Now, how about Spirit Tracks?
To get the Zelda 40th anniversary celebrations underway, Nintendo Music has this week added The Legend of Zelda: Phantom Hourglass soundtrack.
Read the full article on nintendolife.com
Now, how about Spirit Tracks?
To get the Zelda 40th anniversary celebrations underway, Nintendo Music has this week added The Legend of Zelda: Phantom Hourglass soundtrack.
Read the full article on nintendolife.com

Free-to-play dark fantasy action RPG Dark December from developer Needs Games has officially launched on PC, Android, and iOS with crossplay and cross-progression. It marks a return to the world of Undecember, this time with more streamlined gameplay built around three core character classes.
If you’re not already familiar with the series or need a little refresher, Undecember was a quarter-view hack-and-slash game with no classes. It introduced a world created by 12 beings who shared their powers and brought peace and prosperity to the land. In time, they came to be worshipped as gods. But then a 13th being arose, who introduced evil to the world and corrupted mankind.
Dark December brings you back to that world, but many years before the events of Undecember and in an alternate timeline. The camera can now be moved freely, and it also marks a departure from the complex progression systems of its predecessor, instead focusing on timing, skill use, and streamlined growth in three character classes: Berserker, Raven, and Morgana. The system is designed to be more approachable, so players new to the series can feel comfortable jumping into this prequel without missing anything.
Berserker is your classic melee-based physical attacker that uses a two-handed greatsword to unleash powerful strikes. It has very high HP and defense, so it’s meant to rush headlong into enemy hordes and take out large groups with its heavy strikes. Their unique ability sends them into a berserk state, which speeds up their attacks and makes them capable of dishing out big damage very quickly.
Raven is an archer class that can use multiple different arrow types to take advantage of enemy weaknesses. It’s quick and agile, so it’s designed to constantly stay on the move while keeping enemies at arms’ length and picking them off with precise strikes. Where Berserker is meant to soak up damage, Raven is meant to avoid it altogether.
That leaves Morgana, a spellcasting class that wields a staff and can summon spirits. It uses the staff to unleash poison and fire spells, while summons are infused with elemental energy and can be used for a variety of things. Some deal damage matching its elemental type, while others apply debuffs. So Morgana is all about strategy and versatility, combining their abilities to deliver steady, continuous damage.
As you’d expect, each of these classes unlock unique skills as they level up, and these can be further powered up through skill upgrades and the Support Rune system. Each skill has two Support Rune slots, where you can equip Support Runes that provide all kinds of different bonuses. Each skill also has its own type and attribute, and Support Runes can only be equipped in slots that are compatible with that type and attribute.
Offensive runes provide bonuses like increasing damage, crit rate, or expanding AoE range. Defensive runes can do things like shielding you or reducing damage. And utility runes can enhance status effects, reduce cooldowns, or increase skill usage count. These are just a few examples of each type, there are plenty more options to choose from. And you can freely swap out Support Runes at any time, giving you the chance to test out lots of different builds or change things up strategically for particular fights or situations.
While progression has been simplified and combat has been streamlined, that doesn’t mean it’s easy. It’s not about memorizing one ability loop you can simply use over and over to decimate everything. You need to learn what works in what situations, adapt to new things being thrown at you, and use your abilities at the right time.
The central narrative of Dark December will take you through several different locations, and a waypoint system allows you to teleport between those areas quickly as well as return to a central hub area. There are also other gameplay modes you can play if you want to take a break from the main story.
The Abyss of Chaos is a dungeon that allows you to choose what region it’s based on, which alters its level and the rewards you can get from it. It also houses a randomly occurring event called the Realm of Chaos, which spawns powerful bosses that drop rare materials and resources.
The Hall of Oblivion is a challenge mode where you can choose the difficulty level and fight bosses from around the world. And Dimensional Rift: Veles is a defense mode where you and up to three other players can team up to see how long you can survive against neverending waves of enemies.
The monetization system is mostly focused on cosmetic items such as costumes and wings, and the game is designed so players who choose not to spend money are not at a disadvantage. Some stat-increasing items are also available through alternative routes, such as crafting or obtaining them directly through gameplay. This approach is intended to let players who prefer not to spend still enjoy the game without feeling pressured to pay.
Dark December is available to download now on PC, Android, and iOS. To keep up with the latest news and info, you can follow the game on Discord, YouTube, or TikTok.
New characters, new balls.
Just when we thought we were out, BALL x PIT drags us back in.
Yes, after being teased back in December, Kenny Sun has today announced that the immensely addictive roguelike will land its first free major update on 26th January — that’s just one week away!
Read the full article on nintendolife.com

Valve have made changes to Steam’s community awards system to discourage people from posting daft and angry posts in order to farm Steam points. You will, in fact, no longer be able to receive Steam points from other users when they give you awards. Adding insult to injury, there’s a new set of awards that are explicitly designed to spread goodwill. Filth!

As seen in The Maw, fluffy defence shooter Mochi-O is out today, and – judging from the Steam demo I’ve played – is an at least passingly entertaining MIRV explosion of gleeful nonsense. Landing somewhere between tower defence, Vampire Survivors, and Tamagotchi, it has you holding up a genetically engineered hamster-like creature up to a window and blasting waves of attackers with the mounted weapons systems hidden in his fur. Then, setting him down and giving him a good long scritch.
You were almost a Jill sandwich!
Resident Evil has a special place in my heart, and not just because it’s a stone-cold classic of gaming, a bona fide icon of the horror genre, and all that sort of guff.
Read the full article on nintendolife.com
What happened to humanity’s lost interstellar expedition, and why are the UESC trying to keep Runners out? You can start unraveling the mysteries of Tau Ceti IV when Marathon releases on March 5.
Marathon is the upcoming PvPvE survival extraction FPS from the creators of Halo and Destiny. Play as a bio-cybernetic Runner and team up in crews of three or run solo as you take on hostile security forces, rival Runners, and unpredictable environments. Scavenge derelict facilities and rugged landscapes for valuables, weapons, and information about what happened to the lost colony lightyears from Earth.*
The new trailer is narrated by Gantry, the faction agent for the anti-establishment group MIDA. Each of Marathon’s six factions offers unique contracts for you to complete. Survive their life-threatening missions to unlock storytelling and new rewards through six unique faction upgrade trees.
Use every tool at your disposal—including faction upgrades, weapons, mods, Runner shells, and game-changing implants—to reach greater heights, like the end-game zone Cryo Archive.
Unlocking in Season 1, Cryo Archive is the first deck on the UESC Marathon ship, where you’ll solve security measures to unseal frozen vaults… and ultimately challenge an entity onboard that even the UESC fears.

Today, we’re sharing the first look at a new Marathon-inspired limited edition DualSense controller to bring into every high-stakes run. The limited edition design was created in close collaboration with the team at Bungie, who shared the following about the design process:
“We were excited for the opportunity to commemorate Marathon’s launch with a limited edition design that would excite our fans and our team, and feel like a true part of the world we’re building, something that could exist naturally alongside other objects in the game and feel functional, grounded, and authentic to the universe of Marathon.
We set out to create a design that paid homage to the bold graphic design, vibrant color and visual art direction of the game and its industrial design, architecture and environmental surfaces and equipment. The result is a design that reflects the world’s balance of form and function, where clean lines, purposeful markings, and vivid accents come together to feel both futuristic and believable.”
Win fights and exfil with the DualSense wireless controller – Marathon Limited Edition, wrapped in bold graphics and fractured shapes inspired by Marathon’s futuristic world. The controller launches starting on March 5, 2026 and will be available in limited quantities globally for $84.99 USD/¥12,480 (including tax)/€84.99 /£74.99.** Pre-orders will begin on January 29, 2026 at 10am local time at direct.playstation.com (where available) as well as with participating retailers. Launch date and availability may vary by country/region.
Starting January 29, 2026 at 7:00am PT / 10:00am ET in the U.S., and 10:00am local time in the U.K., France, Germany, Austria, Spain, Portugal, Italy, Netherlands, Belgium, and Luxembourg, players will be able to pre-order the DualSense wireless controller – Marathon Limited Edition through direct.playstation.com, while supplies last.
When ordering directly from PlayStation, enjoy free launch day delivery for eligible pre-orders. Visit direct.playstation.com for more details.
Marathon releases on March 5, 2026 and is available as a Standard Edition and Deluxe Edition. The Deluxe Edition includes the Midnight Decay weapon and Runner shell cosmetic bundle, plus additional rewards.
Pre-orders are available now. Pre-ordering Marathon unlocks additional rewards, including weapon cosmetics and additional rewards for Destiny 2 linked to your Bungie.net account.

Bungie also revealed Marathon’s Collector’s Edition, featuring a premium unboxing experience inspired by Sekiguchi Genetics’ shell-weaving process. Unboxing the Collector’s Edition reveals a 1/6-scale Thief Runner Shell statue, collectible miniature WEAVEworm, digital rewards, and more.


A new Marathon Welcome Hub background is now available on PS5 consoles. Learn how to enable it here.
Marathon launches March 5 on PlayStation 5, Steam, and Xbox Series X|S. You can keep up with the latest news from the team at Bungie, including more information about launch, Marathon’s roadmap, and when you’ll be able to try Marathon, by pre-ordering or wishlisting Marathon for PlayStation here.
To join the discussion and chat with the Marathon development team, head over to the Marathon Official Discord. The team would love to hear your stories, get your feedback, and share sneak peeks of what’s next for Marathon.
*Bungie.net account and internet connection required. Paid for PlayStation Plus membership (sold separately) required on PS5.
PlayStation Plus membership subject to recurring subscription fee taken automatically until cancellation. Age restrictions apply. Full terms: play.st/psplus-usageterms.
**Actual retailer prices and availability may vary.
Rockstar Games has reportedly granted the wish of a terminally-ill fan whose family member asked if they could play Grand Theft Auto 6 ahead of its November launch date.
The unnamed fan was contacted by Rockstar after a LinkedIn post from a relation blew up and apparently caught the attention of Take-Two CEO Strauss Zelnick (thanks, Insider Gaming).
Anthony Armstrong, a developer at Ubisoft Toronto, originally made the plea on behalf of his family member last month, calling for help from any connections or games industry colleagues in getting the message out.
“A member of my family who has been battling cancer for years just recently got the worst possible news, he was given 6-12 months to live,” Armstrong wrote. “The reason I’m reaching out is that they are a huge GTA fan and, with this latest updates [sic], he may not be around long enough to actually get to see GTA6 launch, best case scenario he will be leaving us the same month it does.
“He currently lives only a stones throw from [Rockstar’s] Oakville studio, so its my hope that one of you may be able to set up an exclusive playtest, so he can have a chance to experience the game, before passing.”
Armstrong later updated his post several times — firstly to confirm it had caught Zelnick’s attention, and then lastly to state that Rockstar Games had been in contact with “great news.”
“That’s all I can really say,” Armstrong concluded, “but thank you from the bottom of my heart.”
Grand Theft Auto 6 is currently set for launch on November 19, following repeated delays. When announcing the latest change in arrival, Take-Two said it was “confident” the game would arrive then as a more polished experience.
Earlier today, emergency services were called to GTA 6 developer Rockstar North, following a boiler room incident that sparked the need for numerous fire crews. Rockstar has since played down the incident, and confirmed the office is now open again.
Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Bungie’s Marathon reboot now has what you have to hope will be its final release date, following a rocky development path featuring plagiarism scandals and indefinite delays. The futuristic shooter’s locked and loaded for March.

Capcom is expected to reveal its all-new Resident Evil: Code Veronica remake this year, according to a fresh report.
Previous reporting had pinned the still-unannounced Code Veronica remake for a 2027 release, following next month’s launch of Resident Evil: Requiem.
Now, noted Resident Evil leaker Dusk Golem has said fans should expect a first look at the Code Veronia remake later in 2026. IGN has previously verified that a new version of the game is indeed in development, while MP1st has claimed that the game currently sits with a Q1 2027 launch window.
“No, there is NOT a Resident Evil 5 Remake that’s going to be announced this year,” Dusk Golem wrote in a post on social media. “Instead, later this year a RE Remake that starts with “(C)” & ends “(ode Veronica)” is going to be announced, I promise you.”
Resident Evil: Code Veronica originally launched in 2000 for the Sega Dreamcast, and while not a mainline numbered entry like Resident Evil 2, 3 or 4, it remains beloved by fans and considered a core part of the franchise’s story. Its narrative takes place around the same time as Resident Evil 3, but instead features Claire and Chris Redfield on a remote prison island and then in Antarctica.
As for Resident Evil 5, speculation around a remake has bubbled up following a teasing comment by Eva La Dare, the voice actress behind that game’s character Sheva Alomar. However, as of yet, Capcom is not believed to have greenlit any new version of the game — which garnered strong sales and a mostly positive reaction from fans back at its original launch in 2009. Whatever Alomar is referring to, it’s likely not worth getting your hopes up.
Instead, Capcom will reportedly finish remaking its early Resident Evil entries with a fresh version of Resident Evil Zero, due in 2028 after this year’s Requiem and next year’s new version of Code Veronica. (And after all that? Well, it would seem time for an all-new Resident Evil entry once again.)
Last year, Capcom’s under-wraps Resident Evil Zero remake appeared to pop up on the resume of Far Cry 5 and Guardians of the Galaxy video game actor Jon McLaren, with the suggestion that he will now be playing escaped convict Billy Coen.
Before all of that, of course, Resident Evil Requiem will arrive on February 27. Set to feature new character Grace Ashcroft and returning hero Leon S. Kennedy, the game’s mix of survival horror and action looks hugely promising — even if we’re all a bit concerned by that nasty-looking bite on Leon’s neck.
Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social