Legend Of Mana’s Physical Switch Release Will Include English Language Support

Arriving this June.

During Nintendo’s Direct presentation earlier this year, it was announced Square Enix would be bringing a “fully remastered” version of Legend of Mana to the Nintendo Switch this June.

While there is currently no sign of a physical release here in the west, according to online listings, the Asian region’s hard copy of the game will include English language support. This covers both the Switch and PlayStation 4 versions of the game.

Read the full article on nintendolife.com

What to Expect From Nintendo’s E3 2021 – NVC 555

Welcome to Nintendo Voice Chat! Nintendo is back on the books for E3 2021, and Casey DeFreitas, Brian Altano, Seth Macy, and Rebekah Valentine are here to discuss what they think the Big N will have at the show. Plus, hear about Pac-Man 99, the best Nintendo controllers of all time, and more.


  • 00:00:00 Welcome! Nintendo goofs from last week
  • 00:12:40 Nintendo at E3 2021
  • 00:37:50 Pac-Man 99
  • 00:46:00 Animal Crossing Build-a-Bears
  • 00:52:07 Favorite Nintendo controllers
  • 00:56:00 What we’re playing
  • 01:06:35 Question Block!

NVC is available on your preferred platform!

You can also Download NVC 555 Directly Here

You can listen to NVC on your preferred platform every Thursday at 3pm PT/6pm ET. Have a question for Question Block? Write to us at nvc@ign.com and we may pick your question! Also, make sure to join the Nintendo Voice Chat Podcast Forums on Facebook. We’re all pretty active there and often pull Question Block questions and comments straight from the community.

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Logan Plant is the Production Assistant for NVC. You can find him on Twitter at @LoganJPlant.

Random: Someone Made The Among Us Skeld Map In Animal Crossing: New Horizons

Amongimal CrUssing.

Of all the maps in Among Us, including the newly-released Airship, the most beloved (or infamous) is Skeld. We’ve seen Skeld remade in Minecraft already, and tiny model builder Simon of ClayClaim has even created a version made of clay and cardboard.

But the fame of Among Us has even made it all the way to deserted islands in the middle of nowhere, as Reddit user sillyruckus has made the Skeld map on their Animal Crossing: New Horizons island.

Read the full article on nintendolife.com

Path of Exile 2 Preview: Better Bosses, New Skill Gems, and More

Standing atop a rolling, gothic mini-city dragged through bleak deserts by bizarre beasts of burden, Path of Exile 2’s second act immediately looks like the kind of foreboding, imaginative action RPG adventure I expect from Grinding Gear Games. And that’s not just because of the enhanced graphics compared to its predecessor, with new lighting effects that really pop and set the tone for anything from a scorched sand dune to a properly dreadful dungeon. It’s a nightmarish, gore-soaked, yet oddly beautiful and distinct world that I’m eager to sink my sabatons into.

Much like the original Path of Exile, the sequel will start you off as a half-naked wretch sentenced to doom, making your way up from the very, very bottom ranks of the world of Wraeclast. Considering how cosmically over-the-top things got and how many gods we killed in the previous game, the developers very deliberately aimed for this kind of reset. They want Path of Exile 2, which was first announced back in 2019, to be something brand new players can jump into without feeling like they’re missing years and years of context, even though your characters from both games will eventually be able to team up in unified endgame scenarios.

We won’t be able to get our hands on Path of Exile 2 until 2022, but in the meantime, you can check out the brand new trailer showing off a bit of Act 2, and keep reading for insights on what to expect from the long-awaited ARPG sequel.

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Learning The Hard Way

This doesn’t just apply to the story, either. Grinding Gear Games have put an emphasis on better tutorialization this time around, which I found to be a welcome change given that I probably spent a dozen hours at least poring over Path of Exile wikis and build guides to figure out what I was doing in the original.

[poilib element=”quoteBox” parameters=”excerpt=There’s%20an%20advantage%20to%20not%20doing%20too%20much%20hand-holding.”]That being said, they have no intention of doing away with the freedom and complexity that fans of Path of Exile love. I asked about how the original’s skill tree had so many options that it basically gave you enough rope to hang yourself with, making it very possible to fall into some easy traps and end up with a bad build.

“Philosophically, this is a tricky one for us,” said Grinding Gear’s Chris Wilson, “because we think there’s an advantage to not doing too much hand-holding.”

However, he was open to the idea of constraining the options at first for newer players, making more straightforwardly effective choices readily available and unlocking the full, wild potential of the tree down the line. This fits into their larger tutorial philosophy, which is to only offer help if it seems like you need it. Pop-ups will appear if it seems like you’re struggling or not understanding a key mechanic. But Path of Exile veterans who seem like they already know what they’re doing won’t be bothered with them.

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Glittering Prizes

One of the most significant changes you’ll see building a character in Path of Exile 2 (and in the original, as many of these basic systems improvements will apply to both) is that gem sockets are now independent of armor pieces. There was nothing more frustrating than getting a new, awesome piece of armor but not being able to use it until you went back to town and rerolled all the gem slots to match what you already had on, as otherwise you’d be breaking your entire build. These are the kinds of changes the devs see as a win-win: they make Path of Exile far more intuitive for new players without removing any of the complexity veterans expect.

Bosses and minibosses will have some new surprises in store to test us too, though. With nearly a decade of updates, I was curious how Grinding Gear has gone about creating a new, seven-act story that isn’t going to feel like we’re walking through variations of the same fights over and over again. One of the main ways Path of Exile 2 will do this is by including bosses that interact with the arena in more interesting ways. One example we saw involved a miniboss who can collapse part of a cave to make rocks fall on you. But the broken parts of the ceiling let light in from outside, so standing in the illuminated areas will prevent the attack from being able to hit you again.

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Stabby Stabby

Path of Exile 2’s new weapons also look like a lot of fun to play with, opening up new gameplay styles. We got to see the spear and the crossbow in action, and the spear skills seemed like exactly my kind of mayhem. Equipping it gives you an engage attack that thrusts you into the thick of things, granting a potent damage boost for a short time. When it expires, you can hit disengage to back out of danger and heal up. Thus, you get into a nice tempo of dancing in and out, which seems a lot more fun than some of the more conventional “lawnmower” melee builds that tend to dominate in ARPGs.

The crossbow is unique in that each one comes with an alternate fire skill of some kind. One we saw was a sort of siege mode, which allows you to launch bolts into the air to rain down on the enemy like a one-woman artillery piece. I could see this being very useful if there’s some kind of pesky summoner or healer hiding behind a wave of tanky melee enemies and you just need it gone right away. It’s easy for combat in this genre to become monotonous, especially at higher levels. And it seems Path of Exile 2 is on the right track to combat this with these new mechanics.

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Leana Hafer is an avid PC gamer. Talk action-RPGs, strategy games, and more with her on Twitter at @TilFolkvang.

Streets Of Rage 4’s Mr. X Nightmare DLC will add 3 new characters

Streets Of Rage 4 managed a rare trick last year, by satisfying long-time fans of the punch-and-go series while modernising the formula for new players who’d never eaten a floor chicken before. Now there’s DLC on the way. The Mr. X Nightmare DLC will add three new playable characters, alongside new weapons and a survival game mode.

Read more

Rumour: Neopets Could Be Coming To Switch

Great, we haven’t fed ours in twenty years.

Look, we know that everything slightly unusual that we write for the entirety of April is going to sound like a weird, horribly late April Fool’s Joke, but this one’s not a joke. However, it’s also not a certainty. It’s a weird in-between of “did I read that right?” and “wait, seriously?”

Yes, you read that right: the browser-based pet-raising game Neopets might be coming to the Nintendo Switch. In an interview with Washington Post about Flash games, the little nugget of information that is about to light a fire in the heart of every millennial just slipped out from the Neopets team, and then – get this – they refused to share further details.

Read the full article on nintendolife.com

How to Watch the Next Resident Evil Village Showcase

Capcom announced another Resident Evil Showcase where fans can expect one last look at gameplay ahead of the Resident Evil Village launch. IGN is carrying the stream and if you’d like to watch it along with us, continue reading for more information on when it will air, where you can watch it, and what to expect.

Resident Evil Showcase (April 2021) Date and Start Time

The Resident Evil Showcase will take place on April 15, 2021, and will start at 3pm PDT, 6pm EDT, and 11pm BST.

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How to Watch the Resident Evil Village Showcase (April 2021)

Since IGN is carrying the Resident Evil Showcase, you’ll be able to watch it on a variety of our platforms including here, YouTube, Twitch, and more. Here’s the full list of places you can watch the Resident Evil Showcase with us:

What to Expect at the Upcoming Resident Evil Showcase

As with the previous showcase, this stream will be hosted by Brittney Brombacher of What’s Good Games and will feature a new Resident Evil Village trailer and gameplay. Other surprises were teased that included appearances by Resident Evil Village producer Tsuyoshi Kanda and director Morimasa Sato. It’s unclear what surprises they intend to reveal so we’ll have to wait until the showcase airs to find out.

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Until then, people interested in trying out the upcoming Resident Evil Village multiplayer mode can download the open beta, although at this time it is temporarily suspended due to matchmaking issues.

For more Resident Evil Village, make sure to check out our dive into the evolution of Lady Dimitrescu and her daughters and how RE8 looks on the PS4 Pro.

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