Monster Hunter Wilds’ second free title update brings fierce new monsters and more June 30

New monsters, features, and more arrive in the Forbidden Lands with Free Title Update 2, dropping in Monster Hunter Wilds on June 30! Watch the latest trailer for a look at what awaits you.


Monster Hunter Wilds’ second free title update brings fierce new monsters and more June 30

Monster Hunter Wilds – Free Title Update 2

In addition to what’s featured in the trailer, Free Title Update 2 will also feature improvements and adjustments to various aspects of the game. Make sure to check the official Monster Hunter Wilds website for a new Director’s Letter from Game Director Yuya Tokuda coming soon, for a deeper dive into what’s coming in addition to the core new monsters and features.

● The Leviathan, Lagiacrus, emerges at last

The long-awaited Leviathan, Lagiacrus, has finally appeared in Monster Hunter Wilds! Floating at the top of the aquatic food chain, Lagiacrus is a master of the sea, boiling the surrounding water by emitting powerful currents of electricity. New missions to hunt Lagiacrus will become available for hunters at Hunter Rank 31 or above, and after clearing the “A World Turned Upside Down” main mission, and the “Forest Doshaguma” side mission.

While you’ll fight Lagiacrus primarily on land, your hunt against this formidable foe can also take you deep underwater for a special encounter, where it feels most at home. During the underwater portion of the hunt, hunters won’t be able to use their weapons freely, but there are still ways to fight back and turn the tide of battle. Stay alert for your opportunities!

Hunt Lagiacrus to obtain materials for new hunter and Palico armor! As usual, these sets can be used as layered armor as well.

The Flying Wyvern, Seregios, strikes

Shining golden bright, the flying wyvern, Seregios, swoops into the Forbidden Lands with Free Title Update 2! Seregios is a highly mobile aerial monster that fires sharp bladescales, inflicting bleeding status on hunters. Keep an eye on your health and bring along rations and well-done steak when hunting this monster. Missions to hunt Seregios are available for hunters at HR 31 or above that have cleared the “A World Turned Upside Down” main mission.

New hunter and Palico armor forged from Seregios materials awaits you!

For hunters looking for a greater challenge, 8★ Tempered Lagiacrus and Seregios will begin appearing for hunters at HR 41 or higher, after completing their initial missions. Best of luck against these powerful monsters!

Hunt in style with layered weapons

With Free Title Update 2, hunters will be able to use Layered Weapons, which lets you use the look of any weapon, while keeping the stats and abilities of another.

To unlock a weapon design as a Layered Weapon option, you’ll need to craft the final weapon in that weapon’s upgrade tree. Artian Weapons can be used as layered weapons by fully reinforcing a Rarity 8 Artian weapon.

For weapons that change in appearance when upgraded, you’ll also have the option to use their pre-upgrade designs as well! You can also craft layered Palico weapons by forging their high-rank weapons. We hope this feature encourages you to delve deeper into crafting the powerful Artian Weapon you’ve been looking for, all while keeping the appearance of your favorite weapon.

New optional features

Change your choice of handler accompanying you in the field to Eric after completing the Lagiacrus mission in Free Title Update 2! You can always switch back to Alma too, but it doesn’t hurt to give our trusty handler a break from time to time.

A new Support Hunter joins the fray

Mina, a support hunter who wields a Sword & Shield, joins the hunt. With Free Title Update 2, you’ll be able to choose which support hunters can join you on quests.

Photo Mode Improvements

Snap even more creative photos of your hunts with some new options, including an Effects tab to adjust brightness and filter effects, and a Character Display tab to toggle off your Handler, Palico, Seikret, and more.

Celebrate summer with the Festival of Accord: Flamefete seasonal event

The next seasonal event in Monster Hunter Wilds, the Festival of Accord: Flamefete, will take place in the Grand Hub from July 23 to August 6! Cool off with this summer themed celebration, where you can obtain new armor, gestures, and pop-up camp decorations for a limited time. You’ll also be able to eat special seasonal event meals and enjoy the fun of summer as the Grand Hub and all it’s members will be dressed to mark the occasion.

Arch-Tempered Uth Duna slams down starting July 30

Take on an even more powerful version of Uth Duna when Arch-Tempered Uth Duna arrives as an Event Quest and Free Challenge Quest from July 30 to August 20! Take on and defeat the challenging apex of the Scarlet Forest to obtain materials for crafting the new Uth Duna γ hunter armor set and the Felyne Uth Duna γ Palico armor set. Be sure you’re at least HR 50 or above to take on this quest.

We’ve also got plenty of new Event Quests on the way in the weeks ahead, including some where you can earn new special equipment, quests to obtain more armor spheres, and challenge quests against Mizutsune. Be sure to keep checking back each week to see what’s new!

A special collaboration with Fender

Monster Hunter Wilds is collaborating with world-renowned guitar brand Fender®! From August 27 to September 24, a special Event Quest will be available to earn a collaboration gesture that lets you rock out with the Monster Hunter Rathalos Telecaster®.

In celebration of Monster Hunter’s 20th anniversary, the globally released Monster Hunter Rathalos Telecaster® collaboration guitar is making its way into the game! Be sure to experience it both in-game and in real life!

A new round of cosmetic DLC arrives

Express your style with additional DLC, including four free dance gestures. Paid cosmetic DLC, such as gestures, stickers, pendants, and more will also be available. If you’ve purchased the Premium Deluxe Edition of Monster Hunter Wilds or the Cosmetic DLC Pass, Cosmetic DLC Pack 2 and other additional items will be available to download when Free Title Update 2 releases. 

Free Title Update roadmap

We hope you’re excited to dive into all the content coming with Free Title Update 2! We’ll continue to release updates, with Free Title Update 3 coming at the end of September. Stay tuned for more details to come.

Happy Hunting!

Brief Look at Resident Evil Requiem Gameplay Reveals First- and Third-Person Footage

Capcom has revealed our first look at Resident Evil Requiem gameplay in brief snippets shown during a livestream.

During the Capcom Spotlight event, Capcom showed a small portion of first-person gameplay, heavy on the horror and featuring new protagonist FBI Agent Grace Ashcroft. We see the character slowly move around creepy corridors with just a lighter for company. At one point, we see Ashcroft turn around to see a hulking humanoid creature close in on her from the shadows.

In another clip of first-person gameplay we see Ashcroft explore a grand hallway, this time holding a handgun (as an FBI agent Ashcroft is handy with guns). She’s also able to “act with calm, deductive reasoning,” and we see her inspect a toolbox in the classic Resident Evil up close style to demonstrate.

And finally, we get a very brief look at third-person Resident Evil Requiem gameplay where Ashcroft is, once again, exploring creepy corridors and poorly lit rooms. We see that horrible creature again, casually stomping in the shadows.

During the video, Capcom developers explain how the first-person perspective makes for “tense, realistic gameplay,” whereas playing in third-person via the over-the-shoulder camera lets you see “more of the action.” The third-person persepctive is “great for people who enjoy action-heavy gameplay,” Capcom added.

Resident Evil Requiem lets players switch between first- and third-person through the Options menu at any point during the campaign. Check out IGN’s Resident Evil Requiem hands-on preview for more information.

Elsewhere, Capcom confirmed Resident Evil Requiem takes place 30 years after the missile strike on Raccoon City that occurs at the end of Resident Evil 3, which explains the enormous crater we saw in the announcement trailer. Indeed, the name “Requiem” was chosen because, as Capcom explains it: “This game is a requiem, a eulogy to those who came before.”

There was no big Leon Kennedy reveal, as some fans had hoped for — and even expected. If the Resident Evil veteran is playable in the game, perhaps that reveal will come later.

Resident Evil Requiem launches February 27, 2026, across PC, PlayStation 5, and Xbox Series X and S. For more, check out all the reveals from Capcom Spotlight 2025.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Abiotic Factor is all set to launch into version 1.0 next month

Remember back in April when I told you about Abiotic Factor’s next update, Cold Fusion? No? What do you mean you can’t remember every single news post I’ve ever written? Fine, whatever, point is, it turns out that said update turned into the full on 1.0 release of the game. And now, as shown off in a swanky new trailer for developer Deep Field, the release date for the release of 1.0 has been revealed!

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Capcom Spotlight June 2025: Everything Revealed

The June 2025 Capcom Spotlight is here to deliver all of the latest news on games like Resident Evil Requiem, Pragmata, Street Fighter 6, Monster Hunter Wilds, and more.

As promised, Capcom kicked off its latest digital presentation just moments ago, leaving fans eager to see everything it has in store for the near future. With some titles recently showing off updates elsewhere, many are expecting today’s Capcom Spotlight to offer a deeper dive into some of the Mega-Man and Devil May Cry publisher’s most exciting upcoming titles.

We know today’s showcase is around 40 minutes long, so expect a closer look at some of the company’s biggest games. We’ll be collecting all of the announcements you need to know about right here, so be sure to stick around to see all of the biggest Capcom Spotlight news.

Developing…

Michael Cripe is a freelance contributor with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

Steam’s 2025 summer sale is live and ready to drain your wallet for games you swear you’ll get round to eventually

Do you… do you hear that? Can you feel it? That disgusting, gnawing feeling, a shiver down your spine because you know it’s coming for you… the Steam summer sale… Friends, Romans, country(insert pronoun here), it is unfortunately that time of year again, that time where you look at all of those games in your wishlist as you try to figure out which deal is the best, and which to leave for the next inevitable sale.

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Guide: Best Yoshi Games Of All Time

From the un-egg-ceptable to the egg-ceptional, as ranked by you.

To celebrate the 10th anniversary of the European release of Yoshi’s Woolly World on Wii U, we’ve given this list a big ol’ make-over. Hopefully we’ll see more of the green dinosaur on Switch 2!


Yoshi! The little green dinosaur has been on our screens for a long time now, and while many first got to know him as an expendable resource in Super Mario World that helps Mario get extra height on his jump, he’s much more than that.

Read the full article on nintendolife.com

From Fur to Fury: The Legacy of Diablo’s Druid Class

From Fur to Fury: The Legacy of Diablo’s Druid Class

Summary

  •  The new Druid class comes to Diablo Immortal on July 3.
  • With changes in every iteration, the Druid always brings a blend of feral instincts, nature-based magic, and stoic survivalism.
  • Take a deeper look at the Druid class throughout the ages of Diablo and see how it has evolved.

Picture this: you’re standing in the heart of a storm, lightning crackling in the sky, the ground trembling as if the earth itself feels your rage. Around you, wolves snarl and bears roar, ready to strike at your command. This is the primal power of the Druid, first introduced in Diablo II, making a triumphant return in Diablo IV, and soon to have their debut in Diablo Immortal on July 3.

Druidsrepresent a fascinating blend of feral instincts, nature-based magic, and stoic survivalism. Let’s dive into the evolution of this iconic playable class.

Origins of the Druid

In Diablo lore, the Druids are a reserved and reflective people, deeply connected to nature and its primal forces. Though they share a historical link with the Barbarians, Druids follow their own path. Where Barbarians celebrate raw, unshackled might, Druids harness nature’s power with precision and balance. Picture them as the calm before the storm—until they morph into a bear and decimate their foes, that is.

The Druid design pulls heavily from European (Celtic and German) myths and folklore, particularly the idea of shamans and natural spellcasters who draw power from the earth. However, the Diablo universe evolves these archetypes into something uniquely suited to its grim world, drawing a look and feel from the raw, primal essence of Sanctuary’s harsh wilderness, blending ferocity and mysticism in equal measure.

The Druid’s Skill Set

The Druid class skill kit offers a mix of nature-based elemental magic, shapeshifting abilities, and summoning loyal animal companions to aid in battle. Here’s what makes them a force to be reckoned with:

Elemental Magic

Druids wield the raw power of nature through earth-shattering spells, crackling lightning attacks, and poison damage. These abilities represent the destructive beauty of natural forces.

Summoning Companions

Choose from loyal wolves, towering bears, or ravenous vines, depending on the playstyle you favor. Your summons not only fight at your side but can be pivotal for drawing aggro or dealing critical damage.

Shapeshifting

Need even more power? Transform into a hulking Werebear for devastating melee attacks or a nimble Werewolf for swift strikes. This dynamic shapeshifting adds a visceral touch and lets you unleash your unique adventuring style.

The Druid’s Evolution

The Druid class has come a long way since its Diablo II debut. Each iteration refines the fantasy, addressing gameplay mechanics while holding onto the Druid’s core identity.


Diablo II (2000)

The Druid made an unforgettable debut, combining shapeshifting abilities with elemental magic to create a class deeply attuned to the forces of nature. Players could transform into a ferocious werewolf or a sturdy werebear, each offering unique tactical advantages that catered to different playstyles.

Elemental abilities provided additional versatility, allowing Druids to unleash the devastating power of storms and flames. Armed with primal weapons like axes, clubs, and special polearms, the Druid’s combat style resonated with its connection to the natural world.

Narratively, the Druid stood apart from other classes, with their isolation adding an air of mystique to enhance their lore.

Diablo IV (2023)

The Druid emerges as a class rich with dynamic possibilities. Earth and storm spells now deliver visually striking abilities, including summoning earthquakes to disrupt foes or unleashing lightning storms for devastating long-range attacks. Players can seamlessly transition between human, werewolf, and werebear forms during combat, and for further customization, specific items enable them to adopt their preferred form as a default, opening hybrid strategies like a resilient, earth-powered werebear or an agile, storm-infused werewolf.

Adding to the versatility, Totems return as specialized off-hand items, enriching the Druid’s arsenal with tailored bonuses that complement their iconic staves, axes, and clubs. These tools allow for builds that ensure a personalized experience. The Druid’s lore gains depth in their role as guardians of the wild and their command over nature’s elements.

Diablo Immortal (2022):

The Druid’s entry as the 9th playable class channels an untamed, primal energy, embracing a neolithic essence that stands apart even from the Scosglen Druids of Diablo IV. This version is wild and reckless, wielding the raw forces of nature with ferocity rather than control. Characterized as a hermit with a quirky and enigmatic personality, the Sharval Druid thrives in isolation, adding an unpredictable melee/summoner hybrid charm to the battlefield.

With Wild Magic at their command, their focused skillset and adaptability make them a versatile and fearsome force, while their eccentric, hermitic persona brings an air of mystique to the fast-paced mobile world of Diablo Immortal. Whether shaping the battlefield with elemental fury or summoning swarms of loyal creatures, this Druid iteration offers a uniquely feral experience.


Join the Pack

Balancing nostalgia with innovation, the Druid has maintained its identity while adapting its skills to fit the evolving mechanics of the Diablo universe.

The Druid’s fantasy is timeless. Whether you’re commanding the forces of nature, shapeshifting into feral beasts, or summoning animal allies, the class provides an immersive and customizable experience. There’s nothing quite like the feeling of smashing your enemies as a Werebear, followed by unleashing a storm of ravens to clear the battlefield. It’s gameplay that walks the line between serenity and ferocity.

What’s your favorite Druid moment in Diablo? Share your stories on our forums or on social media via X and Instagram and join the Diablo community to stay updated on the latest news.

The post From Fur to Fury: The Legacy of Diablo’s Druid Class appeared first on Xbox Wire.

Apex Legends: The Board Game Review

Bottling the kinetic energy of a first person shooter video game and successfully transferring it to the tabletop is a herculean task. Publisher Glass Cannon Unplugged is up to the challenge, presenting Apex Legends: The Board Game in the form of an overstuffed box that spills cardboard and plastic onto the table like a body lit up by a VK-47 Flatline. This analog translation defies the odds, legitimately capturing some of the visceral action of its namesake with unique and clever design work.

Apex Legends the video game is a hero shooter battle royale. It has a full lineup of protagonists with their own suite of abilities and playstyles. This identity is likewise the heart of the board game adaptation, forming the basis for its team-based skirmish action. Characters such as Bangalore, Mirage, and Bloodhound all make an appearance, with each of their roles expertly captured and adapted to the turn-based setting. Everything is powerful and awe inspiring, and it feels extraordinarily faithful to the property.

The standard format is either two-versus-two, or three-versus-three, with each player fielding a single character. While there are a bevy of miniatures skirmish games on the market, including popular titles such as Kill Team, Infinity, and Star Wars: Shatterpoint, none offer this particular style of team-based small-unit approach. Distinctly, this is not a game of armies or squads – it’s one of personalities and legends. The result is an altogether different tone, one charged with dynamic abilities that form the centerpiece of a violent gunfight on a fully rendered board.

The board is quite the looker. Verticality is a core tenet of gameplay, as players are able to scale and fight from 3D cardstock buildings. Other elements pop off the map, including cardboard trees and boulders, loot containers, and even fully operational ziplines. The environment is active and responsive. It feels every bit a playground, albeit one with shrapnel and taunts whizzing by your dome.

This dedication to elevation fuels the aggressive FPS-style play, but it also is the root of Apex Legends: The Board Game’s primary challenge. I’ve mentioned the game’s bloated componentry, which contributes to a lengthy setup time, but all of these options and details add up to a relatively complex system. The central turn-to-turn action sequence is surprisingly simple and direct. One team activates all of their characters with each committing to two actions.

This board game defies the odds, capturing the visceral action of its namesake with unique and clever design work.

But that streamlined activity fragments into many intricate pieces. Line of sight is a strong example. Measuring from center square to center square and assessing any blockages is standard for this style of game. But when you consider elevation, all of a sudden there are three pages of lengthy examples displaying potential situations. Thankfully, the rulebook’s diagrams do a good job of illustrating what you need to consider, but the downside is that line of sight can be difficult to assess on the fly and it can slow down the pace of play.

It’s also tough to remember the difference between some of the keywords, such as “adjacent” versus “neighboring.” Terrain items and cards use a similar library of tags that must be referenced. There are specific timing windows for reactions and a sub-system for handling abilities and cooldowns. None of these are overly burdensome on their own, but taken together they can become tricky to navigate. It’s important to understand that this is not a board game for beginners. Instead of going for wide appeal with a similar approach to Mass Effect: The Board Game, Apex Legends aims to satisfy hobbyist gamers familiar with sophisticated systems. If a 40-page rulebook scares you, then you’re not going to hack it on this battlefield.

The most interesting element of Apex Legends: The Board Game is also the most convoluted. Instead of a sophisticated physics engine handling the shooting mechanism, this game opts to zoom in on the firefight and simulate multiple factors, including recoil, stability, and rate of fire. Most games opt for a handful of dice and some quick arithmetic, but Apex Legends uses a sideboard and a dedicated set of cards to resolve gunshots.

It’s actually a pretty stellar system. Different guns have various rates of fire. They list a number of cards that are drawn from the shooting deck and placed alongside a track. Each card is placed in a slot representing an individual shot. Cards drawn later in the sequence have more recoil affecting their ballistics, which results in an escalation of penalties. The penalty is applied to the strength of the randomly drawn card, and then compared to the necessary hit value on the weapon.

That’s the quick and dirty explanation. In reality, it’s more nuanced as each drawn card also has a possible icon which can inflict headshots, bonus hits, or cause an automatic miss if the target is behind cover. Weapons that hit exceedingly hard with slower rates of fire – such as a shotgun or sniper rifle – may draw multiple cards to a single shot slot, thus avoiding the recoil penalties the system tries to emulate.

This can be a wonky process to resolve – it’s certainly slow going with new players. Until you get used to it, this is another part of the game that stunts the tempo of action. Obviously this is a cost of modeling the video game with a high level of detail, but it can be an outright turnoff as it highlights the shortcomings of board games and their inability to obfuscate and resolve math.

But this level of detail isn’t all bad. What you sacrifice in momentum, you gain in realism. This system acutely captures the unique qualities of various firearms. Sub-machine guns spray several weak shots. Battle rifles fire tighter groupings and hit with power. Light machine guns spray all over the place but can level a building. Weapon attachments are mixed in with the loot, allowing you to alter a firearm’s properties mid-game. This includes optics, barrels, magazines, and stocks. It’s exceedingly cool and really juices up the impact of scavenging for supplies in the battle royale mode.

The end result is a weapon system that actually boasts gunplay. No other board or miniatures game I’ve played has so meticulously modeled this key feature of first person shooters. It’s a fantastic accomplishment and absolutely the standout feature.

Beyond this wonderful feat, Apex Legends: The Board Game offers several other killer features. Characters are expertly modeled. They have asymmetric tactical abilities and ultimates that affect the battlefield in various ways. You can pop smoke, call in airstrikes, and deploy drones. Each character is also paired with a unique deck of cards that can be played to tweak actions and react to opponents’ maneuvers. This creates a nifty fog of war, although again, at the cost of possibly slowing down the pace of play.

Another crowd pleaser is the variety of modes on offer. The battle royale option is the key offering, including a distillation of the final moments of the video game’s finale. This includes a barrier that closes on the battlefield, forcing combatants into tighter and tighter area. But there are also deathmatch, VIP, and capture the flag options. Each of these is fully realized and not at all an afterthought.

For those sickos who can’t get enough, this game also will be arriving with expansion products for additional characters as well as a new board and environment. Most notably, there is a sophisticated solitaire / co-op addition that adds AI behavior trees to each of the core game’s protagonists. This mode works fairly well, producing mostly logical enemy actions that sometimes surprise and dazzle. Again, much like the rich base game ruleset, it can be a sluggish pace to familiarize yourself with this additional layer of rules, but it certainly settles down once you’ve become comfortable.

As a first-person shooter airdropping to your tabletop, Apex Legends: The Board Game is a solid effort and certainly a success. There are challenges involved and the tempo can really drag as players learn the systems and assess the wide swath of options on their turn. Once familiarity sets in and the game starts collapsing towards that 60-90 minute estimated playtime, the bliss of gunplay coupled with dynamic action and a multi-faceted loot system truly shine.

Where to Buy

The Steam Summer Sale Is Officially Live With New PC Gaming Deals for 2025

One of the best days of the year is finally here: the Steam Summer Sale has arrived at last. If you’re unfamiliar, the Steam Summer Sale is one of the two biggest sales available on the platform annually, with the other occurring around the holiday season in December. You can expect to save big on PC games both new and old, which makes the sale a perfect time to buy games in bulk.

This year’s Steam Summer sale is set to run through July 10. Some of the top-reviewed games of 2025 are included as part of this sale, in addition to newer PC ports from publishers like Square Enix or PlayStation. We’ve sorted through the sale and picked out some of the best deals you can find this year. Don’t miss your chance to save as much cash as possible on these PC games.

Steam Summer Sale – The Best Deals Today

One of the best deals I recommend checking out is Final Fantasy VII Rebirth for $41.99. With the main story and side content combined, there is easily over 100 hours of content in this RPG. This game just made its way to PC in late January, and it’s one of the best RPGs to release in the last five years. If you haven’t yet played Final Fantasy VII Remake, you can grab both games together in the Twin Pack for $59.99.

Additionally, you can save $10 off The Elder Scrolls IV: Oblivion Remastered. While this just released in April by surprise, you can already save 20% off and dive hundreds of hours deep into this iconic Bethesda RPG. Bethesda also has a solid deal on Indiana Jones and the Great Circle, and now is the best time to jump in and prepare for The Order of Giants DLC.

You can also save on three major 2025 indie games: R.E.P.O., Schedule I, and Blue Prince. The latter sits as one of the highest rated games of the year, offering a unique house of puzzles to solve. Schedule 1 puts you in the shoes of a drug dealer, and the game is still one of the most played Steam games of 2025. Finally, R.E.P.O. is a wonderful time with friends that is sure to cause both laughs and headaches. All of these smaller games are generally great to stream to your phone if you want a more mobile experience.

If you’re looking for deep discounts, I recommend Crash Bandicoot N. Sane Trilogy, Marvel’s Guardians of the Galaxy, and Star Wars Battlefront II. Each of these games is 90% off, and you can pick all three for a grand total of $14. Star Wars Battlefront II is an especially good deal, as there has been a major resurgence in online players as of late.

One of the smaller discounts available is for Clair Obscur: Expedition 33. While you’ll only save $5 during the Steam Summer Sale, this is the lowest we’ve seen this game yet. If you’ve been on the fence about picking this one up, it’s not likely to dip much further until late this year, especially since it is one of the highest-rated games of the year.

Amazon Prime Day Arrives at the End of the Steam Sale

While the Steam Summer Sale is ongoing right now, Amazon Prime Day is set to kick off on July 8. This year, Amazon has doubled the length on the sale, making it the longest Prime Day to date. Though PC games are not usually a focus of Prime Day, you can expect to have the opportunity to score a few deals on PC hardware, monitors, accessories, and more. If you’re looking to either enter the PC market for the first time or upgrade your existing setup, keep your eye on Prime Day. This is also when more of the console games will likely go on sale.

Amazon is also currently offering free PC games as part of an early Prime Day promotion. So if you are a Prime member already, it’s worth diving into that and picking up some freebies before they’re gone.

Noah Hunter is a freelance writer and reviewer with a passion for games and technology. He co-founded Final Weapon, an outlet focused on nonsense-free Japanese gaming (in 2019) and has contributed to various publishers writing about the medium.