Talking Point: Is Summer Game Fest Really Missing Nintendo’s Presence?

Nontendo.

Let me get this out of the way – being at Summer Game Fest was amazing.

The people were amazing. The variety of games, both big and small, were amazing. I was lucky enough to go to E3 twice back when I wrote for a different site, and I would take the laid-back vibes, the layout, and the ability to socialise at my own pace any day of the week over the crowded convention centre of E3.

Read the full article on nintendolife.com

Indiana Jones and the Great Circle: New Details Revealed on the Official Xbox Podcast

Indiana Jones and the Great Circle: New Details Revealed on the Official Xbox Podcast

Indiana Jones Hero Image

Indiana Jones and the Great Circle made a grand appearance at Xbox Games Showcase 2024 last weekend, showing off new gameplay, revealing new elements of the story, and treating us to an extended scene set in the Himalayas, as Indiana and new companion Gina attempt to recover a relic while avoid the clutches of colonel Viktor Gantz.

On a special episode of the Official Xbox Podcast, host Malik Prince got to talk more about the trailer and the wider game, joined by MachineGames’ Jerk Gustafsson, Game Director, and John Jennings, Production Director. If you want to watch the full interview, check it out below – or read on for the new details.

Indiana Jones and the Great Circle’s development is in full swing, and what we’ve seen of the game promises a truly authentic Indiana Jones adventure – both in storyline and gameplay.

“The story kicks off when an ancient relic is stolen from the college where Indiana Jones works,” explained Gustafsson. “He’s determined to track down the thief, and he stumbles into this ancient conspiracy involving the theory of the Great Circle, as we call it. The Great Circle is a strange alignment of ancient sites around the globe, and a set of mysterious artifacts connect to it. But Indy isn’t the only one in search of answers. The enemy are scouring the world for these artifacts, believing that they hold some kind of power – and to stop them there’s only one thing he can do, and that is to find the artifacts first.”

This kicks us off on a classic globe-trotting adventure, beginning in the corridors of Indy’s beloved Marshall College, before taking in the Himalayas, the ancient jungle sites of Sukhothai in Thailand, the Vatican (an all-new location for an Indiana Jones project), the Pyramids of Giza in Egypt, and more. It’s the kind of set-up you’d hope for from an Indiana Jones story, but it stemmed from a perhaps unexpected source:

“It actually started with an idea from [Bethesda Game Studios director and executive producer] Todd Howard,” said Gustafsson. “He had been thinking for years about creating a story around the concept of the Great Circle, so when we got this opportunity to work on an Indiana Jones game it felt like the perfect match.”

Of course, that idea was just the starting point, and the team at MachineGames has worked incredibly closely with Lucasfilm Games to ensure that their original adventure would feel faithful to movies it sits alongside.

“We spent countless hours just rewatching the films – especially the two movies that are closest to the game, which are Raiders of the Lost Ark and the Last Crusade,” said Gustafsson. “In addition, we have one of the best resources through our partnership with Lucasfilm Games, and working together with them on this project has been invaluable, just this cave of knowledge about the character, which has been fantastic.”

“It’s been great having access to writers, art directors from Lucasfilm, people who worked with the Indiana Jones property for decades,” continued Jennings. “Having their input – I mean, some of these people know everything that has ever been written about Indy – and having them to bounce ideas off, and get some of their own input has been hugely, hugely invaluable.”

That partnership came with perks for fans on the team, too: “We managed to get access into some of the Lucasfilm archives as well,” said Jennings, “which for Indy fans has been an absolute dream come true, to get access to some of these things that perhaps not so many people have seen.”

The research has been deep. Writers and artists on the team studied not just the films, but comics and books, not to mention had recreations of Indy’s costume created – including his iconic fedora, reproduced by the same hatmaker that created the original for Raiders of the Lost Ark. On the musical side, longtime Lucasfilm Games collaborator Gordy Haab (who recently won a Grammy for his work on the Star Wars Jedi: Survivor soundtrack) has been brought in to create a score John Williams would be proud of.

That authenticity extends to the characters involved, too. While most of the cast will be brand new faces for the franchise, the latest trailer showed us more of Indy’s friend, Marcus Brody: “Because we start the story in Marshall College it made sense to have Marcus there, to sort of ground it in the familiarity of Indy’s home base,” said Gustafsson – before going onto tease that we’ll see cameos from other classic characters along the way, too.

Of course, the most important element for authenticity was in getting Indy himself right, and the team found a perfect partner in renowned actor Troy Baker:

“It was maybe an unexpected choice at first, but from the moment we watched his audition tape we were just totally sold,” said Jennings. “He’s just a great actor. He’s put so much effort into the role as well – you can tell he’s just this huge, huge fan of Indiana Jones […] We’ve just been in a [voiceover] session recently with him, and he was improvising lines. You know, ‘Wouldn’t Indy say it a bit more like this?’ Or commenting on lines that we’ve written that we thought were subtle Easter Eggs just for the die-hard Indy fans, and he’ll pick up on it straight away.”

Baker’s performance doesn’t just extend to a great impression of Harrison Ford, either. “He’s not just a voiceover actor, he’s the full thing,” Jennings continued. “We do full performance capture: the body, the face, and the voice all recorded at the same time. And he’s got the physical acting nailed down as well. He does a really, really good job of capturing the character of Indy – specifically his character in the first few movies, the earlier ones, which is where our game is set of course. He just does it perfectly.”

This has been a new kind of development process for MachineGames, and that extends to the game itself. “It’s a little bit different, this game, for us, in many ways,” said Gustafsson. “We are very used to having heavy weapons, gun-blazing shooters – and this is a little bit different. We are making a proper adventure game here.”

While the team’s acclaimed Wolfenstein games were brutal, frenetic shooters, Indiana Jones and the Great Circle offers an experience more befitting of the world’s most famous archaeologist.

“He solves problems with his mind first and really relies on smarts, and not this excessive combat that we have seen or done before with the Wolfenstein games,” explained Gustafsson. “When you are playing the game, choosing the more authentic stealthy Indy route – or just some classic old fist-fighting – will be a benefit to the player more times than not, and also make for a very fun and challenging experience.”

In playing as Indy, we’re not rampaging through the world, but stopping to solve puzzles, and trying to avoid conflict when we can. The team wanted to avoid turning the character we know into a superhero.

“He is flawed, he makes mistakes, he stumbles, there is weight to his movement, and we have this gritty, pulpy edge to the action,” continued Gustafsson. “But at the same time he’s also rather athletic, he’s an excellent fighter, and he also has an enormous amount of luck as well – and at the same time he’s the best archaeologist in the world. So focusing on all of these things, in a way it makes the game feel in line with these classic matinee action-adventures that the movies were celebrating, something I think Indy himself also personifies in a way.”

To do that, the game will primarily be set in first-person – a perspective that MachineGames is very familiar with, a key way to help players feel like they’re truly walking in his shoes, and an exciting point of difference when looking at the wider action-adventure genre as a whole. In key moments, however, we will see the character in third-person, letting us live those filmic moments from the outside.

And speaking of filmic moments, the trailer ended with a callback to perhaps one of the most famous sequences in movie history – Indy’s rolling boulder escape. We had to ask how that made it into the game, and whether we’ll be able to play it. But Gustafsson wanted to keep some mystery before Indiana Jones and the Great Circle arrives:

“That’s unfortunately one of those things where I just have to say: ‘You’ll have to wait and see.’”

Play Indiana Jones and the Great Circle day one on Game Pass when it launches later this year on Xbox Series X|S and PC.

Xbox Live

Indiana Jones and the Great Circle

Bethesda Softworks

Uncover one of history’s greatest mysteries in Indiana Jones and the Great Circle™, a first-person, single-player adventure set between the events of Raiders of the Lost Ark™ and The Last Crusade™. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them – Indiana Jones™. You’ll become the legendary archaeologist in this cinematic action-adventure game from MachineGames, the award-winning studio behind the recent Wolfenstein series, and executive produced by Hall of Fame game designer Todd Howard.

YOU ARE INDIANA JONES
Live the adventure as Indy in a thrilling story full of exploration, immersive action, and intriguing puzzles. As the brilliant archaeologist – famed for his keen intellect, cunning resourcefulness, and trademark humor – you will travel the world in a race against enemy forces to discover the secrets to one of the greatest mysteries of all time.

A WORLD OF MYSTERY AWAITS
Travel from the halls of Marshall College to the heart of the Vatican, the pyramids of Egypt, the sunken temples of Sukhothai, and beyond. When a break-in in the dead of night ends in a confrontation with a mysterious colossal man, you must set out to discover the world-shattering secret behind the theft of a seemingly unimportant artifact. Forging new alliances and facing familiar enemies, you’ll engage with intriguing characters, use guile and wits to solve ancient riddles, and survive intense set-pieces.

WHIP-CRACKING ACTION
Indiana’s trademark whip remains at the heart of his gear and can be used to distract, disarm, and attack enemies. But the whip isn’t just a weapon, it’s Indy’s most valuable tool for navigating the environment. Swing over unsuspecting patrols and scale walls as you make your way through a striking world. Combine stealth infiltration, melee combat, and gunplay to combat the enemy threat and unravel the mystery .

THE SPIRIT OF DISCOVERY
Venture through a dynamic mix of linear, narrative-driven gameplay and open-area maps. Indulge your inner explorer and unearth a world of fascinating secrets, deadly traps and fiendish puzzles, where anything could potentially hide the next piece of the mystery – or snakes. Why did it have to be snakes?

The post Indiana Jones and the Great Circle: New Details Revealed on the Official Xbox Podcast appeared first on Xbox Wire.

Official PlayStation Podcast Episode 487: Riot Requirements

Email us at PSPodcast@sony.com!

Subscribe via Apple Podcasts, Spotify, or download here


Hey y’all! We’ve got a full show for you all this week, starting with a recap of the teams’ hands-on experiences at Summer Game Fest. Plus, we got to sit down with Riot Games Production Director Arnar Gylfason to discuss Valorant coming to PS5 and the Limited Beta starting today.

Stuff We Talked About

  • PlayStation Plus Game Catalog for June: Monster Hunter Rise, Football Manager 2024, Crusader Kings III, After Us and more
  • Summer Game Fest recap:
    • Elden Ring: Shadow of the Erdtree DLC | PS5
    • Monster Hunter Wilds | PS5
    • Neva | PS5
    • Dragon Ball: Sparking! Zero | PS5
    • Assassin’s Creed Shadows | PS5
    • Dragon Age: The Veilguard | PS5
    • LEGO Horizon Adventures | PS5
    • Tune in next week for all things Astro Bot
  • Interview w/ Arnar Gylfason (starts at 30:37)
  • Listener letter

The Cast

Sid Shuman – Senior Director of Content Communications, SIE

Kristen Zitani –  Senior Content Communications Specialist, SIE

O’Dell Harmon Jr. – Content Communications Specialist, SIE

Brett Elston – Manager, Content Communications, SIE


Thanks to Dormilón for our rad theme song and show music.

[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]

Star Citizen Exploit Crackdown Leads to Over 600 Account Bans

Star Citizen developer Cloud Imperium Games (CIG) has announced that it has suspended more than 600 in-game accounts following widespread complaints of cheating.

The developer revealed the move in a post on its Robert Space Industries website, saying that it has suspended accounts that participated in exploitative behavior following an investigation. Affected players are said to have manipulated Star Citizen’s systems to duplicate items and gain more of its in-game currency, Alpha United Earth Credits (aUEC). All aUEC gained using these methods have been removed from the ecosystem.

CIG thanks Star Citizen players for raising awareness about these issues, explaining that in-game exploits like the ones being squashed now “undermine the integrity of our game and the efforts of our dedicated backers who help us build Star Citizen.” The developer promises to continue addressing cheating players as issues arise.

“At this stage of development, exploits and issues like these are likely to arise, which is one of the benefits of open development and working closely with our community,” CIG said. “Identifying, testing, and reporting exploits is acceptable and encouraged. We’ve gained valuable insights through your issue council reports, and we thank you for that. However, once an exploit is identified and confirmed, continued abuse for personal gain will not be tolerated and will result in action on our part.”

Other Star Citizen players suspect the 600 suspensions are tied to players who were selling their unauthorized credits for real-world cash. Specifically, users called out those who have taken to third-party bidding websites like eBay, where millions of aUEC is sold for anywhere from one dollar to hundreds of dollars.

“Yup, I noticed a peculiar amount of posts here recently both defending and supporting third-party aUEC sales, which is very odd to me, as gold selling/buying is an almost universally reviled practice in most MMOs,” one Reddit user said. “I wouldn’t even be slightly surprised if it was the exploiters themselves encouraging that BS to make a quick shady buck.”

IGN has reached out to CIG for comment.

Star Citizen is CIG’s long-in-development sci-fi game. It’s been sold as an ambitious MMO that allows players to immerse themselves within an enormous space sim experience, but despite being announced in 2012, its launch build has never actually been released. Last month, we reported that Star Citizen managed to raise more than $700 million in the 12 years since its reveal.

Star Citizen’s drawn-out development has turned it into one of the most controversial games ever, but CIG has recently started to openly talk about a 1.0 launch. Regardless, it seems we are still far off from hearing a release date. While you continue to wait, you can read more about CIG’s $48,000 ship bundle. You can also learn more about its single-player story, Squadron 42, which includes big names like Mark Hamill and Gary Oldman, here.

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

Dragon Age’s former lead writer has many, mostly positive thoughts on Veilguard’s romance options, story and environments

Former Dragon Age lead writer and Summerfall Games co-founder David Gaider has strung together some opinions on Xitter – the original spawning ground for all opinions – about the full reveal video for Dragon Age: The Veilguard, expressing broad enthusiasm for the new RPG’s narrative tone, combat system and environments, while offering a more ambivalent analysis of BioWare’s decision to let players seduce every last member of their party.

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EA Sports Details Boom Tech, the One Big Gameplay Feature Debuting in Madden NFL 25.

Madden NFL 25’s cover athlete was revealed earlier this week, and today, EA has provided new details on what fans can expect from this year’s Madden, including Boom Tech, this year’s one big feature.

In a press release, EA revealed that Boom Tech is a new “dynamic physics-based” tackling system and the newest iteration of Maddens FieldSense technology that “unlocks the re-engineered Hit Stick” and should provide better ball carrier control. With Christian McCaffrey as this year’s cover athlete, the description of Boom Tech aligns with EA’s theme of trying to pick cover athletes that best fit the new editions coming to Madden in a given year.

Additional upgrades to FieldSense, thanks to Boom Tech, are needed to “deliver increased authenticity” in offense, defense, and special teams. This includes a reloaded hit stick that will now be a skill-based mechanic, with playing ratings influencing the impact of the hit stick.

To increase offensive immersion, EA notes that Ball Carrier will introduce new jukes, spins, and hesi releases. The new NFL kickoff rules will be added when the game is released this August. In addition to new branching catches, there will be new pass block strategy mechanics.

“It’s been incredibly rewarding to grow with the Maden NFL experience alongside our players the past two years, and we’re excited to deliver even more of the control, depth, and immersion they’re looking for in Madden NFL 25,” Madden NFL Senior Production Director Mike Mahar wrote in a press release. “Boom Tech has been multiple years in the making and represents the most impactful FieldSense improvement yet, and combined with a new audio and visual experience across the game, plus deepened modes and increased customization, Madden NFL 25 will look, feel, and sound different.”

Madden NFL 25 is out on August 16th and is now available for pre-order. Those who buy the $100 Deluxe Edition get access to Madden NFL 25 three days early. Those planning to buy Madden NFL 25 and College Football 25 could also buy the MVP Bundle, which retails for $150 and includes the Deluxe Editions for both games.

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.

Cities: Skylines 2 achieves ultimate catharsis by deleting landlords to fix spiralling rent prices in its next patch

Cities: Skylines 2 has found a delightfully straightforward solution to the very real-world problem of greedy landlords demanding excessive rent payments. The city-builder sequel will simply delete all its virtual leeches in its next patch, helping to bring down the cost of living in your digital metropolis.

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Review: Sociable Soccer 24 (Switch) – A Sensible Option For Old-School Footy Fans

Definitely worth a punt.

The debate about which is the best football video game is one that has raged on for decades.

Until now, there hasn’t really been much of a choice on Switch. There’s EA Sports FC (which thankfully, finally, is worth getting now), but with Konami’s eFootball (formerly PES) nowhere in sight, the other options are arcade-style indie games whose quality varies wildly.

Read the full article on nintendolife.com

Single and Multiplayer Modes in Magical Drop VI – Out now on Xbox

Summary

  • Challenge your friends in an online match
  • Six different single-player modes
  • Unite the divided Magical Land

Prepare to be whisked away to a Magical Land of wonder in Magical Drop VI!

MD exterior

Reunite the Magical Land

Step into the shoes of the charming residents of the Magical Land. See the world through their eyes and experience the unique struggles and triumphs that come with inhabiting this extraordinary realm. The fate of this divided land rests in your hands. Can you unite the factions and restore harmony?

A Cast of Unforgettable Characters

On your quest, you’ll encounter a diverse cast of playable characters, each with their own distinct personalities and abilities. Befriend the valiant Justice and the wise World, whose unwavering determination will inspire you. But beware of those harboring ill intentions, such as the enigmatic Death and the power-hungry Empress. The path ahead won’t be easy, but with the right companions by your side, anything is possible!

Unveiling the Secrets of the Magical Land

The enchanting world of Magical Drop VI offers a wealth of ways to play. Dive deep into the rich lore of the Magical Land through the captivating Story Mode, where you’ll uncover the secrets of its history and inhabitants.

MD screenshot

A Multitude of Game Modes Awaits

But the adventure doesn’t stop there! The game boasts a staggering six single-player modes, ensuring there’s something for every kind of player. Test your reflexes in the fast-paced Match Mode, where you’ll go head-to-head against opponents in exhilarating battles. Or put your strategic thinking to the test in the brain-bending Puzzle Mode.

Challenge Accepted

For those seeking an ultimate test of skill, the game offers grueling Survival and Path of Destiny modes that will push you to your limits. Can you survive endless waves of bubble attacks or navigate a treacherous path fraught with challenging minigames? The choice is yours!

Fortune Favors the Bold

Test your luck in the whimsical Room of Fortune! This unique feature allows you to take a daily peek into your destiny across four key areas: Health, Work, Love, and Money. Each category unlocks a special minigame, and your performance determines your final luck score. A score above 17 grants you the coveted Good Fortune status, influencing the rewards you receive in the in-game picture lottery. Remember, a little daily dose of fortune-telling never hurt anyone!

MD screenshot

Become a Master of the Magical Land

Track your progress and accomplishments in the comprehensive Room of Records. This detailed log meticulously records your scores and performances across all game modes, giving you valuable insights into your strengths, weaknesses, and playing habits. Use this information to hone your skills and become a true master of the Magical Land!

Challenge Your Friends in a Multiplayer Mode

Duel your friends in a local multiplayer, or test your skill in an online competitive mode against players from all over the world!

Dive into Magical Drop VI today! Experience a captivating story, thrilling challenges, and a variety of game modes for every kind of player. Challenge your friends online or hone your skills in single-player. The fate of the Magical Land rests in your hands!

Xbox Live

Magical Drop VI

Forever Entertainment S.A. / TA Publishing

The legendary Japanese Arcade game is back!

Choose your favorite character – will it be World, the Overseer of the Magical Land, the mighty Justice or the devious Black Pierrot? – and play in one of the numerous game modes available.
Solve diabolical puzzles or beat strong opponents in versus matches.
Play through an exciting adventure full of twists and turns, in Story or Path of Destiny modes.
Challenge your friends and the best players online.

The post Single and Multiplayer Modes in Magical Drop VI – Out now on Xbox appeared first on Xbox Wire.

Share of the Week: Hogwarts Legacy – Photo Mode

With the release of Hogwarts Legacy’s new photo mode, last week we asked to see your most magical shares using #PSshare #PSBlog. Here are this week’s magical highlights:

OKPopJustin shares a student flying over the lake on a hippogriff, with Hogwarts castle in the background

Defalt368 shares students playing a game of Summoners Court

f0rgottengirl shares a masked wizard casting a blue-colored spell

CowboyDbop92 shares a wizard wearing a pumpkin mask casting a red spell toward a troll

NemesisNatVP shares a character wearing the Azkaban Set looking over a ridge at Hogwarts in the distance

Dande_Lion55 shares a portrait of a house elf with colorful bokeh lighting in the background

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?

THEME:  Alan Wake 2 – Photo Mode
SUBMIT BY: 11:59 PM PT on June 19, 2024

Next week, we’re shining our flashlights on Alan Wake 2 and its new photo mode. Whether exploring the main game or the new Night Springs DLC, share heart-racing moments using #PSshare #PSBlog for a chance to be featured.