Star Wars Jedi: Survivor – Combat Stances Explained | IGN First

I don’t think anyone would argue the idea that a Jedi makes for a pretty badass playable video game protagonist. They’ve got a lightsaber, force powers, they’re quick, and can jump really high. All great innate attributes for an action game set in the Star Wars universe. But one challenge about having a Jedi main character is that they’re only really known to use lightsabers. That presents a bit of an issue, as most good action game heroes have multiple weapons to help keep combat fresh over the course of the game. Star Wars Jedi: Fallen Order found a solution to this problem by giving Cal two different lightsaber stances, each with their own combat focus and moveset, and with the sequel, Jedi: Survivor, Respawn is looking to up the ante with a total of five different stances that Cal can use over the course of his journey.

To find out more about each of these stances, I talked with Senior Design Director Jason de Heras and Director Stig Asmussen, who walked me through the design philosophy behind each stance and their unique approaches to combat.

Evolving Cal

One of the big focuses throughout the development of Jedi: Survivor has been this concept of “Jedi 2.0,” and how to take Cal from where he was in Jedi: Fallen Order, a young and relatively inexperienced padawan trying to find his place and identity, to where he is now in Jedi: Survivor: a much more confident and capable Jedi Knight who’s also five years wiser. Asmussen said that the team wanted this change reflected in Cal not just in the story, but through his combat as well. As a result, Cal is a much more capable fighter right from the start of Jedi: Survivor, with three saber stances available right from the beginning of the game: Single blade, double-bladed, and dual blade.

Cal is a much more capable fighter right from the start of Jedi: Survivor

“We felt like it was important to give the player a greater arsenal right off the bat. So we had two fully realized stances in the first game, and we had a stance where you had a twin blade, which was something that we wanted to fully realize in the first game, but we basically ran out of time and it ended up becoming a special move,” Asmussen said.

He continued by saying that the moment where you got the dual sabers in Fallen Order was a really cool moment, but it never really got the focus that they had wanted it to have. And so, day one, they made a determination that they were going to finish the Dual Blade stance.

Dual, Single, and Double Bladed Stances

De Heras said that the team really used the Dual Blade stance as the jumping off point, because they already knew the roles single- and double-bladed stances would play in combat, and so they wanted to start by trying to make the Dual Blades feel unique.

“And that’s where we started thinking: Let’s make twin a little more technical. Still approachable – anybody can pick up and play – but there’s a lot more, I guess, combat nuance to it,” he said.

That combat nuance comes in several forms. For one, you’re a bit of a glass cannon. You take more damage, but you attack faster and have a wider array of unique combos, some of which require you to pause a beat before continuing the combo. In addition to that, Dual Blade stance is the only one where you’re able to dodge or guard cancel the startup animations of an attack. Other stances have you commit to your attacks very much like you would have to in a game like Dark Souls, where once you press the attack button, you have to wait until your attack animation finishes before you can get out of the way. But in Twin Blade stance, you can rely more on your reflexes and freely get out of the way when danger is incoming.

“With Twin, we kind of let you ride the line between recklessness and aggression, but you pay for it if you’re making mistakes,” said de Heras.

The single blade stance is the all-rounder stance of Jedi: Survivor. It’s got medium range and medium power and a jack-of-all-trades approach to the skills that utilize it. It’s relatively fast, so there’s not the same amount of commitment to each attack compared to slower stances; you can throw your lightsaber out for a mid ranged attack, and it’s special ability is a strong thrusting attack that can be charged to deal heavy stamina damage to single enemies.

The double bladed stance is the go-to stance for crowd control

Like in Fallen Order, the double bladed stance is the go-to stance for crowd control. If there’s a large group of weak B1 Droids crowding an area, it’s never a bad idea to bring out that double blade and start dancing your way through the crowd. It’s largely focused on close ranged damage, spread out all around Cal. Its downside is that there’s a lot of start-up time to its attacks, making it a weapon that you really need to be careful with when putting it to use against faster enemies.

The Cross Guard and Blaster Stance

There will also be two brand-new stances that you’ll be able to wield in Jedi: Survivor, and while Respawn wanted to keep a lot of the cards relating to these two stances close to their chest, we do know that one of them is called the Cross Guard stance, and utilizes a hilted lightsaber much like the one that Kylo Ren uses; and the other is called the Blaster stance, which is a fighting style that incorporates both a lightsaber and a blaster.

De Heras described the Cross Guard stance as a high-risk stance that deals the most damage, but is also the slowest and has the least amount of range.

“We wanted the player to feel really powerful, but that there’s also a big risk, probably even more so than Twin, I would say. You need to understand spacing, because with that stance, we don’t artificially push you towards an enemy. It’s kind of like a fighting game stance a little bit.”

With regards to the Blaster stance, the team wanted something with more range, but also thought that a Jedi using a blaster would be a cool opportunity from a story standpoint as well.

“We thought it would be something that reflects the journey that Cal’s going through, to do something that’s unconventional, something that’s usually frowned upon for a Jedi and kind of putting it in this circumstance where he’s doing whatever it takes in the situation. That’s something that I think through conversations, we were able to really make that work in regards to combat,” said Asmussen. “We wanted something that kind of had push and pull to it where like the way the Blaster is designed, it encourages you to use your saber in order to replenish your ammunition and your gun. It’s almost this rubber band that we’re encouraging the player to engage up close so that they can kind of make decisions when they’re far away as well.”

“We always feedback into that thoughtful combat, and we still want you to hit with the saber.”

To be clear, this is still a melee combat game. You won’t be sniping Stormtrooper from a distance with the Blaster stance. As de Heras puts it: “It’s not a shooter, obviously. It’s like a melee gun, even though you’re shooting from long range, there’s a limit to it. We always feed back into that thoughtful combat, and we still want you to hit with the saber.”

Stance Skill Trees

One of the most exciting aspects of these five stances is that they each come with their own skill tree, so each stance will have its own set of upgradeable skills to help you further develop it.

“We throw out ideas and we throw stuff away if it doesn’t fit the personality of the stance,” de Heras said. “Jack of all trades for single, aggressive and technical for twin, crowd control and commitment for staff. We would come up with ideas for skills, and some skills that were initially for single blade stance, we threw into twin eventually because it kind of lined up where we wanted it to fit in the role of each stance.”

Stances aren’t the only thing that have their own skill tree either. There is a tree for Force powers and one for survival skills that offer flat increases to your health, Force meter, and more. It all amounts to a combat system that offers a ton of flexibility in how you want to build your own version of Cal Kestis. You can only equip two stances at a time, but you can change them at every meditation point and adjust your loadout for whatever the situation calls for. It’s exciting stuff, and I’ll go into more detail about it when my full preview for Star Wars Jedi Survivor comes out later this month.

IGN Fan Fest 2023 Schedule: Full Lineup, Giveaways & More

IGN Fan Fest is back! From Diablo IV to HBO’s The Last of Us, we’re excited to bring you a ton of exclusive interviews and sneak peeks from some of the biggest movies, shows and games you love. If you’re wondering what types of reveals happened at Fan Fest last year, including which special guests made an appearance, here’s a list of everything announced at Fan Fest 2022. Some key franchises covered last year included Sonic, Marvel, DC, LEGO, TMNT, WWE, The Walking Dead, as well as coverage around indie games, anime, horror, action, and so much more. Many big actors in the gaming, comics, and entertainment spaces joined the fun last year, including Jim Carey, Idris Elba, Michelle Yeoh, Jamie Lee Cutis, Stephanie Hsu, Ke Huy Quan and Ryan Reynolds, to name a few!

This time around, you can look forward to even more special cast and crew interviews across big fandom titles, plus never-before-seen clips, images and footage for a jam-packed, two-day Fan Fest in 2023. Keep reading for the full lineup!

Jump to:

When is IGN Fan Fest?

IGN Fan Fest 2023 is a two-day event, taking place on Friday, February 17 and Saturday, February 18.

TL;DR

  • Monday, Feb. 13 – Thursday, Feb 16: Exclusive IGN Fan Fest preview content all week long
  • Friday, Feb. 17: Day 1 of the IGN Fan Fest livestream begins at 10am PT
  • Saturday, Feb. 18: Day 2 livestream begins at 10am PT

Fan Fest Giveaways, Freebies and Deals!

In addition to the below breakdown of panels and coverage you can expect from the event, there will be even more surprises to come. We’ll be hosting giveaways and freebies during, including giving away free game codes during the streams on February 17 and 18. More info below so you don’t miss out!

1. Game Codes

We’re giving away an average of 1 free game code per minute* during the streams (2/17 and 2/18)

  • You can expect codes for Street Fighter V, Resident Evil Village, and many more.

2. Upcoming Giveaways via IGN Rewards:

One grand prize winner will win a copy of the Hogwarts Legacy Collector’s Edition for PS5. Hogwarts Legacy is an immersive, open-world action RPG set in the world first introduced in the Harry Potter books. Sweepstakes is open to US residents only.

I am Jesus Christ Game Giveaway: Walk in the footsteps of Jesus in this incredible first-person retelling of the story of Christ from birth to resurrection.

3. Deals via IGN Store:

Lastly, the IGN Store is hosting 3 deals for Fan Fest this week only, so be sure to get some discounted merch for yourself before the deal ends, (valid through Feb 20th at 11:59pm PT).

Fan Fest 2023 Full Schedule

Fan Fest takes place February 17 and 18 starting at 10am PT each day. The below schedule outlines some of the biggest panels confirmed and everything you can expect during Fan Fest 2023:

IGN Fan Fest Preview Days

Monday February 13 – Thursday February 16

Advance looks at some of your favorite upcoming games, movies, and shows (and some others that are sure to be your favorites very soon) including:

IGN Fan Fest Day 1

Friday, February 17 Starting at 10am PT

10am PT / 1pm ET Hour

  • John Wick: Chapter 4
    • IGN Fan Fest kicks off with a bang by showcasing a never-before-seen look at the hotly-anticipated movie, coming to theaters March 24, and a special message from John Wick himself: Keanu Reeves! Trailer here.
  • Street Fighter 6
    • WWE Superstar Zelina Vega, or Thea Trinidad outside the squared circle, sits down with IGN to talk all about her immense love for fighting games, her upcoming commentary role in Street Fighter 6, and then faces off against our staff to see if she’s got the skills to back up the talk. Latest Trailer here.
  • Star Wars Jedi: Survivor
    • Design Director Jeff Magers shows off a brand new look at the game and walks us through some of the new and exciting areas players can expect when the game releases April 28. Gameplay here.
  • Netflix’s Shadow and Bone
    • Don’t miss a brand new season 2 trailer, and later catch up with cast members Jessie Mei Li, Ben Barnes, Lewis Tan, Patrick Gibson, Kit Young, Anna Leong Brophy, and Jack Wolfe to hear what viewers can expect in Season 2.
  • Ant-Man and the Wasp: Quantumania
    • The cast of the new Marvel film answers YOUR fan questions! Catch up with Paul Rudd, Evangeline Lilly, Jonathan Majors, Kathryn Newton, Michael Douglas, and director Peyton Reed as they chat with IGN about everything you really wanted to know about the Quantum Realm. Latest Trailer here.
  • HBO’s The Last of Us
    • IGN sits down with the cast and creators of the beloved HBO show to talk through recent episodes and get insight on what’s to come. Plus cast members Pedro Pascal, Bella Ramsey, and Gabriel Luna along with creators / showrunners Craig Mazin and Neill Druckman answer questions directly from fans. How to Watch TLOU here.

11am PT / 2pm ET Hour

  • Shazam! Fury of the Gods
    • With Shazam! Fury of the Gods hitting theaters on March 17, IGN sat down with the cast to ask them some questions about why these gods are so furious and what to expect from the DC sequel, plus we ask them YOUR fan questions. Hear what Zachary Levi, Jack Dylan Grazer, Asher Angel, Helen Mirren, Lucy Liu, and Rachel Zegler had to say. Trailer here.
  • Creed III
    • Michael B. Jordan, Tessa Thompson, and Jonathan Majors give fans a deep dive into the inspiration, challenges, and excitement of creating the third entry of the hit franchise, which hits theaters March 3rd. Stick around to hear them answer all of your burning fan questions and tease what might be in store for the future of the franchise. Trailer here.
  • AEW: Fight Forever
    • AEW superstars Danhausen, Nyla Rose, and Evil Uno sit down with IGN to answer fan questions and play a little game where they have to rate and react to a handful of pro wrestling moves throughout the world of video games. Gameplay trailer here.

12pm PT / 3pm ET Hour

  • Hogwarts Legacy
    • Are you a fan of the Wizarding World? Join Game Director Alan Tew as he breaks down the Room of Requirement and what players shouldn’t miss in this brand-new game. Our review here.
  • More from Netflix’s Shadow and Bone. S2 Trailer here.
  • The Ark
    • Catch a brand new clip from the new SyFy series. Plus hear showrunners Dean Devlin (Stargate, Independence Day) and Jonathan Glassner, along with stars Christie Burke, Richard Fleeshman, and Reece Ritchie discuss working on the show. Teaser images here.

Plus, brand new exclusive looks at:

IGN Fan Fest Day 2

Saturday, February 18 Starting at 10am PT

10am PT / 1pm ET Hour

  • Diablo IV
    • The battle between Heaven and Hell rages on as Diablo IV bursts forth this summer. IGN sits down with Joe Shely, Game Director for Diablo IV, to talk about what’s on the horizon for the blockbuster game, answer some of your burning questions, and maybe reveal something new. Stay awhile and listen.
  • Redfall
    • You’ll need more than garlic and a couple of stakes to get rid of these vampires. Arkane Studios takes players out of the shadows and into the light of an open world multiplayer experience. Find out more about what ghouls and nightmares await you in Redfall as we talk to production director Ben Horne about the new game and look over some never-before-seen gameplay. Pre-order trailer here.
  • Lies of P
    • Get ready for a brand-new look at the action game coming later in 2023. Plus, stay tuned for more information about when fans can expect the game to be released. Gameplay here.
  • Cocaine Bear
    • What do you get when you mix a bear and cocaine? A rollercoaster of an action-comedy! Director Elizabeth Banks and stars Alden Ehrenreich and O’Shea Jackson Jr. stop by Fan Fest to discuss their upcoming film. They even brought Cokie the Bear into our studio! Cocaine Bear comes to theaters on February 24th, 2023.

11am PT / 2pm ET Hour

  • Scream VI
    • Scream fans rejoice! The sixth installment of everyone’s favorite meta-slasher franchise hits theaters March 10th. For IGN Fan Fest, We catch up with directors Matt Bettinelli-Olpin, Tyler Gillett and EP Chad Villella (also known as Radio Silence) to talk the good, the bad, and the Ghostface of it all. Plus, they break down a brand new look at Ghostface. Latest trailer here.
  • Dungeons & Dragons: Honor Among Thieves
    • Chris Pine and Michelle Rodriguez tell us everything we wanted to know about the action-packed new movie. Plus directors John Francis Daley and Jonathan Goldstein discuss what went into making the film and what fans can expect from this epic adaptation when it premieres March 31.
  • Star Trek: Picard
    • We sit down with the cast and discuss how the new season of the show pays tribute to The Next Generation while still giving the audience something new to be excited about. Plus catch an exclusive look at an upcoming episode. Latest news here.
  • Young Rock
    • Series stars Uli Latukefu and Bradley Constant along with producers Jeff Chiang Brian Gerwitz talk about bringing the story of Dwayne “The Rock Johnson” to life. Don’t miss a sneak peek at an upcoming episode. Trailer here.

12pm PT / 3pm ET Hour

  • Trigun Stampede
    • Step into the VO booth with Johnny Yong Bosch, the English-language voice of Vash, to hear all about working on the new series. Plus, watch Johnny teach our IGN hosts how to be the perfect voice actor!
  • Polite Society
    • Join stars Ritu Arya and Priya Kansara along with director Nida Manzoor as they break down a never-before-seen fight sequence from the upcoming film hitting theaters April 28th.
  • Super Nintendo World
    • Step into the Mushroom Kingdom and get a look at the brand-new park at Universal Studios Hollywood! Plus, join IGN’s Jeffrey Vega and Ben Watts as they answer all of your burning questions about what to expect from this new land filled with koopas, goombas, and some really great food!
  • Homebody
    • The Game Grumps return with something more horrific than a bad date. Homebody throws you and your friends in a world with a relentless killer and a past that won’t leave you alone. IGN talks with Game Grumps (Arin Hanson and Dan Avidan) along with game director (Jory Griffis) about the new title and what keeps them up at night. Watch the creepy trailer here.
  • RAWMEN
    • Do you feel the burn for some multiplayer mayhem? The developers of RAWMEN hope to serve up the destruction, satisfy your cravings for competition, and dish out some serious action. IGN went one-on-one with a developer from the RAWMEN team as they chowed down on both spicy ramen and some hot takes about the game. Latest trailer here.

Plus, brand new exclusive looks at:

Where to Stream Fan Fest

As with most of IGN’s livestreams we carry, you can watch Fan Fest right here on IGN, on YouTube, Twitch, on our apps, and on our social channels. For a full list of where to stream the two-day event, see our How to Watch Fan Fest guide so you can easily tune in.

Shop These IGN Store Deals for Fan Fest 2023

  1. Save 40% off all items in the New, Limited Time Fan Fest Special Collection with Coupon Code: FANFEST
  2. All IGN Short Sleeve Tees are only $15
  3. Spend $150+ and Get a FREE Black IGN Logo Tee

*This week’s deals start February 13th at 12pm PT and end Monday, February 20th at 11:59pm.

*See Giveaway Terms and Conditions here.

WD’s blindingly-fast SN850x PCIe 4.0 SSD is down to $100 for 1TB

Solidigm P41 Plus 2TB at $99.99, and now it’s time to look at one of the very fastest PCIe 4.0 SSDs, the WD SN850x. It’s down to $99.99 for a 1TB model and $159.99 for a 2TB size, a new low price for each capacity and a great deal for our top PCIe 4.0 SSD recommendation.

This SSD is only really rivalled by the more expensive Samsung 990 Pro, our overall ‘fastest SSD‘ recipient, with both options offering random write performance well over 1M IOPS and sequential read speeds of up to 7300MB/s, at the very limit of the PCIe 4.0 standard.

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Xbox Version of Valheim Targeting March 2023 Release Date

According to Embracer Group, Valheim’s long-awaited Xbox version will be released in March 2023 and it will be on Xbox Game Pass on day one.

The news comes by Embracer Group’s Q3 FY 22/23 earnings report, in which it says, “Valheim, developed by Iron Gate and published by Coffee Stain, is planned for release on Xbox Game Pass in March.”

While we don’t have an exact date, fans won’t have too long to wait until they can jump into the Norse mythology survival game on a new platform. Oh, and it will feature full cross-play with the Microsoft Store and Steam versions of Valheim.

Valheim was announced to be coming to Xbox Series X/S, Xbox One, and Xbox Game Pass during June 2022’s Xbox Showcase Extended presentation, where it was also confirmed to be arriving on PC Game Pass.

In our Valheim Early Access review back in February 2021, we said it “is already a paragon of the survival crafting genre, with excellent art and music highlighting a world that generates endless exciting stories from only a few simple ingredients.”

To prepare for Valheim’s Xbox version, be sure to check out why we included it on our list of the 10 best survival games and take a look at our full Valheim Wiki so you can learn how to be the best of the best and handle anything the game tries to throw your way.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Magic in Veil Of Dust doesn’t make life easy, just slightly less hard

Veil Of Dust. Unlike some games, Veil Of Dust doesn’t make it sound like any sort of concession; the middle difficulty is called Challenge, and says “it’s pretty tough – you’ve been warned”. I took the warning seriously, and thank God, because even the easiest difficulty had me pouring dandelion tea down my brother’s throat like he was doing a kegstand (and in the game).

Áine and Shane are a pair of Irish siblings who’ve moved to Oregon to start a new life, which, in the main story, involves eating potatoes and trying not to get depressed. It’s difficult enough that I didn’t think I would like it at first, as even basic tasks deplete your stamina and sleeping in your 1860s hovel with a hole in the roof doesn’t restore very much per night. Áine can do spells, but they’re simple and only really take the edge off what is a very hard life. Magic isn’t a cure-all in Veil Of Dust, and using it has to be weighed up, just like everything else.

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Talking Point: Which Nintendo Console Has The Best First-Party Games Lineup?

Best of the best.

With the Game Boy and GBA libraries getting added to the Switch recently, we’ve been thinking about all of the games that might be coming our way over the next few months. This, in turn, got us thinking about just how many great first-party games were available on those two systems.

Indeed, we thought along the very same lines when the N64 library was first added to Nintendo Switch Online. Same for the SNES and the NES. And now that we think about it, the first-party lineup was outrageously good for the GameCube also, and the 3DS. And the DS ain’t no slouch. This isn’t even to mention the Switch itself which has its own catalogue of ‘series bests’ to boot.

Read the full article on nintendolife.com

Sword and Fairy: Together Forever Coming to Game Pass on July 6

The Sword and Fairy franchise may not be that well-known internationally, but it’s regarded in China as one of the most iconic RPG series ever made. Since its launch in 1995, Sword and Fairy has grown to include seven official sequels, more than 10 spin-off titles, and two live-action TV shows.

Sword and Fairy: Together Forever Screenshot

Today, we’re absolutely thrilled to announce that the latest game in this series, Sword and Fairy: Together Forever, will arrive with Xbox Game Pass on July 6, 2023, and will support Xbox Play Anywhere, allowing you to bring all your saves and achievements with you across Xbox and Windows PC.

For those new to the series, Sword and Fairy: Together Forever is a standalone story so there’s no need to catch up with all the older games (although if you’ve played them, you’ll definitely see how far the series has come). From a graphics perspective, Sword and Fairy: Together Forever is a huge step up from its previous games. Running on Unreal Engine 4, it’s filled to the brim with stunning character models, creatures, environments, and architecture.

Sword and Fairy: Together Forever Screenshot

At its core, Sword and Fairy: Together Forever is about the relationships between humans, deities, and demons. Our story revolves around a young woman name Yue Qingshu, one of the last remaining members of the elusive Mingshu Sect; and Xiu Wu, a deity who has lost a divine sword and must remain in the human world. The two young warriors form a symbiotic bond and must stick together throughout their adventure as they discover new allies and mortal enemies.

Gameplay combat is simplified and fast-faced, especially compared to the last games’ turn-based system. Now in real-time, fighting is smooth and straightforward. You’ll also get to switch between party characters and assign elements to customize and balance the team as you progress.

Sword and Fairy: Together Forever Screenshot

Sword and Fairy: Together Forever is a refreshingly stunning Asian title featuring jaw dropping environments and impressive character models. In this beautiful world, you can explore mountains and fields, while fighting epic characters. To top it off, the official soundtrack is just stellar- you might just add it to chill/study playlist!

We look forward to seeing Xbox Game Pass members dive in and experience this epic franchise with Sword and Fairy: Together Forever on July 6, 2023.

Xbox Live

Sword and Fairy: Together Forever

E-Home Entertainment Development Co., Ltd


57

$39.99

Enter a realm that blends ancient mythology with traditional oriental aesthetics in Sword and Fairy: Together Forever, the latest standalone entry in the nearly 27-year-old RPG franchise! Weaving its tale between the three clans of Human, Deity and Demon, Sword and Fairy: Together Forever puts you in command of a memorable party of characters, each with unique personalities, motives, skills, strengths and weaknesses. Only together can they shape the future! Guide them as one in this compelling standalone chapter that serves as a jumping-on point for those new to Sword and Fairy while paying tribute to the series’ grand legacy.

Sword and Fairy: Together Forever not only features the most advanced graphics in series history, but it also introduces dynamic real-time combat mechanics with total freedom of movement and fluid, screen-filling skill animations. Switch between playable characters and strategize on the fly! Along the way, you can also meet and care for spirit creatures that will aid in your journey. Discover lush interconnected environments, equip your party with new skills, play mini-games and much more as you explore this beautifully crafted action role-playing epic, including exclusive outfits and weapon skins to further enhance the experience!

Features:

• Fight in real-time and switch between party characters instantly!
• Explore diverse landscapes, towns and more across a vivid mythology-based world.
• Learn and equip new skills as you progress.
• Experience more than 30 hours of story content and optional side quests!
• Capture, tame and feed spirit creatures that aid you in different ways.
• Play card battle mini-games in between intense battles!
• Discover console-exclusive outfits and weapon skins!

Related:
Free Play Days – Far Cry 6 and NBA 2K23
Explore the Mysteries of The Frosted Heights in Disney Dreamlight Valley’s New Update “A Festival of Friendship”
Score The Clutch Touchdowns in Madden NFL 23 – Now Available on The Play List

Wild Hearts immersive PS5 haptics and triggers features detailed

If you wish to be a great Wild Hearts hunter you must rely on all your senses, not simply your sight, in order to successfully stalk and defeat your prey. The snapping of tree branches in the distance to your right, the plodding thuds that send vibrations through your body as impossibly heavy feet meet the earth, they all tell you plainly that a Kingtusk is passing through the forest. You ready your weapon, testing the bowstring which thrums reassuringly in your hand. You are ready.

This should give you a taste of how the PlayStation 5 DualSense wireless controller makes each and every hunt in Wild Hearts unforgettable. The hunt begins on February 17. Keep reading to discover what you can expect when you enter the land of Azuma and take on the mighty Kemono.

Haptic feedback

The beauty of the land around you can be both a blessing and a distraction while you pursue your massive prey. Your sense of touch can help ground you, keeping you focused on your pursuit as well as giving you vital feedback that can make the difference between victory and failure. Whether you are using a Karakuri to evade an attack or practicing with your weapons in Minato, Haptic feedback will sometimes speak louder than the mightiest Kemono’s roar.

A wooden gate – somewhat past its prime – blocks your way. You begin to push through it, but it’s surprisingly sturdy. Feel the resistance as it fights against you before, inevitably giving way to your strength.

You pursue your prey, leaping over gnarled tree roots and rocks that litter the forest floor. It begins to outpace you, but suddenly you see a spring Karakuri, a sure sign that luck is on your side today. You leap onto it, feeling the vibrations (thanks to your DualSense controller) as if through your own feet, and make up valuable ground quickly.

Of course not all sensations you experience through Haptics will be strictly necessary for the hunt. You may find it both useful and soothing to take time to interact with the gentler wildlife throughout Azuma. Make a new friend (or two) with a gentle pat on the back.

As a hunter, you must be one with your chosen weapon. You must know its weight, its speed, the sensation it makes as it contacts your prey or as you loose an arrow. As you might expect, a hefty maul will feel quite different from wielding a more delicate bladed wagasa, and in time you will come to know each one better via your DualSense controller.

Adaptive triggers

Carefully you take aim, pausing only long enough to draw in a breath. The reactive trigger as you ready your bow emphasizes its power, your commitment to protecting your people, and the respect you have for your giant prey. As you release your breath your arrow flies, dealing the Kingtusk a final, devastating blow.

3D Audio

The beauty of Azuma extends beyond what you can see. All around you the sounds of nature fill the air. Birds sing and chirp above you, the wind dances through a chime creating a soft melody, water rushes by with a soothing murmur. Enjoy the peacefulness of natural sounds all around you with realistic 3-D audio. At least until that peace is shattered by the roar of an enraged Kemono.

Life in Minato creates its own melody, made up of the chatter of villagers as they gossip or barter. Listen carefully and you may even be lucky enough to catch someone singing a folk song.

Hunt with friends

For some, the thrill of the hunt is best savored alone. But even the most deadly hunter may face a beast they cannot take down on their own. In Wild Hearts you can unite with up to two friends (or other players) to stalk and hunt your prey. Hunting in a party will enable you to expand your battle plans and special missions. And with Fast Loading you will be able to experience the game with your friends even more quickly.

Pre-order the Wild Hearts Karakuri Edition

Leave a lasting impression on your fellow hunters with the Wild Hearts Karakuri Edition which includes the base game and six items: the Karakuri Samurai and Karakuri Ninja cosmetic armor sets, a decorative Tsukumo Lantern, and three Emotes. If you pre-order the Karakuri Edition you will also receive the Ferocious Kemono Emote and five Chat Stamps.

Rally Point: Master of Magic, and a dash of Total Warhammer, on balance

Master Of Magic, an all-time best 4X loosely summarisable as Civilisation crossed with Master Of Orion.

In the… uh, semi-heady fog of 2019 came the news that it was getting a remake, and I was muchly excited, for in the interim I’d actually learned the original existed and how good and somehow unrivalled it still was. And finally, in the slight damp of late 2022, that remake arrived. It is a remarkably faithful remake, to a degree I may not ever have seen for such an old game. Some details and flourishes aside, it’s basically the same design, with all the same parts.

Coincidentally, I’ve also finally got into Total Warhammer lately, and spent some time reacquainting myself with Warlords Battlecry, and in between building city walls and crushing stupid aryan elfs, I’ve realised what truly connects all three: balance. They all, correctly, reject it.

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