The Perfect Minecraft LEGO Set for Halloween Is Retiring Soon, But It’s Still Discounted on Amazon

LEGO and Minecraft are one of those perfect combinations that just make sense. You take a game all about building with blocks and you transfer it over to a toy brand that is all bout building with bricks and you have a winning combination. While there are a lot of great LEGO Minecraft sets available, some of them are actually about to be retired.

One of these sets that the LEGO website has as “Retiring soon” is the Minecraft Pumpkin Farm that happens to still be on sale at Amazon this October. This set is an excellent option for Halloween, seeing as it’s literally a pumpkin house in a swamp with a witch minifigure. Although we don’t know exactly when this set will be retired, it almost certainly won’t be around at all this time next year.

LEGO Minecraft: The Pumpkin Farm on Amazon

Although this is a fairly small set that is for ages 8 and up, there are a lot of small details that make it worthwhile. The pumpkin house is certainly the main attraction, but there is also a witch, a frog, a potion, and a carved pumpkin. You also get a minifigure of Steve, who is seemingly trying to escape with a treasure chest farther into the swamp. At only 257 pieces, this is a fairly easy build that can be done quickly and doubles as great Halloween decoration.

The discount itself isn’t all that impressive, with the price dropping lower than it currently is now just last week. However, the fact that it is still on sale this close to Halloween makes it worth pointing out. Coupled with the fact that it’s set to retire soon, that makes it a great time to pick this set up before it’s potentially gone forever.

Are Any Other Halloween LEGO Sets on Sale?

Now that we are more than halfway through October, now isn’t necessarily the best time to find LEGO discounts on Halloween-themed sets. Many of our favorite Halloween LEGO sets aren’t on sale right now. That being said, there are a couple of price reductions worth mentioning that we’ve gathered below.

Starship Troopers: Extermination Review

As luck would have it, 2024 turned out to be a rough year to release a co-op multiplayer game featuring a satirical fascistic military force battling hordes and hordes of monstrous, bug-like alien creatures. Ironically, of the three major games that fit this description that hit PCs and consoles this year, Starship Troopers: Extermination is the least effective at pulling off the mighty few versus the endless enemy motif. Of course, even if it doesn’t match the high bar set by Helldivers 2 and Warhammer 40K Space Marine 2, you can have a decent amount of fun with its unique features, like larger teams and clever base-building sections, before the swarm becomes too monotonous.

Before diving into the main multiplayer event, Starship Troopers: Extermination offers up an extremely skippable single-player campaign where you can learn the ropes without letting your team down. You play a nameless soldier in the Special Operations Group, hand picked by General Johnny Rico, portrayed by Casper Van Dien in a less-than-enthusiastic performance. There really is no plot here, as this mode serves more as a tutorial removed from the chaos of the online environment than a fully fledged story with a beginning, middle, and climactic end. I’m not a green recruit, as I put more than 15 hours into the early access version earlier this year, but I can’t imagine that a true beginner would get anything out of this experience that they couldn’t pick up in a far less boring fashion in the field.

These 25 missions consist of all the normal things you would do in multiplayer but with none of the spontaneous fun of playing with other people. Also, a focused campaign should have been a prime opportunity to inject some actual satire into a game dressed up like one of the most iconic spoofs in film history, but Extermination completely misses it. This first chapter, “Answering The Call,” threatens to be the first of several in a broader campaign, but if what follows is anything like this I think I’d rather put my head between the jaws of a fire warrior bug.

Extermination brings far more firepower to the fight against the insectoid menace than its peers.

Skipping ahead of all that to where it gets good: with up to 16 players on the battlefield at a time Extermination brings far more firepower to the fight against the insectoid menace than its peers. You’re divided into squads of up to four, but there can be a good sense of teamwork as everyone coordinates to complete objectives and hopefully extract from the scene with as many of their lives intact as possible.

Extermination does a great job of making sure 16 players never feels like enough, though, as it sends endless and relentless waves of bugs to crash against your fighting force nonstop. Dozens and dozens of bugs can be actively tearing you and your base apart on screen at a time, and even dead bugs – the only good kind – can become lingering tactical problems as their corpses can stack up to become ramps for their friends to scale walls with. It’s a welcome, but stiff challenge, as any large enemy can turn you or your squadmates into ribbons with just one or two attacks, and even basic warriors can shred you without much more effort. It gets hectic quickly.

To counter the bug threat there are six playable soldier classes to choose from, each with unique ability and equipment options that specialize their roles pretty well. For instance, though they are both heavy armored, the Guardian and Demolisher would never be confused with one another, as the former can build a personal fort on the fly to protect themselves from surrounding bugs and stabilize their unwieldy heavy guns, while the latter deals damage almost exclusively by blowing things up with grenades and rockets and relies on teammates to cover them.

If you’d like to know more, it’s a huge commitment. 

Depending on how you look at it, the decision to make character progression mostly individual to each class is either welcome content or a major drag. Unlocking all six classes’ abilities and equipment takes some significant grinding, which means you’re back to square one when you decide to branch out and try something new – but you’re also not going to run out of rewards to earn for a long, long time. To Extermination’s credit, the starting gear package does a decent job at summarizing what each class can do, like the Engineer’s flamethrower and ability to build a limited amount of structures outside of the designated zones, or the Ranger’s quick-moving, low-cooldown dashes. But if you’d like to know more, it’s a huge commitment.

Every weapon performs as you would assume it would in a futuristic military shooter, but even those that aren’t big machine guns have intense amounts of recoil to take into account. Hit markers seem unreliable as well, sometimes not showing at all when aiming down sights, so you have to be ready to do a fair amount of spraying and praying.

Another design decision with some major pros and cons is that you can’t swap your class mid-mission, even after you get killed and respawn. That makes your choice important, for sure, but bad team compositions occasionally lead to quagmires when, for example, a mission modifier makes bugs start spawning lots of heavily armored creatures and your team doesn’t have nearly enough options to deal with them efficiently. Unless you roll with a group of 15 of your closest friends, relying on randoms to be team players and pick wisely can be frustrating.

Variety can also be an issue. Though Extermination is always quick to throw impressive waves of hundreds of bugs at you and your trooper brethren at a time, there are only nine different types of enemies among them, and half of them are the same type of bitey quadruped soldier from the movie in different sizes and colors. The remaining species are all ranged attackers: Gunners who shoot straight at troopers and bombardiers and grenadiers that arc blue and red death juices like siege weapons. With source material that includes such a variety of interesting critters, it’s baffling that none of the weirder and more interesting ones, like the infamous brain bug or flying fighters, are nowhere to be found.

Half of the enemy types are the same type of bitey quadruped soldier from the movie in different sizes and colors.

In general, building a base is a quick and seamless process of pulling out a special gun, pointing it at any place on a specified zone on the map, selecting an object, and placing its foundation. This only claims the spot as taken, though; If you want to erect that wall or activate that ammo supply station, you’ll need to repair it and make it real – as simple as switching modes on the build tool. It’s a little extra hassle at first, but in the likely event of its destruction, the foundation will remain so that a build section can just simply be repaired again – a clever way to let you rebuild good ideas quickly without having to lay everything out again.

There’s nothing that’s truly surprising about how this works, but everything you can build – like tall walls with or without ramps to reach the tops, automated or mountable gun placements, bunkers that serve as relatively safe spaces for troopers to buckle down in against heavy bombardments – serves a clear and effective purpose, and in most rounds I saw a wide variety of pieces being used in base layouts.

For my money, Horde is the mode most worth playing in Extermination. Granted, aside from having so many people in play it’s not much different than any other horde mode in any other game we’ve seen since Gears of War popularized the idea: enemy waves spawn that your team must survive, in which case you’ll get a break to reinforce your base in order to better survive the next, even larger wave. Here, though, the scramble between rounds is real: Resources go fast and the 45 seconds between waves is not much time to fix much of anything, so you have to choose wisely. I got used to tending my own little section of the fortifications – and hoping my teammates would do the same.

The trouble is that, unless a true team leader emerges, it’s very difficult to get a real macro-level plan together on such a large team. This narrowed my overall strategic options some, but I basically always found a wall to mount a heavy gun on and held my own – and that’s a pretty reliably good time. I also had to get used to just stealing from the shared pool of building ore to build my fortifications as soon as possible, and ask for forgiveness later. That gave me some memorable moments of fighting and building alongside others, but all this disorganization made me long for someone in old-school Battlefield or PlanetSide’s commander role, where one player’s full-time job is coordinating others.

The scramble between rounds is real: Resources go fast and you have to choose wisely.

If you prefer a more intimate team experience, Hive Hunt is a complete change of pace from the rest of Extermination because you only have to staff one squad of four troopers to trundle through caves in search of bug eggs to blow up. It’s a tougher mode, due in part to the lack of bodies on my side and absolutely no lack of carapaces on theirs, but also with no opportunities to build fortifications at all there’s nothing to put between you and the many dangerous and strong enemies that will bombard you in these tighter spaces. You really start to miss those huge walls when tiger bugs lock you in a death loop because they can easily one-shot you with almost zero repercussions. Without the tactical element of base building, the steady but unremarkable gunplay really comes into the fore.

My least favorite mode is ARC, which asks full teams to build and maintain a base around the eponymous device while also venturing out into the map to refineries to produce and escort resources back to power it. Coordination is key, but of course it’s completely absent most of the time when playing with mostly random people. Base-building with limited resources means that any fortifications are first come, first built, with no quick way to communicate ideas outside of barking into voice chat and hoping everybody hears you over the rest of the chatter. With few exceptions, most of my ARC rounds end in long, losing wars of attrition, where my teammates quit one by one (without so much as a bot replacement or the ability for new players to join mid-match) and those of us sticking around are forced to cower behind walls that we must constantly repair until we either run out of respawns or the ARC gets destroyed.

In comparison to ARC, the Assault and Secure (AAS) missions are similar but a night-and-day difference in how consistently enjoyable they are. The key here is that the order of operations is reversed: first you travel across the map completing smaller objectives, like securing a location or refining ore and gas, and then you hunker down into a base to survive a long series of bug waves. What needs to be done is self explanatory and requires very little coaxing until the very end, so everything flows towards the big standoff organically. Everyone on the team has no choice but to work together on the little objectives on the way, so it’s overall a much better experience than ARC.

However, every mode suffers from being staged on mostly empty maps, with the only real life or personality on them being the troopers and bugs. There’s nothing to see or find that isn’t an objective waypoint marked clearly on the map. Compared to Helldivers II with all of its little points of interest, it feels barren and uninteresting when you’re not actively pulling the trigger.

There’s a general lack of polish all over Extermination as well. Bugs sometimes just stand around, completely oblivious to the fight at hand. Skills occasionally activate too many times or don’t go off at all, often leaving me to shrug my last confused shrug when attempting to drop a mine only to hold on tight to it instead as I get consumed by the mob. Performance is also a bit shaky – I had to lower the video settings to medium so that I could get a smooth and consistent frame rate on my Intel Core i9-9000 and RTX 3070 GPU, and that’s something I don’t recall feeling I had to do when I played in early access a year ago.

PSA: Metaphor: ReFantazio Has Some Big Rewards for Players Who Remember to Use the Bathroom

It’s very important to have regular, healthy bowel movements in real life. Normally, it’s a little less important for characters in video games, Travis Touchdown exempted. But in Metaphor: ReFantazio, it turns out that using the bathroom regularly will make you more powerful, if you pay attention to when you’re doing it.

Initially shared by @UltimaShadowX on X/Twitter, using the toilet in Metaphor can give you a permanent +1 boost to your character’s luck if you do it on a certain day. That certain day is “Idlesday” on the in-game calendar, which comes around every fifth day. Every Idlesday, you can go to the bathroom on your Gauntlet Runner (effectively your home base throughout the game) and check the Toilet inside to use it. Doing so nets you the stat boost.

Unfortunately, you don’t get anything for using the bathroom any other day of the week (though you’re welcome to if you feel moved to do so). You can also get experience from using the shower, and apparently acquiring bath salts a bit later in the game will let you raise stats by taking a bath. Atlus really, really wants its players to embrace cleanliness!

There are a number of other things one can do on the Gauntlet Runner on a regular basis to improve themselves, some of which we’ve highlighted in our guide to unlocking the base.

It’s no surprise that players are finding fun details like this in Metaphor: ReFantazio. It’s an amazing game. We gave it a 9/10, saying that it “doesn’t just send a powerful message across its political drama, it becomes a beautiful expression of the real impact storytelling can have on all of us.”

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.

Five Reasons to Play Unknown 9: Awakening Right Now

Five Reasons to Play Unknown 9: Awakening Right Now

Summary

  • Unknown 9: Awakening launches today on Xbox Series X | S and Xbox One!
  • The team weighs in on working with Anya Chalotra and Haroona’s powers.
  • Explore the larger universe of Unknown 9 with new adventures premiering next week.

Unknown 9: Awakening is out on Xbox Series X | S and Xbox One today! Are you ready to step into the unknown and embark on the quest of a lifetime?

Your mission: help heroine Haroona avenge the death of her mentor, Reika, and uncover long-lost knowledge that could safeguard humanity’s future.

Check out the Cinematic Launch Trailer and find out why you won’t want to miss out on the epic journey that awaits you.

Take the Lead Alongside Anya Chalotra who Plays Haroona

    Unknown 9: Awakening’s tough-as-nails heroine is fierce, quick-witted, and wields incredible abilities. She’s also portrayed by Anya Chalotra, best known for playing The Witcher’s Yennefer of Vengerberg.

    As Awakening Creative Director Christophe Rossignol explains, it was a privilege to work with the actress, whose passion for the game’s narrative and dedication to the role were invaluable in shaping Haroona’s character and pushing the story forward.

    But don’t just take it from him! Only by walking Haroona’s path will you get to experience the magic Chalotra infuses into the character.

    Command Every Battle by Stepping Into your Enemies

    In the world of Unknown 9, “Stepping” involves projecting your consciousness into another person’s body to control them. It’s a skill that allows you to puppeteer your enemies, leveraging their strengths while pitting them against each other.

    In its simplest form, Stepping can be used to take over an Ascendant soldier and have them shoot a comrade. Earn enough Stepping tokens through combat and hop from one foe to the next, adjusting each one’s position to set up catastrophic chained attacks.

    Whether you rely on this skill as a form of crowd control or use it to reshape the battlefield and set the pace of a fight, it’s an ability you can get incredibly creative with.

    Customize your Playstyle Using Haroona’s Umbric Abilities

    While Stepping can be performed in an almost endless number of ways, there’s a lot to be said about making use of Haroona’s full Umbric arsenal.

    As Reflector Entertainment Senior Game Designer Yoan Le Souder explains, Haroona uses the Fold’s Umbric energy (Am) to fuel a wide range of powers, block attacks, and weaponize whatever lies in her path. It’s up to you to choose the best approach, then select what abilities to use, and when.

    Go Stealth

    Fly under the radar by using your Shroud ability to turn invisible and dismantle powerful Ascendant technology, like the Anti-Stepping Device which, as the name suggests, prevents you from performing this specific skill.

    You can also toss a Ripple of Umbric energy to draw an Ascendant to an isolated location, then sneak up behind them and perform a Takedown.

    Fight It Out

    Prefer to use brute force? Haroona’s Crush, Push, and Pull allow her to turn almost anything into a weapon. You can also use these skills to clear a path, reel enemies in, or send them flying off ledges and cliffs!

    If you want to pull out all the stops, go for an Umbric or Burst attack, the former proving effective at Fazing your enemies and the latter, the ideal way to finish them off.

    A Combined Approach

    There’s no right or wrong way to tackle any situation in the game. You can fight from the shadows, throw down in hand-to-hand combat, or stick to Stepping.  But the true magic lies in using a combination of the three styles.

    Game Designer Anna Karina Bermudez likes to start out in stealth to catch enemies off guard. From there, it’s easy to get a few punches in, maybe Push a foe into a wall, Pull others in closer to land a few kicks, then finish them off with a Stepping attack before Shrouding out of sight.

    Unknown 9: Awakening jungle screenshot

    Explore Exotic Locations

      Calling all globetrotting adventure fans!

      Unknown 9: Awakening takes you from the Mauritanian desert into the bustling streets of an Indian town called Chamiri, through the dense jungles and ruin-filled mountains of northern India, to a gothic mansion in Portugal, and beyond.

      You get to discover places rarely featured in today’s games. And though Awakening follows a mostly linear structure, you can still get some exploration in to uncover secrets and collect skill points.

      Unknown 9: Passage Poster

      Your Gateway to the Larger Universe of Unknown 9

      By playing the game, you’re making your first foray into a universe packed with mystery and adventure. Though Awakening’s narrative is self-contained, it’s one of many interconnected tales that play out across comics, novels, podcasts, and web series.

      Starting next week, you can continue the story of the game through Unknown 9: Passage, a web series that takes you aboard the SS Talaria, where a mysterious entity appears to be infecting the minds of the ship’s dwindling crew.

      Other stories slated for release next week include Issue #2 of the Unknown 9: Torment comic book series and the third and final instalment of Layton Green’s Genesis Trilogy.

      To spot the crossovers, call-backs, and easter eggs, make sure to check out the Unknown 9: Nexus interactive experience, which highlights intersecting plot points, backstories, and more!

      Are you ready to brave the Unknown and discover what our narrative universe has in store for you? There’s only one way to find out. Play Unknown 9: Awakening on Xbox today to see where your journey takes you.

      Unknown 9: Awakening

      Bandai Namco Entertainment America Inc.


      5

      $49.99

      Delve into the mysterious world of the Unknown 9, and uncover mysteries hidden in plain sight.

      You are Haroona, a Quaestor born with the ability to venture into a mysterious dimension that overlaps our own, known only as the Fold. On her quest for powerful hidden knowledge, Haroona will learn to master her unique connection to the Fold, which allows her to channel its powers into our world… But such power does not go unnoticed and Haroona quickly becomes the target of a splinter faction calling themselves the Ascendants, who want to use the Fold to alter the course of human history.

      Become Haroona – Play as a young and courageous woman who has the ability to dive into and channel powers from a parallel dimension known as the Fold.

      Master the Fold – Leverage your mastery of the Fold and choose your own playstyle. Step into your enemies to control them, dodge bullets, vanish in plain sight, hurl Umbric energy at your opponents, and more.

      Journey across the world – From the sands of Mauritania and perilous Indian jungles to the gothic landscapes of 19th century Portugal, discover some of the most mysterious locations the world has to offer.

      Discover the Unknown 9 universe – Unknown 9: Awakening lies at the heart of intertwining stories, unfolding through a multitude of Unknown 9 products whose events and characters make up a much larger Storyworld.

      The post Five Reasons to Play Unknown 9: Awakening Right Now appeared first on Xbox Wire.

      Official PlayStation Podcast Episode 497: Aim-Down-Sights on October Frights

      Email us at PSPodcast@sony.com!

      Subscribe via Apple Podcasts, Spotify, or download here


      Howdy, y’all! This week we got to sit down with Treyarch Associate Creative Director Miles Leslie to discuss Call of Duty: Black Ops 6. Plus, the team continues the spooky game spiel by diving into Until Dawn, Silent Hill 2, and more.

      Stuff We Talked About

      • Next week’s releases:
        • Call of Duty: Black Ops 6 | PS5, PS4
        • Sonic x Shadow Generations | PS5, PS4
        • Fear the Spotlight | PS5, PS4
      • Astro Bot new speedrun level and Special Bots
      • PlayStation The Concert – World Tour 2025-2026 announcement
      • Horizon Zero Dawn Remastered enhancements
      • Until Dawn behind-the-scenes of new soundtrack
      • Interview with Miles Leslie (begins at 15:19)
      • Until Dawn
      • Metaphor: ReFantazio
      • Neva
      • Silent Hill 2

      The Cast

      Kristen Zitani –  Senior Content Communications Specialist, SIE

      Brett Elston – Content Communications Manager, SIE

      O’Dell Harmon Jr. – Content Communications Specialist, SIE


      Thanks to Dormilón for our rad theme song and show music.

      [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]

      Save 43% on The Legend of Zelda: Tears of the Kingdom for Nintendo Switch

      Woot! (owned by Amazon) is offering The Legend of Zelda: Tears of the Kingdom for Nintendo Switch for only $39.99 after you apply a $10 off promo code “ZELDAWELCOME” during checkout. Amazon Prime members get free shipping, otherwise there is a $6 flat fee. This is the best price we’ve seen for this amazing game, and we doubt it will go lower on Black Friday.

      You’ll be getting a physical copy, which also includes a 90-day Woot! warranty. Woot! mentions that copies may or may not be imported, but all Nintendo Switch games are region-free so you’ll be able to play the game regardless. You won’t have to worry about language either since that setting is determined by your Switch console. I picked up a copy of Echoes of Wisdom from Woot’s previous deal, and it was indeed a PEGI copy, but it was brand new and sealed and worked perfectly fine on my US Switch console.

      The Legend of Zelda: Tears of the Kingdom for $39.99

      Tears of the Kingdom initially retailed for $59.99 several months before its March 2023 release date. However, Nintendo arbitrarily decided to raise the price to $69.99 at launch, making it the most expensive Switch game at the time (not counting bundled games like Ring Fit or Mario Kart Home Circuit). Nowadays, this game tends to sell for around $60, but very rarely have I seen the game drop down to the golden $39.99 price point.

      For more discounts on games, check out the best Nintendo Switch deals today. If you’re looking for a Switch console to buy, you’re in luck. This year’s Holiday Bundles are already available: The Switch OLED console with Mario Kart 8 Deluxe and Nintendo Switch Online is down to $349.99, and the non-OLED Switch bundle is down to $299.99.

      Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn’t hunting for deals for other people at work, he’s hunting for deals for himself during his free time.

      Feature: ‘Nairi: Rising Tide’ Dev On Standing Out In Switch’s Cosy Crowd Six Years On

      “We expect future chapters to roll out in a timelier fashion. Hopefully.”.

      Back in 2018, Dutch indie studio HomeBear — a two-person team made up of partners Joshua van Kuilenburg and You Miichi — released NAIRI: Tower Of Shirin, a lovingly-made point-and-click adventure game which we awarded an 8/10 in our review.

      It’s been a fair old while, but the duo is now gearing up for release of the sequel, Nairi: Rising Tide. Having last spoken to the team way back in the mists of time (March 2018), we recently caught up with Joshua van Kuilenburg once more via email to find out why it’s taken so long to return to Nairi’s world, and what’s changed since those distant days when Switch was but a year old…

      Read the full article on nintendolife.com

      Shocktober: Enjoy Savory Savings, Evocative Events, and Gruesome Games This Spooky Season

      Shocktober: Enjoy Savory Savings, Evocative Events, and Gruesome Games This Spooky Season

      Shocktober Hero Image

      Summary

      • Many spooktacular games have had their prices slashed across console and PC for a limited time!
      • Sink your teeth into ghostly in-game events.
      • Game Pass members can dive into spooky titles throughout October.

      Brace yourself for monster sales on major titles because Shocktober has arrived! Xbox’s annual celebration of all things spooky is back and better than ever — and this year we’re cranking up the terror by throwing in some of your favorite Game Pass games too!

      That’s not all! Get into the Halloween spirit with limited-time events and freaky in-game content that’ll have you screaming for more.

      Check back in all through October via your Xbox console, Windows Store, or the Xbox app on PC for the latest terrifying titles and ghoulish events. You don’t want to miss out!

      For Console – Shocktober Games on Sale

      Senua’s Saga: Hellblade II

      The sequel to the award winning Hellblade: Senua’s Sacrifice, Senua returns in a brutal journey of survival through the myth and torment of Viking Iceland. Intent on saving those who have fallen victim to the horrors of tyranny, Senua faces a battle of overcoming the darkness within and without. Sink deep into the next chapter of Senua’s story, a crafted experience told through cinematic immersion, beautifully realized visuals and encapsulating sound.

      Resident Evil 4

      Survival is just the beginning. Six years have passed since the biological disaster in Raccoon City. Leon S. Kennedy, one of the survivors, tracks the president’s kidnapped daughter to a secluded European village, where there is something terribly wrong with the locals.

      Hogwarts Legacy

      An immersive, open-world action RPG set in the world first introduced in the Harry Potter books. Now you can take control of the action and be at the center of your own adventure in the wizarding world.

      For PC – Shocktober Games on Sale

      Back 4 Blood Ultimate

      Back 4 Blood is a thrilling cooperative first-person shooter from the creators of the critically acclaimed Left 4 Dead franchise. You are at the center of a war against the Ridden. With humanity’s extinction on the line, it’s up to you and your friends to take the fight to the enemy, eradicate the Ridden and reclaim the world.

      Evil West

      Evil never sleeps… but it bleeds. A dark menace consumes the American frontier. As one of the last agents in a top-secret vampire-hunting institute, you are the final line between humanity and a deep-rooted terror that now emerges from the shadows. Rise up to become a Wild West Superhero, eradicate the vampire threat and save the United State

      Gotham Knights Deluxe Edition

      Batman is dead. A new expansive, criminal underworld has swept the streets of Gotham City. It is now up to the Batman Family – Batgirl, Nightwing, Red Hood, and Robin – to protect Gotham, bring hope to its citizens, discipline to its cops, and fear to its criminals. Gotham Knights is an open-world, action RPG set in the most dynamic and interactive Gotham City yet. Patrol Gotham’s five distinct boroughs in solo or in co-op and drop in on criminal activity wherever you find it. Your legacy begins now. Step into the Knight.

      Chilling Titles on Game Pass

      Dead Space

      The sci-fi survival horror classic Dead Space returns, completely rebuilt from the ground up to offer a deeper and more immersive experience. This remake brings jaw-dropping visual fidelity, suspenseful atmospheric audio, and improvements to gameplay while staying faithful to the original game’s thrilling vision.

      Kunitsu-Gami: Path of the Goddess

      A new tale of the Kami awaits… Kunitsu-Gami: Path of the Goddess is a unique Japanese-inspired, single player Kagura Action Strategy game. The game takes place on a mountain covered by defilement. During the day, purify the villages and prepare yourself for sundown. During the night, protect the Maiden against the hordes of the Seethe. Repeat the day and night cycle until you cleanse the mountain of defilement and return peace to the land.

      Dead Island 2

      The much-loved zombie saga is back with a unique formula of horror, dark humor and over the top zombie-slaying, spanning an epic pulp adventure. Dead Island 2 is a thrilling first-person action RPG, stylish, vibrant and flooded with zombie infection. Explore an iconic, gore-drenched Los Angeles. Meet larger-than-life characters. Slay countless foes in exquisitely bloody detail. And evolve to become the ultimate Zombie Slayer!

      Haunting In-Game Halloween Events

      Fortnite

      Want to play a game? How about some Battle Royale… during Fortnitemares 2024? This year’s frightening festivities bring the explosive Boom Billy, a rideable chainsaw, the return of Horde Rush, and plenty of Quest rewards like the Jack-o’-Drifter Contrail and Great Scarecrow Glider. Fortnitemares 2024 runs now until the end of Chapter 5 Season 4!

      GTA Online

      Things have taken a terrifying turn in the snowy hills of North Yankton. Halloween’s chilling influence has transformed Ludendorff Cemetery into a battleground against the undead. For the first time in GTA Online, return to North Yankton and confront a nightmarish array of foes — including ambling corpses, colossal juggernauts, and possessed animals — and banish these living dead back to the darkness in the new Ludendorff Cemetery Survival mode.

      Apex Legends

      Now ’til November 5, 2024, in Apex Legends, haunt through the Techno Terror Collection Event and Trick N’ Treat Trios with Revivals. Plus, collect 24 event items before the event ends to get Pathfinder’s Prestige Skin!


      That is just a glimpse of this year’s massive Shocktober collection! Don’t forget to creep over to your Xbox console, Windows Store, or the Xbox app on PC starting every Tuesday to uncover new titles and surprises. Oh, and don’t forget to explore the Perks gallery; there’s some exclusive treats waiting for you! Discounts will end October 31, 2024.

      The post Shocktober: Enjoy Savory Savings, Evocative Events, and Gruesome Games This Spooky Season appeared first on Xbox Wire.

      Share of the Week: Scared

      Last week, we asked you to show your favorite gaming characters cowering in fear using #PSshare #PSBlog. Here are this week’s scared highlights:

      Javik_12 shares Astro shaking with fear in a spooky themed level of Astro Bot.

      SithMorrison shares Joel’s daughter Sarah looking shaken in The Last of Us Part I.

      JLunarTraveler shares Talion leaning back and yelping in Middle-earth: Shadow of Mordor.

      silentgear1 shares Ashley hiding her face as she moves through a dark space in Resident Evil 4.

      Defalt368 shares a orange and black cat reacting in horror in Gori: Cuddly Carnage.

      lunar9p shares Amicia and Hugo fending off rats with fire in A Plague Tale: Innocence

      Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?

      THEME: Costumes
      SUBMIT BY: 11:59 PM PT on October 23, 2024 

      Halloween’s around the corner and we’re looking for inspiration. Next week, share characters that would make a perfect costume from the game of your choice using #PSshare #PSBlog for a chance to be featured.

      Tales of Kenzera: Zau Team Put on Redundancy Notice Amid Funding Struggles

      Tales of Kenzera: Zau development studio Surgent Studios shared an update today stating it had put its team on notice for redundancy amid efforts to secure funding for its next project.

      “We’ve decided to put the work of the Surgent games division on hiatus while we secure funding for our next project,” the update reads. “In the meantime, we’ve unfortunately had to put our team on notice for redundancy.

      “Our team has created a prototype for a bold new project,” the update later continues. “It’s darker, edgier, and more visceral than our first game, but it retains all ZAU’s high-octane combat and cultural depth. And we’re looking for a partner.”

      Tales of Kenzera: Zau is the first release from Surgent Studios, which was founded by actor Abubakar Salim in 2020. The game received generally positive critical reviews, including our own 7/10 review that said while its action wasn’t groundbreaking, “it’s elevated by a truly moving tale about how to go on in this world when your loved ones have passed on to the next.”

      Despite the game’s positive reception, Surgent Studios has had a rocky year. The studio and its members have been the victim of a growing campaign of ongoing, targeted harassment since Tales of Kenzera: Zau’s release, to the point where Salim addressed the wave of hatred in a public message back in May. And earlier this year, Surgent laid off “just over a dozen” developers, citing “a difficult time in the games industry.” These cuts come as part of a wider trend in layoffs sweeping the industry as project funding dries up, leading to over 13,000 individuals laid off just this year.

      Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.