Anime Boss Raid Codes (July 2025)

Looking to buff your Anime Boss Raid squad’s stats, but are short on Stat Circuits and Trait Crystals? Well, we’ve got some codes just for you. Below, we’ve compiled all of the currently active and redeemable codes in the Roblox anime duelling game, so you can ensure your team is dealing big damage without breaking the bank.

Active Anime Boss Raid Codes (July 2022)

  • 95KLikes – Rewards (NEW!)
  • lowerprices – 3x Stat Circuit, 6x Trait Crystal, 1x Super Circuit (NEW!)
  • UPDATE1 – 3x Trait Crystal, 3x Stat Circuit, 3x Super Circuit (NEW!)

Expired Anime Boss Raid Codes

  • 90KLIKES
  • REALM6
  • 3MVISITS
  • 50KLIKES
  • 1MVISITS
  • 40KLIKES
  • 45KLIKES
  • RELEASE

How to Redeem Codes in Anime Boss Raid

Before you can redeem codes in Anime Boss Raid, you’ll need to do two things:

When both steps are complete, you’ll be able to redeem codes in-game, which you can do by following the steps below:

  • After booting the game up, look on the left-hand side of the screen. You’ll see a “shop” icon, which is represented by a shopping basket.
  • Click this icon and you’ll pull up the shop tab. Scroll to the very bottom of this shop tab, and you’ll find a codes bar.
  • Type your code into the codes bar and then click the claim button to redeem the code.

Why Isn’t My Anime Boss Raid Code Working?

If your Anime Boss Raid code isn’t working, it’s likely due to one of two scenarios. The first is that the code was input incorrectly. Check the spelling and that the case is correct, then redeem again. You can even copy and paste the codes directly from this article over to Roblox if you want to make sure you’re inputting them correctly.

The other possibility is that the code has expired or you’ve already used it. In this scenario, you should see an error message pop up within the bar informing you that the code has already been redeemed or is invalid.

How to Get More Anime Boss Raid Codes

If you’re on the hunt for extra Anime Boss Raid codes, you’ll want to become a member of the game’s official Discord server. If you keep an eye on the server’s announcements channel, you’ll see all the latest codes as they drop.

What is Anime Boss Raid in Roblox?

Anime Boss Raid is similar to the array of popular anime-focused tower defense games currently on Roblox, but with one major twist. Instead of summoning units and then positioning them around a battlefield, you’ll take your summoned units and pit them in a duel against a single powerful opponent. To defeat them, you’ll need to assemble a squad of iconic warriors, with units hailing from Demon Slayer, Dragon Ball Z, Jujutsu Kaisen, One Piece and Solo Levelling.

As you begin to take down increasingly powerful foes, you’ll sell loot from fallen enemies to purchase new heroes, reroll your units’ stats to finesse their build, and assign buffs to ensure they’re dealing optimal damage.

Callum Williams is an IGN freelancer covering features and guides. When he’s away from his desk, you can usually find him obsessing over the lore of the latest obscure indie horror game or bashing his head against a boss in the newest soulslike. You can catch him over on Twitter at @CaIIumWilliams.

Stunning Retro Throwback ‘Terminator 2D: No Fate’ Suffers Minor Delay

It will be back soon though.

Reef Entertainment and Bitmap Bureau’s Terminator 2D: NO FATE has been delayed due to coordination and manufacturing issues with the physical release.

Now coming on 31st October 2025 — as opposed to its original 5th September release date — publisher Reef apologised for the delay and thanked fans “for bearing with us”.

Read the full article on nintendolife.com

Borderlands 4 Will Launch on Nintendo Switch 2 on October 3

Borderlands 4 now has a Nintendo Switch 2 release date of October 3, 2025.

In a video posted to Twitter/X, Gearbox Entertainment head Randy Pitchford announced the Nintendo Switch 2 date, after a bit of a teasing build-up:

Borderlands 4 has already had a launch date on PlayStation, PC, and Xbox: September 12, 2025, having been brought 11 days earlier from its previously-expected September 23 release. At the time, there was speculation that this was done to avoid the launch of Grand Theft Auto 6, but then GTA was delayed until next year. Gearbox has also already confirmed that Borderlands 4 will cost $70 at launch.

Previously, Pitchford has stated that the Switch 2 “has been a joy to work with,” but did not explain why the Nintendo version was coming later than the other versions.

We got to play a few hours of Borderlands 4 just last month, with our previewer saying, “the handful of hours I played left me fairly confident that I will find myself pulled back into this wonderfully weird world of psychopaths and extremely irritating robots.”

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.

Assassin’s Creed: Shadows Might Be Coming to Nintendo Switch 2

Assassin’s Creed: Shadows might be coming to Nintendo Switch 2, and Ubisoft executives might have just confirmed it.

During today’s quarterly earnings call, CEO Yves Guillemot and CFO Frederick Duguet combined their powers to provide a number of subtle and not-so-subtle hints and statements about Assassin’s Creed: Shadows that, when combined, are hard to read any other way than confirmation we’re getting a Switch 2 release of the game at some point this fiscal year.

First, Duguet mentioned that Ubisoft’s line-up for the current fiscal year (ending at the end of March 2026) includes, among other things, “a couple of other titles” that will be “announced at a later stage.”

Later in the same call, in response to an investor question, he also said “And we also have a game that will be launched on the Switch 2.” While we already know that Star Wars: Outlaws is coming to Switch 2, Duguet was talking about games “beyond the announced releases”, so it’s clear there’s at least one other.

Later in the call, Guillemot added another piece to the puzzle. In a conversation with another investor specifically regarding Assassin’s Creed: Shadows, he said, “And we have also some new versions that will come on other machines.”

Currently, Assassin’s Creed: Shadows is available on PlayStation 5, Xbox Series X and S, PC and Mac, as well as GeForce Now and Amazon Luna. Now, it’s possible Guillemot was referring to other platforms, such as PlayStation 4 or Xbox One, or maybe even mobile. But the most likely possibility is that he meant Nintendo Switch 2, especially when combined with Duguet’s comments.

Of course, some investor thought the same as us. The last question on the call, to Duguet, directly asked if Assassin’s Creed: Shadows was being announced for Nintendo Switch 2.

But here, Duguet finally danced around it. “We haven’t said which other games will come on the console for that coming year.”

Rumors to this effect have already been in motion for a few months now, after an Assassin’s Creed: Shadows for Nintendo Switch 2 got a PEGI rating. While this could have just been an error, it’s just another brick in the mounting tower of evidence that Shadows is headed to Nintendo’s system in the next eight months or so.

We really enjoyed Assassin’s Creed: Shadows when we reviewed it at launch. Our reviewer, who gave it an 8/10, said, “By sharpening the edges of its existing systems, Assassin’s Creed Shadows creates one of the best versions of the open-world style it’s been honing for the last decade.”

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.

SSR Wives is a sparky throwback survival horror with romantic intentions and iMacs for save points

SSR Wives: The Murder Of My Winter Crush is Silent Hill 3 for people who like the chibi proportions of Final Fantasy 9 and also, people who hoot in adoration when they see a low-poly model of an iMac. I am both of these people. Created by Hen Studios with a demo on Steam, it’s a sour and sugary blend of survival horror and romantic visual novel. You play one of several anime characters with names such as Tradgirl and Chudboy, all trapped in The Town That Time Forgot.

Those mouth-wateringly chubby iMacs? They are save points, the local equivalent for Resident Evil’s typewriters. Excellent work, game. You have reminded me of my advancing age in a way I actually enjoy.

Read more

Acclaimed Puzzler ‘Viewfinder’ Bends Reality On Switch This Winter

The very fabric of puzzling.

Thunderful Publishing and Sad Owl Games have announced that their acclaimed 2023 puzzler, Viewfinder, will be coming to Switch consoles this winter, although they haven’t gone as far as to give us a specific release date.

You can check out the game’s trailer above for a little taste of its exquisite flavours, and we can tell you that this one really is quite the get for Switch fans. It’s currently sitting pretty on a whopping Metacritic score of 86, and is an effort that’s wowed across the board with its clever approach to puzzling and the twisting of its players’ realities.

Read the full article on nintendolife.com

Microsoft Flight Simulator Announces a Marketplace Lifetime Exclusive: The Cessna Citation X by FlightFX

The Cessna Citation X by FlightFX Key Art

Microsoft Flight Simulator Announces a Marketplace Lifetime Exclusive: The Cessna Citation X by FlightFX

The post Microsoft Flight Simulator Announces a Marketplace Lifetime Exclusive: The Cessna Citation X by FlightFX appeared first on Xbox Wire.

Dive deeper into Mafia: The Old Country gameplay ahead launch on August 8

Hey everyone, Game Director Alex Cox here again to break down another look at Mafia: The Old Country, following the Gameplay Trailer breakdown back in May. As with every Mafia title, the team at Hangar 13 has been hard at work ensuring that this all-new entry set in 1900s Sicily elevates and honors the classic gameplay pillars fans know and love. 

In this video series (stay tuned for more updates soon), we’re showing off several key aspects of this updated gameplay through the lens of Enzo’s experience as a newly enlisted member of the Mafia. Each entry will be narrated by a different figure in the Torrisi crime family, beginning with the Don himself.


Dive deeper into Mafia: The Old Country gameplay ahead launch on August 8

Family responsibilities 

Being part of the Torrisi crime family comes with certain obligations. In this video, you’ll get a taste of what’s expected from those who join, especially new soldatos who have yet to prove themselves. We begin with the Don asking Enzo to “send a message” that says “Torrisi takes care of his family and affairs.” How you carry out duties like these will vary throughout the story, as next we see Enzo collecting a protection payment at gunpoint before fearlessly enacting the Don’s will in a bloody knife duel. 

Each task Enzo undertakes on behalf of the Family will show off his unflinching tenacity and the range of his abilities, whether he’s leaping across rooftops on foot, pursuing cars through the country on horseback, or skulking into hostile territory to dispatch enemies silently or guns-blazing.

We then glimpse Enzo openly strolling through a bustling San Celeste and striking at enemies from the shadows underground; this section also gives you a look at Instinct mode, which lets you detect foes through environmental obstacles. Cut to Enzo continuing to lethally stalk and doggedly pursue enemies across the Valle Dorate, giving us a sense of the many high-stakes jobs he’ll undertake for the Family. 

I’ll have to stop there to avoid giving too much away, but as always, it’s a thrill to unveil more of this gripping Sicilian crime drama as the team refines all the finishing touches. Stay tuned for more deep dives into the game soon.

We can’t wait for Mafia: The Old Country to be in your hands soon when it launches on August 8. The game is available for pre-order now on PlayStation 5.

Ubisoft Suffers ‘Mixed Results’ as Assassin’s Creed Shadows Hits 5 Million Players, While Rainbow Six Siege X Struggles

Ubisoft has announced “lower-than-expected” results for its latest financial quarter, and blamed the newly-relaunched Rainbow Six Siege X.

Assassin’s Creed Shadows, meanwhile, has continued to perform “in line with expectations”, and recently passed 5 million unique players. Ubisoft has to date not provided an exact sales figure for the game, which is also offered as part of its Ubisoft+ subscription service.

In a statement, Ubisoft boss Yves Guillemot described the quarter as featuring “mixed results”.

So what went wrong? Ubisoft has pinned the blame on “temporary but signficant disruptions” in player spending within Rainbow Six Siege X, its newly-relaunched shooter that it describes as having faced “technical pricing issues”.

Launched on June 10, Rainbow Six Siege X saw Ubisoft’s veteran team shooter essentially go free-to-play, with access to various modes and operators unlockable without the need for a premium edition. Separate to this, Ubisoft said it has suffered from a “pricing exploit with prepaid currency cards that temporarily inflated virtual currency wallets” — something that has now been fixed.

Today’s new player figure for Assassin’s Creed Shadows, meanwhile, sees the game continue to do what Ubisoft needs it to do, as players wait for Claws of Awaji — the game’s first big expansion due at some point this fall.

“The first quarter delivered mixed results,” Guillemot said. “On the positive side, Assassin’s Creed Shadows delivered on its expectations, with now more than 5 million unique players since its launch, and Rainbow Six Siege X received highly positive player feedback thanks to its renewed gameplay and enhanced features that drove significant player engagement growth.

“However, player spending in Rainbow Six Siege faced temporary but significant disruptions due to technical pricing issues, which have now been identified and addressed. Despite this one-off setback, the growth potential of the game is strong with solid traction on activity and in-game spending.”

Earlier this week, Guillemot blamed Star Wars Outlaws‘ lackluster performance on the “choppy waters” of the sci-fi saga’s fandom.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social