You’ll Want To Pet Every Animal In This Gorgeous New Trailer For ‘Planet Of Lana 2’

Creature comforts.

Puzzle platformer Planet of Lana launched on Switch last year, and we were particularly enamoured by it. Developer Wishfully quickly followed it up with the announcement of a sequel, ‘Children of the Leaf‘, and the latest gameplay trailer promises it will be every bit as cute as we’d hope.

Revealed during yesterday’s Unity Awards Showcase, the ‘Say hello to the Roller‘ trailer introduces us to one of the many cute creatures you’ll encounter on Lana and Mui’s journey, one that possesses a particularly sticky set of skills.

Read the full article on nintendolife.com

Warner Bros. Video Games Business ‘Relatively Minor Compared to the Grand Scheme of Things,’ Netflix Says

Netflix has admitted it did not attribute any value to Warner Bros.’ video game business in its $82.7 billion acquisition deal, sparking concern for the future of everything from Mortal Kombat to Hogwarts Legacy.

While Warner Bros. is best known for its movie and TV business, Warner Bros. Games includes a number of well-known video game developers and brands. Batman Arkham developer Rocksteady, LEGO games developer Traveller’s Tales, Hogwarts Legacy developer Avalanche Software, and Mortal Kombat maker NetherRealm are all on Warner Bros. Games’ books.

And despite the fact some of Warner Bros. games, in particular smash hit Hogwarts Legacy, have sold tens of millions of copies and generated billions of dollars in revenue, as far as Netflix is concerned, they’re pretty much an afterthought in this mega deal.

Speaking during a conference presentation about the deal reported on by Pocket Gamer, Netflix co-CEO Greg Peters responded to a question about whether buying Warner Bros. would accelerate its own gaming plans.

He said that while Warner Bros. had done “great work in the game space, we actually didn’t attribute any value to that from the get-go because they’re relatively minor compared to the grand scheme of things.”

“Now we are super excited because some of those properties that they’ve built, Hogwarts is a great example of that, have been done quite well, and we think that we can incorporate that into what we’re offering.

“They’ve got great studios and great folks working there. So we think that there’s definitely an opportunity there. But just to be clear, we haven’t built that into our deal model.”

While Warner Bros. Games does have some big hitters under its belt, it has struggled since the release of Hogwarts Legacy. In January, previous games boss David Haddad exited the company following the costly failures of Suicide Squad: Kill the Justice League and MultiVersus. Soon after, Warner Bros. Games announced plans to shutter Monolith Productions, Player First Games, and Warner Bros. San Diego alongside the cancelation of its Wonder Woman game. And in June, Warner Bros. Games announced a restructure to focus on four key franchises: Mortal Kombat, Harry Potter, DC, and Game of Thrones.

Indeed, 2024 was a brutal year for Warner Bros. Games, with Rocksteady’s Suicide Squad: Kill the Justice League sparking a $200 million hit to revenue, and then Smash Bros.-style brawler MultiVersus flopping to the tune of $100 million. Harry Potter: Quidditch Champions, meanwhile, failed to make an impression. Speaking in a financial call, Warner Bros. Discovery President and CEO David Zaslav said: “We recognise [the games business] is substantially underperforming its potential right now.”

So what’s next for Warner Bros. Games while it awaits its fate? The promising Lego Batman: Legacy of the Dark Knight is set to launch at some point in 2026, and given Netflix’s deal may not close until summer 2027, this one feels safe.

Elsewhere, there’s a Hogwarts Legacy sequel in the works and a single-player Batman game from Rocksteady reportedly in development, but neither is announced nor do we have release windows. NetherRealm has yet to announce its next project, having ceased work on Mortal Kombat 1 updates. Will it make another Mortal Kombat game or another game in the DC fighting game series, Injustice? Gotham Knights developer WB Games Montreal, meanwhile, reportedly pitched a John Constantine game but it was never approved. A Flash game was scrapped after the DCU Flash film bombed. It’s now allegedly helping out with other games and is reportedly working on a pitch for a new Game of Thrones game.

Will Netflix be interested in any of this? So far, Netflix has seen mixed results from its video game efforts, with a number of high-profile hires and subsequent studio closures. It’s currently focused on narrative games based on Netflix shows, games for children, social party games, and Grand Theft Auto ports.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Post-Black Ops 7, Call of Duty puts a bullet in releasing Modern Warfare or Black Ops entries back-to-back

With Call of Duty Black Ops 7 now out in the wild and having earned a largely mixed reception, Activision have said right, that’s it, time to do a thing. Said thing is committing to no longer releasing entries in the same sub-series, be that Modern Warfare or Black Ops, in back-to-back years going forwards.

Read more

New Divinity trademarks suggest Larian are behind Geoff Keighley’s regal, inspiring and thick teaseage

Three new trademarks which very much look to be related to Larian’s Divinity RPG series have been unearthed, with one closely mirroring the design of a desert monolith Geoff Keighley’s posted a picture of in advance of The Geoff Awards. That monolith teaser, which Keoff captioned “regal.inspiring.thickness” has been the subject of much chatter for the past week or so, as the big showcase hype machine churns.

Read more

New Divinity Trademarks Filed Ahead Of The Game Awards

Is Larian’s popular role-playing series back?

We’re just days out from The Game Awards, and one marketing stunt that’s got a lot of attention in the lead up to the show is a mysterious statue located in the middle of the Mojave Desert.

It’s ignited plenty of speculation online, and now a trio of Divinity trademarks, which were filed in Europe on 9th December 2025, appear to confirm it’s an announcement related to Larian’s popular role-playing series. As you can see below, the symbols match the statue:

Read the full article on nintendolife.com

Activision Shares Update On The Future Of The Call Of Duty Series

“Our strategy going forward is changing”.

As we wait for something to come of the 10-year deal between Microsoft and Nintendo, the Call of Duty team at Activision has today announced its strategy “going forward” is changing.

From here on out, the team will “no longer do back-to-back releases” of Modern Warfare or Black Ops games. The aim is to provide a truly “unique experience” in each entry and “drive innovation that is meaningful, not incremental”.

Read the full article on nintendolife.com

Reminder: Virtual Boy For Switch And Switch 2 Are Available On The My Nintendo Store

Seeing red.

Nintendo shared a massive surprise in September, revealing it would be reviving the Virtual Boy for ‘Nintendo Classics’.

This library will be joining the Switch Online + Expansion Pack service next year on 17th February 2026, and if you haven’t already made up your mind, here’s your reminder that the headset (and the cardboard model) is now available on the My Nintendo Store in select regions.

Read the full article on nintendolife.com

Call of Duty Will No Longer Do Back-to-back Releases of Modern Warfare or Black Ops Games

Call of Duty will no longer release multiple Black Ops or Modern Warfare games back-to-back, after two Modern Warfare releases in 2022 and 2023, and two Black Ops releases in 2024 and 2025, respectively, and negative feedback and concerning sales reports for the most recent release, Black Ops 7.

This news was delivered from “the Call of Duty team” (encompassing studios Treyarch, Sledgehammer, Infinity Ward, and Raven Software) on the official website, in a post that acknowledged the criticism of Black Ops 7 as well as broader criticism of the franchise in recent years. As the post opens:

First off, thank you for all for the feedback we have received over the last few months. Call of Duty has enjoyed long-standing success because of all of you, a passionate community that demands excellence and deserves nothing less. We also know that for some of you, the Franchise has not met your expectations fully. To be very clear, we know what you expect and rest assured we will deliver, and overdeliver, on those expectations as we move forward.

The post goes on to state a number of changes the Call of Duty studios will be making going forward. For starters, they’re opening up Black Ops 7’s multiplayer zombies mode for a free trial and Double XP weekend next week, in an effort to get those who have hesitated on Black Ops 7 to “experience the game firsthand and decide for yourselves.” They also are committing to “unprecedented season support,” saying that they “won’t rest until Black Ops 7 earns its place as one of the best Black Ops games we’ve ever made.”

Then, the team had this to say about future Call of Duty releases:

We will no longer do back-to-back releases of Modern Warfare or Black Ops games. The reasons are many, but the main one is to ensure we provide an absolutely unique experience each and every year.

We will drive innovation that is meaningful, not incremental. While we aren’t sharing those plans today, we look forward to doing so when the time is right.

The note concludes by saying the team believes Call of Duty’s “best days are ahead of us” and that the next era of Call of Duty will “deliver precisely on what you want along with some surprises that push the Franchise and the genre forward.”

These changes come amidst, and likely in response to, a rough couple of years for the Call of Duty franchise. The most recent entry, Black Ops 7, debuted last month to middling reviews, including our own 6/10 campaign review, 6/10 Zombies review, and significantly better 8/10 multiplayer review. This is also in the context of both Black Ops 7 and Modern Warfare 3 receiving poor reviews in comparison to their immediate series predecessors the year before, with Black Ops 6 and Modern Warfare 2 being received generally favorably. This likely accounts, at least in part, for the decision to stop the back-to-back releases.

For Black Ops 7, that lukewarm reception has also been reflected in the game’s sales numbers, especially in relation to another recent major multiplayer shooter release, Battlefield 6. The game had a “terrible” launch in Europe, down 63% versus Battlefield 6 and down by more than 50% versus last year’s Black Ops 6 in the equivalent periods.

It is worth noting that we don’t have full visibility into Black Ops 7’s sales data, as it launched day one on Game Pass, and a number of people likely played the game through the subscription service and didn’t count as unit sales.

But nonetheless, the announcement today feels like an admission that something has gone wrong here. Whether or not the Call of Duty team can fix it will take a few years to truly comprehend.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.