‘Shipping a Major Franchise Like Clockwork Every Year Is a Really Difficult Task’ — Microsoft Responds to Call of Duty: Black Ops 7’s Disappointing Launch

Clearly, all is not well in the world of Call of Duty. Black Ops 7 appears to have struggled for players and sales relatively speaking amid tough competition from the likes of EA’s Battlefield 6 and Embark Studios’ Arc Raiders, and coming out just a year after Black Ops 6. Microsoft is yet to announce a player count or a sales figure for Black Ops 7, nor has it detailed any boost to Game Pass subscriber numbers as a result of its launch. Clearly, it hasn’t met its expectations.

Last month, sales data suggested Black Ops 7 was struggling not just against rival shooter Battlefield 6, but also last year’s Black Ops 6. The Game Business reported that Black Ops 7’s European launch saw opening week sales down 63% versus Battlefield 6 during the equivalent launch periods for each shooter, and Black Ops 7 also down by more than 50% versus Black Ops 6. All in all, Black Ops 7 had a “terrible” launch, The Game Business’ chief Chris Dring said in a post on social media.

Then, in a shock development, Activision promised never to release Black Ops or Modern Warfare games back to back again. In a statement attributed to “the Call of Duty team” (Treyarch, Sledgehammer, Infinity Ward, Raven Software and co.), Activision admitted “that for some of you, the franchise has not met your expectations fully. To be very clear, we know what you expect and rest assured we will deliver, and overdeliver, on those expectations as we move forward.”

Activision continued: “We will no longer do back-to-back releases of Modern Warfare or Black Ops games. The reasons are many, but the main one is to ensure we provide an absolutely unique experience each and every year. We will drive innovation that is meaningful, not incremental. While we aren’t sharing those plans today, we look forward to doing so when the time is right.”

Fast forward to this week, and Xbox Game Studios boss Matt Booty has painted a slightly rosier picture. When asked about Black Ops 7’s performance by Variety, Booty responded to confirm that it’s one of the most-played games on Xbox right now, and that he was proud of what the development team was able to achieve. He then said Call of Duty is “its own unique category” because of Activision’s ability to release content via a seasonal model, so the launch isn’t the end of Black Ops 7’s story.

Here’s the quote in full:

“Right now, it is one of the most-played games on Xbox. And I’m really proud of what the team did, in terms of feature innovation, moving the franchise forward. Shipping a major franchise like clockwork every year is a really difficult task, and I’m really proud of what the team did to move the franchise forward in that way.

“And the interesting thing about Call of Duty is, I think that as an IP, it is really well positioned to continue to deliver content for players going forward; the system of seasons. And it’s not just about the launch, but it’s kind of in its own unique category and ability in terms of how the team keeps delivering content throughout the year. So we’re real happy with where we’ve landed with that.”

Amid the doom and gloom, Microsoft has said Call of Duty (overall) ended 2025 as the number one franchise on Game Pass for total players and hours all year, which perhaps doesn’t come as much of a surprise given this is Call of Duty we’re talking about. But it does show that even when Call of Duty has a bad year relative to previous games in the series, it’s still massively popular relative to other games.

Call of Duty is now at something of a crossroads. 2026’s Call of Duty game is almost certainly a continuation of Modern Warfare from Infinity Ward, but what will 2027 bring? Black Ops 8? Activision’s failure to establish a third Call of Duty sub-brand means that it has become overly reliant on Modern Warfare and Black Ops to keep the franchise going at the player numbers executives demand. Could Microsoft take the drastic step of giving Call of Duty a year off to recover from its recent struggles? Given Microsoft paid $69 billion for Activision Blizzard, it seems unlikely.

As for Black Ops 7 in the here and now, Activision has promised “unprecedented season support,” saying it “won’t rest until Black Ops 7 earns its place as one of the best Black Ops games we’ve ever made.”

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Deltarune Chapters 3 + 4 is a virtual Dip Dab, and its contrast of zingy humour and bitter story was delicious

Deltarune‘s third and fourth chapters dropping simultaneously this year was my Silksong. Granted, I haven’t been waiting quite as long as the Hollow Knight sickos. Toby Fox only kept me hanging four years for the latest slice of his episodic Undertale successor.

Still, that’s before I’d started freelancing for IGN, let alone descended into the guide mines in service of my new all-knowing deity, Horace. Life has passed since I hung out with Deltarune’s adorably awkward protagonist, Kris, their chalk-devouring bestie, Susie, and the duo’s goat mage guide, Ralsie. They’re like old friends at this point, and I’ve been frantically waiting to rejoin their excursions to the shadowy alternate universe of the Dark World. After all, I had to see what manner of quirky little weirdos its ability to distort everyday objects into sentient beings would create next. But the wait was worth every agonising minute

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CRKD Announces The ‘Nitro Deck 2’, Compatible With Switch And Switch 2

Shipping Spring 2026.

We’ve had mixed opinions on the CRKD Nitro Deck for the Switch, but now the company has come out swinging with a brand new iteration – and it’s compatible with both Switch and Switch 2.

The Nitro Deck 2 starts shipping in Spring 2026 and looks to be a significant upgrade over the previous model. It seems the company has the Switch 2 in mind with this new product, but those still on the original Switch can still get in on the action. You’ll just need to utilise the additional centrepiece to make up for the height difference, while turning the dial on the back to decrease the length of the chassis.

Read the full article on nintendolife.com

After a rough reveal, Deus Ex Remastered gets an indefinite delay with existing preorders refunded

When Deus Ex Remastered was revealed back in September, it quickly became apparent how Simply Not Great this thing looked. There was way too strong of a “we have to make this thing look new and modern and well lit” vibe to it that did not go down very well with pretty much anyway. It even tried to convince us that you’d need an RTX 2080 to run it at the recommended settings! The gall! And here we are, almost three months later, with word that the game has been delayed.

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Total War: Warhammer 40,000 devs detail future factions, and when you can expect official modding tools

The future is here! Or, I guess it’s around 40,000 years away, but that’s still more or less here for the Total War series, which’ll be tackling a futuristic setting for the first time in last night’s reveal of a Warhammer 40,000 spin-off reveal. It’s got most of what you’d expect, like those mean ole Space Marines, and big, dramatic, explosive battles with so much going on on screen you’ll get a hernia. But there were a few details shared in a post-reveal blog post that go into some small bits that weren’t a part of the big reveal.

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Review: Terminator 2D: NO FATE (Switch) – A Simplistic Yet Fascinating 16-Bit Love Letter

Hasta la vista, LJN.

Are you old enough to remember being a kid and seeing a NES, Super Nintendo, or Mega Drive game of a licensed movie, and having your imagination run wild as to all the playable scenarios potentially contained within? If the answer is ‘yes’, then you’re equally likely to remember the actual experience typically being rushed, poorly coded junk that barely resembled the material upon which it was based.

But, in an alternate timeline, UK developers Mike Tucker and Matthew Cope would grow up to form a future resistance in 2016 under the moniker Bitmap Bureau (Xeno Crisis, Final Vendetta). Their mission: return to the early ’90s to create the 16-bit movie licensed game kids always dreamed of, before travelling back to 2025 to correct the past and save the world. Confused? Wait until you find out who the dad is.

Read the full article on nintendolife.com

Clair Obscur: Expedition 33’s free Thank You expansion is out now with “surprising new locations”

Clair Obscur: Expedition 33’s promised free expansion is available to download right now, developers Sandfall Interactive have announced at this evening’s Trial by Keighley, aka the Game Awards.

The update includes new enemies and bosses, a new dungeon, enemies, new language support and costumes. The extra environment appears to be toy-themed and accessible later on in the game. If you’re concerned about spoilers (I myself still haven’t finished this), I would skip the below trailer. I would also skip the below trailer if the prospect of death by lollipop strikes you as a bridge too far even for Clair Obscur, a game of many disarming eccentricities.

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Super Mario Galaxy Movie Gets A New Teaser Trailer At The Game Awards

Mario & Luigi vs. Bowser Jr.

At The Game Awards, Nintendo and Illumination surprised fans with another look at the upcoming Super Mario Galaxy Movie.

It features Bowser Jr. taking on Mario and Luigi in a very brief teaser. Some not-so-pleasant introductions are exchanged, and before you know it, the younger Bowser is smashing everything in sight. Fortunately, Luigi steps in to save the day (and Mario).

Read the full article on nintendolife.com

Thank You for An Unforgettable Year with Clair Obscur: Expedition 33

Thank You for An Unforgettable Year with Clair Obscur: Expedition 33

Clair Obscur: Expedition 33 - Verso's Drafts

What a year we’ve had together, right? Starting the year with the Xbox Developer_Direct team visiting our studio in Montpellier, launching the game onto Game Pass, Xbox consoles and PC in April, and the crazy months we’ve had since then has been a dream. And for that, we want to say:

Thank you.

We couldn’t have achieved any of this without the love and support of players around the world, and we genuinely want to thank our fans for everything they’ve given us. So, for that reason, we’ve been working on a brand-new free game update with several requested new features and content that we think fans will love. And best of all, it’s available right now.

Welcome to Verso’s Drafts

In our new update, players can explore a brand-new environment: Verso’s Drafts. It’s a whimsical storybook adventure with ties to a young Verso, and something that I think fans would not have expected. Bright colored fields of flowers, an enormous overflowing toy box, a Gestral fairground and more, we wanted to create an area that fans will think is refreshing, intriguing, and most of all fun.

After we launched our game, we noticed a lot of fans reaching out and asking us to make something that will let them spend more time with the characters they love – something with the whole party, including Esquie! So, when we were thinking about what kind of content we should work on as a thank you to the fans for this update, we figured we should do something that’s cheerful and feels like a welcome reunion with old friends.

Exploring this new area should feel kind of like returning to a childhood memory, only this time with your fellow Expeditioners. There are new secrets to uncover, new weapons and Pictos to unlock, and a lot more we think fans will really get a kick out of discovering for themselves, including a particularly dastardly new encounter with the most villainous of villains! We can’t wait for you to discover more about him…

Powerful New Adversaries

Players looking for more challenges after their adventure in Verso’s Drafts will find even more to look forward to with the new content. We’ve updated the Endless Tower with a few new enemies that should challenge players to rethink their strategies and test their parrying skills to the absolute limit. Our team has spent a lot of time spicing up these encounters, so we hope high-level players who feel like they’ve overcome all of our hardest encounters will get a kick out of what we’ve made here. And of course, if you manage to defeat these souped-up enemies, there are new rewards to unlock, because that’s kind of a given, right?

So, for every player who mastered fighting Simon and perfected their no-hit run strategies before… well, here’s a new set of challenges. Good luck – we think you’re going to need it.

And That’s Not All

We’ve really poured our hearts into this update to make it something major for fans to dig into. Verso’s Drafts, new end-game bosses, a whole new Photo Mode (that’s right, we didn’t even go into that here!), new costumes and haircuts to collect, new text localizations into seven additional languages, Lumina loadouts (yes, that too!), and more… the list goes on. We really want this update to say thank you to our fans for an incredible year.

Let us know what you think about the new update or share your best Photo Mode pics at @Expedition33 on X and @expedition33official on Instagram – we can’t wait to enjoy this with you.

Tomorrow comes!

Xbox Play Anywhere

Clair Obscur: Expedition 33 – Deluxe Edition

Kepler Interactive


1103


$59.99

$47.99

Clair Obscur: Expedition 33 is a ground-breaking turn-based RPG with unique real-time mechanics, making battles more immersive and addictive than ever. Explore a fantasy world inspired by Belle Époque France in which you battle devastating enemies.

Get the ultimate Clair Obscur: Expedition 33 experience with the Deluxe Edition!
The Deluxe Edition includes:

·Clair Obscur: Expedition 33 Base Game
·The “Flowers” Collection – Six outfits and hairstyles inspired by the Flowers of Lumière, along with six additional “Gommage” outfit variations. One for each playable character.
·“Clair” – A custom outfit for Maelle
·“Obscur” – A custom outfit for Gustave

The post Thank You for An Unforgettable Year with Clair Obscur: Expedition 33 appeared first on Xbox Wire.

Capcom The Game Awards recap: Resident Evil Requiem, Pragmata, and Mega Man: Dual Override

Greetings to all the PlayStation fans! Did you get a chance to watch The Game Awards 2025? Alongside celebrating the standout titles of the year, the show saw a wave of exciting new game announcements.

Capcom had three big reveals at the show: Pragmata’s release date, the unveiling of Mega Man: Dual Override, and the return of Leon S. Kennedy as the second protagonist of Resident Evil Requiem. Let’s review the details here in this PlayStation Blog.

Capcom The Game Awards recap: Resident Evil Requiem, Pragmata, and Mega Man: Dual Override

Pragmata launches April 24, 2026

Pragmata is a sci-fi action-adventure game that follows spacefarer Hugh Williams and an android girl Diana in a futuristic lunar setting. The game offers a unique gameplay system that seamlessly blends puzzles and action, earning widespread acclaim at multiple game shows around the world.

The release date for Pragmata has officially been announced for April 24, 2026! Pre-orders are also open today.

In addition to the Standard Edition, a Deluxe Edition will also be available, featuring exclusive skins for Hugh and Diana, a starting weapon skin, remixed BGM, a Diana emote set, and special development art materials.

Pre-ordering the physical edition or digital edition comes with an exclusive pre-order bonus: Hugh’s “Neo Bushido” costume and Diana’s “Neo Kunoichi” costume.

Make sure to pre-order now to get your hands on these bonus items!

Capcom The Game Awards recap: Resident Evil Requiem, Pragmata, and Mega Man: Dual Override

Mega Man: Dual Override arrives in 2027

Mega Man: Dual Override arrives in 2027, the same year the series will celebrate its 40th anniversary.

We look forward to sharing more information in the future, but in the meantime, we hope you take note of Mega Man’s new look and the familiar whistle at the end of the video.

Please wait a little longer for more information about the Blue Bomber’s next adventure.

Capcom The Game Awards recap: Resident Evil Requiem, Pragmata, and Mega Man: Dual Override

Leon S. Kennedy returns in Resident Evil Requiem

Last but not least, Resident Evil Requiem. Along with FBI analyst Grace Ashcroft, it has been announced that Leon S. Kennedy will be joining as the second protagonist of the game.

Step into the world of terror with FBI analyst Grace, then embrace the thrill of survival alongside veteran agent Leon. Their contrasting gameplay styles and intertwined stories deliver a dual experience that will be sure to chill players to their very core.

To prepare for the release on February 27, 2026, a Deluxe Edition featuring additional downloadable content, such as character costumes, is available for preorders. Don’t miss this opportunity to get your hands on the special costumes.
 

I hope you enjoyed the three big announcements made by Capcom.
Capcom is also planning a Resident Evil Showcase early next year to share more information about the game before its release, so make sure you mark your calendars.

Thank you very much for reading to the end. We hope your year-end and New Year are packed with fun and unforgettable gaming moments!