Ubisoft’s Skull and Bones Gets Open Beta Ahead of Release Date

Skull and Bones will have an open beta, Ubisoft has announced. It kicks off across all platforms (PlayStation 5, Xbox Series X and S, and Windows PC via the Epic Games Store and the Ubisoft Store) on February 8 and runs until February 11.

In the open beta, players can reach the Infamy Cap of Tier 6 and earn up to five exclusive rewards including unique ship cosmetics, an emote, a weapon, and a Pandal Lemur pet. Progression carries over from the beta to the full game, which comes out February 16. Ubisoft+ subscribers get the game three days early on February 13.

Announcing a year’s worth of post-launch content, Ubisoft said its open-world seafaring game will benefit from the addition of pirate lords and new world events. Check out IGN’s Skull and Bones endgame preview for more.

Here’s the official blurb, per Ubisoft:

Players will embark on a perilous journey facing Legendary Pirate Lords like Philippe La Peste and the Hubac Twins. Stirred into a feeding frenzy, players will have to strategize and defeat these new threats, each escalating in difficulty. Strategic ship loadouts and seasonal ships and gear will be key to taking them down in the final showdown at the end of each season. Prepare to expand and defend your empire by looting stronger equipment and valuable resources

through new world events introduced each season. Face Merchant Convoys, Elite Warships, and other predators on the high seas. Bigger challenges bring greater rewards as you navigate these dynamic and unpredictable waters.

Discover the intense endgame of Skull and Bones, where you’ll face more dangerous challenges, higher stakes, and alliances that can transform into rivalries. Transition from working with Kingpins to becoming their rivals, facing the perilous consequences of the treacherous pirate life. Seize control of The Helm, an unrivaled smuggling colossus, and build your smuggling empire. Control manufactories across the Indian Ocean, increase profits through strategic control of trade routes, and invest in upgrades for your operations. On top of these, Legendary Heists and Hostile Takeovers activities also add thrilling twists to empire-building, with new end game features introduced each season.

Engage in precarious PvP activities with high-risk, high-reward Helm Wagers and Cutthroat Cargo. Accept challenges and legendary treasure maps, which will put a literal target on your head until you reach the target outpost. Rise to the top, and solidify your reputation amongst Kingpins, earning rewards based on your leaderboard placement. Participate in free time-limited events each season, collaborate with fellow pirates, complete exclusive community events, and claim treasure troves of loot. The leaderboard resets each season with new rewards, encouraging players to continually strive for the top.

Skull and Bones finally comes out next month after years of development hell that’s seen a number of delays. What began in 2013 as an expansion for Assassin’s Creed 4: Black Flag evolved into an MMO spinoff which ultimately became the standalone game Skull and Bones.

It was revealed at E3 2017 with an autumn 2018 release window, though it would miss that window — and many others — due to six delays, ultimately landing on February 16, 2024. In addition to changes in direction, Ubisoft attributes the delays to making too many games at once. The project has churned through three creative directors, most recently losing Elisabeth Pellen in September.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Writer’s Rush is a frivolous, slightly wonky wee charmer

As part of my commitment to hating everything, I have a minor grudge against “idle” games. Because they’re not, are they? You have to supervise them constantly, not relax and watch them grow organically while eating a sandwich and only occasionally intervening like a neglectful goddess.

Writer’s Rush is sort of, sort of an idle game, I’d argue. It’s a low pressure, low stakes, super light sim that takes the barest hint of the clicker and crosses it with sort of-sort of-sort of score attack, and somehow works without quite feeling like either. Because, I think, of its charmingly, intentionally daft representation of what being a novelist is like.

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Like a Dragon: Infinite Wealth’s Layoff Storyline Feels ‘Too Soon’

Gaming has had its fair share of moments when a new title would ostensibly be released at just the right time. The most recent example is Animal Crossing: New Horizons dropping in 2020 when the world needed a means to safely connect during the first year of the COVID-19 pandemic. And in 2024, for me — and maybe a lot of gamers out there — another of these games could be Like A Dragon: Infinite Wealth.

When I first booted up the newest Yakuza game from Ryu Ga Gotoko, I planned on experiencing a new adventure starring plucky protagonist, Ichiban Kasuga, dramatically imagining his foes as larger-than-life RPG archetypes while its stalwart hero, Kazuma Kiryu, serenades his companions with hours of karaoke, all while I inevitably ignore the main story. What I wasn’t anticipating was for the developers to hit so close to home in its opening moments with the game industry’s worst trend: layoffs.

Spoilers for the opening hour of Like a Dragon: Infinite Wealth below.

At the onset of Infinite Wealth, it’s revealed that Ichiban’s no longer living constantly on the back foot because he finally has a job at a company called Hello Works. Hello Works, which was first introduced in Yakuza: Like A Dragon, is an employment office in Ijincho that Ichiban and his pal Yu Nanba utilized to gain employment when they were homeless. Gameplay-wise, Hello Work was also cleverly used to explain how each party member would earn and level up job skills with Yakuza’s new turn-based Dragon Quest-inspired battle system.

It’s also revealed that Ichiban is utilizing his position at Hello Work to assist former yakuza members fill out their resumes and applying for civilian jobs after the sudden dissolution of the Tojo clan at the tail-end of the previous game.

For Ichiban, he sees it as giving back and paying it forward to his Yakuza boss and deceased father, Masumi Arakawa, who wanted the Yakuza’s dissolution to allow his subordinates to make an honest living outside of Japan’s criminal underworld. If I recall, I wrote in my review notes “He just like me for real” because of how much I sympathized with how Iciban’s outlook mirrored my own when I broke into the industry intending to implement Solutions Journalism in the space when addressing the doom and gloom that hangs over reading and working in the games industry.

All that to say, life for Ichiban was on the upswing. Folks on the street greet him as the hero of Yokohama, his employees respect his earnest efforts to improve at his job, and his yakuza clients are appreciative of his ability to apply their unorthodox skills into the labor force. The next day Ichiban shows up to work, he’s been laid off just like I was.

After only two years and two months of writing gaming news and reviews, interviewing voice actors I could only dream of meeting, and covering big anime events, I was suddenly laid off from Kotaku last November. I’d be lying if I said the waves of petrifying despair don’t routinely lap me under its undertow. Being laid off broke me in ways I’m still trying to find ways to fix.

But Infinite Wealth had one more kicker for me when the next text prompt appeared

While it’s become uncomfortably commonplace to hear about mass layoffs at media companies, this short-sighted trend has recently reared its ugly head into games, tech, and beyond. As of the time of publication, the gaming industry has seen roughly 5,932 layoffs. These layoffs include companies like Microsoft, Riot Games, Behavior Interactive, Unity, and Twitch to name a few. Whereas Ichiban later uncovers the cruel reason behind his unemployment, folks in the real world are rarely offered that luxury. At best, people are told, “Good luck on your future endeavors” in an exit interview. At worst, they wake up in a cold sweat to the news on social media. Either way, layoffs suck.

The only bit of solace I had at the time was the fact that I’d soon be able to enjoy some time with Ichiban Kasuga and Kazuma Kiryu while reviewing Like A Dragon: Infinite Wealth. But now one of its heroes, who saw so much promise in a job he loved, was in the same place I am.

Unlike my layoff experience—which was so abrupt I had little opportunity to exchange goodbyes with my coworkers— Ichiban received ample time for solemn farewells with his coworkers. Those farewells twinged with the same uncomfortable weight of well-meaning platitudes about things turning around for the better when he inevitably finds new work. Throughout it all, Ichiban braves a grateful smiling face thanking his former coworkers. But once Ichiban is given a moment alone outside of his office building, he breaks down. “Everything’s right back to how it used to be,” he says to himself.

But Infinite Wealth had one more kicker for me when the next text prompt appeared:

Kasusga’s job has changed from Hello Worker to Freelancer.

Immediately following this new job change, Infinite Wealth effectively reveals the return of theTreasure Hunting mechanic from Yakuza: Like A Dragon which requires you to scour for scraps of money and items from underneath vending machines, trash cans, and cars to pawn off for a quick buck. To add further insult to injury, the game tells me I can Treasure Hunt if I’m “down and out and unconcerned by the haughty stares of onlookers.” If you’ve never had the misfortune of job hunting, Infinite Wealth’s Treasure Hunt mechanic is basically what it’s like pitching media outlets.

Ichiban’s job status as a Freelancer is further underscored by the fact that the price tag of well-sought-after weapons and support items in Infinite Wealth are more exorbitant than they’ve ever been in previous titles, with RGG Studios possibly making a commentary on our inflation-addled times. Oftentimes, Ichiban feels he has to debase himself by asking Kiryu Kazuma to loan him some cash to progress the main story forward. To bridge the wage gap Ichiban and his party find themselves in, you are incentivized to do a series of gig jobs in Hawaii like being a courier for an Uber Eats stand-in or collecting trash on the beach to earn enough scratch to afford weapons he worked so hard to have access to in the previous game.

Throughout Infinite Wealth, the game touches on feelings of guilt and the hope of second chances brought about by uncontrollable circumstances. Themes that hit particularly hard considering the waves of layoffs facing the gaming industry, tech, the media that covers it, and beyond.

What I wasn’t anticipating was for the developers  to hit so close to home in its opening moments with the game industry’s worst trend: layoffs. 

The throughline of Infinite Wealth’s sprawling story centers on what happens to disenfranchised workers (yakuza, in this case) who struggle to find civilian jobs for prolonged periods. To make ends meet, some workers feel beholden to take any job that’ll hire them, even if their employment is jumping from one boiling pot into the next.

Much like how Animal Crossing: New Horizons release served players during the COVID-19 pandemic lockdown, it’s amusing encountering storylines in games like Infinite Wealth at the moment it resonates with you the most. Although I doubt I’ll ever come to grips with being laid off as quickly as Ichiban did over his workation in Honolulu; witnessing him rise above outlandish odds while championing his comrades—Kiryu included—when they were on the brink of giving up on themselves inspired me to keep fighting for my dreams. Hopefully, folks going through similar hardships while playing Infinite Wealth can find inspiration from Ichiban’s indomitable spirit as well.

Isaiah Colbert is a freelance writer for IGN. You can follow them on Twitter @ShinEyeZehUhh.

Tasty platformer Pizza Tower’s free new character will bring “a sort of New Game+” experience

One game I heard and saw a lot last year but absolutely did not play was Pizza Tower, a fast and fiendish platformer inspired by the Wario Land games. A lot of people seem delighted to rocket around in the colourful adventures of pizzeria proprietor Peppino Spaghetti. People who are younger than me. People whose hands aren’t gnarled claws. People who don’t have one foot in the grave. It’ll happen to you too. In the meantime, I hope you’ve enjoyed it, and suspect you might be keen to see more of the new playable character coming free in a future update.

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Nintendo Celebrates Switch In Style With Packed Taipei Game Show Booth

Taiwan-t to see it all.

Nintendo underlined its omnipresence in the Asian gaming market with a stacked booth at this week’s Taipei Game Show, where crowds of Taiwanese gamers have been piling in to snap photos with an animatronic Kirby and try out tentpole titles like Super Mario Wonder.

While none of the platform holder’s upcoming outings like Princess Peach: Showtime! were on display, the Big N is using the event to flex the sheer breadth of its catalogue.

Read the full article on nintendolife.com

Next Week on Xbox: New Games for January 29 to February 2

Next Week on Xbox Hero Image

Next Week on Xbox: New Games for January 29 to February 2

Welcome to Next Week on Xbox! In this weekly feature we cover all the games coming soon to Xbox Series X|S, Xbox One, Windows, and Game Pass! Get more details on these upcoming games below and click their profiles for further info (release dates subject to change). Let’s jump in!


Xbox Live
Xbox Play Anywhere

Brotato

Seaven Studio

Brotato – January 30
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere

Brotato is a top-down arena shooter roguelite where you play a potato wielding up to 6 weapons at a time to fight off hordes of aliens. Choose from a variety of traits and items to create unique builds and survive until help arrives.


Xbox Live

Teppo and The Secret Ancient City

Totalconsole


$7.99

$6.39

Teppo and The Secret Ancient City – January 30

An exciting adventure where players take on the role of explorer Teppo, searching for the legendary stone fortress hidden in the Amazon jungle. Meeting the mysterious Tanaca Wanax, the last chief of the unknown tribe of elected allies, Ugha Lulala, players will discover the incredible and fantastic history of a highly evolved ancient civilization, superior to that of the Mayas and the Incas.


Xbox Live

Graveyard Girls

Penguin Pop Games LLC

Graveyard Girls – January 31
Optimized for Xbox Series X|S / Smart Delivery

A Halloween-themed visual novel about complicated grief and overcoming hardships. Collect Elle’s “scribbles” to learn about her struggles, befriend a mysterious girl, and talk about death and loss.


Xbox Live

Miniland Adventure

RockGame S.A., Gameparic

Miniland Adventure – January 31
Optimized for Xbox Series X|S / Smart Delivery

Miniland Adventure is a game where you can do anything you want to! Of course, you will still need to eat something from time to time, but besides that, there are no restrictions! You start with a small patch of land, that with time you can expand by yourself with biome tiles which you receive every day. In no time, you will find yourself in a big and pretty house with a farm beside crafting new tools and exploring caves.


Xbox Live

NINJA KIDZ: TIME MASTERS

Selecta Play

Ninja Kidz: Time Masters – January 31
Optimized for Xbox Series X|S / Smart Delivery

America’s most popular online ninja family’s first video game is here! Ninja Kidz Time Masters is a colorful action adventure for the whole family where you can play alone or together with friends. Rescue the three greatest martial arts masters kidnapped by Dr. Disaster.


Xbox Live

Song of Nunu: A League of Legends Story

Riot Forge

Song of Nunu: A League of Legends Story – January 31
Optimized for Xbox Series X|S / Smart Delivery

Dive headfirst into an immersive narrative set in the undiscovered reaches of the Freljord, where every snowy step brings you closer to the truth about Nunu and Willump’s past. Discover the unbreakable bond between boy and yeti as you traverse a land both beautiful and treacherous, making new allies (and enemies) on a journey of family, friendship, and magic.


Xbox Live

Speed Crew

Wild Fields

Speed Crew – January 31
Optimized for Xbox Series X|S / Smart Delivery

Get ready for a high-octane, cooperative party game experience in Speed Crew! Assemble your team of 1-4 players and take on the role of an elite pit crew tasked with fixing cars and beating the clock to secure victory in this fun and chaotic adventure.


Xbox Live

Turret Rampage

Eastasiasoft Limited

Turret Rampage – January 31
Optimized for Xbox Series X|S / Smart Delivery

Defend humanity from subterranean monsters as the last standing turret! Turret Rampage is a shoot ’em up game with tower defense elements. You are a defensive turret, the only unit that stands between the remnants of humanity and the fierce underground invaders.


Xbox Live

Knights of Braveland

Ellada Games


$19.99

$17.99
Xbox One X Enhanced

Knights of Braveland – February 1
Xbox One X Enhanced

Knights of Braveland is a cooperative beat ’em up action game with a generated story. You will hack, slash, and smash your way to victory. And with your friends it is much more fun. Smash your way to victory solo or in a team up to 4 knights in this infinite replayable action RPG in Braveland universe.


Xbox Live

GINSHA

PolarityFlow, Adrian Zingg


$17.99

$16.19

Ginsha – February 2
Optimized for Xbox Series X|S / Smart Delivery

An atmospheric pixel art action-adventure platformer with special gravity shield and dash mechanics. Explore huge interconnected planets, filled with secrets, loot, obstacles, different enemy types and epic boss fights. Level up, equip and customize your Clone, craft companion drones, and enjoy ever evolving possibilities as you proceed to save your species.


Xbox Live

Adrian’s Tale

Badri Bebua

Adrian’s Tale – February 2

An action-adventure game where you control a little hero. You must improve your skills in order to move further through the plot, solve puzzles, fight enemies using your sword, as well as additional weapons that you can select in your inventory.


Xbox Live

Dr. Frank’s Build a Boyfriend

Ratalaika Games S.L.

Dr. Frank’s Build-A-Boyfriend – February 2
Optimized for Xbox Series X|S / Smart Delivery

Dominik seemed to be the perfect boyfriend: attentive, caring, and interested in Dr. Frank’s work. Three months into the rainbow-colored relationship, Dominik runs off with Dr. Frank’s lifelong research on resurrection to present at the annual prestigious Hindenberg University Conference. Not only is Dr. Frank going to one-up Dominik’s presentation by presenting the world’s first artificial life form, but Dr. Frank is going to make said life form the world’s hottest, most beautiful boyfriend. Dr. Frank’s Build-A-Boyfriend is a visual novel mixed with point-and-click adventure elements.


Xbox Live

Draw Rider Remake

17Studio LLC

Draw Rider Remake – February 2

Rewritten from the ground up to be bigger, better, and more beautiful in every way from its original. Classic 2D racing with fun physics, where your goal is to get to the finish line within the allotted time.


Xbox Live

Dreamland Solitaire

ChiliDog Interactive

$5.99

Dreamland Solitaire – February 2

Escape to a world of wonder as you enjoy a magical twist on classic Solitaire! Simply play one card up or one card down from the top card on your draw pile to clear cleverly designed puzzle boards. As you remove cards, you’ll slowly uncover hand-painted scenes of a gorgeous fantasy realm.


Xbox Live

Jujutsu Kaisen Cursed Clash Pre-Order

Bandai Namco Entertainment America Inc.

$59.99

Jujustu Kaisen: Cursed Clash – February 2
Optimized for Xbox Series X|S / Smart Delivery

For the first time ever, the highly acclaimed series from Shueisha’s Weekly Shonen Jump, “Jujutsu Kaisen,” is expanding into the domain of console games. Aim to become the strongest together by taking advantage of the characteristics of each technique, aiming for a joint attack that is triggered by combining attacks, and working together in harmony to assess the battle situation.


Xbox Live

Mighty Aphid 2

Cascadia Games LLC

$4.99

Mighty Aphid 2 – February 2
Optimized for Xbox Series X|S / Smart Delivery

After a two-year absence, Mighty Aphid returns to battle Lady Bug and her evil horde once again. This time, the villainess has created her own Mighty warriors to take on the pint-sized hero. Run, shoot, swim, dash, and fly. Rescue the innocent. Fight mighty bosses. Earn powerful upgrades.


Xbox Live
Xbox Play Anywhere

Persona 3 Reload

SEGA

$69.99

Persona 3 Reload – February 2
Game Pass / Xbox Play Anywhere

Step into the shoes of a transfer student thrust into an unexpected fate when entering the hour “hidden” between one day and the next. Awaken an incredible power and chase the mysteries of the Dark Hour, fight for your friends, and leave a mark on their memories forever. Persona 3 Reload is a captivating reimagining of the genre-defining RPG, reborn for the modern era.


Xbox Live

Suicide Squad: Kill the Justice League

Warner Bros. Games


3

$69.99

Suicide Squad: Kill the Justice League – February 2
Optimized for Xbox Series X|S

A genre-defying third-person action shooter from the creators of the Batman: Arkham series, Rocksteady Studios. Join the ultimate band of misfits, the newly “recruited” members of Amanda Waller’s infamous Task Force X (aka the Suicide Squad), Harley Quinn, Deadshot, Captain Boomerang and King Shark, as they set out on an impossible mission to save the world: Kill the Justice League. Pre-order Suicide Squad: Kill the Justice League Digital Deluxe Edition on the Microsoft Store and start playing January 30 – details here


The post Next Week on Xbox: New Games for January 29 to February 2 appeared first on Xbox Wire.

Honkai: Star Rail version 2.0 features new realm Penacony, live February 6

Dear Trailblazers, greetings from the Honkai: Star Rail dev team. Today, with great enthusiasm, we are thrilled to announce that the new realm of Honkai: Star Rail — Penacony — will unveil its mysterious veil in the forthcoming version 2.0, titled If One Dreams At Midnight. Additionally, we are excited to share that beyond introducing new maps, storylines, and companions, version 2.0 marks the initiation of Penacony’s main Trailblaze Missions. These missions will span from versions 2.0 to 2.2, and culminate with epilogues in version 2.3. We believe you will find boundless adventure on this Planet of Festivities.

After pioneering various worlds such as the Herta Space Station, Jarilo-VI, and Xianzhou Luofu, the Crew has received an invitation from The Family to travel to Penacony as honored guests to attend an event called the Charmony Festival. Remarkably, this is also the first time The Family has extended invites to other factions.

The Planet of Festivities in the Asdana system

Centuries ago, Penacony was once a frontier prison utilized by the IPC for detaining criminals. Over the years, and through various incidents, the control of this planet shifted to The Family. Today, Penacony has undergone a remarkable transformation, evolving into a renowned cosmic vacation spot, and is known as the Planet of Festivities. Today, as the territory of The Family, adherents to the Harmony, it is hailed as the Planet of Festivities in the Asdana system. The core of Penacony is a gigantic interstellar hotel named The Reverie that towers over the starry cosmos. Countless interstellar celebrities are drawn to gather here, indulging in a luxurious holiday experience. Furthermore, the magic of The Reverie goes beyond its exterior. Once the guests have checked in, returning to their rooms, and succumbing to slumber, the true adventure unfurls. Safeguarded by The Family, guests will be able to traverse between the planes of reality and the Dreamscape, facilitated by a unique sleep device known as the Dreampool.

The Golden Hour you’re about to step into isn’t merely the first dream in the series; it stands out as one of the liveliest and most popular among the 12 Dreamscapes. Upon entering this dream, you’ll find yourself in a dazzling metropolis bathed in golden hues. In this realm, hundreds of wonders will unfold before your eyes: As you navigate the city, you can enjoy floating ice cream in midair, encounter running billboards, and come across Cash-Spewers that continuously dispense banknotes when touched.. Within the Golden Hour, celebration and pleasure take center stage in this city: the clocks are frozen at midnight, with syrupy sweet brews tempting one to indulgence, endless music and dance, and the entire Dreamscape is immersed in a frenzy of ceaseless revelry.

As you cautiously explore the Golden Hour, you’ll stumble upon a mysterious location—Dream’s Edge. This vast dream realm is currently under construction and remains inaccessible to external visitors. Respected artists, architects, and scholars from across the galaxy assemble here as Dreamers hired by The Family to contribute to the future of Dreamscapes. As you traverse this region, you’ll come across the Dream’s Eye—a wondrous device that utilizes visual illusions to seamlessly connect previously disjointed paths with significant height differences in an impressive way. In this perspective, once-disjointed paths seamlessly connect, enabling you to traverse previously impassable routes. In addition, in the subsequent trailblazing expedition, Trailblazers will unlock the ability to Dreamwalk, allowing them to enjoy a unique experience of defying gravity and walking on walls and ceilings.

When it comes to dreams, every move you make is filled with uncertainty. While Penacony may seem like a place of prosperity and harmony on the surface, could hidden secrets be lurking beneath its beautiful exterior? Do you have what it takes to uncover the truth and confront any potential dangers that may lie ahead?

Guests of the fest

In version 2.0, the enigmatic character, Black Swan, will make a dazzling debut in the story of Penacony. As a 5-star character, she is not only an outstanding oracle, but also a Memokeeper in the Garden of Recollection, exuding an air of nobility, mystery, and elegance. As the first Memokeeper to formally appear in the game, Black Swan has a strong desire to explore the memories of others. The memories of others, through Black Swan’s patient listening and organization, transform into cards in her hands. When Black Swan uses Basic ATKs or Skills to attack enemies in combat, there is a certain probability of applying a special stackable DoT effect called Arcana to the enemies. Under the Arcana state, Black Swan triggers additional effects based on the number of Arcana stacks the target is under. Moreover, as the stacks accumulate, the DoT inflicted on the enemy will correspondingly increase.

At The Family’s feast, another 5-star character, Sparkle, is also set to join the Trailblazers’ team. Sparkle, the enigmatic Masked Fool, is dedicated to the pursuit of Elation through any means necessary. As a dangerous master of drama, she excels at changing identities and indulges in playing various roles. With a thousand masks at her disposal, she can embody countless personas. For Sparkle, wealth, status, and power are nothing more than fleeting illusions, and only Elation can ignite her desire to act. In battles, Sparkle’s presence will provide an additional increase to the team’s maximum Skill Point. Moreover, her unique Skill not only boosts the CRIT DMG of a designated teammate but also Advances that teammate’s Action, providing more strategic options for battle deployment. After Sparkle unleashes her Ultimate, she can simultaneously restore multiple Skill Points for the team.

Up next, a local Penaconian, Misha, is also making his debut. As a 4-star character, Misha works as the doorman at The Reverie. Dreaming of becoming a cosmic adventurer like his grandfather, Misha is passionate in learning about various interstellar experiences hotel guests share. He eagerly anticipates the day he can embark on a journey to explore the stars. The more Skill Points the team uses in battle, the more DMG Misha’s Ultimate will inflict. Additionally, when Misha uses his Ultimate, there is a chance to Freeze the target, making him a reliable companion worth entrusting.

It’s worth mentioning that the limited 5-star characters — Dan Heng, Imbibitor Lunae and Jing Yuan — will appear in event warps during the first and second halves of version 2.0, respectively. With the formidable strength of these two characters, they will continue to be powerful allies by your side in the upcoming adventures in Penacony.

Gaming experience optimization

Since the Express Crew embarked on the trailblazing expedition, we have been committed to enhancing players’ gaming experiences. In version 2.0, we decided to introduce a series of system optimizations to make the gaming experience more convenient for Trailblazers. Firstly, we will be launching a feature called Fate’s Atlas, which organizes the storyline. It will document the events and plot lines that occur in each world by unit in chronological order, helping Trailblazers better understand the narrative context of each world. In addition, we have optimized the enhancement process for Relics. You can now conveniently insert materials while upgrading and easily elevate each Relic to the specified level you desire. We have also introduced Relic set recommendations tailored for different characters, allowing Trailblazers to efficiently filter and switch Relic sets with a single click based on their needs. Finally, we have optimized the marking, discarding, and salvaging of Relics, making it easier for Trailblazers to find materials efficiently.

With the upcoming launch of version 2.0, we would like to thank every player for their support from the depths of our hearts. The curtains of Penacony’s grand festival are about to be raised, so stay tuned for more details and discover the nuances of this new world during your gameplay. We will see you again in the next chapter of Honkai: Star Rail!

Everything We Know About Suicide Squad: Kill the Justice League

Nine years after Batman: Arkham Knight, Rocksteady’s jumping back into the DC universe with Suicide Squad: Kill the Justice League. The same universe, but totally different gameplay; Suicide Squad is an open-world co-op looter-shooter. For those on the fence about Rocksteady’s latest, or for those who want to absorb every bit of information about the world, characters, and how it all works, here’s everything we know about Suicide Squad: Kill the Justice League.

What’s the Story?

Set five years after the events of Arkham Knight, Kill the Justice League has us leave Gotham City for the first time,instead taking us to Superman’s stomping ground of Metropolis. If you’re remotely familiar with the Suicide Squad concept, you know the basic drill: shadowy government agent Amanda Waller has tasked a handful of DC villains to save the world in exchange for a reduced prison sentence. Any squad member who dares step out of line will promptly be fined one head for their disobedience, courtesy of a bomb planted in their necks.

And the stakes couldn’t possibly be higher this time around; after being deployed into Metropolis (which developers say is twice the size of Arkham Knight’s Gotham), our ragtag group of mercenaries finds that the city is under siege from a mighty intergalactic force in the form of Brainiac and his endless purple armies. Even worse, he’s brainwashed the Justice League, including Batman, Green Lantern, The Flash, and even Superman. The only way to stop Brainiac? You’ll never believe this, but… somehow, some way, you have to kill the Justice League.

Which Characters are Playable?

Suicide Squad releases with four characters that, in single-player mode, you can freely swap between. Or, if you know only one of them appeals to you, Rocksteady says you can play the full game as just that one character. Player expression is a core tenet of Suicide Squad, so while each character has certain baseline abilities and all wield guns, you’ll have plenty of room to shape and mold them to your preferred playstyle.

The most recognizable face is undoubtedly Harley Quinn, the psychologist-turned-psychotic jester acrobat with a thing for explosions. She packs her signature baseball bat, but manages to nab two of Batman’s gadgets as well – the bat drone and grapnel gun. With these she can swing like Spider-Man from pretty much anywhere and even rain down bullets while suspended in the air. Given her particular affinity for explosives, we can expect her talent tree to give plenty of buffs to her grenades.

Next up is Deadshot, the gunman who never misses, making his Arkhamverse debut, well kinda. The expert marksman named Deadshot that you saw multiple times in past Arkham games is totally unrelated from the expert marksman named Deadshot that you’ll be taking control of in Kill the Justice League. Rocksteady has seemingly implied that the sniper assassin from past games was an impostor all along. In any case, Deadshot is built around precision, with the best long-range game of any launch character. His jetpack gets him a vantage point from virtually anywhere and you’ll find lots of critical hit and counter talents in his talent tree.

Then, we have King Shark, the quintessential tank you’ve got to have in any group. He’s the best at absorbing damage on the starting roster and specializes in dishing it out even more. Shark is highly reminiscent of Hulk from that Ultimate Destruction game you loved renting in 2005, complete with incredibly high jumps, multiple air dashes, and earth-shattering ground slams. If you can look past his enormous strength and taste for blood, he’s also naive and relatively good-natured compared to those he rolls with. In other words, he’s a lot like Drax from Guardians of the Galaxy. King Shark’s talent tree will generally boost his melee attacks, such as causing enemies to bleed for an additional 50% damage or sacrificing damage for extended close-quarters range.

Finishing off the launch roster is Captain Boomerang, who Rocksteady has described as the most well-rounded of the group. With the Speed Force gauntlet he yoinked from the Hall of Justice he can throw a boomerang to effectively create a point in space for him to teleport to, allowing him to excel at dashing in for close-range hits and zipping back out for ranged shots. Combined with double jumps, he can spend a good amount of time in the air, but seems best suited to keeping most of his combat grounded to get the most out of his speed.

Post-launch, Rocksteady will be expanding the Squad with DLC characters as well. First up is confirmed to be the Joker. You might be thinking that he died in 2011’s Arkham City, and you’d be right. There is a lore reason for that, but we’ll get to it later. You’ll float through the air and skim across skyscrapers using his rocket-powered umbrella, deliver punchlines with his grappling hook crowbar, and even get to peel back the emotional and psychological layers of this clown prince of crime.

Rumors also point to Mr. Freeze, Deathstroke, Killer Croc, and Katana potentially showing up as well, but as always with rumors, please hype responsibly. And if we can get speculative for a second here, corporate synergy might nudge the roster to include even more characters from the DC movies and TV shows, like Polka-Dot Man, Peacemaker, Ratcatcher, or Bloodsport.

Whether you like it or not, Kill the Justice League is a live service game, so the idea is to get you to want to play for as long as possible. While characters can level up infinitely, once one of them hits level 30, you unlock Squad Talents. In essence, these are upgrades for the team, not just for individuals, and you get more of them as you pile on the character levels. Once again, you’re free to pick a main character to play as while ignoring the others, but spreading out your playtime will get you more squad talents more quickly.

It bears repeating that much of the spirit of Kill the Justice League is found in creating unique character builds. You can rebuild your talent trees at almost any time you want and can save eight loadout slots, so experimentation is very much encouraged. The Social Squad feature even lets you import character builds made by other players, like friends or even streamers. If someone else uses your hero, you’ll earn a slice of the loot they earned in that other player’s session.

Will There Be Loot?

Speaking of loot, the weapons you earn from completing missions will play a major role in how you make your character your own. After a year-long effort by Rocksteady, the controversial gear score system has been removed, so rest assured that neat weapon you found early on won’t become totally obsolete deeper into the game.

Early on, you’ll forcibly recruit none other than the Penguin to be your resident arms dealer. Through him, you’ll purchase new assault rifles, pistols, sniper rifles, shotguns, SMGs, and heavy weapons, with each squad member being proficienct in three of those gun types. These guns are built by different in-universe manufacturers like STAR Labs, AMERTEK, LexCorp, and the Gotham City Police Department with each coming with unique aesthetics and “feels” to their weaponry, once you unlock them.

Gear scores may be gone, but gear tiers are still in the game with rarity classes being ranked common, uncommon, rare, epic, legendary, notorious, and infamous. According to a Discord Q&A with Rocksteady, “common through epic increase in power in the number of possible augments available, but Legendary, Notorious, and Infamous is when we really turn up the heat.” Legendary weapons come with unique augments that set them apart from the lower tiers in a meaningful way. For example, The Cooler is a sniper that freezes enemies on crits, Combo Meal guns let you use your combo-locked talents as soon as you land a crit, and BAAANNNG trades all your grenades for a single one that basically functions as a mini nuke in terms of damage and blast radius.

Notorious and Infamy weapons are themed after DC villains, not just in the way they look, but through gameplay as well. For example, this gun themed after Bane spawns powerups on critical hits that give your other weapons with Bane’s Rage. These will refocus the way you play and if you want to maximize their capabilities, you’ll probably want to consider making them the focal point of your character build. Again, you’re free to mix up your talents without any kind of risk, so don’t be afraid to swap out your skill sets to really get the most out of that cool gun you just found.

Guns are one thing, but you’ll of course be able to give Brainiac’s minions a smack all up close and personal-like. What Penguin does for guns, Toyman will do for melee weapons. And Ivy, when you unlock her as a support character, will imbue those weapons with up to two simultaneous Afflictions. Afflictions seem to be your standard elemental effects, like fire, ice, electricity, and poison, but named after different DC characters to keep them more on-theme . For example, Diablo Blaze ignites enemies for continuous damage, Deep Freeze will turn them into solid ice for extra bullet damage, Livewire Bolt looks like it temporarily stuns them with electricity, and so on and so forth.

Just because you can zip around the city on foot with respectable agility doesn’t mean that vehicles won’t have their place, though. Gizmo will be your go-to for anything from a toy car that grows into a full-sized one (probably using tech borrowed from The Atom) to a flying gunship complete with rockets and turrets that makes wiping out interdimensional threats that much easier.

How About the Endgame?

I do say “interdimensional” pretty intentionally here because Kill the Justice League’s endgame will revolve heavily around it. With “Elseworlds,” you’ll jump to different alternate universes which have all been torn asunder in their own ways. Briefly shown are versions of Metropolis ravaged by tornadoes, ice, and even the Joker. Yes, the playable Joker mentioned earlier actually comes from an alternate universe, allowing the Arkhamverse lore to remain intact while letting Warner Bros. cash in on any character they want anyway.

The Joker represents the model Rocksteady wants to follow for their DLC in the future: each season of content will be heavily themed after a DC villain and will consist of two story “episodes.” For those of you tired of the FOMO aspect of live service games, fear not; episodes are not time-limited events, but rather permanent additions to the game that you can go back and replay any time you want.

When you’re not jumping through the multiverse, you can take on new mission types. In Incursion, your squad is brought to Brainiac’s turf to fight through his armies and his ship’s tentacles. These are designed for relatively quick play sessions in comparison to the other mission type, Killing Time. These will be a lot like the classic horde modes you’ve seen in other games. As you clear out bad guys, they’ll become increasingly frantic as Brainiac’s ship continuously beats down the shield protecting you. As you kill enemies, the shield replenishes, promoting an “attack in the best form of defense” mindset.

But what would character customization be without some cosmetics thrown in for good measure? Some costumes will be exclusive to the in-game store, but rest assured that the only additional paid content currently planned starts and ends with cosmetic features with all future characters and missions coming completely free of charge.

Happy Hunting

So, Suicide Squad: Kill the Justice League is aiming for a different audience than the game series it repeatedly reminds us it shares a connection with. But with so much detail poured into the world, characters, story, and player expression, maybe those willing to keep an open mind will find this a worthy return to the Arkhamverse. Or, looter shooter fans might fall in love with Suicide Squad immediately without concern for Rocksteady’s past games. A multiverse of possibilities lies in store when Kill the Justice League launches on February 2nd (or January 30th if you’re paying for early access), so let us know in the comments where your hype level currently lies.

Twang! Horizon Forbidden West on PC keeps PS5 Dualsense support and adaptive triggers

Good news, Horizon likers. Not only have Sony announced a release date for the PC version of Horizon Forbidden West’s Complete Edition – mark your calendars for March 21st, folks – but they’ve also released a new trailer showing off all the various PC features. Chief among them for me is proper support for PS5 Dualsense controllers, which means you should be able to benefit from all the same haptic feedback ripples and adaptive trigger pulls of Aloy’s bow as folks did on PS5.

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All Deep Earth Colors for PS5 Controllers and Console Covers Are Now Available

It’s January 26, which can only mean one thing: Sony’s new set of metallic colors for DualSense controllers and PS5 console covers is now available in its entirety. It’s called the Deep Earth Collection, and while two of the colors have been available for a couple months, the Sterling Silver ones release today. The full set consists of controllers and console covers (for all models: fat, slim, disc, and digital) in volcanic red, cobalt blue, and sterling silver. All of the items are now available to purchase. Let’s take a look.

Deep Earth Collection PS5 Controllers

The controllers look pretty great, with bold red and blue colors, and a tasteful (if less attention-grabbing) silver. Feature-wise, they’re no different from the standard PS5 DualSense controller, but “if it isn’t broken, why fix it?” — Sony, probably.

Deep Earth Collection PS5 Console Covers

The console covers are only available at the PlayStation Direct store, at least at the time of this writing. The covers match the DualSense colors exactly, so you can pick up a set in the same color as the controller you get, or you can mix and match to suit your taste. They all look pretty great, if you ask me. PS Direct also has the controllers, so you can buy them both in one place if you like.

Grab whichever ones you want, because you really can’t lose. And if you’re looking to get a head start on shopping for your honey, check out our Valentine’s Day gift ideas.

Chris Reed is a commerce editor and deals expert for IGN. He also runs IGN’s board game and LEGO coverage. You can follow him on (long inhale) Threads, Bluesky, Mastodon, and the social network formerly known as Twitter.