First-look report: PS5 Pro games

Kristen and I got a chance to go eyes on (and hands on) with the PlayStation Pro console for the first time, and first impressions are promising. Though we didn’t have to time fully investigate every one of the games at last week’s hands-on event, even a cursory review of the PS5 Pro Enhanced games on display revealed immediate and noticeable benefits compared to the current PS5 console.

It was interesting to see how different studios leveraged PS5 Pro’s advanced hardware. Many PS5 games currently allow players to choose between Fidelity and Performance modes to cater to players’ tastes. Some of the PS5 Pro games we saw seemed to combine the benefits of both high fidelity and high performance, taking the experience to another level.

This “best of both worlds” approach was fully apparent in Horizon Forbidden West‘s Pro Performance mode expected to land on November 7 with the launch of PS5 Pro. Compared to the stock Performance mode on PS5, the extra horsepower afforded by PS5 Pro allows for the same high framerate while massively improving image quality. Visual grittiness in fine environmental details like moss, leaves, and the red stealth bushes is banished, but even some textures and holograms looked noticeably cleaner and crisper. The Pro Performance mode also benefits the game’s volumetric effects; misty sunbeams were free of distracting shimmers and strobing we noticed in the PS5’s stock Performance mode.

Final Fantasy VII Rebirth sported an impressive PS5 Pro glow up, sporting a high framerate and pin-sharp presentation in its new Enhanced Mode due out November 7. While exploring the countryside, we observed crystal clear vistas devoid of distracting shimmering and visual noise, particularly in classic trouble spots like far-off trees and structures. Then we visited the Gold Saucer’s high-contrast environments, where the neon lights resolved cleanly against the darker environment surfaces. Perhaps more importantly, the high framerate had tangible benefits for combat and traversal, making this a significant upgrade.

The Last of Us Part II Remastered gave another impressive demonstration of PS5 Pro’s vision of high visual quality married to a high framerate. Blades of grass and leaves resolved cleanly, without any distracting shimmering effects or visual noise. Similarly, Marvel’s Spider-Man 2 was observed running at both a high frame rate and crisp Fidelity-mode resolution and feature set, including its signature ray-traced reflections. It wove a gorgeous presentation overall, balancing small trade-offs to provide the best-looking Marvel’s Spider-Man 2 experience we’ve seen on PlayStation.

Which brings up another topic: ray tracing has seen a more than 2x performance boost on PS5 Pro. And while not every game leverages this unique technology, we’re seeing some very interesting results in early PS5 Pro testing.

Hogwarts Legacy is taking a unique approach for PS5 Pro by emphasizing ray tracing quality via its new Fidelity ray tracing Mode due out at the console’s launch. Based on what we saw, this new mode provides a big boost to the lighting system by adding raytraced shadows and enhancing raytraced reflections, all while targeting a stable 30 fps. Seeing your character realistically reflected in a suit of armor is a stunning demonstration of ray tracing’s potential, while the upgraded RT shadows bring another visual flourish to an already polished game. Though ray tracing seems to be the main focus for developer Avalanche, the game’s Performance Mode and Fidelity Mode will see quality enhancements too.

GT7 is targeting a November release for a new patch that will add several new PS5 Pro-focused rendering modes, including a Raytrace Priority mode that adds eye-catching new car reflections. F1 24 is upgrading its Quality mode to add new ray tracing effects that shined particularly on rain-soaked courses and made the tracks feel more realistic and immersive.


First-look report: PS5 Pro games

GT7 will also include an optional and experimental 8K/60fps rendering mode that emphasizes hyper-crisp, hyper-clean visuals (yes, you have to have an 8K display).

Those are just our first impressions. We can’t wait to get more time with PS5 Pro when it launches on November 7.

Learn more about how game creators are taking advantage of the PlayStation 5 Pro console.

Ray tracing and high frame rate gameplay features only available on select PS5 games that have been enhanced for PS5 Pro when compared with PS5. PS5 Pro enhanced features will vary by game. Enhanced features require a compatible display.

Assassin’s Creed Shadows Delayed to February 2025

Ubisoft has delayed Assassin’s Creed Shadows by three months.

The open-world adventure game was due out November 12, 2024. It now launches February 14, 2025.

In a statement, Ubisoft said it needs more time “to polish and refine the experience, pushing further some of our key features.”

Meanwhile, Ubisoft confirmed that Assassin’s Creed Shadows will release on Steam, unlike the company’s previous major release, Star Wars Outlaws. Preorders will be refunded, and all future preorders will be granted the first expansion for free.

In a note to the investment community, Ubisoft said that while Assassin’s Creed Shadows was “feature complete”, the “learnings” from the release of Star Wars Outlaws “led us to provide additional time to further polish the title.” Star Wars Outlaws had a “softer than expected launch,” Ubisoft said.

“This will enable the biggest entry in the franchise to fully deliver on its ambition, notably by fulfilling the promise of our dual protagonist adventure, with Naoe and Yasuke bringing two very different gameplay

styles,” Ubisoft contined.

Developing…

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Titanfall and Tribes fans, don’t miss skyfaring shooter Echo Point Nova

Not technically an Indiescovery-type deal, this, as Edwin already called attention to breathless FPS Echo Point Nova back when the demo came out. The full game has just released, though, and as someone with such chronic Titanfall withdrawal that I’ll ingest anything with a decent wallrun, I’ve bought it, played it, and am here to tell you why it rocks.

Read more

PS5 Pro’s Biggest Game Improvements, According to Devs

The PlayStation 5 Pro has officially been revealed, and developers will be releasing new-and-improved modes for their games that will take advantage of all that new horsepower. But what will it mean, really?

At a recent PlayStation 5 Pro preview event, we spoke with the technical leads of some of PlayStation’s biggest games, including Marvel’s Spider-Man 2, The Last of Us Part 2, and others, to discuss what improvements we can expect to see now that there’s a more powerful PlayStation 5 on the market.

There are three key features of the PS5 Pro as explained by lead architect Mark Cerny during the announcement presentation. The upgraded GPU will allow for 45% faster rendering for gameplay, advanced ray tracing will create better lighting effects, and the AI upscaler, PlayStation Spectral Super Resolution, or PSSR, will help further improve graphics.

All of which you’ll see in action in Marvel’s Spider-Man 2 according to Mike Fitzgerald, Director of Core Technology at Insomniac Games.

“The first big improvement in the PlayStation 5 Pro is PSSR, which is PlayStation Spectral Super Resolution, that lets us improve our old upscaling mode. We can render at a lower resolution, bring it up to a full 4K and get tons of extra detail out of the picture,” Fitzgerald says. “The second big thing is there’s new ray-tracing hardware in the PS5 Pro. We have really nice ray-traced reflections all across Spider-Man 2 and getting to run those faster and do more ray-tracing is a big deal.”

“And the third big thing altogether is these combined to make a new Performance Pro mode as we’re calling it on the PS5 Pro. You get the image quality and visuals of Fidelity Mode at the framerate of Performance Mode.”

Top of mind for several technical leads, including the folks at Naughty Dog, was how on the base PS5, players would often have to choose between Fidelity Mode, which offered better resolution at lower framerates, typically 30 fps, or Performance Mode which raised the frame rate to 60 at the expense of better graphical textures and ray-tracing. That choice is no longer necessary on the PS5 Pro, which can run games combining better resolution with higher frame-rates.

“Now we can focus on cool graphics stuff that we’re doing as opposed to just increasing pixel count.”

“Well the number one thing is gonna be the ability to play at 60fps in 4K, so that has been a huge deal,” Travis McIntosh, Naughty Dog’s head of technology says. “It makes it so we don’t have to compromise, so you don’t have to pick between high fidelity and good performance.”

The Last of Us Part 2 is one of the games that will be enhanced on the PS5 Pro, with the option to play the game with better visuals while still running it in 60 fps through a new Pro Mode. But McIntosh says that both the Fidelity and Performance Modes will also be improved on the PS5 Pro.

“There’s more than that, there’s also the fact that the high fidelity mode on the base PS5 actually looks even better when you’re on Pro. And there are some minor performance issues in performance mode on the PS5 base model that are also much better. Very solid 60 [fps], a lot less frame drops when you get to the pro.”

But McIntosh also says he’s personally excited for PSSR, which uses AI to upscale graphics.

“I would say I’m just really excited about the ability to use AI upscaling. Going forward as a developer, as a tech geek we spend a lot of time worrying about pixel throughput. It’s actually really tough to hit the targets of getting this many pixels through the game, and now we can focus on cool graphics stuff that we’re doing as opposed to just increasing pixel count. So that’s been a big benefit.”

McIntosh goes in-depth on the PSSR technology and how it upscales 1440p resolution to 4K, telling IGN that it, “produces just a way better result than previous upscalers because it can be trained not only on our game but on lots and lots of other games, and it learns and it improves at each iteration can improve and fix graphical errors, fix artifacting, and it learns how to make things look good. Foliage for instance is one example in our game that looks really good after the upscaler because the neural network is trained to do foliage really well.”

For Guerrilla Games World Lighting lead Roderick van der Steen, the biggest changes to Horizon Forbidden West all have to do with resolution and how improved they’ll be on the PS5 Pro, from better lighting to textures on characters.

“A big improvement that we could make by using the PS5 Pro is we could increase the resolution, increase stability of the image which is something we really focused on for this patch. And various other aspects like better filtering, better shadowing, and better volumetrics.”

Van der Steen says these improvements will be seen particularly in complicated models. “So fire, holograms, but also the skin rendering and the hair rendering where we could increase the shadow filtering to give a much more smooth and stable image.”

Lastly, ray tracing has been around for a few years now, but has often been sacrificed on consoles for anyone who prefers performance mode, which according to PlayStation is a majority of players. But the PS5 Pro is now able to add better ray tracing while maintaining a higher framerate. Just ask Jose Villeta, technical director at Avalanche Software, the developers of Hogwarts Legacy.

“So one of the few things we were able to improve on in our game thanks to the PS5 Pro is we focused on three areas,” Villeta reveals. “First we integrated PSSR – that gives a better upscaled image technology. And second we focused on ray-tracing, we tried to enable not only the best ray-tracing capabilities but improve the ray-tracing we had before. We were able to bring ray-tracing shadows, we were able to increase the percentage of ray-tracing reflections so they look sharper and have more content and detail.”

The improvements are a result of the better GPU which Villeta credits for giving Hogwarts extra heft. “The extra power we can actually make sure that all our visual modes, we have Fidelity, Fidelity with ray-tracing, and Performance mode, are all running at better framerate.”

Spider-Man 2, The Last of Us Part 2, Horizon Forbidden West, and Hogwarts Legacy are just four of the many games confirmed for improvements on the PS5 Pro, and we can expect to see even more Pro-enhanced games as we get closer to the new console’s launch on November 7.

For more on the PS5 Pro, check out our full hands-on preview, as well our interview on what more you can expect from the PS5 Pro.

Matt Kim is IGN’s Senior Features Editor. You can reach him @lawoftd.

Nexus Mods Says Creator of God of War Ragnarok PSN-Bypass Mod Has Pulled It Offline

The creator of the high-profile God of War Ragnarok PSN-bypass mod has reportedly pulled it offline without explanation.

Just days after the PlayStation game God of War Ragnarok launched on PC to a ‘mixed’ Steam user review rating over its forced PlayStation Network account linking, a mod was released that bypassed the requirement entirely.

Sony had made it clear on the God of War Ragnarok Steam page that a PlayStation Network account would be required to play Sony Santa Monica’s purely single-player adventure, but that failed to prevent a number of negative reviews singling out the policy.

One modder going by the name iArtorias took matters into their own hands by stripping out the PSN requirement. iArtorias’ NoPSSDK mod, which had been downloaded thousands of times from Nexus Mods before its removal, “fully strips the PlayStation PC SDK runtime requirement for God of War Ragnarok.”

But because the mod removed the PSN overlay from the game and mimicked an offline mode in the process, it was being used to bypass the PSN / Steam account linking requirement. IGN verified the mod worked before its removal.

Posting earlier this week on Nexus Mods, iArtorias vowed to maintain their mod even if Sony updates God of War Ragnarok to combat it. “I will try to maintain the tool even if something changes, but hopefully nothing crucial happens,” they said.

But today, September 26, the mod is no longer available from Nexus Mods or Github. In a tweet, Nexus Mods insisted NoPSSDK had been removed from its site “by the author” and was trying to find out why. It seems likely Sony took a dim view of iArtorias’ mod, but it’s unclear at this point if the company got in touch to request its removal or whether iArtorias took it upon themselves to do so. IGN has attempted to contact iArtorias via Nexus Mods, and has asked Sony for comment.

Before the removal of the mod, iArtorias had received requests to release a similar mod for Sony’s other recently released PC games, such as Ghost of Tsushima. Ghost of Tsushima requires a PSN account for the Legends online multiplayer mode and to use PlayStation overlay, but it is not required to play the single-player game.

Sony’s PSN account requirement for its PC games was thrust into the limelight with the release of Arrowhead’s explosive PC and PS5 co-op shooter Helldivers 2 earlier this year. Helldivers 2 suffered a review bomb campaign on Steam after Sony made PSN accounts mandatory for PC gamers on Valve’s platform (Arrowhead subsequently decided to turn the Steam user review history graph into a cape, which is ready for launch but has yet to release).

Sony eventually backed down and reversed Helldivers 2’s PSN account requirement, but the game remains unavailable in the many countries that lack PSN. And indeed all Sony’s games on PC now suffer from this problem, which means God of War Ragnarök is unavailable on PC in over 100 countries.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Every New Game For Atari 50’s New Paid DLC Has Been Revealed

Get ready to go Berzerk.

Just the other day, Atari and developer Digital Eclipse announced that a new paid DLC expansion for Atari 50: The Anniversary Celebration would be launching, er, tomorrow (that’s 26th September 2024).

Now, thanks to a reveal YouTube MetalJesusRocks, we now have a complete view of every new game being added to the new content in addition to some more of that lovely timeline loveliness. There are 19 titles in total, though there are a few, shall we say, “duplicates” (not really duplicates, but you get what we mean).

Read the full article on nintendolife.com

Gran Turismo World Series 2024 Round 3 live in Tokyo September 28

Gran Turismo players! The world’s fastest drivers will be in Tokyo on September 28 for GT World Series 2024 Round 3. 

Get involved with special campaigns on Gran Turismo 7 including the Predict the Winners challenge where you can earn up to 2,000,000 in-game Credits 

Tokyo is the penultimate round, with the Manufacturers Cup and Nations Cup Champions set to be crowned at the World Finals in Amsterdam from December 6-8 (tickets go on sale this weekend)


Gran Turismo World Series 2024 Round 3 live in Tokyo September 28

Round 3 of the Gran Turismo World Series 2024 takes place on Saturday, September 28 at Theater Milano-Za at the Kabukicho Tower in the Shinjuku area of Tokyo. 

After a season full of stunning action and drama on track the event is sold out. But you can catch all the action live at the following times and platforms.

Manufacturers Cup – 00:00 PDT | EDT 03:00 | UTC 07:00 | CEST 09:00 | Local time JST 16:00

Nations Cup – 03:00 PDT | EDT 06:00 | UTC 10:00 | CEST 12:00 | Local time JST 19:00

Win big and race like the best on Gran Turismo 7

As ever, there are plenty of ways to get involved in the World Series in-game. By clicking on the Predict the Winners campaign banner on the GT7 World Map, players can win one million credits for each of the Nations Cup and the Manufacturers Cup with votes cast right up to the start of the final race of each.

Simply watching the broadcast in-game will also unlock some special iconic Japanese race cars in GT7 through the Viewers Gift campaign. Players watching the Manufacturers Cup will receive the Mazda 787B while watching the Nations Cup in-game unlocks the Xanavi Nismo GT-R (GT500) ’08.

Players can also take part in two special challenges in Gran Turismo 7 that reflect the car and track combinations from the show in Tokyo. The Nations Cup Grand Final is mirrored with an Online Time Trial featuring the X2019 Competition car on the Grand Valley Highway 1 so that players can check how they compare with the Nations Cup qualifying times. A Daily Race in Gran Turismo 7 will feature Gr. 3 cars on Australia’s Mount Panorama Motor Racing Circuit, the same combination as the Manufacturers Cup Grand Final.

Gran Turismo World Series 2024 – The story so far

Round 1
Usine-C, Montreal, Canada
Saturday, July 6

The Manufacturers Cup race saw a familiar face back on top of the podium when Igor Fraga drove a faultless race for Team Lexus at the Autódromo de Interlagos. The Brazilian headed Italy’s Valerio Gallo, driving for Team Honda, and Japan’s Team Porsche driver Takuma Sasaki.

In the Nations Cup Japanese driver Takuma Miyazono, 2020 Nations Cup Champion, showed exceptional speed and strategic guile at the Michelin Raceway Road Atlanta circuit to take the win by less than a second from hard-charging Spaniards Jose Serrano and Coque López. 

Round 2
Divadlo Hybernia, Prague, Czech Republic
Saturday, August 10

The Manufacturers Cup field was packed with some of the biggest names in competitive Gran Turismo racing. After a tense race, with weather conditions on Gran Turismo’s Dragon Trail Seaside circuit adding to the intensity, few would have predicted that a World Series rookie would take a highly impressive victory for Team Ferrari. Mohamed Buhdeima, a 20-year-old Briton, held off a strong challenge from another debutant, Team Porsche’s Benjamin Hencsei from Hungary, by just 0.092 seconds. France’s Thomas Labouteley, driving for BMW, completed the podium.

Team Porsche now heads to Tokyo with the series lead on 9 points. Montreal winners Team Lexus sits in second on 7 points, while Buhdeima’s excellent win in Prague takes Team Ferrari to third.

The Italian national anthem sounded a second time in Prague when popular 2021 Nations Cup Champion Valerio Gallo returned to form with an emotional victory in a truly spectacular Grand Final held at the Red Bull Ring. Gallo narrowly defeated France’s Kylian Drumont and an incredible drive saw Spain’s Coque López storm from the very back of the grid to claim 3rd place.

The results leave 2022 and 2023 champion López sitting atop the Nations Cup standings with 8 points. Valerio Gallo’s win moves him to second with 7 points, while Takuma Miyazono (who failed to score in Prague) is third on 6 points.

Watch this weekend for World Final ticket details

Details of how and where to buy tickets for the 2024 World Finals will be announced during the broadcast on Saturday.

Amsterdam will host three days of the very best SIM racing action in early December: The Toyota Gazoo Racing GT Cup starts proceedings on Friday, December 6; the Manufacturers Cup will re-unite all three drivers from the 12 manufacturer teams on Saturday, December 7; and on Sunday, December 8 the Nations Cup World Champion will be crowned at Theater Amsterdam.
Keep an eye on https://www.gran-turismo.com/world/news/ for more details.

Check Out These Gorgeous Legacy of Kain: Soul Reaver Statues From Dark Horse

The Legacy of Kain franchise is enjoying a major resurgence in 2024. Fresh off the reveal of Legacy of Kain Soul Reaver 1-2 Remastered at Sony’s latest State of Play, Dark Horse is debuting a pair of killer statues featuring series icons Kain and Raziel.

Check out the slideshow gallery below for an exclusive first look at the Legacy of Kain: Kain and Raziel statues:

These statues previously appeared in prototype form at SDCC 2024 (where they inadvertently leaked the existence of Legacy of Kain Soul Reaver 1-2 Remastered), but now they’re available to preorder exclusively on the Dark Horse Direct website. The two polyresin statues will be sold separately but are designed to be displayed as a diorama, depicting a major battle between vampire lord Kain and his former ally Raziel.

The Kain statue measures 7.5 inches tall by 11 inches at its widest point. The Raziel statue measures 10.95 inches tall and 11.81 inches at its widest point. Both pieces were sculpted by Mat Brouillard, with prototyping and paint by J.W. Productions.

The Legacy of Kain: Kain and Raziel statues are each priced at $199.99 and limited to 750 pieces worldwide, with an estimated release date between March and May of 2025. You can preorder the Kain statue here and preorder the Raziel statue here.

In other Legacy of Kain news, the franchise is getting a new graphic novel prequel called Legacy of Kain: Soul Reaver – The Dead Shall Rise.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Mortal Kombat 1 Dev Ed Boon Says NetherRealm Knew What Its Next Game Would Be 3 Years Ago

Mortal Kombat 1 developer NetherRealm decided on its next game three years ago, Ed Boon has confirmed.

In a tweet, Boon said NetherRealm planned to support Mortal Kombat 1 “for a long time to come,” after an interview with ComicBook quoted the developer as saying “NetherRealm’s next game has been in development for three years.”

“Love the fact that there is excitement for our next game,” Boon later clarified. “And I don’t want to be a stickler for words…

“But we haven’t been working on our next game for three years already. The actual quote was that we knew what our next game was going to be three years ago.

“NetherRealm is still fully committed to supporting Mortal Kombat 1 for a long time to come.”

Boon’s comments come as NetherRealm releases the Khaos Rising expansion for Mortal Kombat 1. It adds new story mode chapters available from September 24, along with Kombat Pack 2, which itself includes six new DLC characters: Cyrax, Sektor, and Noob Saibot (available on September 24), and guest fighters Ghostface (Scream franchise), T-1000 (Terminator 2: Judgement Day), and Conan the Barbarian (post-launch release timing to be announced at a later date). Mortal Kombat 1 itself has sold over four million copies since launching in September 2023.

But what’s next? Most fans of the studio’s work expect it to release a third game in its DC fighting game franchise, although neither NetherRealm nor owner and publisher Warner Bros. has yet to confirm that. The first game in the series, Injustice: Gods Among Us, launched in 2013, with its sequel, Injustice 2, coming out in 2017. NetherRealm released Mortal Kombat 11 in 2019 and for a time it seemed like the studio would alternate between Mortal Kombat and Injustice games, but it went on to release another Mortal Kombat, the soft reboot that is Mortal Kombat 1, last year instead.

In an interview with IGN in June 2023, Boon spoke in vague terms about this decision. “There were a number of factors, some of which I can talk about, some of which I probably shouldn’t,” Boon said.

Two reasons Boon was willing to discuss were the unfortunate onset of the COVID-19 pandemic and the team’s choice to switch to a newer version of the Unreal game engine (Mortal Kombat 11 runs on Unreal Engine 3, whereas Mortal Kombat 1 runs on Unreal Engine 4).

“But we did go to a new graphics engine, Unreal,” Boon said. “We really wanted to be careful with COVID and all that stuff and everybody staying safe. So there were a bunch of variables involved that eventually we realized, ‘Okay, let’s do another Mortal Kombat game and hopefully we’ll get back to the Injustice games.’ “

Just to be sure, we wanted to confirm with him directly that the door was not closed on the Injustice franchise.

“Not at all,” Boon answered.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

UK Deals: Super Mario RPG Is Down to Just £21.37 with This Limited Time Promo Code

Switch fans, hold onto your hats, because this might be one of the best video game deals we’ve ever seen. Super Mario RPG is down to just £21.37 at Argos right now, and all you need to do is use code GAMING25 at checkout. There’s also a slew of other top games on offer in the sale, so it’s worth checking out as many as possible for some top discounts on Star Wars Jedi Survivor, The Witcher 3, Avatar, Hogwarts Legacy, and more.

Interestingly, there is a discount applied to all these games when they enter your basket, but an additional discount is applied with the relevant code. There’s a chance this is an error on Argos’ side, so we’d recommend being speedy, choosing to free ‘click and collect’ on any orders, and picking it up fast just in case.

TL;DR – Best UK Deals Today

Super Mario RPG (Switch)

From our Super Mario RPG reviewer Tom Marks: “Super Mario RPG is considered a classic for a reason, and this wonderfully faithful remake makes it easy for anyone who missed it in the SNES era to see why. It’s unabashedly odd, reveling in the unexpected with writing that constantly had me bursting out laughing at jokes I’d heard a dozen times before. Its turn-based combat is fairly simple outside of its very clever boss fights, but it’s also ultra satisfying to keep your timing string going even when you’re plowing through pushovers.”

“And while the updated graphics are equal parts pretty and sort of unambitious when it comes to interpreting the original’s style (with some unfortunate menu lag), the new takes on its excellent music are truly exceptional. Super Mario RPG already held up pretty well if you didn’t mind a bit of dust on its different systems, but now there’s no excuse not to see why Mario’s most unexpected adventure is still so beloved.”

Havaianas Top Brasil Logo, Adult Flip Flop Unisex

Probably the most annoying deal to see at the end of the summer, but it still doesn’t make it any less excellent! Secure your set of Havaianas before they all sell out, because at £7 when the RRP is £26, this is a top, top offer you will regret passing up on.

EA Sports FC 25

There’s an electric deal ongoing at eBay with promo code SEPTSAVE20. It’s a hot 20% off eligible retailers, including one of our favourites The Game Collection Outlet. This includes the upcoming EA Sports FC 25, with preorders down to £50.36 for PS5, PS4, and Xbox (down from £69.99). But, note that this code will expire by September 27, so act fast to avoid disappointment.

Disney+ (ad-tier)

Considering what it offers, Disney Plus is still one of the best streaming services on the block. From classic Disney animated films to the latest Marvel and Star Wars movies and shows, excellent kids’ programming like Bluey, and so much more, it puts an incredible range of high-quality viewing options at your fingertips. Plus, at the moment, one of our favorite Disney+ deals is this excellent limited-time offer on the Disney+ Basic plan. You can score 3 months of Disney+ Basic right now for just £1.99/month.

Super Mario Party Jamboree (Switch)

Another big Switch release incoming, and another huge discount when buying at Currys. Use code JAMBOREE25 to bring your preorder down to just £37.49 before its release on October 17. The real question, will we get a Switch 2 reveal before then?

The Legend of Zelda: Echoes of Wisdom

Alright, Zelda fans, this is the big one. The Legend of Zelda: Echoes of Wisdom is set to drop on September 26, 2024, and it’s flipping things around. This time, Princess Zelda steps in to take you on an adventure to save Hyrule. It’s down to £37.49 at Currys with promo code ZELDA25. Out September 26, the time has come to make your purchase before the expires or sells out!

Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.