebody might actually know but writing ‘no one knows’ makes it more dramatic. Let’s dig in.

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Notch Says He ‘Basically Announced Minecraft 2’

Minecraft creator Markus Persson has said he “basically announced Minecraft 2” after polling his social media followers on what game they’d like him to make next.

Two options were listed in the poll: a roguelike mixed with a tile-based first-person dungeon crawler, and a a spiritual successor to Minecraft, which in the poll was called “Minecraft 2.” At the time of this article’s publication, 81% had picked Minecraft 2 after 282,968 votes.

In a subsequent tweet, Notch admitted he “basically announced Minecraft 2,” and insisted he was “100% serious” about the poll.

“I thought that maybe people ACTUALLY do want me to make another game that’s super similar to the first one, and I’m loving working on games again,” he continued.

“I don’t super duper care exactly which game I make first (or even if I make more), but I do know I’m making one, so I figured I’d absolutely be willing to give it an honest shot in the form of a spiritual successor to Minecraft and put up a poll about it.

“My intentions are to be clear and honest about it, saying that spiritual successors are usually kind of… you know… washed up. Tragic. The things I’m fearing my next game is going to be anyway and try to push myself to avoid. So why not do the thing that people DO want and are willing to give me, somehow, even MORE cash for.

“I intend for the money to the [sic] spent for good, but my god have I learned I fail a lot. Winning is failing until you make yourself succeed.

“Oh and I also very much value being a man of my word, so I also intend to do this in a way that in no way tried [sic] to sneakily infringe on the incredible work the Mojang team is doing and that Microsoft is successfully doing the Microsoft shittification about.

“And I respect them for doing that. It’s their job. And they, from what I understand, let the studio do things their way, which seems very fair to me.”

Based on that, then, Notch is indeed setting out to work on a spiritual successor to Minecraft a decade after selling Mojang to Microsoft for $2.5 billion. Mojang continues to work on the eternally popular Minecraft, of course, putting out multiple updates each year across all the platforms the sandbox game is available on. Minecraft is officially the best-selling video game of all time, with an incredible 300 million copies sold. Microsoft has made no indication that it intends to release a Minecraft 2, which comes as no surprise given how popular Minecraft remains. Perhaps that leaves the door open for Notch to fill a gap from the original creator.

As Notch noted himself, it remains to be seen whether this ‘Minecraft 2’ ever sees the light of day. Since selling to Microsoft, the Swedish developer has started and stopped a number of games, including space sandbox game 0x10c (pronounced “Ten to the C”). However, in another tweet, Notch said the odds of him finishing projects now are higher than they were because he has employees he feels responsible for.

In later tweets, Notch answered questions from followers on social media about this Minecraft 2, and insisted he doesn’t want to use anything “too similar to the stuff I sold,” in this new game. He also said his Minecraft 2 wouldn’t be a story game, suggesting a new sandbox of some kind. “I’d make a similar game [to Minecraft] based on what I think the audience that says they want that game might enjoy,” he explained. “Probably do early access to make sure we’re on track.”

Notch even went on to say that if Minecraft ever wanted him to make an official Minecraft 2 and both parties agreed on terms, “I’d absolutely be willing to to that.”

“I’d even give them a much bigger share than I’d feel obliged to just to make it clear I’m not doing it with ill intent,” he continued, before adding: “But I’ll be a bitch to work with.”

It seems unlikely that Microsoft would work with Notch, given it removed his name from the opening credits of Minecraft following various controversial statements he made in the years following the sale of Mojang.

Photo by Yui Mok/PA Images via Getty Images,

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Daily Deals: Space Marine 2, M2 MacBook Air, Apple Watch Series 10, and More

The first weekend of 2025 is here, which makes today a great time to check out the latest deals! Here are the best deals for Sunday, January 5.

Save on Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2 is on sale for $49.99 at Amazon. In our 8/10 review, we stated, “Warhammer 40,000: Space Marine 2 is a terrific third-person shooter with a compelling story, loads of weapons that are a blast to use, and a healthy variety of enemies to use them on.”

M2 MacBook Air for $799

Amazon has this 2022 Apple MacBook Air on sale for $799 this weekend. This model includes the M2 chip, which supports Apple Intelligence, as well as 16GB of RAM, 256GB of SSD storage, and a 13.6-inch display. If you’ve been holding out on upgrading your MacBook this can be an excellent option.

Marvel vs. Capcom Fighting Collection: Arcade Classics for $34

You can score Marvel vs. Capcom Fighting Collection: Arcade Classics for only $34 today at Amazon. This collection packs in seven different titles, including the beloved Marvel vs. Capcom 2: New Age of Heroes. At last, you can play these classic titles on modern platforms.

EPOMAKER Shadow-X Gasket Mechanical Keyboard for $42.99

This EPOMAKER Shadow-X keyboard is perfect to switch up your setup with some color. The keyboard can be used either wirelessly or wired, with a 3,000mAh battery to support hours of use. Additionally, there’s even a color screen that displays settings, specs, and more at just a glance.

Belkin MagSafe 3-in-1 Charger Stand for $65.99

If you own an iPhone, Apple Watch, and a pair of Apple AirPods, this is the ultimate accessory for you. The Belkin MagSafe 3-in-1 Charger Stand can charge all of your devices wirelessly with one device. It’s perfect for placing on your nightstand, or even for bringing with you during a trip away from home. Say goodbye to the days of one cord per device.

Dragon Quest Illustrations: 30th Anniversary Edition for $23.82

Featuring 240 pages of artwork from Akira Toriyama, Dragon Quest Illustrations: 30th Anniversary Edition is the ultimate gift for any fan of the iconic RPG series. This book features over 500 different illustrations from Toriyama, stretching from Dragon Quest all the way to Dragon Quest XI.

Apple Watch Series 10 for $359

Amazon has the Apple Watch Series 10 on sale for $359 this weekend, which nets you $70 off this extremely popular device. Series 10 marked Apple’s first wide-angle OLED display on Apple Watch, with the device itself being the thinnest watch yet. If you’re not an Apple Watch owner or someone who has an older model, this is the perfect time to score an upgrade.

Persona 5 Royal for $14.88

Walmart has digital Nintendo Switch copies of Persona 5 Royal available on sale for only $14.88. Acting as the definitive version of P5, Persona 5 Royal is one of the must-play RPG experiences of the last generation. This game offers well over 100 hours of content, making this an excellent deal.

Scott Pilgrim vs. The World 4K UHD Blu-ray for $12.99

Scott Pilgrim vs. The World is a very beloved movie for many, and you can pick up the 4K Blu-ray this weekend for only $12.99. This package includes a 4K UHD disc, a Blu-ray disc, and a digital copy. We gave the movie an 8/10 in 2010, with the beat-em-up game receiving an 8/10 as well.

What’s on your bookshelf?: ITU Copenhagen Games Professor Martin Pichlmair

Hello reader who is also a reader, and welcome back to Booked For The Week – our regular Sunday chat with a selection of cool industry folks about books! The longest novel ever written is generally agreed to be Proust’s Remembrance of Things Past – a coward’s pick, since it’s actually 13 different volumes. Don’t let Proust’s despicable lies sully the joy of literature for you, though. He did have a good quality moustache – a far more important literary trait than actually doing any writing, imo.

This week, it’s ITU Copenhagen Games Professor and Broken Rules co-founder, Martin Pichlmair! Cheers Martin! Mind if we have a nose at your bookshelf?

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