Warner Bros. Games is restructuring its interactive entertainment endeavors to focus on four key franchises: Mortal Kombat, Harry Potter, DC, and Game of Thrones.
Details on the company-wide overhaul come from Variety, which says the changes involve a leadership shake-up but will not result in any layoffs or the exit of any executives. Instead, three key Warner Bros. Games names have been promoted as the gaming branch shifts its focus to its more reliable brands.
Warner Bros. Games Montreal studio head Yves Lachance now serves as senior vice president, development and will watch over games based on the Harry Potter and Game of Thrones franchises. Meanwhile, NetherRealm Studios’ Shaun Himmerick is taking on the senior vice president, development role to maintain the company’s Mortal Kombat and DC Universe efforts. Finally, Warner Bros. Games New York’s Steven Flenory has been promoted to senior vice president, central tech & services and will manage game and publishing technology, customer service, quality assurance, and user research.
“Our company is home to some of the biggest franchises in the world, and we are optimizing our team structure to develop long-term franchise roadmaps to delight players and fans of Harry Potter, Game of Thrones, Mortal Kombat and DC games.
“Our company is home to some of the biggest franchises in the world, and we are optimizing our team structure to develop long-term franchise roadmaps to delight players and fans of Harry Potter, Game of Thrones, Mortal Kombat and DC games,” Global Streaming & Games CEO J.B. Perrette said in a statement. “We are very fortunate to have a strong stable of development and technology talent, and Yves, Shaun and Steven are respected leaders with excellent track records in their areas of expertise. I’m looking forward to working closely with them and the team as we work to make the best games possible for our key franchises.”
Time will tell how the Warner Bros. Games restructuring will affect the company after its worrying start to 2025. It began January 23 when it was revealed that boss David Haddad would be leaving the company following noteworthy failures that include the troubled launches of Suicide Squad: Kill the Justice League and MultiVersus.
Shutdown plans for the latter followed only one week later, with an even more substantial blow arriving in February as Warner Bros. Games announced plans to shutter Monolith Productions, Player First Games, and Warner Bros. San Diego alongside the cancelation of its Wonder Woman game.
Today’s restructuring does line up with a strategy Warner Bros. outlined late last year. At the time, it admitted its games business “is substantially underperforming its potential right now,” and would soon shift to lean on titles like Hogwarts Legacy, Mortal Kombat, and Game of Thrones. DC was included in its refreshed plans as well, with Warner Bros. Discovery CEO David Zaslav specifically mentioning Batman of particular importance.
Changes at Warner Bros. Games fall in line with other smaller and larger shake-ups at the company. Just weeks ago, Warner Bros. Discovery announced it would soon split into two media companies: Global Networks and Streaming & Studios. On the streaming end, audiences will soon notice that Max will revert back into HBO Max in the coming months.
Michael Cripe is a freelance contributor with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).
Supergiant Games have released the latest big patch for Hades 2 today, The Unseen Update, bringing in a number of changes so big I won’t be able to tell you about them all here, but I’ll pick out a few good ones. First of all, and perhaps most importantly, Narcissus finally has character art and, oh no, he’s hot! I’m not going to embed any pictures of him here just in case you want to witness him in game for yourself, but here’s a little tweet for those that can’t wait. Very much a “why does he have to be obsessed with himself and be attractive enough for that to be understandable” kind of vibe.
The next entry in the Trails series, The Legend of Heroes: Trails Beyond the Horizon, has been pushed back from its Fall 2025 release window to January 2026, NIS America has confirmed. Booo!
However, there’s a silver lining — it’s also getting a Switch 2 Version. The catch is that Switch 2 version is a Game-Key Card release. Sigh.
Sony and Bungie’s Marathon reboot has been delayed to a new, unspecified release date.
The Destiny and Halo developer announced that its previously planned September 23, 2025 release date had been officially removed from the calendar in a post on its website. It’s a message that comes with the promise that an update, as well as a new release date, will be delivered this fall.
“Through every comment and real-time conversation on social media and Discord, your voice has been strong and clear,” Bungie said.
“We’ve taken this to heart, and we know we need more time to craft Marathon into the game that truly reflects your passion. After much discussion within our Dev team, we’ve made the decision to delay the September 23 release.”
The Marathon delay follows criticism revolving around a Marathon alpha test held in April. The conversation around Bungie’s new take on the live-service, extraction shooter formula has been heated to say the least, so a delay isn’t too shocking.
“The Alpha test created an opportunity for us to calibrate and focus the game on what will make it uniquely compelling — survival under pressure, mystery and lore around every corner, raid-like endgame challenges, and Bungie’s genre-defining FPS combat,” Bungie’s message adds.
“We’re using this time to empower the team to create the intense, high-stakes experience that a title like Marathon is built around. This means deepening the relationship between the developers and the game’s most important voices: our players.”
Sony Interactive Entertainment CEO Hermen Hulst went as far as to address feedback just last week, calling the response from fans “varied.” His comments also included the promise that the Marathon reboot would get a release date set by March 31, 2026, while assuring naysayers that the company had no intention of repeating the mistakes seen with last year’s Concord.
While no new Marathon release date has been revealed, it appears as though players can at least expect to get their hands on Bungie’s latest by March 2026. In the meantime, the studio has laid out three major points of feedback it plans to address that should leave a better taste in players’ mouths. These include “upping the survival game,” which means more challenging and engaging AI encounters, more tense and strategic combat, and a more rewarding experience overall.
Bungie adds that players can expect increased visual fidelity across the Marathon experience along with more story to uncover and a darker tone that falls more in-line with the original Marathon universe. The delay also grants the studio the opportunity to add “more social experiences,” including improvements for solo and duo runs as well as proximity chat.
“You’ll hear from us again later this Fall when we can share the progress we’ve made, alongside the game’s new release date,” Bungie concluded. “Thank you again for your patience and — much more importantly — your passion. Your continued feedback will help us make Marathon the incredible gaming experience we all know it can be.”
Michael Cripe is a freelance contributor with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).
I guarantee you’ll need something in today’s deals. You’ve got top-tier GPUs, fast CPUs, and desktops that could run a small moon base. On the other, there’s a humble Ethernet switch for the cost of a takeaway and an SSD enclosure that does exactly what it says on the tin. Equal parts power and practicality.
The Final Fantasy: Through the Ages collection reimagines classic Magic: The Gathering cards with iconic art and characters from all 16 mainline Final Fantasy games. Packed into Magic’s newly released Universes Beyond: Final Fantasy set, these reprints aren’t just nostalgic; they’re in high demand for collectors, with several fetching serious prices on the secondary market.
TL;DR: 16 Most Valuable Final Fantasy: Through The Ages MTG Cards
Beyond just looking incredible, many of these cards are proven staples in multiple formats like Commander. That combination of competitive relevance and collector appeal has already driven prices up, with several cards becoming some of the most sought-after in the entire set.
Whether you’re opening boosters or tracking down singles, these are the 16 most valuable cards from the Through the Ages collection right now. They’re powerful, flashy, and, for longtime fans of both games, pretty irresistible right now. Let’s take a look.
16. Clive Rosfield (Vial Smasher the Fierce)
Sitting at around $10.20 market, you can get this Commander staple for as low as $9.60, but this shoots up to $49.89 for the foil print. I was hoping for a larger red creature to represent Clive, but Vial Smasher fits his fiery personality well.
15. The Emperor, Hell Tyrant (Yawgmoth, Thran Physician)
Yawgmoth, Thran Physician is a Modern staple (there’s a whole deck named after him), so the Emperor art would be a nice addition to die-hard fans of the deck. You can pick this up for around $14.54 market, or as low as $11.99 on TCGPlayer right now.
14. Kefka’s Tower (Bolas’s Citadel)
I thought for sure Kefka’s Tower would be printed onto Command Tower, but it looks like Wizards of the Coast wanted to avoid Commander-only cards, which is welcome. Get this at market value for $15.55 or as low as $13.69.
13. Cecil Harvey (Tymna the Weaver)
A personal favorite (seriously, I adore Final Fantasy IV), Tymna, the Weaver’s design is another card that fits the flavor of the character well. Find it at market around $16.18.
12. Lightning, Lone Commando (Isshin, Two Heavens as One)
One of the best Mardu Commanders around, Isshin definitely fits Lightning’s vibe in terms of combat mechanics. You can pick this up at market price for $21.93 but not much lower at the time of writing, as Lightning’s value seems to be slowly spiking as well.
11. Blessing of the Oracle (Akroma’s Will)
If you’re playing white in Commander, odds are you’re running Akroma’s Will. The art with Noctis and Lunafreya is one of my personal favorites. It’s recently had a massive spike in price, and you can currently find it at market value for around $23.99.
10. Kefka Palazzo (Purphoros, God of the Forge)
Purphoros, God of the Forge is great in Commander if you’re running a tokens or blink strategy, and the Yoshitaka Amano Kefka art is a nostalgic masterpiece. Market is around $25, and that seems to be the price you’re looking at right now as well.
9. Tidus, Zanarkand Fayth (Thrasios, Triton Hero)
You’d be hard-pressed to see Thrasios played anywhere other than low-powered Merfolk Commander decks, but the Final Fantasy X cover art is the big selling point here. Get it at market for $21.26 but not much lower.
8. Cloud Strife (Najeela, the Blade-Blossom)
Najeela, the Blade-Blossom fits Cloud well, and the Tetsuya Nomura art alone is enough for me to pick one up. Market value is $25, and seems fairly stable right now as well, albeit the foil version fetches 10x that, with listings up to $250 at TCGPlayer right now.
7. The Cloudsea Djinn (Nyxbloom Ancient)
I’d call this a fringe Commander staple, as big mana green decks love this massive enchantment creature for some extra ramp, and the Cloudsea Djinn art from the original Final Fantasy is icing on the cake. Find it at market for $24.66 or down to around $23 from select vendors.
6. Zidane Tribal (Ragavan, Nimble Pilferer)
Ragavan, Nimble Pilferer might be one of the most annoying one-drops ever printed, but I can’t argue against this sweet Zidane alternate art, especially as a huge fan of Final Fantasy IX. Market price is $27.70 and other vendors don’t have it for much lower. The foil version is also going for around $82.99 right now as well.
5. Terra Branford (Urza, High Lord Artificer)
This card is another example of a fan-favorite character glued onto a multi-format powerhouse. It’s at $26.62 market value, with that being fairly stable right now as well.
4. Knights of San d’Oria (Ranger-Captain of Eos)
Ranger-Captain of Eos sees enough Modern and Legacy play to warrant picking this one up. It’s at $29.50 market and not much lower elsewhere.
3. Sephiroth, the Savior (Atraxa, Grand Unifier)
This one I’m surprised at as well, but because of how low it is. Mix Atraxa, Grand Unifier, a multi-format all-star, with one of the most iconic video game villains of all time, and you have potential for a serious price tag. Luckily it’s at a $42.78 market price, which could be worse. Find one for as low as $39.98.
2. Dragon of Mount Gulg (Ancient Copper Dragon)
From a Commander or competitive standpoint, I can’t quite figure out why this is as expensive as it is, it’s sitting at $72.19 market. But nostalgia is a hell of a drug, so you can grab one for as low as $69.74, break out the big guns as the foil version is up to $254.70 at the time of publication.
Bonus: Honorable Mentions
Before we jump into the most valuable card, consider these honorable mentions when picking up any singles right now as well.
Final Fantasy: Through the Ages features dozens of other cards, and the above list are some other multi-format staples like Fatal Push and Dovin’s Veto with awesome new art that won’t break the bank for a playset.
1. Stay With Me (Rhystic Study)
Rhystic Study has been a Commander staple since the format’s inception. The Final Fantasy X version is sitting at a market price of $103.12, but you can pick one up for as high as $125.98, or as low as $100.
Where Can I Buy Final Fantasy: Through the Ages?
Through the Ages cards can be found non-foil in both Play Boosters and Collector Boosters, with foil versions of the cards only available in Collector Boosters. But, the best avenue to get the cards you want, without spending an absolute fortune, is by purchasing singles, so hopefully this was a handy guide for you.
Whether you’re here for FF6’s Terra, FF7’s Cloud, FF10’s Tidus, or FF14’s Warrior of Light, these sets are stacked with heroes and villains from across the series. And that’s just the Commander Decks, the full release runs deep. If you managed to lock in a preorder before they vanished, congrats. Otherwise, check in with the links just above to bookmark or wishlist your favorite set in anticipation of any restocks soon.
There are three drops in total: Weapons, Grimoire, and Game Over. Each one offers Magic: The Gathering cards with exclusive Final Fantasy art and themed names. All were released in both standard and foil editions, with Japanese-language variants adding an extra layer of rarity for collectors.
Since these drops are no longer available directly from Wizards of the Coast, don’t expect to find them at their original prices. Standard nonfoil sets launched at $30, and rainbow foil versions at $40, but most listings now sit between $80 and $150 or more.
It’s a steep jump, so if you’re looking to grab one now, make sure you know exactly what you’re paying for. You can find them on eBay, but we’ve always found TCGPlayer, while also eBay-owned, to be the more secure and trustworthy option for picking up Secret Lair drops after release.
Dark and Darker is a bit of a Schroedinger’s video game, isn’t it? Seemingly fleeting back and forth between a state of being available for sale and being outright delisted. Back in March, the multiplayer extraction game was delisted from the Epic Games Store, with developer Ironmace saying at the time that the “decision appears to be based on claims made by opposing parties in an ongoing legal dispute.”
Minecraft was never designed with visuals as its key selling point. With an endless sandbox landscape and unlimited customisation, Mojang’s now-familiar pixellated graphics were never the main focus.
Today, however, that all changes, with the launch of Minecraft’s long-awaited Vibrant Visuals update on PC and a range of compatible consoles and smartphones. But not all platforms will get the upgrade, and the game’s classic Minecraft: Java Edition will also be left without.
Still, if you’re playing the main Minecraft: Bedrock Edition on PC, PlayStation 4, PS5, Xbox One, Xbox Series X/S or certain Android and iOS devices, Vibrant Visuals is available now, as part of the game’s wider Chase the Skies update.
Chase the Skies adds ridable Happy Ghast creatures to the game’s overworld, following years of stress caused by their meaner cousins who spit fireballs in the Nether. You can also now leash a chain of camels together to create a resource-transporting caravan, and track down your friends faster with the Player Locator HUD bar.
If you play Minecraft on an older console, such as PlayStation 4 or Xbox One, or if you play on an older Android phone, you’ll need to manually switch on the Vibrant Visuals option via the game’s video settings menu. Mojang warns that “performance may degrade for these devices”.
On PC or smartphone, you’ll need the following tech specs:
• Android: Adreno 640, Mali-G68, Mali-G77, or Xclipse 530 or higher
• iOS: A12 or M1 or higher
• PC: Running Minecraft on DX12
Splitscreen multiplayer, custom Worlds and Texture Packs are not currently supported by Vibrant Visuals, either.
And what of Nintendo Switch — or Switch 2? No mention is made of Nintendo’s console platforms in today’s Vibrant Visuals launch blog, leaving fans in the dark about compatibility there.
However, on a brighter note, Minecraft is now at last listed as Xbox Series X/S optimised, some five years after Microsoft’s current console generation launched.
Vibrant Visuals finally makes good on Microsoft’s promise to launch a proper graphical upgrade for Minecraft, first mentioned back in 2017 when a fancy trailer was released for the later-cancelled Super Duper Graphics Pack. At the time, Mojang said this upgrade would arrive for Xbox One and “Project Scopio” — what became Xbox One X. Now, finally, something similar has arrived.
Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social